Richard Allen
35138fa5c5
Moving everything from engine one level up
2009-07-03 10:39:49 +00:00
Richard Allen
13a1306f07
combining engine and our code
2009-07-03 10:38:01 +00:00
Richard Allen
82598383a4
combining engine and our code
2009-07-03 10:35:14 +00:00
Richard Allen
f25a844124
Cleaning up ChangeLogs
2009-07-03 10:31:16 +00:00
Richard Allen
0381401fc5
Cleaning up ChangeLogs
2009-07-03 10:30:28 +00:00
Richard Allen
40731866e0
Renaming the misc folder from engine to make room for the one with the engine
2009-07-03 10:26:27 +00:00
Richard Allen
3e50bb6d4f
Rename Makefile
2009-07-03 10:23:22 +00:00
Richard Allen
20d4f231bf
Removing the ui folder from engine to make room for ours
2009-07-03 10:18:01 +00:00
Tomi Isoaho
37fcb741bb
Fix: runtime.h renamed to runtime.cfg due to sv_pure disliking the former extension.
2009-07-03 00:15:06 +00:00
Andrei Drexler
475ba9676e
Death test boo-boo.
2009-07-01 23:04:38 +00:00
Tomi Isoaho
df62af9f2a
Menu for replacements, half-assed crosshair menus, bunch of other UI-related stuff.
2009-07-01 22:40:51 +00:00
Richard Allen
857e9bb0a3
Ooops. g_RQ3_lca should not be 1
2009-07-01 22:27:42 +00:00
Andrei Drexler
ab4cf97c04
Sun flare tweaks.
2009-07-01 22:15:46 +00:00
Richard Allen
b07ba66b9d
Changed some cvars, mainly version to avoid 3.2 clients
2009-07-01 22:09:35 +00:00
Richard Allen
fbe1d33d04
Fixing allwepon and the number of knives
2009-07-01 20:57:17 +00:00
Scott Brooks
b4a5bc26ed
Fix bug 4138
...
Spawn the explosion from the impact point
2009-07-01 19:24:56 +00:00
Richard Allen
39d26f7b4f
dead player proofing the unzoom command
2009-07-01 18:31:03 +00:00
Richard Allen
020e417dfb
Fixed the wepon command for dead players
2009-07-01 18:19:44 +00:00
Andrei Drexler
5a42fdd5cf
RDF_NOFOG flag.
2009-07-01 16:00:42 +00:00
Andrei Drexler
00b269f3a7
Warning if uiScript replace receives an unknown category.
2009-07-01 11:24:22 +00:00
Andrei Drexler
eaacfaa7ee
Death cam.
2009-07-01 11:23:33 +00:00
Andrei Drexler
558345819a
Crash with dll's.
2009-07-01 06:07:05 +00:00
Scott Brooks
6c05fcddee
Fix bug #4105
...
If we are PM_DEAD, go use interpolated player state, rather then carying
on.
2009-07-01 04:08:33 +00:00
Andrei Drexler
d8723fdc25
Death cam.
2009-06-30 23:43:25 +00:00
Andrei Drexler
6ca865580a
Fixed death cam.
2009-06-30 23:35:31 +00:00
Andrei Drexler
b50af1df78
New uiScript "replace weapons/items/ammo" (experimental).
2009-06-30 22:29:03 +00:00
Andrei Drexler
c02e381f75
Compiler warning.
2009-06-30 21:12:30 +00:00
Andrei Drexler
3553ce8e5c
Replacement ownerdraws and vectors.
2009-06-30 20:56:17 +00:00
Andrei Drexler
1fe4d6478e
Spectator bar on widescreen.
2009-06-30 20:55:42 +00:00
Andrei Drexler
d18feb88ec
HUD ammo/clips alignment.
2009-06-30 13:51:07 +00:00
Andrei Drexler
91503e431c
Vignetting aspect on widescreen.
...
Fixed a compiler double/float warning.
Fog background on widescreen.
2009-06-30 13:05:01 +00:00
Andrei Drexler
3c08e99162
Wide screen support.
2009-06-30 02:34:25 +00:00
Scott Brooks
bb4b71d09d
Fix bug #4118
...
CTB match end time should respect the matchmode setting.
All games will have their level start time set after the first LCA goes
off rather then at map load.
2009-06-29 02:35:20 +00:00
Richard Allen
8fb3170747
Removed 3 vanilla quake3 sounds
2009-06-28 21:50:03 +00:00
Richard Allen
3813217cf7
New window Icon for windowsed mode
2009-06-28 21:47:14 +00:00
Scott Brooks
bc8ecb823d
Fixed bug 4091, see bugfix for a possible alternate fix
2009-06-28 20:54:15 +00:00
Andrei Drexler
0103d1cbb5
Work-around for a bug in the work-around for an engine bug ($evalint/float and negative numbers).
