Sally Coolatta
ffb76334ff
Don't check time attack emblems in multiplayer
...
(Maybe some day...)
2023-06-02 16:06:45 -04:00
Sally Coolatta
30f6ae6e56
Add read access to shareEmblems (as well as a few other MAINCFG variables that weren't)
2023-06-02 16:06:44 -04:00
Sally Coolatta
d7c5e16f6c
Play sound globally if emblems are shared
2023-06-02 16:06:44 -04:00
Sally Coolatta
29c61fac88
Allow completion emblems in multiplayer
2023-06-02 16:06:44 -04:00
Sally Coolatta
303d636f8e
Individual emblems mode
2023-06-02 16:06:43 -04:00
Sally Coolatta
49fa46d80e
Online emblems
...
Currently, emblems share with everyone. Will add an option to toggle this.
2023-06-02 16:06:43 -04:00
SteelT
1d9bcad797
Merge branch 'next' into ipv6
2023-06-02 14:09:13 -04:00
SMS Alfredo
58b3b8e075
Fix Flung Spheres not using the Blue Sphere collection effect
2023-05-31 22:33:16 -05:00
Zwip-Zwap Zapony
05f1a9a2c8
Suppress libdivide warnings in GCC/Clang
2023-05-29 14:38:22 +02:00
sphere
d6d424f102
Merge branch 'fix-remove-facetarget-action' into 'next'
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Fix segfault when P_RemoveMobj is called within A_FaceTarget action
See merge request STJr/SRB2!1974
2023-05-26 01:15:40 +00:00
spherallic
264ec02223
Merge branch 'next' into bbox
2023-05-26 03:06:30 +02:00
sphere
369d39a859
Merge branch 'stuckonyou' into 'next'
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Allow targeting invulnerable bosses & don't break targeting when they take damage
See merge request STJr/SRB2!1917
2023-05-25 23:48:56 +00:00
sphere
38575f52e6
Merge branch 'scoreattacked' into 'next'
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Reallow score chains from rolling
See merge request STJr/SRB2!1833
2023-05-25 22:48:31 +00:00
sphere
c37af2bf78
Merge branch 'uncap-console' into 'next'
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Interpolate console animation, Make con_height update on the fly
Closes #905
See merge request STJr/SRB2!1878
2023-05-25 22:36:24 +00:00
sphere
796c06e2f7
Merge branch 'issue834' into 'next'
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When attaching to a wall to do a climb, the second sidedef wasn't be handled properly.
Closes #834
See merge request STJr/SRB2!1908
2023-05-25 21:11:25 +00:00
sphere
1043a523d8
Merge branch 'fix-crushclaw-armageddon-hit' into 'next'
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Fix segfault when Crushstaceans hit a player with Armageddon shield
See merge request STJr/SRB2!1980
2023-05-25 21:10:45 +00:00
sphere
19de187b02
Merge branch 'fix-getfreemem' into 'next'
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Fix I_GetFreeMem for 64-bit platforms
See merge request STJr/SRB2!1982
2023-05-25 21:10:02 +00:00
sphere
5fe6138f7f
Merge branch 'fix-removed-shield-segfault' into 'next'
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Fix segfault when shields are removed after thinking
See merge request STJr/SRB2!1975
2023-05-25 21:06:40 +00:00
sphere
89ce385fb9
Merge branch 'fix-null-standingslope' into 'next'
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Fix segfault when going up steep slopes in rare cases
See merge request STJr/SRB2!1978
2023-05-25 21:06:00 +00:00
sphere
cb3acbc701
Merge branch 'fixlightleveldecrease' into 'next'
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Fix linedef action 420 being unable to lower light levels properly by default
See merge request STJr/SRB2!1977
2023-05-25 21:03:40 +00:00
sphere
1a0c931053
Merge branch 'nobombsphereattract' into 'next'
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Don't attract bomb spheres with Attraction shield
See merge request STJr/SRB2!1953
2023-05-25 21:02:48 +00:00
sphere
cf0c5f9084
Merge branch 'midsave-addons' into 'next'
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Allow Cosmetic Add-Ons Mid-Save
Closes #911
See merge request STJr/SRB2!1877
2023-05-25 21:01:30 +00:00
sphere
777a1c6b83
Merge branch 'plane-scroller-tweaks-again' into 'next'
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Plane scroller & wind/current/pusher improvements (again)
See merge request STJr/SRB2!1811
2023-05-25 21:00:30 +00:00
sphere
ce504d4e8e
Merge branch 'mobj-dispoffset' into 'next'
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Turn dispoffset into a mobj field
See merge request STJr/SRB2!1708
2023-05-25 20:59:43 +00:00
Zwip-Zwap Zapony
3f5e7ff0d0
Interpolate shadows when scaling mobjs
2023-05-25 15:09:53 +02:00
Zwip-Zwap Zapony
b2313aa4bd
Rewrite F_SkyScroll to fix overflows
2023-05-25 14:55:21 +02:00
MascaraSnake
55d96daa28
Merge branch 'refresh-spr2' into 'next'
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[SUGOI] Refresh Sprite2s
See merge request STJr/SRB2!1750
2023-05-24 05:04:31 +00:00
MascaraSnake
e4933b3e94
Merge branch 'allow-modified-saving' into 'next'
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[SUGOI] Allow saving in modified games.
