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added two error-check results for line references
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3 changed files with 244 additions and 2 deletions
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@ -78,12 +78,12 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Line is marked double-sided, but has only one side?
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else if(l.IsFlagSet(General.Map.Config.DoubleSidedFlag) && (l.Back == null))
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{
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// ERROR: Linedef is incorrectly marked double-sided
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SubmitResult(new ResultLineNotDoubleSided(l));
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}
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// Line is marked single-sided, and has two sides?
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else if(!l.IsFlagSet(General.Map.Config.DoubleSidedFlag) && (l.Back != null))
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{
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// ERROR: Linedef is incorrectly marked single-sided
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SubmitResult(new ResultLineNotSingleSided(l));
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}
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// Handle thread interruption
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139
Source/BuilderModes/ErrorChecks/ResultLineNotDoubleSided.cs
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139
Source/BuilderModes/ErrorChecks/ResultLineNotDoubleSided.cs
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@ -0,0 +1,139 @@
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.Config;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public class ResultLineNotDoubleSided : ErrorResult
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{
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#region ================== Variables
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private Linedef line;
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private int buttons;
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private Sidedef copysidedef;
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#endregion
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#region ================== Properties
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public override int Buttons { get { return buttons; } }
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public override string Button1Text { get { return "Make Single-Sided"; } }
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public override string Button2Text { get { return "Create Sidedef"; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public ResultLineNotDoubleSided(Linedef l)
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{
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// Initialize
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this.line = l;
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this.description = "This linedef is marked as double-sided, but is missing the back sidedef. Click Make Single-Sided to remove the double-sided flag from the line.";
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// One solution is to remove the double-sided flag
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buttons = 1;
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// Check if the linedef can join a sector on the side where it is missing a sidedef
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bool fixable = false;
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List<LinedefSide> sides = Tools.FindPotentialSectorAt(l, false);
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if(sides != null)
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{
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foreach(LinedefSide sd in sides)
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{
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// If any of the sides lies along a sidedef, then we can copy
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// that sidedef to fix the missing sidedef on this line.
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if(sd.Front && (sd.Line.Front != null))
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{
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copysidedef = sd.Line.Front;
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fixable = true;
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break;
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}
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else if(!sd.Front && (sd.Line.Back != null))
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{
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copysidedef = sd.Line.Back;
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fixable = true;
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break;
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}
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}
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}
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// Fixable?
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if(fixable)
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{
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buttons++;
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this.description += " Or click Create Sidedef to rebuild the missing sidedef (making the line really double-sided).";
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}
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}
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#endregion
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#region ================== Methods
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// This must return the string that is displayed in the listbox
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public override string ToString()
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{
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return "Linedef is marked double-sided but has no back side";
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}
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// Rendering
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public override void PlotSelection(IRenderer2D renderer)
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{
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renderer.PlotLinedef(line, General.Colors.Selection);
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}
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// Fix by flipping linedefs
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public override bool Button1Click()
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{
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line.ApplySidedFlags();
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General.Map.Map.Update();
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return true;
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}
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// Fix by creating a sidedef
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public override bool Button2Click()
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{
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Sidedef newside = General.Map.Map.CreateSidedef(line, false, copysidedef.Sector);
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copysidedef.CopyPropertiesTo(newside);
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line.ApplySidedFlags();
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General.Map.Map.Update();
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return true;
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}
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#endregion
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}
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}
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103
Source/BuilderModes/ErrorChecks/ResultLineNotSingleSided.cs
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103
Source/BuilderModes/ErrorChecks/ResultLineNotSingleSided.cs
Normal file
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@ -0,0 +1,103 @@
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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using System.Windows.Forms;
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using System.IO;
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using System.Reflection;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.IO;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Rendering;
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using CodeImp.DoomBuilder.Geometry;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Actions;
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using CodeImp.DoomBuilder.Types;
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using CodeImp.DoomBuilder.Config;
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#endregion
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namespace CodeImp.DoomBuilder.BuilderModes
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{
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public class ResultLineNotSingleSided : ErrorResult
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{
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#region ================== Variables
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private Linedef line;
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#endregion
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#region ================== Properties
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public override int Buttons { get { return 2; } }
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public override string Button1Text { get { return "Make Double-Sided"; } }
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public override string Button2Text { get { return "Remove Sidedef"; } }
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#endregion
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#region ================== Constructor / Destructor
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// Constructor
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public ResultLineNotSingleSided(Linedef l)
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{
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// Initialize
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this.line = l;
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this.description = "This linedef is marked as single-sided, but has both a front and a back sidedef. Click Make Double-Sided to flag the line as double-sided." +
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" Or click Remove Sidedef to remove the sidedef on the back side (making the line really single-sided).";
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}
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#endregion
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#region ================== Methods
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// This must return the string that is displayed in the listbox
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public override string ToString()
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{
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return "Linedef is marked single-sided but has two sides";
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}
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// Rendering
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public override void PlotSelection(IRenderer2D renderer)
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{
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renderer.PlotLinedef(line, General.Colors.Selection);
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}
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// Fix by flipping linedefs
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public override bool Button1Click()
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{
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line.ApplySidedFlags();
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General.Map.Map.Update();
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return true;
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}
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// Fix by creating a sidedef
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public override bool Button2Click()
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{
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line.Back.Dispose();
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line.ApplySidedFlags();
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General.Map.Map.Update();
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return true;
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}
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#endregion
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}
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}
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