finally got fixed and working project files, wooo thanks makro

This commit is contained in:
Andrew Prosnik 2009-03-09 06:20:28 +00:00
parent b0fa1bdd7f
commit 762c20c57c
3 changed files with 12 additions and 16 deletions

View file

@ -19,7 +19,6 @@
OutputDirectory="..\..\build\cgame_release_ta"
IntermediateDirectory="..\..\build\cgame_release_ta"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
@ -116,7 +115,6 @@
OutputDirectory="..\..\build\cgame_debug"
IntermediateDirectory="..\..\build\cgame_debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
@ -214,7 +212,6 @@
OutputDirectory="..\..\build\cgame_release"
IntermediateDirectory="..\..\build\cgame_release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
@ -312,7 +309,6 @@
OutputDirectory="..\..\build\cgame_debug_ta"
IntermediateDirectory="..\..\build\cgame_debug_ta"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
@ -473,10 +469,6 @@
RelativePath="..\..\cgame\cg_marks.c"
>
</File>
<File
RelativePath="..\..\cgame\cg_newDraw.c"
>
</File>
<File
RelativePath="..\..\cgame\cg_players.c"
>
@ -525,10 +517,6 @@
RelativePath="..\..\game\q_shared.c"
>
</File>
<File
RelativePath="..\..\ta_ui\ui_shared.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
@ -558,6 +546,10 @@
<Filter
Name="Resource Files"
>
<File
RelativePath=".\cgame.def"
>
</File>
</Filter>
</Files>
<Globals>

View file

@ -19,7 +19,6 @@
OutputDirectory="..\..\build\game_debug"
IntermediateDirectory="..\..\build\game_debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
@ -117,7 +116,6 @@
OutputDirectory="..\..\build\game_release"
IntermediateDirectory="..\..\build\game_release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
@ -528,6 +526,10 @@
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
>
<File
RelativePath=".\game.def"
>
</File>
</Filter>
</Files>
<Globals>

View file

@ -19,7 +19,6 @@
OutputDirectory="..\..\build\ui_release_ta"
IntermediateDirectory="..\..\build\ui_release_ta"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
@ -116,7 +115,6 @@
OutputDirectory="..\..\build\ui_debug_ta"
IntermediateDirectory="..\..\build\ui_debug_ta"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
@ -309,6 +307,10 @@
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
<File
RelativePath=".\ui.def"
>
</File>
</Filter>
</Files>
<Globals>