mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-10 23:32:06 +00:00
updated visual studio project files, mostly working
This commit is contained in:
parent
027ce61782
commit
b0fa1bdd7f
8 changed files with 1470 additions and 0 deletions
3
reaction/misc/msvc/cgame.def
Normal file
3
reaction/misc/msvc/cgame.def
Normal file
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@ -0,0 +1,3 @@
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|||
EXPORTS
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||||
vmMain
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dllEntry
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565
reaction/misc/msvc/cgame.vcproj
Normal file
565
reaction/misc/msvc/cgame.vcproj
Normal file
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@ -0,0 +1,565 @@
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|||
<?xml version="1.0" encoding="Windows-1252"?>
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||||
<VisualStudioProject
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||||
ProjectType="Visual C++"
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Version="9.00"
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Name="cgame"
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||||
ProjectGUID="{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}"
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||||
TargetFrameworkVersion="0"
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||||
>
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||||
<Platforms>
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||||
<Platform
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||||
Name="Win32"
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||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
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||||
Name="Release TA|Win32"
|
||||
OutputDirectory="..\..\build\cgame_release_ta"
|
||||
IntermediateDirectory="..\..\build\cgame_release_ta"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
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||||
TargetEnvironment="1"
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||||
TypeLibraryName=".\Release_TA/cgame.tlb"
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||||
HeaderFileName=""
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||||
/>
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||||
<Tool
|
||||
Name="VCCLCompilerTool"
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||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
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||||
EnableFunctionLevelLinking="true"
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||||
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
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||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
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||||
WarningLevel="4"
|
||||
SuppressStartupBanner="true"
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||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
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||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
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||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
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||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
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OutputFile="$(OutDir)\cgamex86.dll"
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||||
LinkIncremental="1"
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||||
SuppressStartupBanner="true"
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ModuleDefinitionFile=".\cgame.def"
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||||
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
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||||
GenerateMapFile="true"
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||||
MapFileName="$(IntDir)\cgamex86.map"
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||||
SubSystem="2"
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||||
BaseAddress="0x30000000"
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||||
RandomizedBaseAddress="1"
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||||
DataExecutionPrevention="0"
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||||
ImportLibrary="$(IntDir)\cgamex86.lib"
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TargetMachine="1"
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||||
/>
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||||
<Tool
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||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
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||||
/>
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||||
<Tool
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||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
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||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
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||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
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||||
/>
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||||
</Configuration>
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<Configuration
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||||
Name="Debug|Win32"
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OutputDirectory="..\..\build\cgame_debug"
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IntermediateDirectory="..\..\build\cgame_debug"
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ConfigurationType="2"
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||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
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||||
MkTypLibCompatible="true"
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||||
SuppressStartupBanner="true"
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||||
TargetEnvironment="1"
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||||
TypeLibraryName="D:\games\quake3\reaction/cgame.tlb"
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HeaderFileName=""
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||||
/>
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||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="true"
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||||
RuntimeLibrary="1"
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||||
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
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AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
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||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
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||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
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||||
OutputFile="$(OutDir)\cgamex86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\cgame.def"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
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||||
GenerateMapFile="true"
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MapFileName="$(IntDir)\cgamex86.map"
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||||
SubSystem="2"
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BaseAddress="0x30000000"
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RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\cgamex86.lib"
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TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
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||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
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||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\..\build\cgame_release"
|
||||
IntermediateDirectory="..\..\build\cgame_release"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="D:\games\quake3\reaction/cgame.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="0"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\cgamex86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\cgame.def"
|
||||
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\cgamex86.map"
|
||||
SubSystem="2"
|
||||
BaseAddress="0x30000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\cgamex86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug TA|Win32"
|
||||
OutputDirectory="..\..\build\cgame_debug_ta"
|
||||
IntermediateDirectory="..\..\build\cgame_debug_ta"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName=".\Debug_TA/cgame.tlb"
|
||||
HeaderFileName=""
|
||||
/>