See merge request STJr/SRB2!1749
2023-05-24 05:04:26 +00:00
Jaime Ita Passos
7dc74fc364
Fix declaration of I_GetFreeMem in src/dummy/i_system.c
2023-05-19 15:12:20 -03:00
Jaime Ita Passos
2f98cd3b97
Fix I_GetFreeMem
2023-05-19 14:26:30 -03:00
Gustaf Alhäll
d4951f7cdd
Fix segfault when Crushstaceans hit a player with Armageddon shield
2023-05-16 22:18:11 +02:00
Gustaf Alhäll
6bb3ee226f
Fix segfault when going up steep slopes in rare cases
2023-05-16 19:34:22 +02:00
spherallic
2c689bae52
2.2.11
2023-05-16 18:20:15 +02:00
spherallic
e086d57421
Merge branch 'next' into public_next
2023-05-16 17:57:11 +02:00
spherallic
b487a71533
Fix light fades being unable to lower light levels
2023-05-14 16:26:34 +02:00
spherallic
b99ecde7b8
Fix [BOT] indicator color not being cleared
2023-05-07 17:42:39 +02:00
spherallic
ed46dd08a6
Prevent tmthing crash with P_SpawnParaloop in Lua
2023-05-07 17:33:12 +02:00
Gustaf Alhäll
03971f58a9
Fix segfault when shields are removed after thinking
2023-05-04 22:42:51 +02:00
spherallic
f1147618d0
Merge branch 'next' into public_next
2023-05-04 15:46:02 +02:00
sphere
62deaaadb4
Merge branch 'issue704' into 'next'
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Fixes issue #704 and #618
Closes #618 and #704
See merge request STJr/SRB2!1912
2023-05-01 21:28:37 +00:00
sphere
ae0afe0361
Merge branch 'precutfls' into 'next'
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Don't force fromlevelselect to be false after a pre-map cutscene
Closes #1003
See merge request STJr/SRB2!1972
2023-05-01 21:20:24 +00:00
sphere
ccec739860
Merge branch 'pointy-think-crash-fix' into 'next'
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A_PointyThink crash fix (patch from #827 )
See merge request STJr/SRB2!1970
2023-05-01 21:18:40 +00:00
sphere
eabfadfdf7
Merge branch 'dedicatedemeraldbounce' into 'next'
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Skip emerald bounce logic in intermission ticker on dedicated
See merge request STJr/SRB2!1969
2023-05-01 21:17:46 +00:00
sphere
f83f1a1229
Merge branch 'fix-mobj-damage-null-pain-state' into 'next'
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Fix segfault when damaging mobj with no painstate
See merge request STJr/SRB2!1968
2023-05-01 21:17:35 +00:00
sphere
5995c100b6
Merge branch 'fix-remove-source-damage' into 'next'
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Fix segfault when removing source from ShouldDamage
See merge request STJr/SRB2!1967
2023-05-01 21:17:01 +00:00
sphere
a78922d022
Merge branch 'first-overlay-remove-fix' into 'next'
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Fix segfault when first mobj in overlaycap is removed
See merge request STJr/SRB2!1963
2023-05-01 21:16:32 +00:00
Gustaf Alhäll
901c7362ed
Fix segfault when P_RemoveMobj is called within A_FaceTarget action
2023-04-30 14:05:10 +02:00
spherallic
d6cafea571
Don't force FLS to false after a pre-map cutscene
2023-04-28 15:30:02 +02:00
spherallic
98dcf2d228
Tweak yellow/green/blue/red/peridot text colors
2023-04-24 23:23:47 +02:00
SteelT
2d3153079b
A_PointyThink crash fix (patch from #827 )
...
