Commit graph

1639 commits

Author SHA1 Message Date
Richard Allen
35138fa5c5 Moving everything from engine one level up 2009-07-03 10:39:49 +00:00
Richard Allen
13a1306f07 combining engine and our code 2009-07-03 10:38:01 +00:00
Richard Allen
82598383a4 combining engine and our code 2009-07-03 10:35:14 +00:00
Richard Allen
f25a844124 Cleaning up ChangeLogs 2009-07-03 10:31:16 +00:00
Richard Allen
0381401fc5 Cleaning up ChangeLogs 2009-07-03 10:30:28 +00:00
Richard Allen
40731866e0 Renaming the misc folder from engine to make room for the one with the engine 2009-07-03 10:26:27 +00:00
Richard Allen
3e50bb6d4f Rename Makefile 2009-07-03 10:23:22 +00:00
Richard Allen
20d4f231bf Removing the ui folder from engine to make room for ours 2009-07-03 10:18:01 +00:00
Tomi Isoaho
37fcb741bb Fix: runtime.h renamed to runtime.cfg due to sv_pure disliking the former extension. 2009-07-03 00:15:06 +00:00
Andrei Drexler
475ba9676e Death test boo-boo. 2009-07-01 23:04:38 +00:00
Tomi Isoaho
df62af9f2a Menu for replacements, half-assed crosshair menus, bunch of other UI-related stuff. 2009-07-01 22:40:51 +00:00
Richard Allen
857e9bb0a3 Ooops. g_RQ3_lca should not be 1 2009-07-01 22:27:42 +00:00
Andrei Drexler
ab4cf97c04 Sun flare tweaks. 2009-07-01 22:15:46 +00:00
Richard Allen
b07ba66b9d Changed some cvars, mainly version to avoid 3.2 clients 2009-07-01 22:09:35 +00:00
Richard Allen
fbe1d33d04 Fixing allwepon and the number of knives 2009-07-01 20:57:17 +00:00
Scott Brooks
b4a5bc26ed Fix bug 4138
Spawn the explosion from the impact point
2009-07-01 19:24:56 +00:00
Richard Allen
39d26f7b4f dead player proofing the unzoom command 2009-07-01 18:31:03 +00:00
Richard Allen
020e417dfb Fixed the wepon command for dead players 2009-07-01 18:19:44 +00:00
Andrei Drexler
5a42fdd5cf RDF_NOFOG flag. 2009-07-01 16:00:42 +00:00
Andrei Drexler
00b269f3a7 Warning if uiScript replace receives an unknown category. 2009-07-01 11:24:22 +00:00
Andrei Drexler
eaacfaa7ee Death cam. 2009-07-01 11:23:33 +00:00
Andrei Drexler
558345819a Crash with dll's. 2009-07-01 06:07:05 +00:00
Scott Brooks
6c05fcddee Fix bug #4105
If we are PM_DEAD, go use interpolated player state, rather then carying
on.
2009-07-01 04:08:33 +00:00
Andrei Drexler
d8723fdc25 Death cam. 2009-06-30 23:43:25 +00:00
Andrei Drexler
6ca865580a Fixed death cam. 2009-06-30 23:35:31 +00:00
Andrei Drexler
b50af1df78 New uiScript "replace weapons/items/ammo" (experimental). 2009-06-30 22:29:03 +00:00
Andrei Drexler
c02e381f75 Compiler warning. 2009-06-30 21:12:30 +00:00
Andrei Drexler
3553ce8e5c Replacement ownerdraws and vectors. 2009-06-30 20:56:17 +00:00
Andrei Drexler
1fe4d6478e Spectator bar on widescreen. 2009-06-30 20:55:42 +00:00
Andrei Drexler
d18feb88ec HUD ammo/clips alignment. 2009-06-30 13:51:07 +00:00
Andrei Drexler
91503e431c Vignetting aspect on widescreen.
Fixed a compiler double/float warning. 
Fog background on widescreen.
2009-06-30 13:05:01 +00:00
Andrei Drexler
3c08e99162 Wide screen support. 2009-06-30 02:34:25 +00:00
Scott Brooks
bb4b71d09d Fix bug #4118
CTB match end time should respect the matchmode setting.

All games will have their level start time set after the first LCA goes
off rather then at map load.
