UltimateZoneBuilder/Source
codeimp a1279a1dc9 - Added warning when the same compiler is defined more than once
- Statusbar now shows warning when errors occurred during program startup
2009-04-04 13:04:20 +00:00
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Actions Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
BuilderModes Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values 2009-04-02 11:08:33 +00:00
Compilers Added subdirectory support for compilers, so that multiple versions of the same compilers can be used without renaming files 2009-03-28 10:22:53 +00:00
Config - Added warning when the same compiler is defined more than once 2009-04-04 13:04:20 +00:00
Controls Added "AbsoluteZ" option to things in game configurations for things that use absolute Z height values 2009-04-02 11:08:33 +00:00
Data Re-enabled error checking when loading data resources 2009-03-25 12:42:32 +00:00
Editing - Fixed crash on deleting things 2009-04-02 08:18:09 +00:00
General - Added warning when the same compiler is defined more than once 2009-04-04 13:04:20 +00:00
Geometry Some more changes regarding linedef properties and the removal of unneeded textures when drawing 2009-03-15 16:10:38 +00:00
IO Fixed a crash when sprite/texture names longer than 8 bytes are referenced 2009-03-29 15:34:37 +00:00
Map - Fixed crash on deleting things 2009-04-02 08:18:09 +00:00
Plugins Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
Properties @ Changed code related to displaying status messages and warnings (now ready for action messages in status bar) 2009-02-26 14:16:18 +00:00
Rendering - Fixed a bug in the visual mode shader class 2009-03-25 12:24:16 +00:00
Resources Added actions to keep only single-sided or double-sided lines selected (default keys: Shift+1 and Shift+2) 2009-03-01 20:03:15 +00:00
Types - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00
VisualModes Added camera coordinates display in statusbar when in Visual Mode 2009-03-17 14:02:11 +00:00
Windows Added safety check for previous DB1 .dbs file compatibility change 2009-04-02 08:32:21 +00:00
ZDoom Ignore TNT1A0 sprite in DECORATE actors 2009-03-13 12:25:14 +00:00
Builder.csproj - Added selection conversion functions in MapSet class 2009-03-30 19:02:56 +00:00