Fixes A_PointyThink crashing in certain scenarios
2023-04-22 17:02:06 -04:00
spherallic
c2c430853c
If Lua disabled intermission emeralds, skip sounds
2023-04-19 20:17:50 +02:00
spherallic
6ff37b47d9
Skip emerald bounce logic in Y_Ticker on dedicated
2023-04-19 12:13:29 +02:00
spherallic
e5a1fee759
Adjust default look/turn axis for new SDL2 version
2023-04-19 00:21:10 +02:00
Gustaf Alhäll
ad412c9700
Fix segfault when damaging mobj with no painstate
2023-04-18 22:08:26 +02:00
Gustaf Alhäll
072dd2eda7
Fix segfault when removing source from ShouldDamage
2023-04-18 20:46:13 +02:00
spherallic
3135cd37e6
Merge branch 'next' into public_next
2023-04-18 02:05:19 +02:00
spherallic
e4f92cc667
Always important
2023-04-18 02:04:23 +02:00
sphere
57b0dfcfac
Merge branch 'nobotcamerareset' into 'next'
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Don't call P_ResetCamera when spawning a bot
Closes #971
See merge request STJr/SRB2!1966
2023-04-18 00:01:04 +00:00
spherallic
930b1355ed
Don't call P_ResetCamera when spawning a bot
2023-04-14 12:03:21 +02:00
spherallic
c61594931d
Fix titlecard hook being inconsistent on map load
2023-04-14 00:28:14 +02:00
spherallic
488f0fdfab
bruh
2023-04-12 20:06:02 +02:00
spherallic
9499cb5409
Merge branch 'next' into public_next
2023-04-12 19:51:17 +02:00
sphere
2df3fb53da
Merge branch 'strong-lua-command-restrictions' into 'next'
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Fix up Lua command/cvar safety
See merge request STJr/SRB2!1943
2023-04-12 17:50:01 +00:00
MascaraSnake
6258f14bab
Merge branch 'setcontrol-buffer-overflow' into 'next'
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Fix buffer overflow in setcontrol with 2 arguments
See merge request STJr/SRB2!1954
2023-04-12 09:20:33 +00:00
MascaraSnake
4f8625ef76
Merge branch 'metal-sonic-use-after-free' into 'next'
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Fix use-after-free when Metal Sonic charges energy balls
See merge request STJr/SRB2!1956
2023-04-12 09:20:00 +00:00
MascaraSnake
d6375b1e18
Merge branch 'fix-wallspike-segfault' into 'next'
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Fix segfault when destroying wall spike while it moves
See merge request STJr/SRB2!1959
2023-04-12 09:19:50 +00:00
MascaraSnake
29582e453d
Merge branch 'ptera-escape-bad-state' into 'next'
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Fix crash during debug when escaping pterabyte
See merge request STJr/SRB2!1960
2023-04-12 09:19:40 +00:00
MascaraSnake
efee750874
Merge branch 'mapheader-alloc-fix' into 'next'
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Fix R_SkinUsable crashes in (some) custom addons
Closes #994
See merge request STJr/SRB2!1962
2023-04-12 08:01:50 +00:00
MascaraSnake
9e8200c1e3
Merge branch 'ambient-sound-fix' into 'next'
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Fix custom ambient sound mobjs not working
See merge request STJr/SRB2!1961
2023-04-12 08:01:38 +00:00
spherallic
4b6de096e5
Define cv_addons_folder in dedicated
2023-04-12 00:59:08 +02:00
Gustaf Alhäll
cf67ba1d01
fixup! Fix segfault when killing wall spike while it moves
2023-04-11 22:51:18 +02:00
Gustaf Alhäll
cb849ca4f0
Fix segfault when first mobj in overlaycap is removed
2023-04-11 22:13:29 +02:00
MascaraSnake
8486bd083a
R_SkinUsable: Only check header of current map if one exists
2023-04-11 19:13:30 +02:00
MascaraSnake
846cf71e6a
F_StartTitleScreen: Make sure the level header for gamemap always exists
2023-04-11 18:48:23 +02:00
MascaraSnake
1cd5e10ab0
Fix custom ambient sound mobjs not working
2023-04-11 16:19:27 +02:00
Gustaf Alhäll
4c02bde4e9
Fix crash during debug when escaping pterabyte
2023-04-10 18:31:12 +02:00
Gustaf Alhäll
8b77af7378
Fix segfault when killing wall spike while it moves
2023-04-10 14:55:19 +02:00
MascaraSnake
16ad23f06d
Fix flag mixup in P_GetOldFOFFlags()
2023-04-10 14:08:53 +02:00
Gustaf Alhäll
8218ce0fe2
Fix use-after-free when Metal Sonic charges energy balls
2023-04-07 14:49:31 +02:00
Gustaf Alhäll
2e3963fd16
Fix buffer overflow for setcontrol with 2 arguments
2023-04-02 21:58:42 +02:00
spherallic
9d6456c326
Merge branch 'next' into public_next
2023-04-02 19:33:16 +02:00
sphere
3c81938496
Merge branch 'io-limit' into 'next'
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Add basic rate limitation for Lua file access
See merge request STJr/SRB2!1947
2023-03-31 16:13:42 +00:00
sphere
3f499178b0
Merge branch 'forceverticalflipflag' into 'next'
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Add flag to action 433 to force MFE_VERTICALFLIP
See merge request STJr/SRB2!1948
2023-03-31 16:13:23 +00:00
sphere
e82bb933e7
Merge branch 'botchanges' into 'next'
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Bot adjustments
See merge request STJr/SRB2!1951
2023-03-31 16:13:05 +00:00
spherallic
1470d099e3
Update copyright year & credits
2023-03-31 14:53:31 +02:00
spherallic
91ef59f76b
Fix tiny regression with special stage tally
2023-03-31 13:36:54 +02:00
spherallic
498c9da859
Don't attract bomb spheres with Attraction shield
2023-03-29 16:41:45 +02:00
spherallic
540c5d6cc0
Add flag to action 433 to force MFE_VERTICALFLIP
2023-03-20 15:46:15 +01:00
LJ Sonic
0f9c5582a3
Add basic rate limitation for Lua file access
2023-03-19 14:52:12 +01:00
LJ Sonic
62aef145f5
Fix time functions not starting from zero
2023-03-19 14:44:18 +01:00
MascaraSnake
fff6683173
Clean up PIT_ChangeSector
2023-03-16 20:38:28 +01:00
MascaraSnake
afa1a9ab6a
Split P_CheckSector further
2023-03-16 20:03:42 +01:00
MascaraSnake
411b79e456
P_CheckSector: Remove unnecessary static variables
2023-03-16 19:38:30 +01:00
MascaraSnake
0667bf74fe
Remove duplicated code in P_CheckSector
2023-03-16 19:30:21 +01:00
MascaraSnake
1304874a8f
Remove incorrect early returns in P_CheckSector
2023-03-16 19:17:42 +01:00
James R
07e4497320
Add COM_LUA to a bunch of commands
...