2009-06-28 19:44:10 +00:00
Andrei Drexler
c288335496
UI_SSG_CROSSHAIR drawing.
2009-06-28 19:43:51 +00:00
Richard Allen
6a947705d4
adding libSDLmain.a
2009-06-28 18:52:54 +00:00
Scott Brooks
9177a74c24
Let you override Q3A_DIR, and install-qvm also packs up the qvms
2009-06-28 18:33:52 +00:00
Richard Allen
042772503f
adding missing stuff
2009-06-28 18:30:33 +00:00
Richard Allen
429e2f632b
Adding the engine code and the file enginediff documenting changes from regular IOQ3 engines
2009-06-28 18:02:02 +00:00
Richard Allen
ad01e9a850
Fixed bugs 4144 and 4145
2009-06-28 17:27:12 +00:00
Andrew Prosnik
bd805999ba
NO MORE TA_UI ANYWHERE!@#$ (I hope to God)
2009-06-28 07:44:17 +00:00
Andrew Prosnik
a70951e003
another ta_ui path to make into just ui
2009-06-28 07:41:59 +00:00
Andrew Prosnik
79d2f69f0c
updated msvc/ui.vcproj for new paths
2009-06-28 05:45:05 +00:00
Andrew Prosnik
b6678b9dd1
updated some include paths
2009-06-28 05:31:14 +00:00
Andrew Prosnik
a53c14aeb8
moved ta_ui to ui
2009-06-28 05:16:59 +00:00
Andrew Prosnik
7d28222537
Edited some .bat files, moved ui to q3_ui.
2009-06-28 05:13:41 +00:00
Tomi Isoaho
24348c140c
In-game UI for Makro
2009-06-27 21:09:55 +00:00
Andrei Drexler
808452afe3
More robust parsing of negative numbers in uiScript's.
2009-06-26 20:11:40 +00:00
Tomi Isoaho
78a95492bd
Credits fixed
2009-06-25 22:31:36 +00:00
Andrei Drexler
40db1035f5
Aligned 'ESC to exit' text on wide screens.
2009-06-25 20:58:44 +00:00
Andrei Drexler
d35f226f34
More fixes for negative numbers in ui scripts.
2009-06-25 20:31:08 +00:00
Andrei Drexler
aceb1a7761
Better formatting for the temporary UI symbols file.
2009-06-24 22:55:31 +00:00
Andrei Drexler
6ad0f555d4
UI_WIDTH and UI_HEIGHT symbols.
2009-06-24 22:45:58 +00:00
Andrei Drexler
bd06ca607a
Wide screen adjustments.
2009-06-24 22:18:26 +00:00
Andrei Drexler
11fb78008c
Resolution-dependent symbols exported to scripts.
2009-06-24 22:08:55 +00:00
Andrei Drexler
a3abca6868
Fullscreen menu background fitting boo-boo.
2009-06-24 11:25:09 +00:00
Andrei Drexler
ea167a0560
Fullscreen menu background stretching.
2009-06-24 10:43:04 +00:00
Tomi Isoaho
518557ec0b
Further widescreen support improvements for the main menu
2009-06-24 00:40:58 +00:00
Andrei Drexler
f72c202364
cg_fov (now cheat-protected) is taken into account when computing fov.
2009-06-23 21:28:57 +00:00
Andrei Drexler
333b400ca0
Wide screen fov adjustments.
2009-06-23 19:11:11 +00:00
Andrei Drexler
e7047b316e
Gun positioning
2009-06-23 16:03:15 +00:00
Andrei Drexler
b7d822adfd
More wide screen stuff.
2009-06-23 15:30:34 +00:00
Andrei Drexler
72379149b5
2009-06-23 15:15:01 +00:00
Andrei Drexler
bf5eb9f468
Wide screen changes.
2009-06-23 14:23:14 +00:00
Andrei Drexler
0879504b65
2009-06-23 11:24:52 +00:00
Andrei Drexler
99c37b1334
2009-06-23 11:00:02 +00:00
Scott Brooks
40b969014e
In FFA, any items you are holding should be dropped back at random spawn points
2009-06-23 02:14:05 +00:00
Andrei Drexler
701683aa09
Crosshair color preview. RDF_NOFOG flag for scene2d (not used by renderer yet).
2009-06-22 23:37:11 +00:00
Andrei Drexler
76965e1168
Angled crosshair
2009-06-22 22:20:37 +00:00
Andrew Prosnik
9ccb150073
Cleaning up Makro's WinCVS # files that only jerks use.
