.. |
Actions
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fixed a bug with dragging things that was introduced with the refactoring of the ActionManager
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2009-01-06 08:57:39 +00:00 |
BuilderModes
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changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
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2009-01-24 14:48:43 +00:00 |
Compilers
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fixed problem with compiler paths
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2009-01-16 12:25:47 +00:00 |
Config
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- added option to change preview images size
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2009-01-23 16:09:28 +00:00 |
Controls
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changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
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2009-01-24 14:48:43 +00:00 |
Data
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fixed some ugly side effect of automatic image conversion
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2009-01-24 15:14:10 +00:00 |
Decorate
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@working on decorate support
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2009-01-22 15:10:41 +00:00 |
Editing
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changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
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2009-01-24 14:48:43 +00:00 |
General
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@working on decorate support
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2009-01-21 16:18:30 +00:00 |
Geometry
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fixed crash when old disposed geometry was used after geometry merging in drawing mode
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2009-01-22 16:08:16 +00:00 |
IO
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performance improvement in directory/pk3 structure reading
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2009-01-22 22:22:02 +00:00 |
Map
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fixed potential problem with copy/paste translation info
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2009-01-24 15:54:50 +00:00 |
Plugins
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added a check to handle invalid DLLs in the Plugins directory
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2009-01-10 22:34:36 +00:00 |
Properties
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- changed how VersionFromSVN.exe works so that normal debug builds are made faster
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2009-01-12 06:11:30 +00:00 |
Rendering
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changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
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2009-01-24 14:48:43 +00:00 |
Resources
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converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded)
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2009-01-24 15:08:59 +00:00 |
Types
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- updated ZDoom UDMF config to support ZDoom UDMF version 1.3
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2009-01-15 12:40:28 +00:00 |
VisualModes
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fixed blockmap problems with straight lines along the edges of the 128 mp blocks
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2009-01-21 09:16:26 +00:00 |
Windows
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changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
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2009-01-24 14:48:43 +00:00 |
Builder.csproj
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changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
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2009-01-24 14:48:43 +00:00 |