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added controls to move texture offsets in Visual Mode by 8 pixels
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parent
0faabbcdae
commit
299f29dfe0
2 changed files with 92 additions and 12 deletions
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@ -345,9 +345,9 @@ raisebrightness8
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movetextureleft
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{
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title = "Move Texture Left";
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title = "Move Texture Left by 1";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures to the left.";
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description = "Moves the offset of the targeted or selected textures to the left by 1 pixel.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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@ -356,9 +356,9 @@ movetextureleft
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movetextureright
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{
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title = "Move Texture Right";
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title = "Move Texture Right by 1";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures to the right.";
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description = "Moves the offset of the targeted or selected textures to the right by 1 pixel.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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@ -367,9 +367,9 @@ movetextureright
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movetextureup
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{
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title = "Move Texture Up";
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title = "Move Texture Up by 1";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures up.";
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description = "Moves the offset of the targeted or selected textures up by 1 pixel.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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@ -378,15 +378,63 @@ movetextureup
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movetexturedown
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{
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title = "Move Texture Down";
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title = "Move Texture Down by 1";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures down.";
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description = "Moves the offset of the targeted or selected textures down by 1 pixel.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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repeat = true;
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}
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movetextureleft8
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{
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title = "Move Texture Left by 8";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures to the left by 8 pixels.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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repeat = true;
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default = 65573;
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}
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movetextureright8
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{
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title = "Move Texture Right by 8";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures to the right by 8 pixels.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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repeat = true;
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default = 65575;
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}
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movetextureup8
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{
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title = "Move Texture Up by 8";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures up by 8 pixels.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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repeat = true;
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default = 65574;
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}
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movetexturedown8
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{
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title = "Move Texture Down by 8";
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category = "visual";
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description = "Moves the offset of the targeted or selected textures down by 8 pixels.";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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repeat = true;
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default = 65576;
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}
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textureselect
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{
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title = "Texture Select";
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@ -397,7 +397,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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[BeginAction("movetextureleft")]
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public void MoveTextureLeft()
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public void MoveTextureLeft1()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(-1, 0);
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@ -405,7 +405,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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[BeginAction("movetextureright")]
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public void MoveTextureRight()
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public void MoveTextureRight1()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(1, 0);
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@ -413,7 +413,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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[BeginAction("movetextureup")]
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public void MoveTextureUp()
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public void MoveTextureUp1()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(0, -1);
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@ -421,13 +421,45 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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[BeginAction("movetexturedown")]
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public void MoveTextureDown()
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public void MoveTextureDown1()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(0, 1);
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ShowTargetInfo();
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}
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[BeginAction("movetextureleft8")]
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public void MoveTextureLeft8()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(-8, 0);
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ShowTargetInfo();
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}
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[BeginAction("movetextureright8")]
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public void MoveTextureRight8()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(8, 0);
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ShowTargetInfo();
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}
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[BeginAction("movetextureup8")]
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public void MoveTextureUp8()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(0, -8);
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ShowTargetInfo();
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}
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[BeginAction("movetexturedown8")]
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public void MoveTextureDown8()
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{
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PickTargetUnlocked();
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if(target.picked != null) (target.picked as IVisualEventReceiver).OnChangeTextureOffset(0, 8);
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ShowTargetInfo();
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}
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[BeginAction("textureselect")]
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public void TextureSelect()
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{
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