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||||
<Tool
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||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="false"
|
||||
RuntimeLibrary="1"
|
||||
PrecompiledHeaderFile="$(IntDir)\cgame.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCResourceCompilerTool"
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||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
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||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
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||||
Name="VCLinkerTool"
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||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\cgamex86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\cgame.def"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\cgamex86.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\cgamex86.map"
|
||||
SubSystem="2"
|
||||
BaseAddress="0x30000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\cgamex86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
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||||
/>
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||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
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||||
</References>
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||||
<Files>
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||||
<Filter
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||||
Name="Source Files"
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Filter="c"
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||||
>
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<File
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RelativePath="..\..\game\bg_lib.c"
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||||
>
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||||
</File>
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<File
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RelativePath="..\..\game\bg_misc.c"
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||||
>
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||||
</File>
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||||
<File
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RelativePath="..\..\game\bg_pmove.c"
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>
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||||
</File>
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||||
<File
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RelativePath="..\..\game\bg_slidemove.c"
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||||
>
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||||
</File>
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||||
<File
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RelativePath="..\..\cgame\cg_atmospheric.c"
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>
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||||
</File>
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||||
<File
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RelativePath="..\..\cgame\cg_consolecmds.c"
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>
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||||
</File>
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<File
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RelativePath="..\..\cgame\cg_draw.c"
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>
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||||
</File>
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||||
<File
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||||
RelativePath="..\..\cgame\cg_drawtools.c"
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||||
>
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||||
</File>
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||||
<File
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RelativePath="..\..\cgame\cg_effects.c"
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>
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</File>
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<File
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RelativePath="..\..\cgame\cg_ents.c"
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>
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</File>
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||||
<File
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||||
RelativePath="..\..\cgame\cg_event.c"
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>
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||||
</File>
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||||
<File
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RelativePath="..\..\cgame\cg_info.c"
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||||
>
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</File>
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||||
<File
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||||
RelativePath="..\..\cgame\cg_localents.c"
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||||
>
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</File>
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<File
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||||
RelativePath="..\..\cgame\cg_main.c"
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||||
>
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</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\cg_marks.c"
|
||||
>
|
||||
</File>
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||||
<File
|
||||
RelativePath="..\..\cgame\cg_newDraw.c"
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||||
>
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</File>
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||||
<File
|
||||
RelativePath="..\..\cgame\cg_players.c"
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||||
>
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||||
</File>
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||||
<File
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||||
RelativePath="..\..\cgame\cg_playerstate.c"
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||||
>
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</File>
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<File
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||||
RelativePath="..\..\cgame\cg_predict.c"
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>
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</File>
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<File
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RelativePath="..\..\cgame\cg_scoreboard.c"
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>
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</File>
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<File
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RelativePath="..\..\cgame\cg_servercmds.c"
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||||
>
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||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\cg_snapshot.c"
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||||
>
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||||
</File>
|
||||
<File
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||||
RelativePath="..\..\cgame\cg_syscalls.c"
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||||
>
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</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\cg_unlagged.c"
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||||
>
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</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\cg_view.c"
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||||
>
|
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</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\cg_weapons.c"
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||||
>
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||||
</File>
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||||
<File
|
||||
RelativePath="..\..\game\q_math.c"
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||||
>
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||||
</File>
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||||
<File
|
||||
RelativePath="..\..\game\q_shared.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_shared.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\cg_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\cg_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\q_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\surfaceflags.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
