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Version bumped to 3.0. Lets try and keep it list this.
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5 changed files with 13 additions and 6 deletions
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@ -1,5 +1,6 @@
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# List fixes here for the 2.3 release
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# List fixes here for the 3.0 release
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* Version now 3.0
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* Added replacement model functionality for ammo
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* Bots dont talk about flags any more.
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* The wepons menu now shows up where its supposed to (incl. TP style TDM)
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@ -225,4 +226,4 @@
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selection to be updated immediately
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* Added "Hear All" option to the ref menu
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* Renamed light_d entities to func_dlite to prevent q3map from compiling them into the lightmaps
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* Added frequency, phase and light2 keys to dlights
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* Added frequency, phase and light2 keys to dlights
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.134 2003/03/02 21:12:46 jbravo
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// Version bumped to 3.0. Lets try and keep it list this.
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//
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// Revision 1.133 2003/02/27 07:33:58 jbravo
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// Bots stfy about flags. Its cases. Teamname fixes. TP style TP fixes.
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//
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@ -653,7 +656,7 @@ static cvarTable_t gameCvarTable[] = {
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{&g_RQ3_NextMapID, "g_RQ3_NextMapID", "-1", CVAR_SYSTEMINFO, 0, qfalse},
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{&g_RQ3_NextMap, "g_RQ3_NextMap", "", CVAR_SYSTEMINFO, 0, qfalse},
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//Makro - for server browsers
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{&g_RQ3_version, "g_RQ3_version", "2.3", CVAR_SERVERINFO | CVAR_SYSTEMINFO | CVAR_ROM, 0, qfalse},
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{&g_RQ3_version, "g_RQ3_version", "3.0", CVAR_SERVERINFO | CVAR_SYSTEMINFO | CVAR_ROM, 0, qfalse},
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//Makro - max votes per client
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{&g_RQ3_maxClientVotes, "g_RQ3_maxClientVotes", "3", CVAR_ARCHIVE, 0, qfalse}
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};
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.63 2003/03/02 21:12:46 jbravo
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// Version bumped to 3.0. Lets try and keep it list this.
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//
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// Revision 1.62 2003/02/26 18:22:05 makro
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// Added an option to change crosshair size in assetGlobalDef's
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//
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@ -4998,7 +5001,7 @@ static void UI_BuildServerDisplayList(qboolean force)
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if (len == 0) {
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//Makro - changing from Team Arena to RQ3 beta2
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//strcpy(uiInfo.serverStatus.motd, "Welcome to Team Arena!");
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strcpy(uiInfo.serverStatus.motd, " *** Welcome to Reaction Quake 3 v2.3 *** ");
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strcpy(uiInfo.serverStatus.motd, " *** Welcome to Reaction Quake 3 v3.0 *** ");
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len = strlen(uiInfo.serverStatus.motd);
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}
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if (len != uiInfo.serverStatus.motdLen) {
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@ -132,7 +132,7 @@
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textscale .45
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textalignx 220
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textaligny 100
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text "REACTION QUAKE 3 v2.3"
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text "REACTION QUAKE 3 v3.0"
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autowrapped
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visible 1
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decoration
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@ -149,7 +149,7 @@
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itemDef {
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name copyright
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autowrapped
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text "Reaction Quake 3 v2.3\n"
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text "Reaction Quake 3 v3.0\n"
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"Copyright (c) 2000 - 2003 Reaction Quake 3 Team\n"
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"Quake III Arena (c) 1999 - 2000 id Software Inc."
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style 0
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