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https://github.com/ReactionQuake3/reaction.git
synced 2024-11-22 20:31:11 +00:00
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This commit is contained in:
parent
f7acfb9f06
commit
1a5d5922e1
7 changed files with 396 additions and 67 deletions
|
@ -1,5 +1,8 @@
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|||
#include "ui/menudef.h"
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#define SECCOLOR1 1 1 1 0
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#define SECCOLOR2 1 1 1 .2
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{
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//----------------//
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// CALL VOTE MENU //
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@ -15,7 +18,10 @@
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style WINDOW_STYLE_EMPTY
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shadowStyle 1
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border 0
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||||
onOpen { uiScript loadVoteArenas ; hide grpcallVote ; show map }
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onOpen { uiScript loadVoteArenas ; hide grpcallVote ; show map ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFade sectionMap backColor SECCOLOR2 0 250 ;
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setfocus sectionMap }
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//Window
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@ -72,7 +78,7 @@
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shortcutKey "M"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 44 72 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 64
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@ -82,8 +88,11 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpCallVote ; show map }
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action { play "sound/misc/menu1.wav" ; hide grpCallVote ; show map ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 }
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}
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itemDef {
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@ -93,7 +102,7 @@
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shortcutKey "K"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 68 72 16
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||||
textalign ITEM_ALIGN_RIGHT
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textalignx 64
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@ -103,8 +112,11 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpCallVote ; show kick }
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action { play "sound/misc/menu1.wav" ; hide grpCallVote ; show kick ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 }
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}
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itemDef {
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@ -114,7 +126,7 @@
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shortcutKey "T"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 92 72 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 64
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@ -124,8 +136,11 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpCallVote ; show type }
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action { play "sound/misc/menu1.wav" ; hide grpCallVote ; show type ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 }
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}
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//=======================
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@ -178,7 +193,7 @@
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bordercolor .25 .25 .25 1
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visible 0
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decoration
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}
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}
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itemDef {
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name map
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@ -1,5 +1,8 @@
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#include "ui/menudef.h"
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#define SECCOLOR1 1 1 1 0
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#define SECCOLOR2 1 1 1 .2
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{
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//----------//
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// CONTROLS //
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@ -16,7 +19,10 @@
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style WINDOW_STYLE_EMPTY
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shadowStyle 1
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border 0
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onOpen { play "sound/misc/menu1.wav" ; hide grpControls ; show look ; setfocus sectionLook }
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onOpen { play "sound/misc/menu1.wav" ; hide grpControls ; show look ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFade sectionLook backColor SECCOLOR2 0 250 ;
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setfocus sectionLook }
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//Window
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@ -72,6 +78,7 @@
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name tabSystem
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group grpTabs
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text "System"
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shortcutKey "S"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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@ -106,6 +113,7 @@
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name tabGame
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group grpTabs
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text "Game"
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shortcutKey "G"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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@ -124,10 +132,11 @@
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itemdef {
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name sectionLook
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group grpSections
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text "Look"
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text "Look. 1"
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shortcutKey "1"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 72 96 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 88
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@ -137,17 +146,22 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpControls ; show look }
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action { play "sound/misc/menu1.wav" ; hide grpControls ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 ;
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show look }
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}
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itemdef {
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name sectionMove
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group grpSections
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text "Move"
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text "Move. 2"
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shortcutKey "2"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 96 96 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 88
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@ -157,17 +171,22 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpControls ; show move }
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action { play "sound/misc/menu1.wav" ; hide grpControls ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 ;
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show move }
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}
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itemdef {
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name sectionWeapon
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group grpSections
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text "Weapons"
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text "Weapons. 3"
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shortcutKey "3"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 120 96 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 88
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@ -177,17 +196,22 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpControls ; show weapon }
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action { play "sound/misc/menu1.wav" ; hide grpControls ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 ;
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show weapon }
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}
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itemdef {
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name sectionMisc
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group grpSections
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text "Misc"
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text "Misc. 4"
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shortcutKey "4"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 144 96 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 88
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@ -197,17 +221,22 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpControls ; show misc }
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action { play "sound/misc/menu1.wav" ; hide grpControls ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 ;
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show misc }
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}
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itemdef {
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name sectionReaction
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group grpSections
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text "Reaction"
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text "Reaction. 5"
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shortcutKey "5"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 168 96 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 88
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@ -217,8 +246,12 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpControls ; show reaction }
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action { play "sound/misc/menu1.wav" ; hide grpControls ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 ;
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show reaction }
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}
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//Keys
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#include "ui/menudef.h"
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#define SECCOLOR1 1 1 1 0
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#define SECCOLOR2 1 1 1 .2
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{
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menuDef {
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style WINDOW_STYLE_EMPTY
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shadowStyle 1
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border 0
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onOpen { uiScript readMMcaptainSettings ; hide grpCaptain ; show status }
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onOpen { uiScript readMMcaptainSettings ; hide grpCaptain ; show status
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFade sectionStatus backColor SECCOLOR2 0 250
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setFocus sectionStatus }
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//Window
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@ -65,11 +71,11 @@
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itemDef {
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name sectionStatus
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group grpSections
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text "1. Status"
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text "Status. 1"
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shortcutKey "1"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 44 80 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 72
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@ -79,18 +85,21 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpCaptain ; show status }
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action { play "sound/misc/menu1.wav" ; hide grpCaptain ; show status ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 }
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}
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itemDef {
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name sectionSettings
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group grpSections
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text "2. Settings"
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text "Settings. 2"
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shortcutKey "2"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 68 80 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 72
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@ -100,18 +109,21 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpCaptain ; show settings }
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action { play "sound/misc/menu1.wav" ; hide grpCaptain ; show settings ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 }
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}
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itemDef {
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name sectionRef
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group grpSections
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text "3. Referee"
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text "Referee. 3"
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shortcutKey "3"
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type ITEM_TYPE_BUTTON
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textscale .225
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style WINDOW_STYLE_EMPTY
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style WINDOW_STYLE_FILLED
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rect 0 92 80 16
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textalign ITEM_ALIGN_RIGHT
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textalignx 72
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@ -121,8 +133,11 @@
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bordersize 1
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bordercolor Ig_Window_BorderColor
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forecolor Ig_Sub_TextColor
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backcolor SECCOLOR1
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visible 1
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action { play "sound/misc/menu1.wav" ; hide grpCaptain ; show ref }
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action { play "sound/misc/menu1.wav" ; hide grpCaptain ; show ref ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFadeSelf backColor SECCOLOR2 0 250 }
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}
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//=======================
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@ -1,5 +1,8 @@
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#include "ui/menudef.h"
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#define SECCOLOR1 1 1 1 0
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#define SECCOLOR2 1 1 1 .2
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{
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menuDef {
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style WINDOW_STYLE_EMPTY
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shadowStyle 1
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border 0
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onOpen { uiScript loadVoteArenas ; hide grpReferee ; show login }
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onOpen { uiScript loadVoteArenas ; hide grpReferee ; show login ;
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setitemcolor grpSections backcolor SECCOLOR1;
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timeFade sectionLogin backColor SECCOLOR2 0 250 ;
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setfocus sectionLogin }
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//Window
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@ -65,11 +71,11 @@
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itemDef {
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name sectionLogin
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group grpSections
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text "1. Login"
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text "Login. 1"
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shortcutKey "1"
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type ITEM_TYPE_BUTTON
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textscale .225
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||||
style WINDOW_STYLE_EMPTY
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||||
style WINDOW_STYLE_FILLED
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||||
rect 0 40 72 16
|
||||
textalign ITEM_ALIGN_RIGHT
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||||
textalignx 64
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||||
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@ -79,18 +85,21 @@
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bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
backcolor SECCOLOR1
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show login }
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show login ;
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||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFadeSelf backColor SECCOLOR2 0 250 }
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||||
}
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||||
|
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itemDef {
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name sectionMap
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group grpSections
|
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text "2. Map"
|
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text "Map. 2"
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||||
shortcutKey "2"
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||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
rect 0 64 72 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 64
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||||
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@ -100,18 +109,21 @@
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|||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
backcolor SECCOLOR1
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show map }
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show map ;
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||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFadeSelf backColor SECCOLOR2 0 250 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name sectionKick
|
||||
group grpSections
|
||||
text "3. Kick"
|
||||
text "Kick. 3"
|
||||
shortcutKey "3"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
rect 0 88 72 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 64
|
||||
|
@ -121,18 +133,21 @@
|
|||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
backcolor SECCOLOR1
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show kick }
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show kick ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFadeSelf backColor SECCOLOR2 0 250 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name sectionMatch
|
||||
group grpSections
|
||||
text "4. Match"
|
||||
text "Match. 4"
|
||||
shortcutKey "4"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
rect 0 112 72 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 64
|
||||
|
@ -142,8 +157,11 @@
|
|||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
backcolor SECCOLOR1
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show match }
|
||||
action { play "sound/misc/menu1.wav" ; hide grpReferee ; show match ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFadeSelf backColor SECCOLOR2 0 250 }
|
||||
}
|
||||
|
||||
//=======================
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||||
|
|
|
@ -1,5 +1,8 @@
|
|||
#include "ui/menudef.h"
|
||||
|
||||
#define SECCOLOR1 1 1 1 0
|
||||
#define SECCOLOR2 1 1 1 .2
|
||||
|
||||
{
|
||||
//--------------//
|
||||
// GAME OPTIONS //
|
||||
|
@ -16,7 +19,10 @@
|
|||
style WINDOW_STYLE_EMPTY
|
||||
shadowStyle 1
|
||||
border 0
|
||||
onOpen { play "sound/misc/menu1.wav" ; hide grpGame ; show page1 ; setfocus sectionPage1 }
|
||||
onOpen { play "sound/misc/menu1.wav" ; hide grpGame ; show page1 ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFade sectionPage1 backColor SECCOLOR2 0 250 ;
|
||||