2009-06-29 02:35:20 +00:00
Richard Allen
8fb3170747 Removed 3 vanilla quake3 sounds 2009-06-28 21:50:03 +00:00
Richard Allen
3813217cf7 New window Icon for windowsed mode 2009-06-28 21:47:14 +00:00
Scott Brooks
bc8ecb823d Fixed bug 4091, see bugfix for a possible alternate fix 2009-06-28 20:54:15 +00:00
Andrei Drexler
0103d1cbb5 Work-around for a bug in the work-around for an engine bug ($evalint/float and negative numbers). 2009-06-28 19:44:10 +00:00
Andrei Drexler
c288335496 UI_SSG_CROSSHAIR drawing. 2009-06-28 19:43:51 +00:00
Richard Allen
6a947705d4 adding libSDLmain.a 2009-06-28 18:52:54 +00:00
Scott Brooks
9177a74c24 Let you override Q3A_DIR, and install-qvm also packs up the qvms 2009-06-28 18:33:52 +00:00
Richard Allen
042772503f adding missing stuff 2009-06-28 18:30:33 +00:00
Richard Allen
429e2f632b Adding the engine code and the file enginediff documenting changes from regular IOQ3 engines 2009-06-28 18:02:02 +00:00
Richard Allen
ad01e9a850 Fixed bugs 4144 and 4145 2009-06-28 17:27:12 +00:00
Andrew Prosnik
bd805999ba NO MORE TA_UI ANYWHERE!@#$ (I hope to God) 2009-06-28 07:44:17 +00:00
Andrew Prosnik
a70951e003 another ta_ui path to make into just ui 2009-06-28 07:41:59 +00:00
Andrew Prosnik
79d2f69f0c updated msvc/ui.vcproj for new paths 2009-06-28 05:45:05 +00:00
Andrew Prosnik
b6678b9dd1 updated some include paths 2009-06-28 05:31:14 +00:00
Andrew Prosnik
a53c14aeb8 moved ta_ui to ui 2009-06-28 05:16:59 +00:00
Andrew Prosnik
7d28222537 Edited some .bat files, moved ui to q3_ui. 2009-06-28 05:13:41 +00:00
Tomi Isoaho
24348c140c In-game UI for Makro 2009-06-27 21:09:55 +00:00
Andrei Drexler
808452afe3 More robust parsing of negative numbers in uiScript's. 2009-06-26 20:11:40 +00:00
Tomi Isoaho
78a95492bd Credits fixed 2009-06-25 22:31:36 +00:00
Andrei Drexler
40db1035f5 Aligned 'ESC to exit' text on wide screens. 2009-06-25 20:58:44 +00:00
Andrei Drexler
d35f226f34 More fixes for negative numbers in ui scripts. 2009-06-25 20:31:08 +00:00
Andrei Drexler
aceb1a7761 Better formatting for the temporary UI symbols file. 2009-06-24 22:55:31 +00:00
Andrei Drexler
6ad0f555d4 UI_WIDTH and UI_HEIGHT symbols. 2009-06-24 22:45:58 +00:00
Andrei Drexler
bd06ca607a Wide screen adjustments. 2009-06-24 22:18:26 +00:00
Andrei Drexler
11fb78008c Resolution-dependent symbols exported to scripts. 2009-06-24 22:08:55 +00:00
Andrei Drexler
a3abca6868 Fullscreen menu background fitting boo-boo. 2009-06-24 11:25:09 +00:00
Andrei Drexler
ea167a0560 Fullscreen menu background stretching. 2009-06-24 10:43:04 +00:00
Tomi Isoaho
518557ec0b Further widescreen support improvements for the main menu 2009-06-24 00:40:58 +00:00
Andrei Drexler
f72c202364 cg_fov (now cheat-protected) is taken into account when computing fov. 2009-06-23 21:28:57 +00:00
Andrei Drexler
333b400ca0 Wide screen fov adjustments. 2009-06-23 19:11:11 +00:00
Andrei Drexler
e7047b316e Gun positioning 2009-06-23 16:03:15 +00:00
Andrei Drexler
b7d822adfd More wide screen stuff. 2009-06-23 15:30:34 +00:00
Andrei Drexler
72379149b5 2009-06-23 15:15:01 +00:00
Andrei Drexler
bf5eb9f468 Wide screen changes. 2009-06-23 14:23:14 +00:00
Andrei Drexler
0879504b65 2009-06-23 11:24:52 +00:00
Andrei Drexler
99c37b1334 2009-06-23 11:00:02 +00:00
Scott Brooks
