UltimateZoneBuilder/Source
2009-01-24 15:54:50 +00:00
..
Actions fixed a bug with dragging things that was introduced with the refactoring of the ActionManager 2009-01-06 08:57:39 +00:00
BuilderModes changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
Compilers fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Config - added option to change preview images size 2009-01-23 16:09:28 +00:00
Controls changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
Data fixed some ugly side effect of automatic image conversion 2009-01-24 15:14:10 +00:00
Decorate @working on decorate support 2009-01-22 15:10:41 +00:00
Editing changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
General @working on decorate support 2009-01-21 16:18:30 +00:00
Geometry fixed crash when old disposed geometry was used after geometry merging in drawing mode 2009-01-22 16:08:16 +00:00
IO performance improvement in directory/pk3 structure reading 2009-01-22 22:22:02 +00:00
Map fixed potential problem with copy/paste translation info 2009-01-24 15:54:50 +00:00
Plugins added a check to handle invalid DLLs in the Plugins directory 2009-01-10 22:34:36 +00:00
Properties - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00
Rendering changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
Resources converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded) 2009-01-24 15:08:59 +00:00
Types - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00
VisualModes fixed blockmap problems with straight lines along the edges of the 128 mp blocks 2009-01-21 09:16:26 +00:00
Windows changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00
Builder.csproj changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled 2009-01-24 14:48:43 +00:00