2009-06-06 18:33:19 +00:00
Tomi Isoaho
8459270663
2009-05-25 18:48:11 +00:00
Tomi Isoaho
053cfac6f2
New graphics presets added to the UI, key bind for VoIP, minor tweaks
2009-05-24 14:09:48 +00:00
Tomi Isoaho
373d05079b
Latest UI files
2009-03-18 19:49:03 +00:00
Andrew Prosnik
d4e0c5ea73
removing rq3.suo, it gets auto-generated by visual studio each time you save the project/solution.
2009-03-09 06:21:37 +00:00
Andrew Prosnik
762c20c57c
finally got fixed and working project files, wooo thanks makro
2009-03-09 06:20:28 +00:00
Andrew Prosnik
b0fa1bdd7f
updated visual studio project files, mostly working
2009-03-07 19:53:51 +00:00
Tomi Isoaho
027ce61782
Makro's levelshot crash fix
2009-03-07 14:59:57 +00:00
Tomi Isoaho
c3c6174dfc
One tiny mistake in the drop shadow fixed
2009-03-03 03:30:55 +00:00
Andrew Prosnik
c5c5ac7119
final fixes for qvm batch files, should work now
2009-03-02 04:49:59 +00:00
Andrew Prosnik
fa556ded3b
adding some old changelogs, updating qvm compile batch files for windows
2009-03-02 04:40:36 +00:00
Andrew Prosnik
fff79431a1
more monk file moving/updating/changing
2009-03-02 04:24:14 +00:00
Andrew Prosnik
5724e7259e
more cleanup, more folder additions, more FUN!
2009-03-02 04:22:27 +00:00
Andrew Prosnik
80744b0d51
more cleanup and thingies
2009-03-02 03:31:34 +00:00
Andrew Prosnik
4ae9e2fd1e
removing /src and /ta_ui, adding /bin
2009-03-02 03:25:03 +00:00
Tomi Isoaho
23f8212355
A new font for displaying health and ammo
2009-02-26 23:24:38 +00:00
Tomi Isoaho
d1d6a18ed4
HUD tweaks
2009-02-26 23:20:28 +00:00
Tomi Isoaho
5960f03e59
New font rendering values
2009-02-26 23:19:01 +00:00
Tomi Isoaho
87c3204e13
Crosshair shaders renamed
2009-02-26 13:49:54 +00:00
Richard Allen
7afb765ff7
Small change mostly to test svn commits
2009-02-24 23:10:31 +00:00
Andrei Drexler
6a68087700
no message
2008-11-09 23:23:04 +00:00
Andrei Drexler
14eb0a10ea
Quick hack disabling footstep sounds for ladder surfaces
2007-07-31 20:02:56 +00:00
Richard Allen
77d69fb096
Removing cg_RQ3_avidemo
2007-02-08 23:49:59 +00:00
Richard Allen
8e6f235229
Adding CVS headers to new files in CVS.
2007-02-03 19:37:19 +00:00
Richard Allen
df22c38ccd
minor fix
2007-02-03 19:32:26 +00:00
Richard Allen
120ec9cb15
g_scripts.o and g_parser.o missing from the makefile
2007-02-03 15:14:35 +00:00
Richard Allen
91ddafebba
Renamed RQ3 to Reaction, Dropped loading of various baseq3 media, disabled the follow command, fixed grenades killing teammates and some cleanups
2007-02-03 15:02:21 +00:00
Andrei Drexler
182f963b8d
Made the 'vignetting' effect zoom-dependent
2007-01-26 21:17:21 +00:00
Andrei Drexler
4163baf9ad
Got rid of the warnings lcc liked to share with the world
2006-07-24 17:16:12 +00:00
Andrei Drexler
8540d5b4e1
no message
2006-04-14 18:16:31 +00:00
Andrei Drexler
2c009a994e
no message
2006-04-14 18:02:06 +00:00
Andrei Drexler
d1b890dddc
no message
2005-09-19 21:39:31 +00:00
Andrei Drexler
ff3f8c5ccf
Script interpreter (work in progress)
2005-09-18 21:11:22 +00:00
Andrei Drexler
aa2177d8b9
no message
2005-09-18 18:01:01 +00:00
Andrei Drexler
4be1f276a9
no message
2005-09-18 16:56:45 +00:00
Andrei Drexler
67d2fbfc30
Parsing code.
2005-09-18 16:56:03 +00:00
Richard Allen
c6e56cff05
added a Youve started bandaging message at the right time.