These commands be run from Lua:
- add
- addfile
- addfolder
- archivetest
- ban
- banip
- causecfail
- cecho
- cechoduration
- cechoflags
- changeteam
- changeteam2
- charability
- charspeed
- cheats
- clearbans
- clearscores
- connect
- countmobjs
- csay
- demote
- devmode
- displayplayer
- downloads
- drop
- droprate
- dumplua
- echo
- exitgame
- exitlevel
- gametype
- getallemeralds
- getplayernum
- god
- gravflip
- help
- hurtme
- isgamemodified
- jumptoaxis
- kick
- listwad
- login
- manual
- map
- mapmd5
- masterserver_update
- memdump
- memfree
- mod_details
- motd
- noclip
- nodes
- notarget
- numnodes
- numthinkers
- objectplace
- password
- pause
- ping
- playintro
- promote
- quit
- reloadbans
- resendgamestate
- resetcamera
- resetemeralds
- restartaudio
- retry
- rteleport
- runsoc
- savecheckpoint
- say
- sayteam
- sayto
- scale
- screenshot
- serverchangeteam
- setcontinues
- setlives
- setrings
- showbanlist
- showmap
- showscores
- showtime
- skynum
- startmovie
- stopdemo
- stopmovie
- suicide
- teleport
- toggle
- togglemodified
- toggletwod
- tunes
- version
- vid_info
- vid_modelist
- vid_nummodes
- weather
2023-03-15 17:22:56 -07:00
James R
49f1462f75
Only let Lua run commands registered with COM_LUA
2023-03-15 16:40:21 -07:00
James R
8a6f2e568b
Add a flags parameter to COM_AddCommand
2023-03-15 16:40:21 -07:00
James R
0405df1a47
Merge COM_SAFE with other COM flags
...
Renames COM_SAFE to COM_LUA.
2023-03-15 16:40:21 -07:00
James R
ff0f6e9b74
Add CV_ALLOWLUA to a bunch of cvars
...
These cvars can be modified by Lua.
- advancemap
- allowexitlevel
- allowjoin
- allowmlook
- allowseenames
- allowteamchange
- autobalance
- basenumlaps
- cam2_adjust
- cam2_centertoggle
- cam2_curdist
- cam2_curheight
- cam2_dist
- cam2_height
- cam2_lockaimassist
- cam2_lockedinput
- cam2_orbit
- cam2_rotate
- cam2_rotspeed
- cam2_shiftfacingchar
- cam2_simpledist
- cam2_simpleheight
- cam2_speed
- cam2_still
- cam2_turnfacingability
- cam2_turnfacingchar
- cam2_turnfacinginput
- cam2_turnfacingspindash
- cam2_turnmultiplier
- cam_adjust
- cam_centertoggle
- cam_curdist
- cam_curheight
- cam_dist
- cam_height
- cam_lockaimassist
- cam_lockedinput
- cam_orbit
- cam_rotate
- cam_rotspeed
- cam_shiftfacingchar
- cam_simpledist
- cam_simpleheight
- cam_speed
- cam_still
- cam_turnfacingability
- cam_turnfacingchar
- cam_turnfacinginput
- cam_turnfacingspindash
- cam_turnmultiplier
- color
- color2
- competitionboxes
- cooplives
- coopstarposts
- countdowntime
- exitmove
- flagtime
- forceskin
- friendlyfire
- gravity
- hidetime
- inttime
- itemfinder
- killingdead
- matchboxes
- maxplayers
- mute
- numlaps
- overtime
- pausepermission
- playersforexit
- pointlimit
- powerstones
- respawndelay
- respawnitem
- respawnitemtime
- restrictskinchange
- ringslinger
- runscripts
- scrambleonchange
- seenames
- servername
- showhud
- showinputjoy
- skin
- skin2
- specialrings
- startinglives
- tailspickup
- teamscramble
- timelimit
- touchtag
- tv_1up
- tv_bombshield
- tv_eggman
- tv_forceshield
- tv_invincibility
- tv_jumpshield
- tv_recycler
- tv_ringshield
- tv_superring
- tv_supersneaker
- tv_teleporter
- tv_watershield
2023-03-15 16:40:21 -07:00
James R
15e3d0e667
Fix toggle command and add command being able to bypass Lua restriction
2023-03-15 16:40:21 -07:00
James R
5d08bfd706
Rename CV_NOLUA to CV_ALLOWLUA, opt IN to Lua mutability
2023-03-15 16:40:21 -07:00
James R
a39f69c9c7
Reset com_flags at end of COM_BufExecute
...
Fixes com_flags being discarded after the first command in
a chain (semicolon list).