setfocus sectionPage1 }
|
||||
|
||||
//Window
|
||||
|
||||
|
@ -70,6 +76,7 @@
|
|||
name tabSystem
|
||||
group grpTabs
|
||||
text "System"
|
||||
shortcutKey "S"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
|
@ -87,6 +94,7 @@
|
|||
name tabControls
|
||||
group grpTabs
|
||||
text "Controls"
|
||||
shortcutKey "C"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
|
@ -122,10 +130,12 @@
|
|||
itemDef {
|
||||
name sectionPage1
|
||||
group grpSections
|
||||
text "Settings"
|
||||
text "Settings. 1"
|
||||
shortcutKey "1"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
backcolor SECCOLOR1
|
||||
rect 0 72 96 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 88
|
||||
|
@ -136,16 +146,20 @@
|
|||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpGame ; show page1 }
|
||||
action { play "sound/misc/menu1.wav" ; hide grpGame ; show page1 ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFade sectionPage1 backColor SECCOLOR2 0 250 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name sectionPage2
|
||||
group grpSections
|
||||
text "Crosshair"
|
||||
text "Crosshair. 2"
|
||||
shortcutKey "2"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
backcolor SECCOLOR1
|
||||
rect 0 96 96 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 88
|
||||
|
@ -156,7 +170,33 @@
|
|||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpGame ; show page2 }
|
||||
action { play "sound/misc/menu1.wav" ; hide grpGame ; show page2 ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;timeFade sectionPage2 backColor SECCOLOR2 0 250 }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name sectionPage3
|
||||
group grpSections
|
||||
text "Models. 3"
|
||||
shortcutKey "3"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_FILLED
|
||||
backcolor SECCOLOR1
|
||||
rect 0 120 96 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 88
|
||||
textaligny 12
|
||||
textstyle ITEM_TEXTSTYLE_SHADOWED
|
||||
border 1
|
||||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpGame ; show page3 ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFade sectionPage3 backColor SECCOLOR2 0 250 ;
|
||||
uiScript buildReplacementList }
|
||||
}
|
||||
|
||||
//Options
|
||||
|
@ -568,5 +608,187 @@
|
|||
decoration
|
||||
}
|
||||
|
||||
}
|
||||
// Page 3 //
|
||||
|
||||
//Background
|
||||
itemdef {
|
||||
name page3
|
||||
group grpGame
|
||||
rect 103 63 96 96
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "ui/assets/rq3-ingame-loadout"
|
||||
border 1
|
||||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
//backcolor .5 .5 .5 .4
|
||||
decoration
|
||||
visible 1
|
||||
}
|
||||
|
||||
//Preview
|
||||
itemdef {
|
||||
name page3
|
||||
group grpGame
|
||||
//type ITEM_TYPE_MODEL
|
||||
ownerdraw UI_RQ3_REPLACEMENTMODEL
|
||||
rect 103 63 96 96
|
||||
/*
|
||||
model_origin 28 0 0
|
||||
model_fovx 60
|
||||
model_fovy 60
|
||||
//textscale .75
|
||||
model_rotation 10
|
||||
model_angles 270 0 90
|
||||
*/
|
||||
decoration
|
||||
visible 1
|
||||
}
|
||||
|
||||
// Text
|
||||
|
||||
//Name
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
style 1
|
||||
//text "Gold akimbo"
|
||||
ownerdraw UI_RQ3_REPLACEMENTNAME
|
||||
rect 103 158 96 16
|
||||
textalign ITEM_ALIGN_LEFT
|
||||
textalignx 5
|
||||
textaligny 12
|
||||
textscale .18
|
||||
forecolor .75 .75 .75 1
|
||||
border 1
|
||||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
//Type
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
style 1
|
||||
text "Replace:"
|
||||
ownerdraw UI_RQ3_REPLACEMENTTYPE
|
||||
rect 103 178 96 16
|
||||
textalign ITEM_ALIGN_LEFT
|
||||
textalignx 4
|
||||
textaligny 14
|
||||
textscale .2
|
||||
forecolor Ig_Sub_TextColor
|
||||
visible 0
|
||||
action { play "sound/misc/menu1.wav" }
|
||||
}
|
||||
|
||||
//Sub-Type
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
style 1
|
||||
text "Type:"
|
||||
ownerdraw UI_RQ3_REPLACEMENTSUBTYPE
|
||||
rect 103 194 96 16
|
||||
textalign ITEM_ALIGN_LEFT
|
||||
textalignx 4
|
||||
textaligny 14
|
||||
textscale .2
|
||||
forecolor Ig_Sub_TextColor
|
||||
visible 0
|
||||
action { play "sound/misc/menu1.wav" }
|
||||
}
|
||||
|
||||
//Description
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
style 1
|
||||
//text "Text goes here"
|
||||
ownerdraw UI_RQ3_REPLACEMENTINFO
|
||||
rect 208 64 156 96
|
||||
textalign ITEM_ALIGN_LEFT
|
||||
textalignx 0
|
||||
textaligny 14
|
||||
textscale .225
|
||||
forecolor Ig_Sub_TextColor
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
//Prev model
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
rect 107 108 16 16
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "ui/assets/arrow_left_white"
|
||||
type ITEM_TYPE_BUTTON
|
||||
visible 1
|
||||
forecolor 1 1 1 .3
|
||||
onFocus { timefadeSelf forecolor 1 1 1 1 0 250 }
|
||||
leaveFocus { timefadeSelf forecolor 1 1 1 .3 0 250 }
|
||||
action { play "sound/misc/menu1.wav" ; uiScript nextReplacement "-1" }
|
||||
}
|
||||
|
||||
//Next model
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
rect 179 108 16 16
|
||||
style WINDOW_STYLE_SHADER
|
||||
background "ui/assets/arrow_right_white"
|
||||
type ITEM_TYPE_BUTTON
|
||||
visible 1
|
||||
forecolor 1 1 1 .3
|
||||
onFocus { timefadeSelf forecolor 1 1 1 1 0 250 }
|
||||
leaveFocus { timefadeSelf forecolor 1 1 1 .3 0 250 }
|
||||
action { play "sound/misc/menu1.wav" ; uiScript nextReplacement "1" }
|
||||
}
|
||||
|
||||
//Note
|
||||
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