2005-09-13 03:32:03 +00:00
Richard Allen
7deb8460e1
Dead players cant use unzoom or weapon commands
2005-09-13 03:11:08 +00:00
Richard Allen
98d223f6de
Adding new callvote gametype:map
2005-09-13 02:33:17 +00:00
Andrei Drexler
21c72e19c6
Removed "<nick> turned the other cheek" message
2005-09-08 19:34:47 +00:00
Richard Allen
a454aa36a5
Fixing 'No newline at end of file' warnings
2005-09-08 03:47:35 +00:00
Andrei Drexler
7a7a50b2a9
Dead player view offset tweaks
2005-09-07 22:19:16 +00:00
Andrei Drexler
15bda51d55
Stuff I can't remember
2005-09-07 20:29:05 +00:00
Andrei Drexler
9b797f5d56
Entity attachment trees
2005-09-07 20:27:42 +00:00
Andrei Drexler
39494fb2eb
Vector support for most item types
2005-09-07 20:24:33 +00:00
Richard Allen
7f4e1d3bc9
Minor fix
2005-09-07 11:03:31 +00:00
Andrei Drexler
d5552a2a10
Tons of updates (entity tree attachment system, UI vectors)
2005-02-15 16:33:39 +00:00
Andrei Drexler
bb985bf7cc
no message
2004-03-13 01:17:32 +00:00
Andrei Drexler
84cc2dd1e8
no message
2004-03-12 15:56:46 +00:00
Andrei Drexler
67b5a58e01
no message
2004-03-12 11:28:28 +00:00
Andrei Drexler
c9f307554d
Bug in the reset function for func_trains
2004-03-09 02:19:01 +00:00
Andrei Drexler
1e2511e9aa
Flares
2004-03-09 01:05:21 +00:00
Andrei Drexler
8c9e73c0d4
Flares
2004-03-09 00:39:47 +00:00
Andrei Drexler
4edf227be0
no message
2004-03-07 23:05:03 +00:00
Andrei Drexler
775d2c90cd
no message
2004-03-07 18:12:31 +00:00
Andrei Drexler
3cbf3b1e4f
no message
2004-03-07 17:39:11 +00:00
Andrei Drexler
e0e91e1671
no message
2004-02-09 10:33:28 +00:00
Andrei Drexler
6679fb8682
no message
2004-02-04 00:56:08 +00:00
Andrei Drexler
3783897e76
no message
2004-02-04 00:42:23 +00:00
Andrei Drexler
b2a0ff3800
Made flares additive
2004-01-28 23:26:33 +00:00
Andrei Drexler
d62337d313
no message
2004-01-26 21:26:09 +00:00
Richard Allen
0e4d767837
Testing
2004-01-26 20:15:22 +00:00
Andrei Drexler
edf4e30ad1
Lens flares, what else ?
2003-09-20 19:38:16 +00:00
Andrei Drexler
6ef9835f35
Flares (again!). Doors that open away from players.
2003-09-19 21:25:10 +00:00
Andrei Drexler
60050687ca
Flares
2003-09-19 21:22:52 +00:00
Andrei Drexler
461277b8b0
Flares again
2003-09-19 00:54:23 +00:00
Richard Allen
af614743f9
Adding G_acos()
2003-09-18 23:28:44 +00:00
Andrei Drexler
6769719e21
no message
2003-09-18 19:26:43 +00:00
Andrei Drexler
0b516b24ce
Lens flares
2003-09-18 19:08:40 +00:00
Andrei Drexler
0d5f00a159
Lens flares. Opendoor trigger_multiple fixes
2003-09-18 00:05:06 +00:00
Andrei Drexler
1f5ee75ddc
Lens flares. Opendoor trigger_multiple fixes
2003-09-17 23:49:29 +00:00
Andrei Drexler
b5bd3563cc
trigger_multiple - new spawnflag, 3 new keys
2003-09-16 23:25:32 +00:00
Andrei Drexler
9b945b11ed
Cooler breath puffs. Locked r_fastSky on maps with global fog.
...
Some other things I can't remember.
2003-09-10 22:46:05 +00:00
Andrei Drexler
156f9d79e7
Cooler breath puffs. Locked r_fastSky on maps with global fog.
...
Some other things I can't remember.
2003-09-10 21:40:35 +00:00
Andrei Drexler
e45f4e43c6
Doors don't reset by default in TP
2003-09-08 21:43:36 +00:00
Andrei Drexler
85212005ba
New code for respawning entities in TP
2003-09-08 19:19:20 +00:00
Andrei Drexler
24e4462a72
Typo !