2023-03-15 16:40:21 -07:00
James R
e48786961a
exec: pass on com_flags
2023-03-15 16:40:21 -07:00
James R
db4de0f50e
sdl/i_video.c: fix compile prior to SDL 2.0.18
2023-03-15 16:39:53 -07:00
Tatsuru
2a50626b00
Initial commit
2023-03-15 17:50:13 -03:00
spherallic
b184067048
Add HUD icons for timed NiGHTS powerups
2023-03-14 14:19:53 +01:00
LJ Sonic
404492cb30
Merge branch 'floorspriteslope-interp-disable' into 'next'
...
Disable floor splat slope interpolation
See merge request STJr/SRB2!1934
2023-03-13 18:28:31 +00:00
LJ Sonic
ac4d89e4d8
Merge branch 'sw-vsync-fix' into 'next'
...
Fix software vsync
See merge request STJr/SRB2!1940
2023-03-13 18:28:28 +00:00
spherallic
a95f5ba7ea
Merge branch 'next' into public_next
2023-03-13 12:03:24 +01:00
spherallic
57148ef9c2
Fix Explosion Ring explosion interpolation
2023-03-02 18:10:47 +01:00
spherallic
94396a9f9d
Merge branch 'next' into fullscreen-toggle
2023-03-02 12:14:42 +01:00
MascaraSnake
b5c3b30f13
Merge branch 'fix-wnon-literal-null-conversion-and-wconstant-conversion' into 'next'
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Fix -Wnon-literal-null-conversion and -Wconstant-conversion warnings
See merge request STJr/SRB2!1929
2023-03-02 09:12:24 +00:00
Monster Iestyn
851ca92aaa
revert Eidolon's edits for testing the IT/CTF flag sign fixes, they were left in by mistake
2023-02-28 17:51:26 +00:00
Eidolon
a308ad1119
Merge branch 'ctf-interpolation' into 'next'
...
Fix IT and ctf flag sign interpolation
See merge request STJr/SRB2!1939
2023-02-28 15:43:36 +00:00
sphere
171f5ac21c
Merge branch 'ambush-fix' into 'next'
...
Re-add code that sets MF2_AMBUSH if MTF_AMBUSH is set, but only for binary maps
Closes #958
See merge request STJr/SRB2!1937
2023-02-28 13:59:38 +00:00
sphere
b4e1f2d4ff
Merge branch 'udmf-defaults' into 'next'
...
Linedef type 14 UDMF conversion: Don't fill stringargs[0] if toptexture is empty
Closes #973
See merge request STJr/SRB2!1936
2023-02-28 13:59:35 +00:00
sphere
684566ebc4
Merge branch 'emblem-fix' into 'next'
...
Move emblem float option to args[1], since args[0] is already occupied for NiGHTS emblems
Closes #963
See merge request STJr/SRB2!1935
2023-02-28 13:59:32 +00:00
sphere
51d32f87ba
Merge branch 'deprecation-warnings' into 'next'
...
Deprecated map effect stuff
Closes #956
See merge request STJr/SRB2!1933
2023-02-28 13:59:30 +00:00
sphere
89e7ef16cc
Merge branch 'issue711' into 'next'
...
Fixes Issue #711
See merge request STJr/SRB2!1907
2023-02-28 13:51:35 +00:00
Eidolon
c42ef9f1be
Fix IT and ctf flag sign interpolation
2023-02-27 18:28:34 -06:00
sphere
7eabccbfac
Merge branch 'issue568' into 'next'
...
Fixes issue #568
Closes #568
See merge request STJr/SRB2!1913
2023-02-27 20:37:50 +00:00
sphere
1dfb8ed4c3
Merge branch 'issue912a' into 'next'
...
Fixes Issue #912
Closes #912
See merge request STJr/SRB2!1909
2023-02-27 20:37:38 +00:00
Eidolon
a32dc3daa0
Fix software vsync
...
This pre-SDL 2.0.18 hack from the interp branch is no longer needed when
building with a new enough SDL version. This makes vid_wait toggleable
at all times if SDL is at least 2.0.18.
2023-02-26 17:57:44 -06:00
MascaraSnake
bb9e7045c5
Fix wrong flag being checked in P_ProcessTeamBase
2023-02-25 15:43:51 +01:00
MascaraSnake
6e7ff69720
Re-add code that sets MF2_AMBUSH if MTF_AMBUSH is set, but only for binary maps
2023-02-25 15:03:52 +01:00
MascaraSnake
283f7e8919
Linedef type 14 UDMF conversion: Don't fill stringargs[0] if toptexture is empty
2023-02-25 13:24:14 +01:00
MascaraSnake
d58dad7f98
Move emblem float option to args[1], since args[0] is already occupied for NiGHTS emblems
2023-02-25 11:58:12 +01:00
Eidolon
9a9a16183f
Disable floor splat slope interpolation
...
Getting these to interpolate correctly is proving to be an absolute
ordeal and I would rather have them look correct-but-not-interpolated
than completely broken.
2023-02-24 18:49:09 -06:00
MascaraSnake
aba57612d5
-Only print deprecated map effect warnings once on map load
...
-Add missing unsupported effect warnings to P_WriteTextmap
-Apply spikes MSF_TRIGGERSPECIAL_TOUCH hack in UDMF too
2023-02-19 07:27:16 +01:00
Eidolon
707860815b
Merge GitHub PR #514 into next
...
fix ARM builds being completely broken
Conditionally adds -mno-ms-bitfields based on architecture, as this is
only relevant on Intel architectures.
https://github.com/STJr/SRB2/pull/514
2023-02-08 21:15:04 -06:00
cobalt2727
4f8d2fcdc8
fix ARM builds being completely broken
...
