UltimateZoneBuilder/Source
2009-01-17 13:17:41 +00:00
..
Actions fixed a bug with dragging things that was introduced with the refactoring of the ActionManager 2009-01-06 08:57:39 +00:00
BuilderModes - Insert action in Vertices, Lines and Sectors mode now inserts a vertex that also snaps to geometry and grid, when preferred 2009-01-17 12:14:46 +00:00
Compilers fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Config - all game configurations now have default nodebuilder settings (only applies to new users) 2009-01-15 19:42:55 +00:00
Controls fixed contents of UDMF fields editor when used with multiple selected items (sometimes they looked hard defined when not defined on all selected items) 2009-01-17 13:17:41 +00:00
Data fixed the way sprites are loaded from the data readers 2009-01-15 23:13:43 +00:00
Editing - fixed crash in Find & Replace Mode when opening the mode for the second time after opening a new map 2009-01-15 21:25:29 +00:00
General fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Geometry fixed crash when drawing an unfinished sector that start or ends at existing linedefs 2009-01-16 09:35:49 +00:00
IO fixed left-over geometry when canceling a paste operation 2009-01-12 21:20:12 +00:00
Map - fixed some unneeded rebuilding of geometry in Visual Mode 2009-01-17 09:03:14 +00:00
Plugins added a check to handle invalid DLLs in the Plugins directory 2009-01-10 22:34:36 +00:00
Properties - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00
Rendering - added drawing test 2009-01-13 13:53:13 +00:00
Resources - removed useless things menu 2009-01-04 15:06:51 +00:00
Types - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00
VisualModes implemented Invert Y Axis mouse option and Fixed 4:3 Aspect option (but I have my doubt about the fixed aspect, is it correct? is it useful?) 2009-01-12 15:45:55 +00:00
Windows fixed crash when pressing any key that unloads the dialog while the dialog is still being initialized 2009-01-16 11:37:32 +00:00
Builder.csproj implemented all missing UDMF type handlers 2009-01-15 10:54:51 +00:00