40b969014e In FFA, any items you are holding should be dropped back at random spawn points 2009-06-23 02:14:05 +00:00
Andrei Drexler
701683aa09 Crosshair color preview. RDF_NOFOG flag for scene2d (not used by renderer yet). 2009-06-22 23:37:11 +00:00
Andrei Drexler
76965e1168 Angled crosshair 2009-06-22 22:20:37 +00:00
Andrew Prosnik
9ccb150073 Cleaning up Makro's WinCVS # files that only jerks use. 2009-06-06 18:33:19 +00:00
Tomi Isoaho
8459270663 2009-05-25 18:48:11 +00:00
Tomi Isoaho
053cfac6f2 New graphics presets added to the UI, key bind for VoIP, minor tweaks 2009-05-24 14:09:48 +00:00
Tomi Isoaho
373d05079b Latest UI files 2009-03-18 19:49:03 +00:00
Andrew Prosnik
d4e0c5ea73 removing rq3.suo, it gets auto-generated by visual studio each time you save the project/solution. 2009-03-09 06:21:37 +00:00
Andrew Prosnik
762c20c57c finally got fixed and working project files, wooo thanks makro 2009-03-09 06:20:28 +00:00
Andrew Prosnik
b0fa1bdd7f updated visual studio project files, mostly working 2009-03-07 19:53:51 +00:00
Tomi Isoaho
027ce61782 Makro's levelshot crash fix 2009-03-07 14:59:57 +00:00
Tomi Isoaho
c3c6174dfc One tiny mistake in the drop shadow fixed 2009-03-03 03:30:55 +00:00
Andrew Prosnik
c5c5ac7119 final fixes for qvm batch files, should work now 2009-03-02 04:49:59 +00:00
Andrew Prosnik
fa556ded3b adding some old changelogs, updating qvm compile batch files for windows 2009-03-02 04:40:36 +00:00
Andrew Prosnik
fff79431a1 more monk file moving/updating/changing 2009-03-02 04:24:14 +00:00
Andrew Prosnik
5724e7259e more cleanup, more folder additions, more FUN! 2009-03-02 04:22:27 +00:00
Andrew Prosnik
80744b0d51 more cleanup and thingies 2009-03-02 03:31:34 +00:00
Andrew Prosnik
4ae9e2fd1e removing /src and /ta_ui, adding /bin 2009-03-02 03:25:03 +00:00
Tomi Isoaho
23f8212355 A new font for displaying health and ammo 2009-02-26 23:24:38 +00:00
Tomi Isoaho
d1d6a18ed4 HUD tweaks 2009-02-26 23:20:28 +00:00
Tomi Isoaho
5960f03e59 New font rendering values 2009-02-26 23:19:01 +00:00
Tomi Isoaho
87c3204e13 Crosshair shaders renamed 2009-02-26 13:49:54 +00:00
Richard Allen
7afb765ff7 Small change mostly to test svn commits 2009-02-24 23:10:31 +00:00
Andrei Drexler
6a68087700 no message 2008-11-09 23:23:04 +00:00
Andrei Drexler
14eb0a10ea Quick hack disabling footstep sounds for ladder surfaces 2007-07-31 20:02:56 +00:00
Richard Allen
77d69fb096 Removing cg_RQ3_avidemo 2007-02-08 23:49:59 +00:00
Richard Allen
8e6f235229 Adding CVS headers to new files in CVS. 2007-02-03 19:37:19 +00:00
Richard Allen
df22c38ccd minor fix 2007-02-03 19:32:26 +00:00
Richard Allen
120ec9cb15 g_scripts.o and g_parser.o missing from the makefile 2007-02-03 15:14:35 +00:00
Richard Allen
91ddafebba Renamed RQ3 to Reaction, Dropped loading of various baseq3 media, disabled the follow command, fixed grenades killing teammates and some cleanups 2007-02-03 15:02:21 +00:00
Andrei Drexler
182f963b8d Made the 'vignetting' effect zoom-dependent 2007-01-26 21:17:21 +00:00
Andrei Drexler
4163baf9ad Got rid of the warnings lcc liked to share with the world 2006-07-24 17:16:12 +00:00
Andrei Drexler
8540d5b4e1 no message 2006-04-14 18:16:31 +00:00
Andrei Drexler
2c009a994e no message 2006-04-14 18:02:06 +00:00
Andrei Drexler
d1b890dddc no message 2005-09-19 21:39:31 +00:00
Andrei Drexler