If merged, this is the quickest approach to resolve https://github.com/STJr/SRB2/issues/513
...alternatively, we could just remove the option altogether but I don't have the time right now to test whether it's needed or not
To the best of my knowledge, this covers all possible amd64 `CMAKE_SYSTEM_PROCESSOR` values based on what I'm seeing at https://stackoverflow.com/questions/70475665/what-are-the-possible-values-of-cmake-system-processor
2023-02-08 14:46:09 -05:00
Zwip-Zwap Zapony
702b2acfd3
Limit con_hudtime to 24 hours
...
Also rename cons_msgtimeout to cons_hudtime for consistency
2023-02-04 17:35:44 +01:00
Zwip-Zwap Zapony
cc6eac0886
Fix con_hudlines being off by one
2023-02-04 17:34:43 +01:00
spherallic
4a1e99729b
Merge branch 'next' into public_next
2023-01-31 15:47:11 +01:00
sphere
337a94eb99
Merge branch '2211-gamepaddefaults' into 'next'
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Change gamepad defaults for 2.2.11
Closes #813
See merge request STJr/SRB2!1928
2023-01-31 14:43:30 +00:00
MascaraSnake
efca1eccca
Merge branch 'floormover-tag-fix' into 'next'
...
EV_DoFloor: Set dummy tag correctly for chained linedef executing
Closes #932
See merge request STJr/SRB2!1898
2023-01-28 06:33:11 +00:00
MascaraSnake
02fa860c46
Merge branch 'thingonspecial3dfloor' into 'next'
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Re-add P_ThingOnSpecial3DFloor for Lua backwards compatibility
See merge request STJr/SRB2!1905
2023-01-28 06:32:42 +00:00
MascaraSnake
6055b1490b
Merge branch 'udmf-triggerer' into 'next'
...
UDMF: Use string values for the sector "triggerer" field
See merge request STJr/SRB2!1902
2023-01-28 06:32:29 +00:00
MascaraSnake
c25cb5732d
Merge branch 'specialstagepit-fix' into 'next'
...
Disable exit sectors in non-NiGHTS special stages because they interfere with the pits
Closes #930
See merge request STJr/SRB2!1900
2023-01-28 06:32:16 +00:00
Jaime Ita Passos
b64dac714f
Fix -Wnon-literal-null-conversion and -Wconstant-conversion warnings
2023-01-28 00:18:55 -03:00
spherallic
a6599c176d
Change gamepad defaults for 2.2.11
2023-01-27 16:49:53 +01:00
Arthur
20724ad70b
Also retain PF_CANCARRY
2023-01-27 09:46:02 -05:00
spherallic
3bc519ed65
Merge branch 'next' into bbox
2023-01-27 14:59:39 +01:00
MascaraSnake
f94695390e
Merge branch 'revert-gamepads' into 'next'
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Revert Gamepads for now
See merge request STJr/SRB2!1926
2023-01-27 13:53:45 +00:00
MascaraSnake
c84a71dcf5
Merge branch 'splitscreen-hooks' into 'next'
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Handle splitscreen lua hud lists separately
Closes #935
See merge request STJr/SRB2!1925
2023-01-27 13:53:23 +00:00
MascaraSnake
5c91d78fcb
Merge branch 'rollangle-parity' into 'next'
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Invert OpenGL rollangle for papersprites to match software renderer behaviour
Closes #849
See merge request STJr/SRB2!1924
2023-01-27 13:52:00 +00:00
Eidolon
e5dea805fa
Revert "Merge branch 'gamepad-refactor' into next"
...
This reverts commit 696e2ab909
, reversing
changes made to d98d59494f
.
2023-01-26 19:26:28 -06:00
Eidolon
366ee4ad92
Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
...
This reverts commit 7f1cafcd3d
, reversing
changes made to 696e2ab909
.
2023-01-26 19:26:24 -06:00
Eidolon
6cc48a6e89
Revert "Merge branch 'gamepad-refactor-lua-rumble' into 'next'"
...
This reverts commit 7d8e8e20b7
, reversing
changes made to 7f1cafcd3d
.
2023-01-26 19:26:21 -06:00
Eidolon
7ad54af89f
Revert "Fix axis inversion and camera look inversion"
...
This reverts commit 6428d6fc61
.
2023-01-26 19:26:17 -06:00
Eidolon
bbf6e8ccce
Revert "sdl: SDL version-guard controller type and hidapi"
...
This reverts commit ec58b1504d
.
2023-01-26 19:26:02 -06:00
Eidolon
2810a46095
Revert "sdl: Version-guard rumble and extended buttons"
...
This reverts commit f5f224136b
.
2023-01-26 19:25:59 -06:00
Eidolon
40a5580e65
Revert "sdl: Yet more SDL rumble version-guards"
...
This reverts commit df28ffd72e
.
2023-01-26 19:25:56 -06:00
Eidolon
f9c9e0829a
Revert "sdl: I can't believe it's more version-guards"
...
