UltimateZoneBuilder/Source
codeimp 279b974683 - some bug fixes in the view modes
- fixed some bugs in resources loading
2008-10-15 17:26:59 +00:00
..
Actions - removed the million parameters that create an action and let the action read them from configuration itsself 2008-10-09 05:49:46 +00:00
BuilderModes - some bug fixes in the view modes 2008-10-15 17:26:59 +00:00
Config - fixed bug in regex generator for texture sets (* behaved as 'one or more characters', now behaves as 'zero or more characters') 2008-10-08 18:05:31 +00:00
Controls - disabled atlas system for texture previews (appeared to be slower than separate images) 2008-10-01 18:19:53 +00:00
Data - some bug fixes in the view modes 2008-10-15 17:26:59 +00:00
Editing mode must be disposed when cancelled 2008-10-08 15:15:45 +00:00
General generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
Geometry fixed some bugs I made while making little optimizations 2008-10-08 20:09:44 +00:00
IO - change a lot in the resources system 2008-09-28 21:20:56 +00:00
Map generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
Plugins generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
Properties generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
Rendering generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
Resources generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00
Types added automatic association highlighting for things, sectors and linedefs 2008-06-19 07:25:01 +00:00
Windows - some bug fixes in the view modes 2008-10-15 17:26:59 +00:00
Builder.csproj generic system to display sector brightness and textures in their polygons (still buggy, working on it) 2008-10-15 11:46:43 +00:00