Version bumped to 3.0. Lets try and keep it list this.

This commit is contained in:
Richard Allen 2003-03-02 21:12:46 +00:00
parent 28660dc650
commit fa37e0d314
5 changed files with 13 additions and 6 deletions

View file

@ -1,5 +1,6 @@
# List fixes here for the 2.3 release
# List fixes here for the 3.0 release
* Version now 3.0
* Added replacement model functionality for ammo
* Bots dont talk about flags any more.
* The wepons menu now shows up where its supposed to (incl. TP style TDM)
@ -225,4 +226,4 @@
selection to be updated immediately
* Added "Hear All" option to the ref menu
* Renamed light_d entities to func_dlite to prevent q3map from compiling them into the lightmaps
* Added frequency, phase and light2 keys to dlights
* Added frequency, phase and light2 keys to dlights

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.134 2003/03/02 21:12:46 jbravo
// Version bumped to 3.0. Lets try and keep it list this.
//
// Revision 1.133 2003/02/27 07:33:58 jbravo
// Bots stfy about flags. Its cases. Teamname fixes. TP style TP fixes.
//
@ -653,7 +656,7 @@ static cvarTable_t gameCvarTable[] = {
{&g_RQ3_NextMapID, "g_RQ3_NextMapID", "-1", CVAR_SYSTEMINFO, 0, qfalse},
{&g_RQ3_NextMap, "g_RQ3_NextMap", "", CVAR_SYSTEMINFO, 0, qfalse},
//Makro - for server browsers
{&g_RQ3_version, "g_RQ3_version", "2.3", CVAR_SERVERINFO | CVAR_SYSTEMINFO | CVAR_ROM, 0, qfalse},
{&g_RQ3_version, "g_RQ3_version", "3.0", CVAR_SERVERINFO | CVAR_SYSTEMINFO | CVAR_ROM, 0, qfalse},
//Makro - max votes per client
{&g_RQ3_maxClientVotes, "g_RQ3_maxClientVotes", "3", CVAR_ARCHIVE, 0, qfalse}
};

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.63 2003/03/02 21:12:46 jbravo
// Version bumped to 3.0. Lets try and keep it list this.
//
// Revision 1.62 2003/02/26 18:22:05 makro
// Added an option to change crosshair size in assetGlobalDef's
//
@ -4998,7 +5001,7 @@ static void UI_BuildServerDisplayList(qboolean force)
if (len == 0) {
//Makro - changing from Team Arena to RQ3 beta2
//strcpy(uiInfo.serverStatus.motd, "Welcome to Team Arena!");
strcpy(uiInfo.serverStatus.motd, " *** Welcome to Reaction Quake 3 v2.3 *** ");
strcpy(uiInfo.serverStatus.motd, " *** Welcome to Reaction Quake 3 v3.0 *** ");
len = strlen(uiInfo.serverStatus.motd);
}
if (len != uiInfo.serverStatus.motdLen) {

View file

@ -132,7 +132,7 @@
textscale .45
textalignx 220
textaligny 100
text "REACTION QUAKE 3 v2.3"
text "REACTION QUAKE 3 v3.0"
autowrapped
visible 1
decoration

View file

@ -149,7 +149,7 @@
itemDef {
name copyright
autowrapped
text "Reaction Quake 3 v2.3\n"
text "Reaction Quake 3 v3.0\n"
"Copyright (c) 2000 - 2003 Reaction Quake 3 Team\n"
"Quake III Arena (c) 1999 - 2000 id Software Inc."
style 0