This reverts commit fdb6f2aff9
.
2023-01-26 19:25:53 -06:00
Eidolon
5827a19b89
Revert "Merge branch 'controller-fixes' into 'next'"
...
This reverts commit 71736f358f
, reversing
changes made to 4e3f78784a
.
2023-01-26 19:24:52 -06:00
Eidolon
bbd4cff75c
Revert "Merge branch 'gamepadtweaks' into 'next'"
...
This reverts commit 96bfd8cea7
, reversing
changes made to 24f9ec4ec4
.
2023-01-26 19:24:21 -06:00
Eidolon
f1a7494a31
Handle splitscreen lua hud lists separately
...
Fixes STJr/SRB2#935 by ensuring each drawlist is drawn separately while
stplyr is set correctly.
2023-01-26 08:59:51 -06:00
Lach
42fa7f4723
Invert OpenGL rollangle for papersprites to match software renderer behaviour
2023-01-26 15:29:35 +11:00
Eidolon
b02707a4ee
Adjust caption pop-in by tics instead of frames
...
Fixes STJr/SRB2#900 pop-in animation being affected by framerate
2023-01-25 21:09:50 -06:00
Eidolon
add018cb83
Interpolate minecart marks
...
Fixes STJr/SRB2#906
Uses the old displacement of the minecart to position the mark relative
to its destination. It's not completely correct, but it works.
2023-01-25 21:09:50 -06:00
Eidolon
6c54af3774
Fix precip interpolation
...
Fixes STJr/SRB2#916
2023-01-25 21:09:50 -06:00
Alam Ed Arias
43eb7526c0
Update http-mserv.c
2023-01-20 19:00:50 +00:00
LJ Sonic
379cc4207a
Revert "Merge branch 'netcode-refactor' into merging"
...
This reverts merge request !1920
2023-01-15 17:57:23 +00:00
LJ Sonic
41fb0c8943
Merge branch 'netcode-refactor' into merging
2023-01-15 17:45:06 +01:00
LJ Sonic
fe304ae2db
Cleanup comments
2023-01-15 13:10:23 +01:00
LJ Sonic
d1ba9e0afd
Cleanup
2023-01-15 13:08:31 +01:00
LJ Sonic
425fce69c9
Add missing include directive
2023-01-14 20:02:20 +01:00
LJ Sonic
823fa5d27b
Cleanup
2023-01-14 20:02:06 +01:00
LJ Sonic
9291416a90
Split SV_SendTics into functions
2023-01-14 19:01:36 +01:00
LJ Sonic
530a03cc7d
Fix function name
2023-01-14 15:14:09 +01:00
LJ Sonic
aa18d5c3ff
Move net command sending to a new function
2023-01-14 14:53:27 +01:00
LJ Sonic
4081dd8edf
Move net command copying to a new function
2023-01-14 14:52:13 +01:00
LJ Sonic
a7a3f97c7b
Split PT_ClientCmd into functions
2023-01-14 14:49:33 +01:00
LJ Sonic
0859a1597f
Add missing include directive
2023-01-13 22:28:03 +01:00
LJ Sonic
2a360a4201
Reorder functions in d_clisrv.c
2023-01-13 22:05:57 +01:00
spherallic
207053a023
Prevent A_LobShot from dividing by 0
2023-01-13 17:10:50 +01:00
LJ Sonic
ab23b445b0
Move netgame commands to a new file
2023-01-12 19:40:31 +01:00
sphere
96bfd8cea7
Merge branch 'gamepadtweaks' into 'next'
...
Gamepad fixes & changes
Closes #813
See merge request STJr/SRB2!1899
2023-01-11 12:54:24 +00:00
LJ Sonic
18bfc3266a
Remove reboundstore timeout hack
2023-01-09 22:14:58 +01:00
LJ Sonic
62cfb0eb81
Fix clients not being able to join servers
2023-01-09 21:39:33 +01:00
LJ Sonic
1eb801399b
Move comment to an appropriate place
2023-01-08 16:33:21 +01:00
LJ Sonic
5a608120ff
Simplify convoluted code
2023-01-08 16:28:41 +01:00
LJ Sonic
62986da9da
Remove useless variable
2023-01-08 13:27:08 +01:00
MascaraSnake
24f9ec4ec4
Merge branch 'fffff' into 'next'
...
Fix fox follower's flickering flindicator (fixes #819 )
Closes #819
See merge request STJr/SRB2!1918
2023-01-08 10:28:48 +00:00
LJ Sonic
75b52171d2
Call all packet handlers from the same place
2023-01-08 00:47:33 +01:00
LJ Sonic
db85e956c9
Rename packet handlers to match their associated PT_ constants
2023-01-08 00:46:12 +01:00
LJ Sonic
fef13b630c
Remove outdated or misleading comments
2023-01-08 00:43:18 +01:00
LJ Sonic
4a2fd43aff
Add missing _pak suffix to a few packet structures
2023-01-07 16:14:41 +01:00
LJ Sonic
7240ed22de
Add missing PT_ prefix to a few packet handlers
2023-01-07 15:57:17 +01:00
LJ Sonic
dfdbdee0a8
Move netcode console variables to appropriate files
2023-01-07 15:57:04 +01:00
LJ Sonic
94ba47a950
Remove unused stuff
2023-01-07 13:37:33 +01:00
LJ Sonic
d1c5f7adcc
Move gamestate handling to a new file
2023-01-07 13:01:48 +01:00
MascaraSnake
f50e7f2515
Merge branch 'more-use-afters-frees' into 'next'
...
