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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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Added culture independent parsing code in TEXTURES/DECORATE parsers to fix problems reading values in different languages
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parent
151c5ee530
commit
1c2045e42e
3 changed files with 10 additions and 10 deletions
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@ -163,7 +163,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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else
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{
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// Check if numeric
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if(!int.TryParse(token, out doomednum))
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if(!int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out doomednum))
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{
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// Not numeric!
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parser.ReportError("Expected numeric editor thing number or start of actor scope");
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@ -276,7 +276,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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{
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// Try parsing as integer value
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int intvalue;
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int.TryParse(value, out intvalue);
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int.TryParse(value, NumberStyles.Integer, CultureInfo.InvariantCulture, out intvalue);
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// Set the property
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switch(token)
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@ -94,7 +94,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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// Next is the patch width
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parser.SkipWhitespace(true);
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tokenstr = parser.ReadToken();
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, out offsetx))
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, NumberStyles.Integer, CultureInfo.InvariantCulture, out offsetx))
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{
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parser.ReportError("Expected offset in pixels");
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return;
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@ -112,7 +112,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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// Next is the patch height
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parser.SkipWhitespace(true);
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tokenstr = parser.ReadToken();
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, out offsety))
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, NumberStyles.Integer, CultureInfo.InvariantCulture, out offsety))
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{
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parser.ReportError("Expected offset in pixels");
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return;
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@ -169,7 +169,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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if(!string.IsNullOrEmpty(strvalue))
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{
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// Try parsing as value
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if(!float.TryParse(strvalue, out value))
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if(!float.TryParse(strvalue, NumberStyles.Float, CultureInfo.InvariantCulture, out value))
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{
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parser.ReportError("Expected numeric value for property '" + propertyname + "'");
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return false;
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@ -198,7 +198,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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if(!string.IsNullOrEmpty(strvalue))
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{
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// Try parsing as value
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if(!int.TryParse(strvalue, out value))
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if(!int.TryParse(strvalue, NumberStyles.Integer, CultureInfo.InvariantCulture, out value))
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{
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parser.ReportError("Expected integral value for property '" + propertyname + "'");
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return false;
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@ -107,7 +107,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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// Next is the texture width
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parser.SkipWhitespace(true);
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tokenstr = parser.ReadToken();
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, out width))
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, NumberStyles.Integer, CultureInfo.InvariantCulture, out width))
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{
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parser.ReportError("Expected width in pixels");
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return;
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@ -125,7 +125,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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// Next is the texture height
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parser.SkipWhitespace(true);
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tokenstr = parser.ReadToken();
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, out height))
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if(string.IsNullOrEmpty(tokenstr) || !int.TryParse(tokenstr, NumberStyles.Integer, CultureInfo.InvariantCulture, out height))
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{
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parser.ReportError("Expected height in pixels");
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return;
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@ -205,7 +205,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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if(!string.IsNullOrEmpty(strvalue))
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{
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// Try parsing as value
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if(!float.TryParse(strvalue, out value))
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if(!float.TryParse(strvalue, NumberStyles.Float, CultureInfo.InvariantCulture, out value))
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{
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parser.ReportError("Expected numeric value for property '" + propertyname + "'");
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return false;
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@ -234,7 +234,7 @@ namespace CodeImp.DoomBuilder.ZDoom
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if(!string.IsNullOrEmpty(strvalue))
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{
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// Try parsing as value
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if(!int.TryParse(strvalue, out value))
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if(!int.TryParse(strvalue, NumberStyles.Integer, CultureInfo.InvariantCulture, out value))
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{
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parser.ReportError("Expected integral value for property '" + propertyname + "'");
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return false;
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