Changed "Full Brightness" info message for clarification

This commit is contained in:
codeimp 2009-03-05 14:15:33 +00:00
parent 42c52a7273
commit b850716762

View file

@ -536,7 +536,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
{
renderer.FullBrightness = !renderer.FullBrightness;
string onoff = renderer.FullBrightness ? "ON" : "OFF";
General.Interface.DisplayStatus(StatusType.Action, "Brightness levels are now " + onoff + ".");
General.Interface.DisplayStatus(StatusType.Action, "Full Brightness is now " + onoff + ".");
}
[BeginAction("resettexture")]