ff3f8c5ccf Script interpreter (work in progress) 2005-09-18 21:11:22 +00:00
Andrei Drexler
aa2177d8b9 no message 2005-09-18 18:01:01 +00:00
Andrei Drexler
4be1f276a9 no message 2005-09-18 16:56:45 +00:00
Andrei Drexler
67d2fbfc30 Parsing code. 2005-09-18 16:56:03 +00:00
Richard Allen
c6e56cff05 added a Youve started bandaging message at the right time. 2005-09-13 03:32:03 +00:00
Richard Allen
7deb8460e1 Dead players cant use unzoom or weapon commands 2005-09-13 03:11:08 +00:00
Richard Allen
98d223f6de Adding new callvote gametype:map 2005-09-13 02:33:17 +00:00
Andrei Drexler
21c72e19c6 Removed "<nick> turned the other cheek" message 2005-09-08 19:34:47 +00:00
Richard Allen
a454aa36a5 Fixing 'No newline at end of file' warnings 2005-09-08 03:47:35 +00:00
Andrei Drexler
7a7a50b2a9 Dead player view offset tweaks 2005-09-07 22:19:16 +00:00
Andrei Drexler
15bda51d55 Stuff I can't remember 2005-09-07 20:29:05 +00:00
Andrei Drexler
9b797f5d56 Entity attachment trees 2005-09-07 20:27:42 +00:00
Andrei Drexler
39494fb2eb Vector support for most item types 2005-09-07 20:24:33 +00:00
Richard Allen
7f4e1d3bc9 Minor fix 2005-09-07 11:03:31 +00:00
Andrei Drexler
d5552a2a10 Tons of updates (entity tree attachment system, UI vectors) 2005-02-15 16:33:39 +00:00
Andrei Drexler
bb985bf7cc no message 2004-03-13 01:17:32 +00:00
Andrei Drexler
84cc2dd1e8 no message 2004-03-12 15:56:46 +00:00
Andrei Drexler
67b5a58e01 no message 2004-03-12 11:28:28 +00:00
Andrei Drexler
c9f307554d Bug in the reset function for func_trains 2004-03-09 02:19:01 +00:00
Andrei Drexler
1e2511e9aa Flares 2004-03-09 01:05:21 +00:00
Andrei Drexler
8c9e73c0d4 Flares 2004-03-09 00:39:47 +00:00
Andrei Drexler
4edf227be0 no message 2004-03-07 23:05:03 +00:00
Andrei Drexler
775d2c90cd no message 2004-03-07 18:12:31 +00:00
Andrei Drexler
3cbf3b1e4f no message 2004-03-07 17:39:11 +00:00
Andrei Drexler
e0e91e1671 no message 2004-02-09 10:33:28 +00:00
Andrei Drexler
6679fb8682 no message 2004-02-04 00:56:08 +00:00
Andrei Drexler
3783897e76 no message 2004-02-04 00:42:23 +00:00
Andrei Drexler
b2a0ff3800 Made flares additive 2004-01-28 23:26:33 +00:00
Andrei Drexler
d62337d313 no message 2004-01-26 21:26:09 +00:00
Richard Allen
0e4d767837 Testing 2004-01-26 20:15:22 +00:00
Andrei Drexler
edf4e30ad1 Lens flares, what else ? 2003-09-20 19:38:16 +00:00
Andrei Drexler
6ef9835f35 Flares (again!). Doors that open away from players. 2003-09-19 21:25:10 +00:00
Andrei Drexler
60050687ca Flares 2003-09-19 21:22:52 +00:00
Andrei Drexler
461277b8b0 Flares again 2003-09-19 00:54:23 +00:00
Richard Allen
af614743f9 Adding G_acos() 2003-09-18 23:28:44 +00:00
Andrei Drexler
6769719e21 no message 2003-09-18 19:26:43 +00:00
Andrei Drexler
0b516b24ce Lens flares 2003-09-18 19:08:40 +00:00
Andrei Drexler
0d5f00a159 Lens flares. Opendoor trigger_multiple fixes 2003-09-18 00:05:06 +00:00
Andrei Drexler
1f5ee75ddc Lens flares. Opendoor trigger_multiple fixes 2003-09-17 23:49:29 +00:00
Andrei Drexler
b5bd3563cc trigger_multiple - new spawnflag, 3 new keys 2003-09-16 23:25:32 +00:00
Andrei Drexler
9b945b11ed Cooler breath puffs. Locked r_fastSky on maps with global fog.
Some other things I can't remember.
2003-09-10 22:46:05 +00:00
Andrei Drexler
156f9d79e7 Cooler breath puffs. Locked r_fastSky on maps with global fog.
Some other things I can't remember.