style 1
|
||||
text "Note: pressing the apply button will restart "
|
||||
"Reaction Quake 3 in order to load the new "
|
||||
"models and skins"
|
||||
autowrapped
|
||||
rect 112 256 232 20
|
||||
textalign ITEM_ALIGN_LEFT
|
||||
textalignx 4
|
||||
textaligny 14
|
||||
textscale .225
|
||||
forecolor Ig_Sub_TextColor
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
//Apply button
|
||||
|
||||
itemDef {
|
||||
name page3
|
||||
group grpGame
|
||||
text "Apply"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_FILLED
|
||||
rect 284 304 64 16
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textalignx 32
|
||||
textaligny 12
|
||||
border 1
|
||||
bordersize 1
|
||||
backcolor Ig_Sub_Color1
|
||||
forecolor Ig_Sub_TextColor
|
||||
bordercolor Ig_Sub_BorderColor1
|
||||
visible 0
|
||||
action { exec "vid_restart" }
|
||||
onFocus { setcolor backcolor Ig_Sub_Color2 ; setcolor bordercolor Ig_Sub_BorderColor2 }
|
||||
leaveFocus { setcolor backcolor Ig_Sub_Color1 ; setcolor bordercolor Ig_Sub_BorderColor1 }
|
||||
}
|
||||
|
||||
}
|
|
@ -1,5 +1,8 @@
|
|||
#include "ui/menudef.h"
|
||||
|
||||
#define SECCOLOR1 1 1 1 0
|
||||
#define SECCOLOR2 1 1 1 .2
|
||||
|
||||
{
|
||||
//----------------//
|
||||
// SYSTEM OPTIONS //
|
||||
|
@ -17,9 +20,10 @@
|
|||
border 0
|
||||
shadowStyle 1
|
||||
onOpen { play "sound/misc/menu1.wav" ; hide grpSystem ;
|
||||
//setitemcolor grpSections backcolor 0 0 0 0 ;
|
||||
//setitemcolor sectionGraphics backcolor Ig_Window_Color ;
|
||||
show graphics ; setfocus sectionGraphics }
|
||||
show graphics ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFade sectionGraphics backColor SECCOLOR2 0 250 ;
|
||||
setfocus sectionGraphics }
|
||||
|
||||
//Window
|
||||
|
||||
|
@ -91,6 +95,7 @@
|
|||
name tabControls
|
||||
group grpTabs
|
||||
text "Controls"
|
||||
shortcutKey "C"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
|
@ -108,6 +113,7 @@
|
|||
name tabGame
|
||||
group grpTabs
|
||||
text "Game"
|
||||
shortcutKey "G"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
|
@ -126,10 +132,11 @@
|
|||
itemDef {
|
||||
name sectionGraphics
|
||||
group grpSections
|
||||
text "Graphics"
|
||||
text "Graphics. 1"
|
||||
shortcutKey "1"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
rect 0 72 96 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 88
|
||||
|
@ -139,21 +146,24 @@
|
|||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
//backcolor 0 0 0 0
|
||||
backcolor SECCOLOR1
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpSystem ;
|
||||
//setitemcolor grpSections backcolor 0 0 0 0 ;
|
||||
//setitemcolor sectionGraphics backcolor Ig_Window_Color ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFadeSelf backColor SECCOLOR2 0 250 ;
|
||||
show graphics }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name sectionDriver
|
||||
group grpSections
|
||||
text "Driver info"
|
||||
text "Driver info. 2"
|
||||
shortcutKey "2"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
rect 0 96 96 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 88
|
||||
|
@ -163,21 +173,24 @@
|
|||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
//backcolor 0 0 0 0
|
||||
backcolor SECCOLOR1
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpSystem ;
|
||||
//setitemcolor grpSections backcolor 0 0 0 0 ;
|
||||
//setitemcolor sectionDriver backcolor Ig_Window_Color ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFadeSelf backColor SECCOLOR2 0 250 ;
|
||||
show driver }
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name sectionOther
|
||||
group grpSections
|
||||
text "Other"
|
||||
text "Other. 3"
|
||||
shortcutKey "3"
|
||||
type ITEM_TYPE_BUTTON
|
||||
textscale .225
|
||||
style WINDOW_STYLE_EMPTY
|
||||
style WINDOW_STYLE_FILLED
|
||||
rect 0 120 96 16
|
||||
textalign ITEM_ALIGN_RIGHT
|
||||
textalignx 88
|
||||
|
@ -187,11 +200,13 @@
|
|||
bordersize 1
|
||||
bordercolor Ig_Window_BorderColor
|
||||
forecolor Ig_Sub_TextColor
|
||||
//backcolor 0 0 0 0
|
||||
backcolor SECCOLOR1
|
||||
visible 1
|
||||
action { play "sound/misc/menu1.wav" ; hide grpSystem ;
|
||||
//setitemcolor grpSections backcolor 0 0 0 0 ;
|
||||
//setitemcolor sectionOther backcolor Ig_Window_Color ;
|
||||
setitemcolor grpSections backcolor SECCOLOR1;
|
||||
timeFadeSelf backColor SECCOLOR2 0 250 ;
|
||||
show Other }
|
||||
}
|
||||
|
||||
|
|
|
@ -70,6 +70,8 @@
|
|||
#define FEEDER_INGAME_SERVERINFO 0x10
|
||||
//Makro - for the captains' ingame menu
|
||||
#define FEEDER_MMHEADS 0x11
|
||||
//Makro - weapon replacements list
|
||||
#define FEEDER_REPLACEMENTS 0x12
|
||||
|
||||
// display flags
|
||||
#define CG_SHOW_BLUE_TEAM_HAS_REDFLAG 0x00000001
|
||||
|
@ -125,6 +127,8 @@
|
|||
#define UI_SHOW_ITEM6 0x02000000
|
||||
//Makro - toggle
|
||||
#define UI_SHOW_TOGGLE 0x04000000
|
||||
//Makro - hack !
|
||||
#define UI_SHOW_REPLACEMENT 0x08000000
|
||||
|
||||
|
||||
// owner draw types
|
||||
|
@ -228,6 +232,13 @@
|
|||
#define UI_RQ3_JOINTEAM1 161
|
||||
#define UI_RQ3_JOINTEAM2 162
|
||||
|
||||
//Makro - replacement model info
|
||||
#define UI_RQ3_REPLACEMENTINFO 163
|
||||
#define UI_RQ3_REPLACEMENTNAME 164
|
||||
#define UI_RQ3_REPLACEMENTMODEL 165
|
||||
#define UI_RQ3_REPLACEMENTTYPE 166
|
||||
#define UI_RQ3_REPLACEMENTSUBTYPE 167
|
||||
|
||||
#define UI_OWNERDRAW_BASE 200
|
||||
#define UI_HANDICAP 200
|
||||
#define UI_EFFECTS 201
|
||||
|
|
Loading…
Reference in a new issue