UltimateZoneBuilder/Source
codeimp ef79592200 @ Refactored code to use the term "radius" for thing widths instead of "width"
- Thing properties dialog now shows the actual width of a Thing (not the radius)
2009-02-16 10:06:58 +00:00
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Actions fixed a bug with dragging things that was introduced with the refactoring of the ActionManager 2009-01-06 08:57:39 +00:00
BuilderModes @ Refactored code to use the term "radius" for thing widths instead of "width" 2009-02-16 10:06:58 +00:00
Compilers fixed problem with compiler paths 2009-01-16 12:25:47 +00:00
Config @ Refactored code to use the term "radius" for thing widths instead of "width" 2009-02-16 10:06:58 +00:00
Controls Fixed a bug with the upper/lower unpegged flags in the Linedef info panel 2009-02-15 10:32:20 +00:00
Data Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00
Editing added menu and toolbar separators for editing modes 2009-01-27 15:44:45 +00:00
General added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations) 2009-02-04 15:54:15 +00:00
Geometry Added closed sectors check to Map Analysis tool 2009-02-09 15:58:18 +00:00
IO Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations) 2009-02-10 10:25:09 +00:00
Map @ Refactored code to use the term "radius" for thing widths instead of "width" 2009-02-16 10:06:58 +00:00
Plugins - added ability for plugins to add their own tab page on the Preferences dialog 2009-02-01 22:33:01 +00:00
Properties - changed how VersionFromSVN.exe works so that normal debug builds are made faster 2009-01-12 06:11:30 +00:00
Rendering Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00
Resources - added option to load patches between P_START and P_END only, for the WAD file being opened/created 2009-01-31 09:09:49 +00:00
Types - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00
VisualModes Fixed behavior of the Visual Mode camera relation with the Visual Mode Camera thing 2009-02-10 12:38:00 +00:00
Windows @ Refactored code to use the term "radius" for thing widths instead of "width" 2009-02-16 10:06:58 +00:00
ZDoom Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00
Builder.csproj Some more work done on TEXTURES support 2009-02-15 23:58:28 +00:00