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Made underwater bubbles 3 times smaller
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1 changed files with 5 additions and 1 deletions
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@ -5,6 +5,9 @@
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//-----------------------------------------------------------------------------
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//
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// $Log$
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// Revision 1.42 2003/08/02 22:29:07 makro
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// Made underwater bubbles 3 times smaller
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//
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// Revision 1.41 2002/08/25 07:09:20 niceass
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// added "life" setting to func_pressure
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//
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@ -224,7 +227,8 @@ void CG_BubbleTrail(vec3_t start, vec3_t end, float spacing)
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re->reType = RT_SPRITE;
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re->rotation = 0;
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re->radius = 3;
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//Makro - changed from 3
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re->radius = 1;
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re->customShader = cgs.media.waterBubbleShader;
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re->shaderRGBA[0] = 0xff;
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re->shaderRGBA[1] = 0xff;
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