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https://github.com/ReactionQuake3/reaction.git
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Wrote a new hackish model replacement system
This commit is contained in:
parent
b94dbab647
commit
9057628f98
5 changed files with 176 additions and 137 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.34 2003/01/08 04:46:25 jbravo
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// Wrote a new hackish model replacement system
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//
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// Revision 1.33 2002/09/01 21:14:36 makro
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// Sky portal tweaks
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//
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@ -334,8 +337,7 @@ static void CG_Item(centity_t * cent)
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entityState_t *es;
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gitem_t *item;
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int msec;
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float frac;
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float scale;
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float frac, scale;
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weaponInfo_t *wi;
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es = ¢->currentState;
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@ -373,10 +375,6 @@ static void CG_Item(centity_t * cent)
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trap_R_AddRefEntityToScene(&ent);
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return;
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}
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// items bob up and down continuously
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//Blaze: Stop the bobbing
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// scale = 0.005 + cent->currentState.number * 0.00001;
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// cent->lerpOrigin[2] += 4 + cos( ( cg.time + 1000 ) * scale ) * 4;
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memset(&ent, 0, sizeof(ent));
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@ -392,18 +390,6 @@ static void CG_Item(centity_t * cent)
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AxisCopy(cg.autoAxis, ent.axis);
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}
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// autorotate at one of two speeds
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//Blaze: no rotating
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/*
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if ( item->giType == IT_HEALTH ) {
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VectorCopy( cg.autoAnglesFast, cent->lerpAngles );
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AxisCopy( cg.autoAxisFast, ent.axis );
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} else {
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VectorCopy( cg.autoAngles, cent->lerpAngles );
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AxisCopy( cg.autoAxis, ent.axis );
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}
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*/
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if (item->giType == IT_WEAPON && item->giTag != WP_KNIFE &&
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(es->pos.trDelta[0] != 0 || es->pos.trDelta[1] != 0 || es->pos.trDelta[2] != 0)) {
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vec3_t myvec;
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@ -513,16 +499,6 @@ static void CG_Item(centity_t * cent)
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VectorScale(ent.axis[1], scale, ent.axis[1]);
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VectorScale(ent.axis[2], scale, ent.axis[2]);
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//Blaze: Dont make models bigger
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/*
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if ( item->giType == IT_WEAPON ) {
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VectorScale( ent.axis[0], 1.5, ent.axis[0] );
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VectorScale( ent.axis[1], 1.5, ent.axis[1] );
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VectorScale( ent.axis[2], 1.5, ent.axis[2] );
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ent.nonNormalizedAxes = qtrue;
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}
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*/
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// add to refresh list
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trap_R_AddRefEntityToScene(&ent);
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.117 2003/01/08 04:46:26 jbravo
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// Wrote a new hackish model replacement system
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//
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// Revision 1.116 2002/12/06 07:31:41 blaze
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// changed the helmet default from helmet/helmet to helmet
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//
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@ -2164,6 +2167,106 @@ void CG_StartMusic(void)
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trap_S_StartBackgroundTrack(parm1, parm2);
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}
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static qboolean JB_FileExists(const char *filename)
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{
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int len;
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len = trap_FS_FOpenFile(filename, 0, FS_READ);
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if (len > 0) {
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return qtrue;
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}
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return qfalse;
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}
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/*
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=================
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CG_ReplaceModels
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Hack by JBravo to replace world_models in bg_itemlist
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=================
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*/
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void CG_ReplaceModels(void)
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{
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gitem_t *item;
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char newname[MAX_QPATH], newicon[MAX_QPATH];
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for (item = bg_itemlist + 1; item->classname; item++) {