2003-09-07 22:19:27 +00:00
Andrei Drexler
8045f70339
no message
2003-09-07 20:02:51 +00:00
Andrei Drexler
94c3d54839
no message
2003-09-07 19:51:40 +00:00
Richard Allen
d99a88d885
*** empty log message ***
2003-09-01 15:18:53 +00:00
Richard Allen
7511c4c981
*** empty log message ***
2003-09-01 15:18:17 +00:00
Richard Allen
9222c62931
Made g_RQ3_haveHelmet a systeminfo cvar.
2003-09-01 15:17:52 +00:00
Richard Allen
d9325db970
Cleanups, crashbug fix and version bumped to 3.2
2003-09-01 15:09:49 +00:00
Richard Allen
961ed47b50
Code not compiling under linux fixed and a warning silenced.
2003-08-31 14:48:33 +00:00
Andrei Drexler
50ebc6bbca
target_speakers
2003-08-26 19:28:38 +00:00
Andrei Drexler
185498643a
Fixed a bug in old baseq3 func_train code
2003-08-25 20:22:58 +00:00
Andrei Drexler
d76fdd78a6
Rotating func_trains
2003-08-24 22:45:17 +00:00
Andrei Drexler
004e8b9445
no message
2003-08-10 20:13:26 +00:00
Andrei Drexler
39da50151f
Made underwater bubbles 3 times smaller
2003-08-02 22:29:07 +00:00
Andrei Drexler
d0a517306e
no message
2003-07-30 16:05:47 +00:00
Richard Allen
52a0334ac5
*** empty log message ***
2003-07-29 16:07:03 +00:00
Richard Allen
dcdffe91a9
Wratted all calls to G_FreeEnt() to avoid crashing and provide debugging
2003-04-26 22:33:07 +00:00
Richard Allen
386ff49727
*** empty log message ***
2003-04-26 16:14:28 +00:00
Richard Allen
b27ca7ff32
grenade replacement fix. Version bumped to 3.1
2003-04-26 15:23:57 +00:00
Daniel Simoes
d2f12294f3
Small fix from "radio imhit" to "radio im_hit"
2003-04-26 10:37:02 +00:00
Richard Allen
b09be3fed5
*** empty log message ***
2003-04-26 02:58:34 +00:00
Richard Allen
25e514af8a
Helmet fixes
2003-04-26 02:03:51 +00:00
Daniel Simoes
202c30351f
With allWeapon/allItems enable it won't toss weapons/items when you die
2003-04-23 20:32:28 +00:00
Daniel Simoes
77aa8b69f1
Added new cvar cg_RQ3_ssgZoomSensLock
2003-04-23 17:50:32 +00:00
Daniel Simoes
2a5719006d
Fixed Crash Bug caused by merging 1.32 source code
2003-04-23 17:49:11 +00:00
Richard Allen
d1d1fc3299
*** empty log message ***
2003-04-19 19:01:12 +00:00
Andrei Drexler
e597904969
CVAR_SERVERINFO flag added to g_RQ3_havehelmet cvar
2003-04-19 18:47:07 +00:00
Richard Allen
3862a82179
Applied changes that where in 1.29h -> 1.32b gamecode.
2003-04-19 17:41:26 +00:00
Richard Allen
c23d31995b
Backing out of most of unlagged. Only optimized prediction and smooth clients
...
remains.
2003-04-19 15:27:31 +00:00
Daniel Simoes
2424ccaae7
Added a Zoom Sensitivity Lock during fire sequence of ssg
2003-04-13 21:59:52 +00:00
Daniel Simoes
b5403b8201
Added a Zoom Sensitivity Lock during fire sequence of ssg; removed unnecessary code
2003-04-13 21:58:00 +00:00
Andrei Drexler
5fed216d5f
In-game browser was showing "reaction" servers instead of "rq3" ones
2003-04-13 16:56:22 +00:00
Richard Allen
41d03f68e2
typo in cvar name
2003-04-13 01:08:02 +00:00
Richard Allen
4a3a1f17d0
Credits updated
2003-04-10 02:45:48 +00:00
Richard Allen
4bd753c157
DM team none was missing a suicide.
2003-04-09 20:57:21 +00:00
Richard Allen
c5fecc7474
Fixed team none in DM and some final cleanups for the 3.0 release
2003-04-09 02:00:43 +00:00
Bryce Hutchings
e7bc378953
teamplay irvision
2003-04-07 18:21:34 +00:00
Richard Allen
0cdab1faf5
Minor FF system fix
2003-04-07 12:29:33 +00:00
Richard Allen
b7305676c9
*** empty log message ***
2003-04-07 11:42:52 +00:00
Richard Allen
f82f3b9854
*** empty log message ***
2003-04-07 11:36:19 +00:00
Richard Allen
bbba712348
Forgot a skin change for reactionmale
2003-04-07 11:30:10 +00:00
Richard Allen
3202076f82
Removed more unlagged stuff that was messing up impact marks and fixed a
...
booboo in the UI ssg xhair previews.
