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Fixed some cases where the 2D surfaces were not updated with changes made in Visual Mode
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@ -399,6 +399,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
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{
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General.ShowHelp("e_visual.html");
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}
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// When returning to another mode
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public override void OnDisengage()
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{
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base.OnDisengage();
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General.Map.Map.Update();
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}
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// Processing
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public override void OnProcess(double deltatime)
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