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if (!strcmp(item->classname, "weapon_knife")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/knife.md3", cg_RQ3_knife.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_knife.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_pistol")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/mk23.md3", cg_RQ3_mk23.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_mk23.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_m4")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/m4.md3", cg_RQ3_m4.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_m4.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_ssg3000")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/ssg3000.md3", cg_RQ3_ssg3000.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_ssg3000.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_mp5")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/mp5.md3", cg_RQ3_mp5.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_mp5.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_handcannon")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/handcannon.md3", cg_RQ3_handcannon.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_handcannon.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_m3")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/m3.md3", cg_RQ3_m3.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_m3.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_akimbo")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/akimbo.md3", cg_RQ3_akimbo.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_akimbo.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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if (!strcmp(item->classname, "weapon_grenade")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/grenade.md3", cg_RQ3_grenade.string);
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Com_sprintf(newicon, MAX_QPATH, "icons/iconw_%s", cg_RQ3_grenade.string);
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if (JB_FileExists(newname) && (strlen(newname) < 59)) {
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strcpy(bg_itemlist[item - bg_itemlist].world_model[0], newname);
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strcpy(bg_itemlist[item - bg_itemlist].icon, newicon);
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}
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}
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}
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}
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/*
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=================
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CG_Init
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@ -2197,6 +2300,8 @@ void CG_Init(int serverMessageNum, int serverCommandSequence, int clientNum)
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CG_RegisterCvars();
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CG_ReplaceModels();
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CG_InitConsoleCommands();
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//Blaze: Default weapon = Pistol
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cg.weaponSelect = WP_PISTOL;
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.102 2003/01/08 04:46:26 jbravo
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// Wrote a new hackish model replacement system
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//
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// Revision 1.101 2002/12/05 23:11:29 blaze
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// Added item replacement code
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//
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@ -633,10 +636,6 @@ void CG_RegisterWeapon(int weaponNum)
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vec3_t mins, maxs;
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// QUARANTINE - Weapon Animations - Added Variable
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char filename[MAX_QPATH]; //Used to open animation.cfg files
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char mname[MAX_QPATH];
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char md3name[MAX_QPATH];
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char newname[MAX_QPATH];
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char newicon[MAX_QPATH];
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// END
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int i;
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}
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CG_RegisterItemVisuals(item - bg_itemlist);
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strcpy(mname, item->world_model[0] + 16);
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mname[strstr(mname, "/") - mname] = '\0';
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strcpy(md3name, item->world_model[0] + 16 + strlen(mname) + 1);
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// load cmodel before model so filecache works
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if (!strcmp(mname, "knife")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_knife.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_knife.string) + 13, "icons/iconw_%s", cg_RQ3_knife.string);
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} else if (!strcmp(mname, "mk23")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_mk23.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_mk23.string) + 13, "icons/iconw_%s", cg_RQ3_mk23.string);
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} else if (!strcmp(mname, "m4")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_m4.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_m4.string) + 13, "icons/iconw_%s", cg_RQ3_m4.string);
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} else if (!strcmp(mname, "ssg3000")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_ssg3000.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_ssg3000.string) + 13, "icons/iconw_%s", cg_RQ3_ssg3000.string);
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} else if (!strcmp(mname, "mp5")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_mp5.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_mp5.string) + 13, "icons/iconw_%s", cg_RQ3_mp5.string);
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} else if (!strcmp(mname, "handcannon")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_handcannon.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_handcannon.string) + 13, "icons/iconw_%s", cg_RQ3_handcannon.string);
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} else if (!strcmp(mname, "m3")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_m3.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_m3.string) + 13, "icons/iconw_%s", cg_RQ3_m3.string);
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} else if (!strcmp(mname, "akimbo")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_akimbo.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_akimbo.string) + 13, "icons/iconw_%s", cg_RQ3_akimbo.string);