2003-09-10 21:40:35 +00:00
Andrei Drexler
e45f4e43c6 Doors don't reset by default in TP 2003-09-08 21:43:36 +00:00
Andrei Drexler
85212005ba New code for respawning entities in TP 2003-09-08 19:19:20 +00:00
Andrei Drexler
24e4462a72 Typo ! 2003-09-07 22:19:27 +00:00
Andrei Drexler
8045f70339 no message 2003-09-07 20:02:51 +00:00
Andrei Drexler
94c3d54839 no message 2003-09-07 19:51:40 +00:00
Richard Allen
d99a88d885 *** empty log message *** 2003-09-01 15:18:53 +00:00
Richard Allen
7511c4c981 *** empty log message *** 2003-09-01 15:18:17 +00:00
Richard Allen
9222c62931 Made g_RQ3_haveHelmet a systeminfo cvar. 2003-09-01 15:17:52 +00:00
Richard Allen
d9325db970 Cleanups, crashbug fix and version bumped to 3.2 2003-09-01 15:09:49 +00:00
Richard Allen
961ed47b50 Code not compiling under linux fixed and a warning silenced. 2003-08-31 14:48:33 +00:00
Andrei Drexler
50ebc6bbca target_speakers 2003-08-26 19:28:38 +00:00
Andrei Drexler
185498643a Fixed a bug in old baseq3 func_train code 2003-08-25 20:22:58 +00:00
Andrei Drexler
d76fdd78a6 Rotating func_trains 2003-08-24 22:45:17 +00:00
Andrei Drexler
004e8b9445 no message 2003-08-10 20:13:26 +00:00
Andrei Drexler
39da50151f Made underwater bubbles 3 times smaller 2003-08-02 22:29:07 +00:00
Andrei Drexler
d0a517306e no message 2003-07-30 16:05:47 +00:00
Richard Allen
52a0334ac5 *** empty log message *** 2003-07-29 16:07:03 +00:00
Richard Allen
dcdffe91a9 Wratted all calls to G_FreeEnt() to avoid crashing and provide debugging 2003-04-26 22:33:07 +00:00
Richard Allen
386ff49727 *** empty log message *** 2003-04-26 16:14:28 +00:00
Richard Allen
b27ca7ff32 grenade replacement fix. Version bumped to 3.1 2003-04-26 15:23:57 +00:00
Daniel Simoes
d2f12294f3 Small fix from "radio imhit" to "radio im_hit" 2003-04-26 10:37:02 +00:00
Richard Allen
b09be3fed5 *** empty log message *** 2003-04-26 02:58:34 +00:00
Richard Allen
25e514af8a Helmet fixes 2003-04-26 02:03:51 +00:00
Daniel Simoes
202c30351f With allWeapon/allItems enable it won't toss weapons/items when you die 2003-04-23 20:32:28 +00:00
Daniel Simoes
77aa8b69f1 Added new cvar cg_RQ3_ssgZoomSensLock 2003-04-23 17:50:32 +00:00
Daniel Simoes
2a5719006d Fixed Crash Bug caused by merging 1.32 source code 2003-04-23 17:49:11 +00:00
Richard Allen
d1d1fc3299 *** empty log message *** 2003-04-19 19:01:12 +00:00
Andrei Drexler
e597904969 CVAR_SERVERINFO flag added to g_RQ3_havehelmet cvar 2003-04-19 18:47:07 +00:00
Richard Allen
3862a82179 Applied changes that where in 1.29h -> 1.32b gamecode. 2003-04-19 17:41:26 +00:00
Richard Allen
c23d31995b Backing out of most of unlagged. Only optimized prediction and smooth clients
remains.
2003-04-19 15:27:31 +00:00
Daniel Simoes
2424ccaae7 Added a Zoom Sensitivity Lock during fire sequence of ssg 2003-04-13 21:59:52 +00:00
Daniel Simoes
b5403b8201 Added a Zoom Sensitivity Lock during fire sequence of ssg; removed unnecessary code 2003-04-13 21:58:00 +00:00
Andrei Drexler
5fed216d5f In-game browser was showing "reaction" servers instead of "rq3" ones 2003-04-13 16:56:22 +00:00
Richard Allen
41d03f68e2 typo in cvar name 2003-04-13 01:08:02 +00:00
Richard Allen
4a3a1f17d0 Credits updated 2003-04-10 02:45:48 +00:00
Richard Allen
4bd753c157 DM team none was missing a suicide. 2003-04-09 20:57:21 +00:00
Richard Allen
c5fecc7474 Fixed team none in DM and some final cleanups for the 3.0 release 2003-04-09 02:00:43 +00:00
Bryce Hutchings
e7bc378953 teamplay irvision 2003-04-07 18:21:34 +00:00
Richard Allen
0cdab1faf5 Minor FF system fix 2003-04-07 12:29:33 +00:00
Richard Allen
b7305676c9 *** empty log message *** 2003-04-07 11:42:52 +00:00
Richard Allen
f82f3b9854 *** empty log message *** 2003-04-07 11:36:19 +00:00
Richard Allen
bbba712348 Forgot a skin change for reactionmale 2003-04-07 11:30:10 +00:00
Richard Allen
3202076f82 Removed more unlagged stuff that was messing up impact marks and fixed a
booboo in the UI ssg xhair previews.
