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Fixing the vote and callvote cmd's so dead players in CTB can use them.
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2 changed files with 18 additions and 3 deletions
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@ -1,8 +1,20 @@
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# List fixes here for post 2.25
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* Fixed the chasecam so ref's will be able to use all the chasecam modes.
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* Fixed the cg_rq3_autoaction code up a bit more to show the map name, and a few other fixes
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* Fixed the radio_power system.
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* say_team messages no longer flow to all in CTB.
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* Menus no longer list players on DM servers as spectators.
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* Damage for headshots (mp5 especially) tweaked.
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* The owned sound (knife slashing kills) now just played for attacker and victim.
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* CTB now has the same 20 second delay for starting a map as TP has (including countdown)
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* Assed propper handling of players who join CTB games while in progress.
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* g_RQ3_teamXname cvars now set to black/silver in CTB.
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* the team cmd (with no arguments) now knows the CTB teams.
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* Enhanced matchmode so it now works for CTB.
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* Bots know how to pick up cases in CTB.
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* Weapon banning implemented via the g_RQ3_weaponban cvar.
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* callvote and vote cmd's now know about CTB spectators and dead players.
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# List fixes here for the 2.25 release
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.170 2002/09/30 01:32:30 jbravo
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// Fixing the vote and callvote cmd's so dead players in CTB can use them.
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//
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// Revision 1.169 2002/09/29 16:06:44 jbravo
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// Work done at the HPWorld expo
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//
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@ -1904,7 +1907,7 @@ void Cmd_CallVote_f(gentity_t * ent)
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return;
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}
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// JBravo: Lets allow spectators to vote in TP
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if (ent->client->sess.sessionTeam == TEAM_SPECTATOR && g_gametype.integer != GT_TEAMPLAY) {
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if (ent->client->sess.sessionTeam == TEAM_SPECTATOR && g_gametype.integer < GT_TEAM) {
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trap_SendServerCommand(ent - g_entities, "print \"Not allowed to call a vote as spectator.\n\"");
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return;
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}
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@ -2025,7 +2028,7 @@ void Cmd_Vote_f(gentity_t * ent)
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return;
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}
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//Makro - allow spectators to vote in TP
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if (ent->client->sess.sessionTeam == TEAM_SPECTATOR && g_gametype.integer != GT_TEAMPLAY) {
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if (ent->client->sess.sessionTeam == TEAM_SPECTATOR && g_gametype.integer < GT_TEAM) {
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trap_SendServerCommand(ent - g_entities, "print \"Not allowed to vote as spectator.\n\"");
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return;
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}
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