mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-10 07:11:36 +00:00
Edited some .bat files, moved ui to q3_ui.
This commit is contained in:
parent
24348c140c
commit
7d28222537
60 changed files with 10 additions and 22 deletions
|
@ -1,12 +1,10 @@
|
|||
@echo off
|
||||
|
||||
REM *** TEMPORARY BATCH FILE FOR OLD SVN PATHS!
|
||||
|
||||
REM *** NOTE: THIS BATCH FILE IS MEANT TO BE CALLED BY make-qvm.bat!
|
||||
REM *** NOTE: THIS CANNOT BE RUN BY ITSELF WITHOUT %make-qvm-location% BEING DEFINED!
|
||||
|
||||
cd vm
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ta_ui
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui
|
||||
|
||||
|
||||
echo.
|
||||
|
@ -77,8 +75,6 @@ REM *** This tells q3asm to generate a vanilla q3-compatible qvm, generate a .ma
|
|||
REM *** the resulting .qvm into "%make-qvm-location%bin\qvm\vm\cgame" (it will be called cgame.qvm),
|
||||
REM *** and to compile the files listed in the cgame.q3asm script located in "%make-qvm-location%cgame/cgame".
|
||||
|
||||
REM *** TEMPORARY BATCH FILE FOR OLD SVN PATHS!
|
||||
|
||||
q3asm -vq3 -m -o "%make-qvm-location%bin\qvm\vm\cgame" -f "%make-qvm-location%cgame/cgame"
|
||||
|
||||
:quit
|
||||
|
|
|
@ -1,12 +1,10 @@
|
|||
@echo off
|
||||
|
||||
REM *** TEMPORARY BATCH FILE FOR OLD SVN PATHS!
|
||||
|
||||
REM *** NOTE: THIS BATCH FILE IS MEANT TO BE CALLED BY make-qvm.bat!
|
||||
REM *** NOTE: THIS CANNOT BE RUN BY ITSELF WITHOUT %make-qvm-location% BEING DEFINED!
|
||||
|
||||
cd vm
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ta_ui
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui
|
||||
|
||||
|
||||
echo.
|
||||
|
@ -116,8 +114,6 @@ REM *** This tells q3asm to generate a vanilla q3-compatible qvm, generate a .ma
|
|||
REM *** the resulting .qvm into "%make-qvm-location%bin\qvm\vm\qagame" (it will be called qagame.qvm),
|
||||
REM *** and to compile the files listed in the game.q3asm script located in "%make-qvm-location%game/game".
|
||||
|
||||
REM *** TEMPORARY BATCH FILE FOR OLD SVN PATHS!
|
||||
|
||||
q3asm -vq3 -m -o "%make-qvm-location%bin\qvm\vm\qagame" -f "%make-qvm-location%game/game"
|
||||
|
||||
:quit
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
@echo off
|
||||
cls
|
||||
|
||||
REM *** Last updated: Mar 1 2009 -- TEMPORARY VERSION FOR OLD-STYLE SVN LAYOUT
|
||||
REM *** Last updated: Jun 27 2009
|
||||
|
||||
REM *** The first part of this batch file is dedicated to checking that your QVM compiling
|
||||
REM *** environment is set up properly and double-checking that it is because you are an
|
||||
|
@ -88,17 +88,17 @@ echo %zipper%
|
|||
echo.
|
||||
|
||||
|
||||
REM *** Removing any previous QVM files. TEMPORARY CHANGE OF PATHS FOR OLD-STYLE SVN
|
||||
REM *** Removing any previous QVM files.
|
||||
echo.
|
||||
echo *** Removing any previous QVM files.
|
||||
del "%make-qvm-location%bin\qvm\vm\*.map"
|
||||
del "%make-qvm-location%bin\qvm\vm\*.qvm"
|
||||
del "%make-qvm-location%cgame\vm\*.asm"
|
||||
del "%make-qvm-location%game\vm\*.asm"
|
||||
del "%make-qvm-location%ta_ui\vm\*.asm"
|
||||
del "%make-qvm-location%ui\vm\*.asm"
|
||||
|
||||
|
||||
REM *** Generating the QVMs - TEMPORARY CHANGE OF PATHS FOR OLD-STYLE SVN
|
||||
REM *** Generating the QVMs
|
||||
REM *** Note: Q3_UI is not used by Reaction so is not compiled or included in the source.
|
||||
echo.
|
||||
echo *** Generating the QVMs
|
||||
|
@ -115,7 +115,7 @@ call make-game.bat
|
|||
cd..
|
||||
echo.
|
||||
echo *** Generating UI...
|
||||
cd "%make-qvm-location%"ta_ui
|
||||
cd "%make-qvm-location%"ui
|
||||
call make-ui.bat
|
||||
cd..
|
||||
|
||||
|
|
|
@ -1,12 +1,10 @@
|
|||
@echo off
|
||||
|
||||
REM *** TEMPORARY BATCH FILE FOR OLD SVN PATHS!
|
||||
|
||||
REM *** NOTE: THIS BATCH FILE IS MEANT TO BE CALLED BY make-qvm.bat!
|
||||
REM *** NOTE: THIS CANNOT BE RUN BY ITSELF WITHOUT %make-qvm-location% BEING DEFINED!
|
||||
|
||||
cd vm
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ta_ui
|
||||
set cc=q3lcc.exe -DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui
|
||||
|
||||
|
||||
echo.
|
||||
|
@ -38,11 +36,9 @@ echo *** Running Q3ASM for UI...
|
|||
|
||||
REM *** This tells q3asm to generate a vanilla q3-compatible qvm, generate a .map file, output
|
||||
REM *** the resulting .qvm into "%make-qvm-location%bin\qvm\vm\ui" (it will be called ui.qvm),
|
||||
REM *** and to compile the files listed in the ui.q3asm script located in "%make-qvm-location%ta_ui/ui".
|
||||
REM *** and to compile the files listed in the ui.q3asm script located in "%make-qvm-location%ui/ui".
|
||||
|
||||
REM *** TEMPORARY BATCH FILE FOR OLD SVN PATHS!
|
||||
|
||||
q3asm -vq3 -m -o "%make-qvm-location%bin\qvm\vm\ui" -f "%make-qvm-location%ta_ui/ui"
|
||||
q3asm -vq3 -m -o "%make-qvm-location%bin\qvm\vm\ui" -f "%make-qvm-location%ui/ui"
|
||||
|
||||
:quit
|
||||
if errorlevel 1 (
|
||||
|
|
Loading…
Reference in a new issue