2003-04-07 02:18:49 +00:00
Bryce Hutchings
a4c559dcd8 changes to what models 3rd person akimbos use 2003-04-06 23:20:18 +00:00
Andrei Drexler
eae17f9d14 no message 2003-04-06 21:46:56 +00:00
Andrei Drexler
90726c8cbd SSG crosshairs 2003-04-06 18:31:22 +00:00
Bryce Hutchings
5cf44b7208 fixed gun2 lighting, possibly 2003-04-04 16:38:47 +00:00
Andrei Drexler
465347896f no message 2003-04-03 17:32:44 +00:00
Andrei Drexler
627691c32e dlights 2003-04-03 17:18:25 +00:00
Richard Allen
0bad034567 More replacements tweaks. Added zcam_stfu 2003-04-02 22:23:51 +00:00
Richard Allen
0f8deb9eeb Ammo skin only replacements now work. 2003-04-02 17:58:03 +00:00
Richard Allen
fc35aa5c48 Removed a debug message 2003-04-01 11:06:47 +00:00
Andrei Drexler
08300b61ad no message 2003-03-31 21:24:32 +00:00
Andrei Drexler
a9882940d2 no message 2003-03-31 21:04:24 +00:00
Andrei Drexler
2fda288831 Replacements system tweaks.
Fixed some other bugs.
2003-03-31 15:17:58 +00:00
Andrei Drexler
46db3bfb39 no message 2003-03-31 14:46:29 +00:00
Richard Allen
5c48ccb803 More replacementhacks 2003-03-31 05:54:20 +00:00
Richard Allen
cc5bb0b7e3 Small UI replacements fixes. 2003-03-31 04:55:58 +00:00
Richard Allen
ed6a3b7a39 Fixing 2 compiler warnings 2003-03-31 01:23:54 +00:00
Andrei Drexler
1a5d5922e1 no message 2003-03-31 01:09:19 +00:00
Andrei Drexler
f7acfb9f06 Fixed a bug 2003-03-31 00:40:54 +00:00
Andrei Drexler
5d216907fd Replacements and stuff 2003-03-31 00:23:18 +00:00
Richard Allen
8e78110528 Grenadebug when dropping bandolier 2003-03-30 00:36:03 +00:00
Richard Allen
cf0abd33b8 More post _skin cvar fixes 2003-03-29 23:04:56 +00:00
Richard Allen
3314a0a70a Fixed ammo bug when dropping bandolier. Added color to more errormessages 2003-03-29 18:53:41 +00:00
Richard Allen
acb8264a2f More replacement hiccups after skin cvars where removed 2003-03-29 17:00:11 +00:00
Richard Allen
e1ae65fe19 _skin cvars now fully removed. dlight code from Makro added. cvar
defaults fixed.
2003-03-29 16:01:36 +00:00
Richard Allen
a221088208 Removing skin replacement cvars 2003-03-29 15:04:03 +00:00
Andrei Drexler
2628966890 no message 2003-03-28 22:26:24 +00:00
Richard Allen
5dd8342167 *** empty log message *** 2003-03-28 13:10:36 +00:00
Richard Allen
2f6281ddf6 No nickchanging to avoid getting votekicked. 2003-03-28 13:05:18 +00:00
Richard Allen
8dd02519ac Tweaking the replacement system a bit. Reactionmale now the default model 2003-03-28 10:36:03 +00:00
Richard Allen
795160e9e4 *** empty log message *** 2003-03-23 19:02:52 +00:00
Richard Allen
50552c3289 wrapping linkent and unlinkent calls 2003-03-22 20:29:26 +00:00
Richard Allen
0bc2c4251f Item replacement fixes, tmp ban after votekicks and ignore now works on
players with colors.
