mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-26 22:01:45 +00:00
Fixed problem with Undo not updating the used textures on screen
This commit is contained in:
parent
61269dfae5
commit
7dcd323fc9
1 changed files with 3 additions and 0 deletions
|
@ -390,6 +390,7 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
|
||||
// Update
|
||||
dobackgroundwork = true;
|
||||
General.Map.Data.UpdateUsedTextures();
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateInterface();
|
||||
}
|
||||
|
@ -465,6 +466,8 @@ namespace CodeImp.DoomBuilder.Editing
|
|||
General.Plugins.OnRedoEnd();
|
||||
|
||||
// Update
|
||||
dobackgroundwork = true;
|
||||
General.Map.Data.UpdateUsedTextures();
|
||||
General.MainWindow.RedrawDisplay();
|
||||
General.MainWindow.UpdateInterface();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue