no message

This commit is contained in:
Andrei Drexler 2004-03-07 17:39:11 +00:00
parent e0e91e1671
commit 3cbf3b1e4f
4 changed files with 37 additions and 190 deletions

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.158 2004/03/07 17:39:10 makro
// no message
//
// Revision 1.157 2004/01/26 21:26:08 makro
// no message
//
@ -1905,6 +1908,9 @@ extern vmCvar_t cg_RQ3_predictWeapons;
//Makro - avidemo with jpegs
extern vmCvar_t cg_RQ3_avidemo;
//Makro - sun flares
extern vmCvar_t cg_RQ3_flareIntensity;
extern vmCvar_t cg_drawFriend;
extern vmCvar_t cg_teamChatsOnly;
extern vmCvar_t cg_noVoiceChats;

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.145 2004/03/07 17:39:11 makro
// no message
//
// Revision 1.144 2004/01/26 21:26:08 makro
// no message
//
@ -605,6 +608,11 @@ vmCvar_t cg_RQ3_predictWeapons;
//Makro: avidemo with jpegs
vmCvar_t cg_RQ3_avidemo;
//Makro - sun flares
vmCvar_t cg_RQ3_flareIntensity;
//Makro - fastsky
vmCvar_t cg_fastSky;
vmCvar_t cg_RQ3_wantFastSky;
@ -880,6 +888,8 @@ static cvarTable_t cvarTable[] = { // bk001129
{&cg_trueLightning, "cg_trueLightning", "0.0", CVAR_ARCHIVE},
//Makro - avidemo with jpegs
{&cg_RQ3_avidemo, "cg_RQ3_avidemo", "0", 0},
//Makro - sun flares
{&cg_RQ3_flareIntensity, "cg_RQ3_flareIntensity", "1.0", CVAR_ARCHIVE},
//Makro - fastsky
{&cg_fastSky, "r_fastSky", "0", CVAR_ARCHIVE},
{&cg_RQ3_wantFastSky, "cg_RQ3_wantFastSky", "0", CVAR_ARCHIVE},

View file

@ -5,6 +5,9 @@
//-----------------------------------------------------------------------------
//
// $Log$
// Revision 1.45 2004/03/07 17:39:11 makro
// no message
//
// Revision 1.44 2004/01/28 23:26:33 makro
// Made flares additive
//
@ -1113,6 +1116,8 @@ void CG_AddLensFlare(qboolean sun)
ent.shaderRGBA[3] = ent.shaderRGBA[0];
trap_R_AddRefEntityToScene(&ent);
}
//speed hack
cgs.flareFadeFactor *= cg_RQ3_flareIntensity.value;
} else {
//add the reflection particles
if (cgs.flareFadeFactor != 0.0f) {

View file

@ -6,39 +6,13 @@
--------------------Configuration: cgame - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F2.tmp" with contents
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP15F.tmp" with contents
[
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/cgame.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c
"D:\Work\rq3source\reaction\game\bg_misc.c"
"D:\Work\rq3source\reaction\game\bg_pmove.c"
"D:\Work\rq3source\reaction\game\bg_slidemove.c"
"D:\Work\rq3source\reaction\cgame\cg_atmospheric.c"
"D:\Work\rq3source\reaction\cgame\cg_consolecmds.c"
"D:\Work\rq3source\reaction\cgame\cg_draw.c"
"D:\Work\rq3source\reaction\cgame\cg_drawtools.c"
"D:\Work\rq3source\reaction\cgame\cg_effects.c"
"D:\Work\rq3source\reaction\cgame\cg_ents.c"
"D:\Work\rq3source\reaction\cgame\cg_event.c"
"D:\Work\rq3source\reaction\cgame\cg_info.c"
"D:\Work\rq3source\reaction\cgame\cg_localents.c"
"D:\Work\rq3source\reaction\cgame\cg_main.c"
"D:\Work\rq3source\reaction\cgame\cg_marks.c"
"D:\Work\rq3source\reaction\cgame\cg_players.c"
"D:\Work\rq3source\reaction\cgame\cg_playerstate.c"
"D:\Work\rq3source\reaction\cgame\cg_predict.c"
"D:\Work\rq3source\reaction\cgame\cg_scoreboard.c"
"D:\Work\rq3source\reaction\cgame\cg_servercmds.c"
"D:\Work\rq3source\reaction\cgame\cg_snapshot.c"
"D:\Work\rq3source\reaction\cgame\cg_syscalls.c"
"D:\Work\rq3source\reaction\cgame\cg_unlagged.c"
"D:\Work\rq3source\reaction\cgame\cg_view.c"
"D:\Work\rq3source\reaction\cgame\cg_weapons.c"
"D:\Work\rq3source\reaction\game\q_math.c"
"D:\Work\rq3source\reaction\game\q_shared.c"
"D:\Work\rq3source\reaction\ui\ui_shared.c"
]
Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F2.tmp"
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F3.tmp" with contents
Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP15F.tmp"
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP160.tmp" with contents
[
/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/cgamex86.pdb" /map:"D:\Work\rq3source\reaction\Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"D:\Work\rq3source\reaction\Release\cgamex86.dll" /implib:"D:\Work\rq3source\reaction\Release/cgamex86.lib"
\Work\rq3source\reaction\Release\bg_misc.obj
@ -69,45 +43,13 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F3.tmp" with conte
\Work\rq3source\reaction\Release\q_shared.obj
\Work\rq3source\reaction\Release\ui_shared.obj
]
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F3.tmp"
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP160.tmp"
<h3>Output Window</h3>
Compiling...
bg_misc.c
bg_pmove.c
bg_slidemove.c
cg_atmospheric.c
cg_consolecmds.c
D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(626) : warning C4706: assignment within conditional expression
D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(638) : warning C4706: assignment within conditional expression
D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(184) : warning C4701: local variable 'tr' may be used without having been initialized
D:\Work\rq3source\reaction\cgame\cg_atmospheric.c(334) : warning C4701: local variable 'tr' may be used without having been initialized
cg_draw.c
cg_drawtools.c
cg_effects.c
cg_ents.c
cg_event.c
cg_info.c
cg_localents.c
cg_main.c
cg_marks.c
cg_players.c
cg_playerstate.c
cg_predict.c
cg_scoreboard.c
D:\Work\rq3source\reaction\cgame\cg_predict.c(805) : warning C4701: local variable 'predictCmd' may be used without having been initialized
D:\Work\rq3source\reaction\cgame\cg_predict.c(809) : warning C4701: local variable 'stateIndex' may be used without having been initialized
cg_servercmds.c
cg_snapshot.c
cg_syscalls.c
cg_unlagged.c
cg_view.c
cg_weapons.c
q_math.c
q_shared.c
ui_shared.c
Linking...
Creating library D:\Work\rq3source\reaction\Release/cgamex86.lib and object D:\Work\rq3source\reaction\Release/cgamex86.exp
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F7.tmp" with contents
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP164.tmp" with contents
[
/nologo /o"D:\Work\rq3source\reaction\Release/cgame.bsc"
\Work\rq3source\reaction\Release\bg_misc.sbr
@ -137,64 +79,19 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F7.tmp" with conte
\Work\rq3source\reaction\Release\q_math.sbr
\Work\rq3source\reaction\Release\q_shared.sbr
\Work\rq3source\reaction\Release\ui_shared.sbr]
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F7.tmp"
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP164.tmp"
Creating browse info file...
<h3>Output Window</h3>
<h3>Results</h3>
cgamex86.dll - 0 error(s), 6 warning(s)
cgamex86.dll - 0 error(s), 0 warning(s)
<h3>
--------------------Configuration: game - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F8.tmp" with contents
[
/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/game.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c
"D:\Work\rq3source\reaction\game\ai_chat.c"
"D:\Work\rq3source\reaction\game\ai_cmd.c"
"D:\Work\rq3source\reaction\game\ai_dmnet.c"
"D:\Work\rq3source\reaction\game\ai_dmq3.c"
"D:\Work\rq3source\reaction\game\ai_main.c"
"D:\Work\rq3source\reaction\game\ai_team.c"
"D:\Work\rq3source\reaction\game\ai_vcmd.c"
"D:\Work\rq3source\reaction\game\bg_misc.c"
"D:\Work\rq3source\reaction\game\bg_pmove.c"
"D:\Work\rq3source\reaction\game\bg_slidemove.c"
"D:\Work\rq3source\reaction\game\g_active.c"
"D:\Work\rq3source\reaction\game\g_arenas.c"
"D:\Work\rq3source\reaction\game\g_bot.c"
"D:\Work\rq3source\reaction\game\g_client.c"
"D:\Work\rq3source\reaction\game\g_cmds.c"
"D:\Work\rq3source\reaction\game\g_combat.c"
"D:\Work\rq3source\reaction\game\g_fileio.c"
"D:\Work\rq3source\reaction\game\g_items.c"
"D:\Work\rq3source\reaction\game\g_main.c"
"D:\Work\rq3source\reaction\game\g_matchmode.c"
"D:\Work\rq3source\reaction\game\g_mem.c"
"D:\Work\rq3source\reaction\game\g_misc.c"
"D:\Work\rq3source\reaction\game\g_missile.c"
"D:\Work\rq3source\reaction\game\g_mover.c"
"D:\Work\rq3source\reaction\game\g_session.c"
"D:\Work\rq3source\reaction\game\g_spawn.c"
"D:\Work\rq3source\reaction\game\g_svcmds.c"
"D:\Work\rq3source\reaction\game\g_syscalls.c"
"D:\Work\rq3source\reaction\game\g_target.c"
"D:\Work\rq3source\reaction\game\g_team.c"
"D:\Work\rq3source\reaction\game\g_teamplay.c"
"D:\Work\rq3source\reaction\game\g_trigger.c"
"D:\Work\rq3source\reaction\game\g_unlagged.c"
"D:\Work\rq3source\reaction\game\g_utils.c"
"D:\Work\rq3source\reaction\game\g_weapon.c"
"D:\Work\rq3source\reaction\game\q_math.c"
"D:\Work\rq3source\reaction\game\q_shared.c"
"D:\Work\rq3source\reaction\game\rxn_game.c"
"D:\Work\rq3source\reaction\game\zcam.c"
"D:\Work\rq3source\reaction\game\zcam_target.c"
]
Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F8.tmp"
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F9.tmp" with contents
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP165.tmp" with contents
[
kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/qagamex86.pdb" /map:"D:\Work\rq3source\reaction\Release/qagamex86.map" /machine:I386 /def:".\game.def" /out:"D:\Work\rq3source\reaction\Release\qagamex86.dll" /implib:"D:\Work\rq3source\reaction\Release/qagamex86.lib"
\Work\rq3source\reaction\Release\ai_chat.obj
@ -238,56 +135,11 @@ kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows
\Work\rq3source\reaction\Release\zcam.obj
\Work\rq3source\reaction\Release\zcam_target.obj
]
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1F9.tmp"
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP165.tmp"
<h3>Output Window</h3>
Compiling...
ai_chat.c
ai_cmd.c
ai_dmnet.c
ai_dmq3.c
ai_main.c
ai_team.c
ai_vcmd.c
bg_misc.c
bg_pmove.c
bg_slidemove.c
g_active.c
g_arenas.c
g_bot.c
g_client.c
g_cmds.c
D:\Work\rq3source\reaction\game\g_client.c(1640) : warning C4701: local variable 'classname' may be used without having been initialized
D:\Work\rq3source\reaction\game\g_cmds.c(2479) : warning C4189: 'door' : local variable is initialized but not referenced
g_combat.c
g_fileio.c
D:\Work\rq3source\reaction\game\g_combat.c(2014) : warning C4700: local variable 'asave' used without having been initialized
g_items.c
g_main.c
g_matchmode.c
g_mem.c
g_misc.c
g_missile.c
g_mover.c
g_session.c
g_spawn.c
g_svcmds.c
g_syscalls.c
g_target.c
g_team.c
g_teamplay.c
g_trigger.c
g_unlagged.c
g_utils.c
g_weapon.c
q_math.c
D:\Work\rq3source\reaction\game\g_weapon.c(1954) : warning C4701: local variable 'tr' may be used without having been initialized
q_shared.c
rxn_game.c
zcam.c
zcam_target.c
Linking...
Creating library D:\Work\rq3source\reaction\Release/qagamex86.lib and object D:\Work\rq3source\reaction\Release/qagamex86.exp
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FD.tmp" with contents
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP169.tmp" with contents
[
/nologo /o"D:\Work\rq3source\reaction\Release/game.bsc"
\Work\rq3source\reaction\Release\ai_chat.sbr
@ -330,34 +182,19 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FD.tmp" with conte
\Work\rq3source\reaction\Release\rxn_game.sbr
\Work\rq3source\reaction\Release\zcam.sbr
\Work\rq3source\reaction\Release\zcam_target.sbr]
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FD.tmp"
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP169.tmp"
Creating browse info file...
<h3>Output Window</h3>
<h3>Results</h3>
qagamex86.dll - 0 error(s), 4 warning(s)
qagamex86.dll - 0 error(s), 0 warning(s)
<h3>
--------------------Configuration: ui - Win32 Release TA--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FE.tmp" with contents
[
/nologo /G6 /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "UI_EXPORTS" /FR"D:\Work\rq3source\reaction\Release/" /Fp"D:\Work\rq3source\reaction\Release/ta_ui.pch" /YX /Fo"D:\Work\rq3source\reaction\Release/" /Fd"D:\Work\rq3source\reaction\Release/" /FD /c
"D:\Work\rq3source\reaction\game\bg_misc.c"
"D:\Work\rq3source\reaction\game\q_math.c"
"D:\Work\rq3source\reaction\game\q_shared.c"
"D:\Work\rq3source\reaction\ta_ui\ui_atoms.c"
"D:\Work\rq3source\reaction\ta_ui\ui_gameinfo.c"
"D:\Work\rq3source\reaction\ta_ui\ui_main.c"
"D:\Work\rq3source\reaction\ta_ui\ui_players.c"
"D:\Work\rq3source\reaction\ta_ui\ui_shared.c"
"D:\Work\rq3source\reaction\ta_ui\ui_syscalls.c"
"D:\Work\rq3source\reaction\ta_ui\ui_util.c"
]
Creating command line "cl.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FE.tmp"
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FF.tmp" with contents
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP16A.tmp" with contents
[
/nologo /base:"0x40000000" /dll /incremental:no /pdb:"D:\Work\rq3source\reaction\Release/uix86.pdb" /map:"D:\Work\rq3source\reaction\Release/uix86.map" /machine:I386 /def:".\ui.def" /out:"D:\Work\rq3source\reaction\Release\uix86.dll" /implib:"D:\Work\rq3source\reaction\Release/uix86.lib"
\Work\rq3source\reaction\Release\bg_misc.obj
@ -371,22 +208,11 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FF.tmp" with conte
\Work\rq3source\reaction\Release\ui_syscalls.obj
\Work\rq3source\reaction\Release\ui_util.obj
]
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP1FF.tmp"
Creating command line "link.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP16A.tmp"
<h3>Output Window</h3>
Compiling...
bg_misc.c
q_math.c
q_shared.c
ui_atoms.c
ui_gameinfo.c
ui_main.c
ui_players.c
ui_shared.c
ui_syscalls.c
ui_util.c
Linking...
Creating library D:\Work\rq3source\reaction\Release/uix86.lib and object D:\Work\rq3source\reaction\Release/uix86.exp
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP203.tmp" with contents
Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP16E.tmp" with contents
[
/nologo /o"D:\Work\rq3source\reaction\Release/ta_ui.bsc"
\Work\rq3source\reaction\Release\bg_misc.sbr
@ -399,7 +225,7 @@ Creating temporary file "C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP203.tmp" with conte
\Work\rq3source\reaction\Release\ui_shared.sbr
\Work\rq3source\reaction\Release\ui_syscalls.sbr
\Work\rq3source\reaction\Release\ui_util.sbr]
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP203.tmp"
Creating command line "bscmake.exe @C:\DOCUME~1\Andrei\LOCALS~1\Temp\RSP16E.tmp"
Creating browse info file...
<h3>Output Window</h3>