Fixed some cases where the 2D surfaces were not updated with changes made in Visual Mode

This commit is contained in:
codeimp 2009-06-17 21:56:07 +00:00
parent 52095b9ae8
commit 7c2611bc5a

View file

@ -399,6 +399,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
{
General.ShowHelp("e_visual.html");
}
// When returning to another mode
public override void OnDisengage()
{
base.OnDisengage();
General.Map.Map.Update();
}
// Processing
public override void OnProcess(double deltatime)