@ fixed bug that caused walls not to update on sector change in Visual Mode

This commit is contained in:
codeimp 2009-06-27 09:45:35 +00:00
parent 5a963b0cf3
commit a42d9143e0

View file

@ -546,7 +546,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
{
sectorsmarked = true;
foreach(Sidedef sd in s.Sidedefs)
{
sd.Marked = true;
if(sd.Other != null) sd.Other.Marked = true;
}
}
}