2003-04-07 02:18:49 +00:00
Bryce Hutchings
a4c559dcd8
changes to what models 3rd person akimbos use
2003-04-06 23:20:18 +00:00
Andrei Drexler
eae17f9d14
no message
2003-04-06 21:46:56 +00:00
Andrei Drexler
90726c8cbd
SSG crosshairs
2003-04-06 18:31:22 +00:00
Bryce Hutchings
5cf44b7208
fixed gun2 lighting, possibly
2003-04-04 16:38:47 +00:00
Andrei Drexler
465347896f
no message
2003-04-03 17:32:44 +00:00
Andrei Drexler
627691c32e
dlights
2003-04-03 17:18:25 +00:00
Richard Allen
0bad034567
More replacements tweaks. Added zcam_stfu
2003-04-02 22:23:51 +00:00
Richard Allen
0f8deb9eeb
Ammo skin only replacements now work.
2003-04-02 17:58:03 +00:00
Richard Allen
fc35aa5c48
Removed a debug message
2003-04-01 11:06:47 +00:00
Andrei Drexler
08300b61ad
no message
2003-03-31 21:24:32 +00:00
Andrei Drexler
a9882940d2
no message
2003-03-31 21:04:24 +00:00
Andrei Drexler
2fda288831
Replacements system tweaks.
...
Fixed some other bugs.
2003-03-31 15:17:58 +00:00
Andrei Drexler
46db3bfb39
no message
2003-03-31 14:46:29 +00:00
Richard Allen
5c48ccb803
More replacementhacks
2003-03-31 05:54:20 +00:00
Richard Allen
cc5bb0b7e3
Small UI replacements fixes.
2003-03-31 04:55:58 +00:00
Richard Allen
ed6a3b7a39
Fixing 2 compiler warnings
2003-03-31 01:23:54 +00:00
Andrei Drexler
1a5d5922e1
no message
2003-03-31 01:09:19 +00:00
Andrei Drexler
f7acfb9f06
Fixed a bug
2003-03-31 00:40:54 +00:00
Andrei Drexler
5d216907fd
Replacements and stuff
2003-03-31 00:23:18 +00:00
Richard Allen
8e78110528
Grenadebug when dropping bandolier
2003-03-30 00:36:03 +00:00
Richard Allen
cf0abd33b8
More post _skin cvar fixes
2003-03-29 23:04:56 +00:00
Richard Allen
3314a0a70a
Fixed ammo bug when dropping bandolier. Added color to more errormessages
2003-03-29 18:53:41 +00:00
Richard Allen
acb8264a2f
More replacement hiccups after skin cvars where removed
2003-03-29 17:00:11 +00:00
Richard Allen
e1ae65fe19
_skin cvars now fully removed. dlight code from Makro added. cvar
...
defaults fixed.
2003-03-29 16:01:36 +00:00
Richard Allen
a221088208
Removing skin replacement cvars
2003-03-29 15:04:03 +00:00
Andrei Drexler
2628966890
no message
2003-03-28 22:26:24 +00:00
Richard Allen
5dd8342167
*** empty log message ***
2003-03-28 13:10:36 +00:00
Richard Allen
2f6281ddf6
No nickchanging to avoid getting votekicked.
2003-03-28 13:05:18 +00:00
Richard Allen
8dd02519ac
Tweaking the replacement system a bit. Reactionmale now the default model
2003-03-28 10:36:03 +00:00
Richard Allen
795160e9e4
*** empty log message ***
2003-03-23 19:02:52 +00:00
Richard Allen
50552c3289
wrapping linkent and unlinkent calls
2003-03-22 20:29:26 +00:00
Richard Allen
0bc2c4251f
Item replacement fixes, tmp ban after votekicks and ignore now works on
...
players with colors.
2003-03-22 20:19:20 +00:00
Richard Allen
889781a4b7
Added debugging to locate the bad gEnt crashes, added timelimit support
...
for CTB and TDM and fixed some typos
2003-03-21 11:32:04 +00:00
Richard Allen
1a83da7641
:)
2003-03-10 07:08:55 +00:00
Richard Allen
f56604b990
Small unlagged fixes and voting delay added.
2003-03-10 07:07:58 +00:00
Richard Allen
64827fcc8f
skin only replacements can now have icons of their own.
