This commit is contained in:
Richard Allen 2002-09-30 02:45:40 +00:00
parent 37c41a2079
commit 244d6cd776

View file

@ -1,4 +1,4 @@
# List fixes here for post 2.25
# List fixes here for the 2.3 release
* Fixed the chasecam so ref's will be able to use all the chasecam modes.
* Fixed the cg_rq3_autoaction code up a bit more to show the map name, and a few other fixes
@ -16,6 +16,8 @@
* Weapon banning implemented via the g_RQ3_weaponban cvar.
* callvote and vote cmd's now know about CTB spectators and dead players.
# List fixes here for the 2.25 release
* Problem fixed in the bullet firing code that affected the otherwise good hitboxes.
@ -34,6 +36,8 @@
* Smoke puff on silencer less intrusive.
* Fixed a bug that was filtering out maps from the callvote map lists.
# List fixes here for the 2.2 release
* cg_RQ3_predictWeapons added for Q2 similar delayed animations.
@ -100,6 +104,8 @@
* Added support for sky portals
* Greatly enhanced UI functionality for matchmode
# List fixes here for the 2.1 release
* Fixed the FOV bug when selecting SSG at spawn
@ -172,7 +178,4 @@
* Shell ejections on spawn in TP should be fixed
* Added pirate and pikey radio sets. cg_RQ3_radiovoice 0, 1, 2 or 3
* Added CTB radio commands to all radio sets.
<<<<<<< ChangeLog
* Added spawnflag 8 to breakables and func_buttons to allow them to be unkickable
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>>>>>>> 1.87