3
reaction/misc/msvc/game.def
Normal file
3
reaction/misc/msvc/game.def
Normal file
|
@ -0,0 +1,3 @@
|
|||
EXPORTS
|
||||
dllEntry
|
||||
vmMain
|
535
reaction/misc/msvc/game.vcproj
Normal file
535
reaction/misc/msvc/game.vcproj
Normal file
|
@ -0,0 +1,535 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="game"
|
||||
ProjectGUID="{34D3FE2E-D94C-44D3-8E05-B95E5A496739}"
|
||||
TargetFrameworkVersion="0"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Debug|Win32"
|
||||
OutputDirectory="..\..\build\game_debug"
|
||||
IntermediateDirectory="..\..\build\game_debug"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="D:\games\quake3\reaction/game.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;BUILDING_REF_GL;DEBUG;GLOBALRANK;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="false"
|
||||
RuntimeLibrary="1"
|
||||
PrecompiledHeaderFile="$(IntDir)\game.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib"
|
||||
OutputFile="$(OutDir)\qagamex86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\game.def"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\qagamex86.map"
|
||||
SubSystem="2"
|
||||
BaseAddress="0x20000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\qagamex86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="..\..\build\game_release"
|
||||
IntermediateDirectory="..\..\build\game_release"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="D:\games\quake3\reaction/game.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;GLOBALRANK;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
PrecompiledHeaderFile="$(IntDir)\game.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="0"
|
||||
WarningLevel="4"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="winmm.lib"
|
||||
OutputFile="$(OutDir)\qagamex86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\game.def"
|
||||
ProgramDatabaseFile="$(IntDir)\qagamex86.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\qagamex86.map"
|
||||
SubSystem="2"
|
||||
BaseAddress="0x20000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\qagamex86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_chat.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_cmd.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_dmnet.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_dmq3.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_main.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_team.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_vcmd.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_lib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_misc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_pmove.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_slidemove.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_active.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_arenas.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_bot.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_client.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_cmds.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_combat.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_fileio.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_items.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_main.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_matchmode.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_mem.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_misc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_missile.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_mover.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_parser.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_scripts.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_session.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_spawn.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_svcmds.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_syscalls.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_target.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_team.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_teamplay.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_trigger.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_unlagged.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_utils.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_weapon.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\q_math.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\q_shared.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\rxn_game.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\zcam.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\zcam_target.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;fi;fd"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_chat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_cmd.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_dmnet.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_dmq3.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_main.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_team.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\ai_vcmd.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_aas.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_ai_char.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_ai_chat.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_ai_gen.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_ai_goal.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_ai_move.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_ai_weap.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\be_ea.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\botlib.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\chars.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_matchmode.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_parser.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_scripts.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_team.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\g_teamplay.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\inv.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\match.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\q_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\surfaceflags.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\syn.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\zcam.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
45
reaction/misc/msvc/rq3.sln
Normal file
45
reaction/misc/msvc/rq3.sln
Normal file
|
@ -0,0 +1,45 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 10.00
|
||||
# Visual C++ Express 2008
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcproj", "{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcproj", "{34D3FE2E-D94C-44D3-8E05-B95E5A496739}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcproj", "{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug TA|Win32 = Debug TA|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release TA|Win32 = Release TA|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Debug TA|Win32.Build.0 = Debug TA|Win32
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Release TA|Win32.ActiveCfg = Release TA|Win32
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Release TA|Win32.Build.0 = Release TA|Win32
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{CBC397E4-FEFB-489E-AF3B-8C1ECAF026A8}.Release|Win32.Build.0 = Release|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Debug TA|Win32.ActiveCfg = Debug|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Debug TA|Win32.Build.0 = Debug|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Release TA|Win32.ActiveCfg = Release|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Release TA|Win32.Build.0 = Release|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{34D3FE2E-D94C-44D3-8E05-B95E5A496739}.Release|Win32.Build.0 = Release|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Debug TA|Win32.ActiveCfg = Debug TA|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Debug TA|Win32.Build.0 = Debug TA|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Debug|Win32.ActiveCfg = Debug TA|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Debug|Win32.Build.0 = Debug TA|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Release TA|Win32.ActiveCfg = Release TA|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Release TA|Win32.Build.0 = Release TA|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Release|Win32.ActiveCfg = Release TA|Win32
|
||||
{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}.Release|Win32.Build.0 = Release TA|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
BIN
reaction/misc/msvc/rq3.suo
Normal file
BIN
reaction/misc/msvc/rq3.suo
Normal file
Binary file not shown.