2003-03-10 01:32:35 +00:00
Richard Allen
be9c9de4e1
*** empty log message ***
2003-03-09 21:32:23 +00:00
Richard Allen
8963c6a49f
Adding unlagged. Still needs work.
2003-03-09 21:30:39 +00:00
Bryce Hutchings
04de609254
Added torso animation for pistol
2003-03-09 19:49:39 +00:00
Bryce Hutchings
e7551f1fe7
Support for torso pistol animations
2003-03-09 19:47:48 +00:00
Bryce Hutchings
2d313faf78
tag_weapon2 and animation additions
2003-03-08 10:07:44 +00:00
Bryce Hutchings
2cb69bd07a
small code change. should make no difference
2003-03-08 10:04:12 +00:00
Bryce Hutchings
24cb3709ae
CTB briefcases in 3rd person now utilize tag_weapon2
2003-03-08 10:02:23 +00:00
Bryce Hutchings
60b1027428
Changes to make my "position on tag with offset" work correctly with orientation matrices crap for CTB tag_weapon2
2003-03-08 09:58:08 +00:00
Richard Allen
fa37e0d314
Version bumped to 3.0. Lets try and keep it list this.
2003-03-02 21:12:46 +00:00
Andrei Drexler
28660dc650
no message
2003-02-27 20:51:14 +00:00
Andrei Drexler
167c402837
no message
2003-02-27 19:57:20 +00:00
Andrei Drexler
2c6fee079b
dlights
2003-02-27 19:52:35 +00:00
Richard Allen
88e18b72b7
Added replacement model functionality for ammo
2003-02-27 08:10:20 +00:00
Richard Allen
a9d2263dd5
Bots stfy about flags. Its cases. Teamname fixes. TP style TP fixes.
2003-02-27 07:33:58 +00:00
Richard Allen
7aed83dd84
Fixed tdmmode menus
2003-02-27 07:29:09 +00:00
Richard Allen
99426b3bf2
*** empty log message ***
2003-02-27 05:41:02 +00:00
Richard Allen
2eca4b421f
Fixed the FF system after adding TDM broke it. Added color to error messages
2003-02-27 03:58:35 +00:00
Andrei Drexler
b8180c0ff8
Added an option to change crosshair size in assetGlobalDef's
2003-02-26 18:22:05 +00:00
Richard Allen
2847d5a8de
Fixed a bug in item replacements. Removed "Beta" from the version.
2003-02-25 22:41:14 +00:00
Andrei Drexler
ea387d1056
Fixed "timelimit is read only" on local servers error
2003-02-16 21:39:10 +00:00
Andrei Drexler
ba0896b49c
no message
2003-02-13 21:19:51 +00:00
Richard Allen
2be8d9281d
Fixed the model replacement system. Its no longer an ugly hack.
2003-02-05 20:21:38 +00:00
Bryce Hutchings
725f12cadc
added support for tag_weapon2 (2 pistols for akimbo)
2003-02-05 04:44:47 +00:00
Bryce Hutchings
8e114ba051
allow "illegal models" (no rq3models.cfg) in devmap. damn modellers never include them.
2003-02-05 04:31:20 +00:00
Bryce Hutchings
8b9f87477f
added support for akimbo animations
2003-02-05 04:29:14 +00:00
Richard Allen
22020cba04
Replacement models and items
2003-02-01 02:15:31 +00:00
Bryce Hutchings
3353d82c74
no message
2003-01-21 05:01:06 +00:00
Bryce Hutchings
64d4bc82c2
Temporary file created by Visual Studio .NET to detect Jalindi Igloo capabilities.
2003-01-21 04:55:49 +00:00
Andrei Drexler
0d5dafd250
Fixed a bug in the sky portal code
2003-01-11 17:42:18 +00:00
Richard Allen
9057628f98
Wrote a new hackish model replacement system
2003-01-08 04:46:26 +00:00
Andrei Drexler
b94dbab647
no message
2003-01-06 00:23:29 +00:00
Andrei Drexler
0e72a8b949
Added "inactive" field for entities
...
New "target_activate" entity
2003-01-05 22:36:50 +00:00
Richard Allen
11f1eef328
Activated the second barrel on the HC
2002-12-20 14:29:47 +00:00
Andrei Drexler
01c98364ba
no message
2002-12-09 01:09:34 +00:00
Andrei Drexler
7fb5f2182d
Items are now disabled from the weapon/item menus in teamplay
...
games if they are banned from the server
2002-12-09 00:58:49 +00:00
Scott Brooks
72c6e02c08
changed the helmet default from helmet/helmet to helmet
2002-12-06 07:31:41 +00:00
Scott Brooks
2c10f98acf
Added item replacement code
2002-12-05 23:11:29 +00:00
Scott Brooks
fad62b7296
changed
2002-12-05 23:11:08 +00:00
Bryce Hutchings
a870b47710
no message
2002-12-05 20:50:30 +00:00
Bryce Hutchings
c60cc3b8e8
water pressure & shell ejection stuff
2002-12-02 19:52:05 +00:00
Richard Allen
0a6f82e6f4
Cleanup of cg_weapons.c
2002-11-18 04:39:47 +00:00
Richard Allen
6ccad3d92a
Itembanning added
2002-11-17 20:14:15 +00:00
Richard Allen
0dcbd89981
Fixed item dropping, specmode selection on death and helmet probs.
