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Fixes
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# List fixes here for post 2.25
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# List fixes here for the 2.3 release
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* Fixed the chasecam so ref's will be able to use all the chasecam modes.
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* Fixed the cg_rq3_autoaction code up a bit more to show the map name, and a few other fixes
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* Weapon banning implemented via the g_RQ3_weaponban cvar.
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* callvote and vote cmd's now know about CTB spectators and dead players.
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# List fixes here for the 2.25 release
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* Problem fixed in the bullet firing code that affected the otherwise good hitboxes.
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* Smoke puff on silencer less intrusive.
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* Fixed a bug that was filtering out maps from the callvote map lists.
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# List fixes here for the 2.2 release
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* cg_RQ3_predictWeapons added for Q2 similar delayed animations.
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* Added support for sky portals
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* Greatly enhanced UI functionality for matchmode
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# List fixes here for the 2.1 release
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* Fixed the FOV bug when selecting SSG at spawn
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* Shell ejections on spawn in TP should be fixed
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* Added pirate and pikey radio sets. cg_RQ3_radiovoice 0, 1, 2 or 3
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* Added CTB radio commands to all radio sets.
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<<<<<<< ChangeLog
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* Added spawnflag 8 to breakables and func_buttons to allow them to be unkickable
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=======
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>>>>>>> 1.87
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