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} else if (!strcmp(mname, "grenade")) {
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Com_sprintf(newname, MAX_QPATH, "models/weapons2/%s/%s", cg_RQ3_grenade.string, md3name);
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Com_sprintf(newicon, strlen(cg_RQ3_grenade.string) + 13, "icons/iconw_%s", cg_RQ3_grenade.string);
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}
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weaponInfo->weaponModel = trap_R_RegisterModel(newname);
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//
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// load cmodel before model so filecache works
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weaponInfo->weaponModel = trap_R_RegisterModel(item->world_model[0]);
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// calc midpoint for rotation
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trap_R_ModelBounds(weaponInfo->weaponModel, mins, maxs);
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weaponInfo->weaponMidpoint[i] = mins[i] + 0.5 * (maxs[i] - mins[i]);
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}
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weaponInfo->weaponIcon = trap_R_RegisterShader(newicon);
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weaponInfo->ammoIcon = trap_R_RegisterShader(newicon);
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weaponInfo->weaponIcon = trap_R_RegisterShader(item->icon);
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weaponInfo->ammoIcon = trap_R_RegisterShader(item->icon);
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for (ammo = bg_itemlist + 1; ammo->classname; ammo++) {
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if (ammo->giType == IT_AMMO && ammo->giTag == weaponNum) {
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weaponInfo->ammoIcon = trap_R_RegisterShader(ammo->icon);
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}
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strcpy(path, newname);
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strcpy(path, item->world_model[0]);
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COM_StripExtension(path, path);
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strcat(path, "_flash.md3");
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weaponInfo->flashModel = trap_R_RegisterModel(path);
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strcpy(path, newname);
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strcpy(path, item->world_model[0]);
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COM_StripExtension(path, path);
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strcat(path, "_barrel.md3");
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weaponInfo->barrelModel = trap_R_RegisterModel(path);
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strcpy(path, newname);
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strcpy(path, item->world_model[0]);
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COM_StripExtension(path, path);
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strcat(path, "_hand.md3");
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weaponInfo->handsModel = trap_R_RegisterModel(path);
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//Elder: added to cache 1st-person models
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strcpy(path, newname);
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strcpy(path, item->world_model[0]);
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COM_StripExtension(path, path);
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strcat(path, "_1st.md3");
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weaponInfo->firstModel = trap_R_RegisterModel(path);
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@ -1005,67 +974,49 @@ void CG_RegisterItemVisuals(int itemNum)
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memset(itemInfo, 0, sizeof(&itemInfo));
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itemInfo->registered = qtrue;
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if (item->giType == IT_HOLDABLE)
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{
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if (item->giTag == HI_KEVLAR)
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{
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3",cg_RQ3_kevlar.string));
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if (item->giType == IT_HOLDABLE) {
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if (item->giTag == HI_KEVLAR) {
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_kevlar.string));
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}
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if (item->giTag == HI_LASER)
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{
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3",cg_RQ3_laser.string));
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if (item->giTag == HI_LASER) {
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_laser.string));
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}
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if (item->giTag == HI_SILENCER)
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{
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3",cg_RQ3_silencer.string));
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if (item->giTag == HI_SILENCER) {
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_silencer.string));
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}
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if (item->giTag == HI_BANDOLIER)
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{
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3",cg_RQ3_bandolier.string));
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if (item->giTag == HI_BANDOLIER) {
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_bandolier.string));
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}
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if (item->giTag == HI_SLIPPERS)
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{
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3",cg_RQ3_slippers.string));
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if (item->giTag == HI_SLIPPERS) {
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_slippers.string));
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}
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if (item->giTag == HI_HELMET)
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{
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3",cg_RQ3_helmet.string));
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if (item->giTag == HI_HELMET) {
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itemInfo->models[0] = trap_R_RegisterModel(va("models/items/%s.md3", cg_RQ3_helmet.string));
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}