2002-11-13 00:50:38 +00:00
Andrei Drexler
a3f576a514
Cleaned up about menu code
...
Made the weapon menu unavailable in TDM if g_RQ3_tdmMode is not 0
2002-11-09 14:17:51 +00:00
Andrei Drexler
8362dc262f
Added tdmMode info to the loading screen
2002-11-09 14:13:32 +00:00
Andrei Drexler
1d5008740f
g_RQ3_teamXname cvars are now used in the join menu
2002-11-09 13:06:10 +00:00
Richard Allen
5e5201b437
Bumped the version to 2.3
2002-10-31 01:10:07 +00:00
Richard Allen
726ece7949
Minor helmet tweaking
2002-10-30 21:24:47 +00:00
Richard Allen
229aa6fe8c
Adding helmet
2002-10-30 20:04:34 +00:00
Richard Allen
4f2ae27006
Added g_RQ3_tdmMode (0 = TP style, 1 = DM style) including UI support.
2002-10-29 01:34:52 +00:00
Richard Allen
b83e7ac2e5
*** empty log message ***
2002-10-28 10:48:33 +00:00
Richard Allen
a2ac242deb
*** empty log message ***
2002-10-28 10:39:48 +00:00
Scott Brooks
1361781e92
Added changelog entry for replacement weapons
2002-10-28 03:22:32 +00:00
Richard Allen
8fefe4f4b5
Fixed the HC+Bando bug.
2002-10-28 02:42:25 +00:00
Richard Allen
0cedbbb1a1
Made TeamDM work RQ3 style.
2002-10-26 22:03:43 +00:00
Richard Allen
8bed310305
Added allweap and allitem funtionality.
2002-10-26 18:29:17 +00:00
Richard Allen
c8afc97acc
*** empty log message ***
2002-10-26 15:40:29 +00:00
Richard Allen
ac43ff162f
New multiple item code and added PB support to the UI
2002-10-26 00:37:18 +00:00
Daniel Simoes
777b0e8431
Changed g_RQ3_refPass to g_RQ3_refPassword
2002-10-24 18:34:41 +00:00
Bryce Hutchings
2eb4cd45b6
bleh
2002-10-21 21:17:16 +00:00
Bryce Hutchings
be56a1dbe6
ref fix
2002-10-21 21:04:33 +00:00
Bryce Hutchings
7204759cff
ref ready code
2002-10-21 21:03:32 +00:00
Bryce Hutchings
89fb97366c
ref ready code
2002-10-21 21:01:49 +00:00
Bryce Hutchings
4d96b77fbe
no ref ready code
2002-10-21 21:01:09 +00:00
Daniel Simoes
eae88c0b04
New MM features and bug fixes
2002-10-21 21:00:39 +00:00
Scott Brooks
4449216cdb
Added cg_rq3_gunname cvars. These can be used to choose weapon replacements. You will need 3 icons that I will upload to the ftp. These should go in the next pk3
2002-10-20 21:24:32 +00:00
Richard Allen
c3121c3f95
*** empty log message ***
2002-10-04 21:13:57 +00:00
Richard Allen
44e5f982e9
Think I finally have the mp5 damage right
2002-10-04 20:52:39 +00:00
Richard Allen
244d6cd776
Fixes
2002-09-30 02:45:40 +00:00
Richard Allen
37c41a2079
Typo
2002-09-30 02:29:08 +00:00
Richard Allen
23a9a762c3
Fixing the vote and callvote cmd's so dead players in CTB can use them.
2002-09-30 01:32:30 +00:00
Richard Allen
7f50a1b2e0
Work done at the HPWorld expo
2002-09-29 16:06:45 +00:00
Scott Brooks
746bd5be1e
fixed spectating so ref\'s can now use all the chasecam modes.
2002-09-24 05:06:17 +00:00
Scott Brooks
300c39a81c
updated changelog
2002-09-24 05:05:44 +00:00
Scott Brooks
0341f27932
Updated Changelog
2002-09-17 20:18:34 +00:00