3
reaction/misc/msvc/ui.def
Normal file
3
reaction/misc/msvc/ui.def
Normal file
|
@ -0,0 +1,3 @@
|
|||
EXPORTS
|
||||
vmMain
|
||||
dllEntry
|
316
reaction/misc/msvc/ui.vcproj
Normal file
316
reaction/misc/msvc/ui.vcproj
Normal file
|
@ -0,0 +1,316 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="9.00"
|
||||
Name="ui"
|
||||
ProjectGUID="{51FDBFEF-3A5D-4629-BD70-4E91D199E51B}"
|
||||
TargetFrameworkVersion="0"
|
||||
>
|
||||
<Platforms>
|
||||
<Platform
|
||||
Name="Win32"
|
||||
/>
|
||||
</Platforms>
|
||||
<ToolFiles>
|
||||
</ToolFiles>
|
||||
<Configurations>
|
||||
<Configuration
|
||||
Name="Release TA|Win32"
|
||||
OutputDirectory="..\..\build\ui_release_ta"
|
||||
IntermediateDirectory="..\..\build\ui_release_ta"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="D:\Work\rq3source\reaction\Release/ta_ui.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="1"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="true"
|
||||
PrecompiledHeaderFile="$(IntDir)\ui.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="NDEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\uix86.dll"
|
||||
LinkIncremental="1"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\ui.def"
|
||||
ProgramDatabaseFile="$(IntDir)\ui.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\uix86.map"
|
||||
BaseAddress="0x40000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\uix86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug TA|Win32"
|
||||
OutputDirectory="..\..\build\ui_debug_ta"
|
||||
IntermediateDirectory="..\..\build\ui_debug_ta"
|
||||
ConfigurationType="2"
|
||||
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC60.vsprops"
|
||||
UseOfMFC="0"
|
||||
ATLMinimizesCRunTimeLibraryUsage="false"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
MkTypLibCompatible="true"
|
||||
SuppressStartupBanner="true"
|
||||
TargetEnvironment="1"
|
||||
TypeLibraryName="d:\games\quake3\reaction/ta_ui.tlb"
|
||||
HeaderFileName=""
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;MISSIONPACK;_CRT_SECURE_NO_DEPRECATE"
|
||||
MinimalRebuild="false"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
PrecompiledHeaderFile="$(IntDir)\ui.pch"
|
||||
AssemblerListingLocation="$(IntDir)\"
|
||||
ObjectFile="$(IntDir)\"
|
||||
ProgramDataBaseFileName="$(IntDir)\"
|
||||
BrowseInformation="1"
|
||||
BrowseInformationFile="$(IntDir)\"
|
||||
WarningLevel="3"
|
||||
SuppressStartupBanner="true"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
PreprocessorDefinitions="_DEBUG"
|
||||
Culture="1033"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="odbc32.lib odbccp32.lib"
|
||||
OutputFile="$(OutDir)\uix86.dll"
|
||||
LinkIncremental="2"
|
||||
SuppressStartupBanner="true"
|
||||
ModuleDefinitionFile=".\ui.def"
|
||||
GenerateDebugInformation="true"
|
||||
ProgramDatabaseFile="$(IntDir)\ui.pdb"
|
||||
GenerateMapFile="true"
|
||||
MapFileName="$(IntDir)\uix86.map"
|
||||
BaseAddress="0x40000000"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
ImportLibrary="$(IntDir)\uix86.lib"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
SuppressStartupBanner="true"
|
||||
OutputFile="$(OutDir)/$(ProjectName).bsc"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_lib.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_misc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\q_math.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\q_shared.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_atoms.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_gameinfo.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_main.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_players.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_shared.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_syscalls.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_util.c"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\..\game\bg_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\keycodes.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\menudef.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\q_shared.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\game\surfaceflags.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\cgame\tr_types.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_local.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_public.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\ta_ui\ui_shared.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Resource Files"
|
||||
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
>
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
Loading…
Reference in a new issue