2003-03-22 20:19:20 +00:00
Richard Allen
889781a4b7 Added debugging to locate the bad gEnt crashes, added timelimit support
for CTB and TDM and fixed some typos
2003-03-21 11:32:04 +00:00
Richard Allen
1a83da7641 :) 2003-03-10 07:08:55 +00:00
Richard Allen
f56604b990 Small unlagged fixes and voting delay added. 2003-03-10 07:07:58 +00:00
Richard Allen
64827fcc8f skin only replacements can now have icons of their own. 2003-03-10 01:32:35 +00:00
Richard Allen
be9c9de4e1 *** empty log message *** 2003-03-09 21:32:23 +00:00
Richard Allen
8963c6a49f Adding unlagged. Still needs work. 2003-03-09 21:30:39 +00:00
Bryce Hutchings
04de609254 Added torso animation for pistol 2003-03-09 19:49:39 +00:00
Bryce Hutchings
e7551f1fe7 Support for torso pistol animations 2003-03-09 19:47:48 +00:00
Bryce Hutchings
2d313faf78 tag_weapon2 and animation additions 2003-03-08 10:07:44 +00:00
Bryce Hutchings
2cb69bd07a small code change. should make no difference 2003-03-08 10:04:12 +00:00
Bryce Hutchings
24cb3709ae CTB briefcases in 3rd person now utilize tag_weapon2 2003-03-08 10:02:23 +00:00
Bryce Hutchings
60b1027428 Changes to make my "position on tag with offset" work correctly with orientation matrices crap for CTB tag_weapon2 2003-03-08 09:58:08 +00:00
Richard Allen
fa37e0d314 Version bumped to 3.0. Lets try and keep it list this. 2003-03-02 21:12:46 +00:00
Andrei Drexler
28660dc650 no message 2003-02-27 20:51:14 +00:00
Andrei Drexler
167c402837 no message 2003-02-27 19:57:20 +00:00
Andrei Drexler
2c6fee079b dlights 2003-02-27 19:52:35 +00:00
Richard Allen
88e18b72b7 Added replacement model functionality for ammo 2003-02-27 08:10:20 +00:00
Richard Allen
a9d2263dd5 Bots stfy about flags. Its cases. Teamname fixes. TP style TP fixes. 2003-02-27 07:33:58 +00:00
Richard Allen
7aed83dd84 Fixed tdmmode menus 2003-02-27 07:29:09 +00:00
Richard Allen
99426b3bf2 *** empty log message *** 2003-02-27 05:41:02 +00:00
Richard Allen
2eca4b421f Fixed the FF system after adding TDM broke it. Added color to error messages 2003-02-27 03:58:35 +00:00
Andrei Drexler
b8180c0ff8 Added an option to change crosshair size in assetGlobalDef's 2003-02-26 18:22:05 +00:00
Richard Allen
2847d5a8de Fixed a bug in item replacements. Removed "Beta" from the version. 2003-02-25 22:41:14 +00:00
Andrei Drexler
ea387d1056 Fixed "timelimit is read only" on local servers error 2003-02-16 21:39:10 +00:00
Andrei Drexler
ba0896b49c no message 2003-02-13 21:19:51 +00:00
Richard Allen
2be8d9281d Fixed the model replacement system. Its no longer an ugly hack. 2003-02-05 20:21:38 +00:00
Bryce Hutchings
725f12cadc added support for tag_weapon2 (2 pistols for akimbo) 2003-02-05 04:44:47 +00:00
Bryce Hutchings
8e114ba051 allow "illegal models" (no rq3models.cfg) in devmap. damn modellers never include them. 2003-02-05 04:31:20 +00:00
Bryce Hutchings
8b9f87477f added support for akimbo animations 2003-02-05 04:29:14 +00:00
Richard Allen
22020cba04 Replacement models and items 2003-02-01 02:15:31 +00:00
Bryce Hutchings
3353d82c74 no message 2003-01-21 05:01:06 +00:00
Bryce Hutchings
64d4bc82c2 Temporary file created by Visual Studio .NET to detect Jalindi Igloo capabilities. 2003-01-21 04:55:49 +00:00
Andrei Drexler
0d5dafd250 Fixed a bug in the sky portal code 2003-01-11 17:42:18 +00:00
Richard Allen
9057628f98 Wrote a new hackish model replacement system 2003-01-08 04:46:26 +00:00
Andrei Drexler
b94dbab647 no message 2003-01-06 00:23:29 +00:00
Andrei Drexler
0e72a8b949 Added "inactive" field for entities
New "target_activate" entity
2003-01-05 22:36:50 +00:00
Richard Allen
11f1eef328 Activated the second barrel on the HC 2002-12-20 14:29:47 +00:00
Andrei Drexler
