mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-10 23:32:06 +00:00
Flares
This commit is contained in:
parent
8c9e73c0d4
commit
1e2511e9aa
2 changed files with 11 additions and 8 deletions
|
@ -5,6 +5,9 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Log$
|
||||
// Revision 1.47 2004/03/09 01:05:21 makro
|
||||
// Flares
|
||||
//
|
||||
// Revision 1.46 2004/03/09 00:39:47 makro
|
||||
// Flares
|
||||
//
|
||||
|
@ -1032,7 +1035,7 @@ static void CG_PlayBufferedSounds(void)
|
|||
|
||||
|
||||
#define FLARE_FADEOUT_TIME 200
|
||||
#define FLARE_BLIND_ALPHA 0.2f
|
||||
#define FLARE_BLIND_ALPHA 0.25f
|
||||
|
||||
void CG_AddLensFlare(qboolean sun)
|
||||
{
|
||||
|
@ -1040,7 +1043,7 @@ void CG_AddLensFlare(qboolean sun)
|
|||
|
||||
if (cgs.numFlares <= 0 && (cgs.sunFlareSize <= 0 || cgs.sunAlpha == 0))
|
||||
return;
|
||||
|
||||
|
||||
if (sun)
|
||||
{
|
||||
float PI180 = M_PI/180, pitch, yaw, cx, cy,
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
--------------------Configuration: cgame - Win32 Release--------------------
|
||||
</h3>
|
||||
<h3>Command Lines</h3>
|
||||
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A0.tmp" with contents
|
||||
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2C0.tmp" with contents
|
||||
[
|
||||
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/cgame.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c
|
||||
"D:\Work\rq3source\reaction\game\bg_misc.c"
|
||||
|
@ -37,8 +37,8 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A0.tmp" with conte
|
|||
"D:\Work\rq3source\reaction\game\q_shared.c"
|
||||
"D:\Work\rq3source\reaction\ui\ui_shared.c"
|
||||
]
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A0.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A1.tmp" with contents
|
||||
Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2C0.tmp"
|
||||
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2C1.tmp" with contents
|
||||
[
|
||||
/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/cgamex86.pdb" /map:"D:\Work\rq3source\reaction\Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"D:\Work\rq3source\reaction\Release\cgamex86.dll" /implib:"D:\Work\rq3source\reaction\Release/cgamex86.lib"
|
||||
\Work\rq3source\reaction\Release\bg_misc.obj
|
||||
|
@ -69,7 +69,7 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A1.tmp" with conte
|
|||
\Work\rq3source\reaction\Release\q_shared.obj
|
||||
\Work\rq3source\reaction\Release\ui_shared.obj
|
||||
]
|
||||
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A1.tmp"
|
||||
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2C1.tmp"
|
||||
<h3>Output Window</h3>
|
||||
Compiling...
|
||||
bg_misc.c
|
||||
|
@ -107,7 +107,7 @@ q_shared.c
|
|||
ui_shared.c
|
||||
Linking...
|
||||
Creating library D:\Work\rq3source\reaction\Release/cgamex86.lib and object D:\Work\rq3source\reaction\Release/cgamex86.exp
|
||||
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A5.tmp" with contents
|
||||
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2C5.tmp" with contents
|
||||
[
|
||||
/nologo /o"D:\Work\rq3source\reaction\Release/cgame.bsc"
|
||||
\Work\rq3source\reaction\Release\bg_misc.sbr
|
||||
|
@ -137,7 +137,7 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A5.tmp" with conte
|
|||
\Work\rq3source\reaction\Release\q_math.sbr
|
||||
\Work\rq3source\reaction\Release\q_shared.sbr
|
||||
\Work\rq3source\reaction\Release\ui_shared.sbr]
|
||||
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2A5.tmp"
|
||||
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP2C5.tmp"
|
||||
Creating browse info file...
|
||||
<h3>Output Window</h3>
|
||||
|
||||
|
|
Loading…
Reference in a new issue