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}
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else
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{
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} else {
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itemInfo->models[0] = trap_R_RegisterModel(item->world_model[0]);
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}
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if (item->giType == IT_HOLDABLE)
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{
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if (item->giTag == HI_KEVLAR)
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{
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itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s",cg_RQ3_kevlar.string));
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if (item->giType == IT_HOLDABLE) {
|
||||
if (item->giTag == HI_KEVLAR) {
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s", cg_RQ3_kevlar.string));
|
||||
}
|
||||
if (item->giTag == HI_LASER)
|
||||
{
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s",cg_RQ3_laser.string));
|
||||
if (item->giTag == HI_LASER) {
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s", cg_RQ3_laser.string));
|
||||
}
|
||||
if (item->giTag == HI_SILENCER)
|
||||
{
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s",cg_RQ3_silencer.string));
|
||||
if (item->giTag == HI_SILENCER) {
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s", cg_RQ3_silencer.string));
|
||||
}
|
||||
if (item->giTag == HI_BANDOLIER)
|
||||
{
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s",cg_RQ3_bandolier.string));
|
||||
if (item->giTag == HI_BANDOLIER) {
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s", cg_RQ3_bandolier.string));
|
||||
}
|
||||
if (item->giTag == HI_SLIPPERS)
|
||||
{
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s",cg_RQ3_slippers.string));
|
||||
if (item->giTag == HI_SLIPPERS) {
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s", cg_RQ3_slippers.string));
|
||||
}
|
||||
if (item->giTag == HI_HELMET)
|
||||
{
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s",cg_RQ3_helmet.string));
|
||||
if (item->giTag == HI_HELMET) {
|
||||
itemInfo->icon = trap_R_RegisterShader(va("icons/iconi_%s", cg_RQ3_helmet.string));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
itemInfo->icon = trap_R_RegisterShader(item->icon);
|
||||
} else {
|
||||
itemInfo->icon = trap_R_RegisterShader(item->icon);
|
||||
}
|
||||
|
||||
if (item->giType == IT_WEAPON) {
|
||||
|
|
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.53 2003/01/08 04:46:26 jbravo
|
||||
// Wrote a new hackish model replacement system
|
||||
//
|
||||
// Revision 1.52 2002/11/17 20:14:15 jbravo
|
||||
// Itembanning added
|
||||
//
|
||||
|
@ -2700,7 +2703,7 @@ BotSameTeam
|
|||
*/
|
||||
int BotSameTeam(bot_state_t * bs, int entnum)
|
||||
{
|
||||
char info1[1024], info2[1024];
|
||||
// char info1[1024], info2[1024];
|
||||
int team1, team2;
|
||||
|
||||
if (bs->client < 0 || bs->client >= MAX_CLIENTS) {
|
||||
|
|
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.47 2003/01/08 04:46:26 jbravo
|
||||
// Wrote a new hackish model replacement system
|
||||
//
|
||||
// Revision 1.46 2002/10/30 20:04:34 jbravo
|
||||
// Adding helmet
|
||||
//
|
||||
|
@ -130,9 +133,10 @@ gitem_t bg_itemlist[] = {
|
|||
"weapon_knife",
|
||||
//"sound/weapons/knife/knife.wav",
|
||||
"sound/misc/am_pkup.wav",
|
||||
{"models/weapons2/knife/knife.md3", 0, 0, 0}
|
||||
{"models/weapons2/knife/knife.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
"icons/iconw_knife",
|
||||
"icons/iconw_knife\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
RQ3_KNIFE_NAME,
|
||||
1,
|
||||
IT_WEAPON,
|
||||
|
@ -145,10 +149,10 @@ gitem_t bg_itemlist[] = {
|
|||
{
|
||||
"weapon_pistol",
|
||||
"sound/weapons/mk23/mk23slide.wav",
|
||||
{"models/weapons2/mk23/mk23.md3",
|
||||
{"models/weapons2/mk23/mk23.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_mk23",
|
||||
/* icon */ "icons/iconw_mk23\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_PISTOL_NAME,
|
||||
12,
|
||||
IT_WEAPON,
|
||||
|
@ -162,10 +166,10 @@ gitem_t bg_itemlist[] = {
|
|||
{
|
||||
"weapon_m4",
|
||||
"sound/weapons/m4/m4slide.wav",
|
||||
{"models/weapons2/m4/m4.md3",
|
||||
{"models/weapons2/m4/m4.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_m4",
|
||||
/* icon */ "icons/iconw_m4\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_M4_NAME,
|
||||
24,
|
||||
IT_WEAPON,
|
||||
|
@ -179,10 +183,10 @@ gitem_t bg_itemlist[] = {
|
|||
{
|
||||
"weapon_ssg3000",
|
||||
"sound/weapons/ssg3000/ssgin.wav",
|
||||
{"models/weapons2/ssg3000/ssg3000.md3",
|
||||
{"models/weapons2/ssg3000/ssg3000.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_ssg",
|
||||
/* icon */ "icons/iconw_ssg\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_SSG3000_NAME,
|
||||
6,
|
||||
IT_WEAPON,
|
||||
|
@ -196,10 +200,10 @@ gitem_t bg_itemlist[] = {
|
|||
{
|
||||
"weapon_mp5",
|
||||
"sound/weapons/mp5/mp5slide.wav",
|
||||
{"models/weapons2/mp5/mp5.md3",
|
||||
{"models/weapons2/mp5/mp5.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_mp5",
|
||||
/* icon */ "icons/iconw_mp5\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_MP5_NAME,
|
||||
30,
|
||||
IT_WEAPON,
|
||||
|
@ -213,10 +217,10 @@ gitem_t bg_itemlist[] = {
|
|||
{
|
||||
"weapon_handcannon",
|
||||
"sound/weapons/handcannon/hcopen.wav",
|
||||
{"models/weapons2/handcannon/handcannon.md3",
|
||||
{"models/weapons2/handcannon/handcannon.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_sawedoff",
|
||||
/* icon */ "icons/iconw_handcannon\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_HANDCANNON_NAME,
|
||||
2,
|
||||
IT_WEAPON,
|
||||
|
@ -230,10 +234,10 @@ gitem_t bg_itemlist[] = {
|
|||
{
|
||||
"weapon_m3",
|
||||
"sound/weapons/m3/m3in.wav",
|
||||
{"models/weapons2/m3/m3.md3",
|
||||
{"models/weapons2/m3/m3.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_m3",
|
||||
/* icon */ "icons/iconw_m3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_M3_NAME,
|
||||
7,
|
||||
IT_WEAPON,
|
||||
|
@ -247,10 +251,10 @@ gitem_t bg_itemlist[] = {
|
|||
{
|
||||
"weapon_akimbo",
|
||||
"sound/weapons/mk23/mk23slide.wav",
|
||||
{"models/weapons2/akimbo/akimbo.md3",
|
||||
{"models/weapons2/akimbo/akimbo.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_akimbo",
|
||||
/* icon */ "icons/iconw_akimbo\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_AKIMBO_NAME,
|
||||
24,
|
||||
IT_WEAPON,
|
||||
|
@ -265,10 +269,10 @@ gitem_t bg_itemlist[] = {
|
|||
"weapon_grenade",
|
||||
//"sound/grenade/tink2.wav",
|
||||
"sound/misc/am_pkup.wav",
|
||||
{"models/weapons2/grenade/grenade.md3",
|
||||
{"models/weapons2/grenade/grenade.md3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
0, 0, 0}
|
||||
,
|
||||
/* icon */ "icons/iconw_gren",
|
||||
/* icon */ "icons/iconw_grenade\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0",
|
||||
/* pickup */ RQ3_GRENADE_NAME,
|
||||
1,
|
||||
IT_WEAPON,
|
||||
|
|
Loading…
Reference in a new issue