01c98364ba no message 2002-12-09 01:09:34 +00:00
Andrei Drexler
7fb5f2182d Items are now disabled from the weapon/item menus in teamplay
games if they are banned from the server
2002-12-09 00:58:49 +00:00
Scott Brooks
72c6e02c08 changed the helmet default from helmet/helmet to helmet 2002-12-06 07:31:41 +00:00
Scott Brooks
2c10f98acf Added item replacement code 2002-12-05 23:11:29 +00:00
Scott Brooks
fad62b7296 changed 2002-12-05 23:11:08 +00:00
Bryce Hutchings
a870b47710 no message 2002-12-05 20:50:30 +00:00
Bryce Hutchings
c60cc3b8e8 water pressure & shell ejection stuff 2002-12-02 19:52:05 +00:00
Richard Allen
0a6f82e6f4 Cleanup of cg_weapons.c 2002-11-18 04:39:47 +00:00
Richard Allen
6ccad3d92a Itembanning added 2002-11-17 20:14:15 +00:00
Richard Allen
0dcbd89981 Fixed item dropping, specmode selection on death and helmet probs. 2002-11-13 00:50:38 +00:00
Andrei Drexler
a3f576a514 Cleaned up about menu code
Made the weapon menu unavailable in TDM if g_RQ3_tdmMode is not 0
2002-11-09 14:17:51 +00:00
Andrei Drexler
8362dc262f Added tdmMode info to the loading screen 2002-11-09 14:13:32 +00:00
Andrei Drexler
1d5008740f g_RQ3_teamXname cvars are now used in the join menu 2002-11-09 13:06:10 +00:00
Richard Allen
5e5201b437 Bumped the version to 2.3 2002-10-31 01:10:07 +00:00
Richard Allen
726ece7949 Minor helmet tweaking 2002-10-30 21:24:47 +00:00
Richard Allen
229aa6fe8c Adding helmet 2002-10-30 20:04:34 +00:00
Richard Allen
4f2ae27006 Added g_RQ3_tdmMode (0 = TP style, 1 = DM style) including UI support. 2002-10-29 01:34:52 +00:00
Richard Allen
b83e7ac2e5 *** empty log message *** 2002-10-28 10:48:33 +00:00
Richard Allen
a2ac242deb *** empty log message *** 2002-10-28 10:39:48 +00:00
Scott Brooks
1361781e92 Added changelog entry for replacement weapons 2002-10-28 03:22:32 +00:00
Richard Allen
8fefe4f4b5 Fixed the HC+Bando bug. 2002-10-28 02:42:25 +00:00
Richard Allen
0cedbbb1a1 Made TeamDM work RQ3 style. 2002-10-26 22:03:43 +00:00
Richard Allen
8bed310305 Added allweap and allitem funtionality. 2002-10-26 18:29:17 +00:00
Richard Allen
c8afc97acc *** empty log message *** 2002-10-26 15:40:29 +00:00
Richard Allen
ac43ff162f New multiple item code and added PB support to the UI 2002-10-26 00:37:18 +00:00
Daniel Simoes
777b0e8431 Changed g_RQ3_refPass to g_RQ3_refPassword 2002-10-24 18:34:41 +00:00
Bryce Hutchings
2eb4cd45b6 bleh 2002-10-21 21:17:16 +00:00
Bryce Hutchings
be56a1dbe6 ref fix 2002-10-21 21:04:33 +00:00
Bryce Hutchings
7204759cff ref ready code 2002-10-21 21:03:32 +00:00
Bryce Hutchings
89fb97366c ref ready code 2002-10-21 21:01:49 +00:00
Bryce Hutchings
4d96b77fbe no ref ready code 2002-10-21 21:01:09 +00:00
Daniel Simoes
eae88c0b04 New MM features and bug fixes 2002-10-21 21:00:39 +00:00
Scott Brooks
4449216cdb Added cg_rq3_gunname cvars. These can be used to choose weapon replacements. You will need 3 icons that I will upload to the ftp. These should go in the next pk3 2002-10-20 21:24:32 +00:00
Richard Allen
c3121c3f95 *** empty log message *** 2002-10-04 21:13:57 +00:00
Richard Allen
44e5f982e9 Think I finally have the mp5 damage right 2002-10-04 20:52:39 +00:00
Richard Allen
244d6cd776 Fixes 2002-09-30 02:45:40 +00:00
Richard Allen
37c41a2079 Typo 2002-09-30 02:29:08 +00:00
Richard Allen
23a9a762c3 Fixing the vote and callvote cmd's so dead players in CTB can use them. 2002-09-30 01:32:30 +00:00
Richard Allen
7f50a1b2e0 Work done at the HPWorld expo 2002-09-29 16:06:45 +00:00
Scott Brooks
746bd5be1e fixed spectating so ref\'s can now use all the chasecam modes. 2002-09-24 05:06:17 +00:00
Scott Brooks
300c39a81c updated changelog 2002-09-24 05:05:44 +00:00
Scott Brooks
0341f27932 Updated Changelog 2002-09-17 20:18:34 +00:00