Fix use after free bug
See merge request STJr/SRB2!1867
2023-01-07 10:37:32 +00:00
MascaraSnake
6ece0f1a00
Merge branch 'fix-hurtmsg-hook' into 'next'
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Fix HurtMsg inflictor mobj type discriminator
Closes #874
See merge request STJr/SRB2!1903
2023-01-07 10:32:58 +00:00
MascaraSnake
71d10ec579
Merge branch 'fishjump-fix' into 'next'
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Fix scaling mistake in A_FishJump
Closes #939
See merge request STJr/SRB2!1915
2023-01-07 10:32:43 +00:00
katsy
20cd8cefd1
fix flickering flight indicator
2023-01-06 18:41:35 -06:00
sphere
cdf896b22f
Merge branch 'nightshoopsanity' into 'next'
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Allow setting NiGHTS hoop pitch & yaw in degrees (in binary map format)
See merge request STJr/SRB2!1892
2023-01-06 23:54:26 +00:00
LJ Sonic
f1ad1bf13e
Declare data exchanged through the network to a new file
2023-01-05 23:48:44 +01:00
LJ Sonic
7c2fe20cd5
Move tic and net command handling to new files
2023-01-05 22:51:17 +01:00
katsy
3a04e11743
allow targeting invulnerable bosses
2023-01-05 14:11:54 -06:00
spherallic
ca8842fa45
Merge branch 'next' into gamepadtweaks
2023-01-04 09:01:55 +01:00
MascaraSnake
5bbfb1840a
Fix scaling mistake in A_FishJump
2023-01-04 08:58:40 +01:00
Eidolon
c270cca55f
Always swallow pad axis events when menu is active
...
This prevents axis events from trickling out of the menu and taking
effect in G_Responder when they aren't hitting the digital deadzone
needed to be mapped into internal menu key events.
2023-01-03 14:39:15 -06:00
Eidolon
eeff182abb
Reverse axis event mapping in G_RemapGamepadEvent
...
Was erroneously mapping events inside the deadzone as key down and vice
versa.
2023-01-03 14:09:12 -06:00
Arthur
28f97dcd0b
Also fix STJr/SRB2#618 since it is highly related.
2023-01-02 08:07:13 -05:00
Arthur
af146071d8
Check for spindash ability and dashspeed being > 0 before indiscriminately setting roll animation.
2023-01-02 07:34:33 -05:00
Arthur
7d53e4647b
Fixes issue #568
2023-01-01 21:07:15 -05:00
Arthur
bd89b97e0a
Fixes issue #704
2023-01-01 20:59:11 -05:00
Eidolon
4e3f78784a
Merge branch 'MSVC-fix' into 'next'
...
MSVC project file works again! Supports Visual Studio 2022.
See merge request STJr/SRB2!1904
2023-01-01 19:19:13 +00:00
Ashnal
7800c9e5c9
Fix use after free bug
2023-01-01 12:31:12 -06:00
Eidolon
fdff419818
Merge branch 'hms-useragent' into 'next'
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http-mserv: add SRB2-specific user agent string
See merge request STJr/SRB2!1893
2023-01-01 18:21:01 +00:00
LJ Sonic
b461cb919b
Move server-side connection handling to a new file
2023-01-01 11:45:09 +01:00
MascaraSnake
e472c551e1
Re-add P_ThingOnSpecial3DFloor for Lua backwards compatibility
2023-01-01 11:31:44 +01:00
Arthur
52384053ce
When attaching to a wall to do a climb, the second sidedef wasn't be handled properly.
2022-12-31 22:46:08 -05:00
Arthur
bc519ad132
Fix for issue #933 - special stage tokens should divert player until after the special stage with a custom exit map
2022-12-31 22:07:22 -05:00
Arthur
e909f8ec12
Fixes Issue #711
2022-12-31 21:06:39 -05:00
Arthur
449d27749f
Fixes Issue #912
2022-12-31 20:30:39 -05:00
Arthur
636e6d8c14
MSVC project file works again! Supports Visual Studio 2022.
...
Also fixed issues with the d_netcmd.c file/folder adding logic.
2022-12-31 19:35:07 -05:00
LJ Sonic
4660d3cab6
Move client connection handling to a new file
2022-12-31 21:37:35 +01:00
LJ Sonic
717e0d5a17
Move netcode files to a new folder
2022-12-31 14:10:19 +01:00
James R
fbcdaa6f4d
hooklib: move HurtMsg to mobj hooks
...
Fixes regression of mobj type discriminator not working
for this hook.
blame 8d382e49fb
2022-12-31 04:26:13 -08:00
James R
a895a5c374
hooklib: pass NULL mobj to only run mobj hooks with no type discriminator
2022-12-31 04:20:31 -08:00
sphere
060b79452a
Merge branch 'remove-spinning' into 'next'
...
Remove PF_SPINNING upon use of any jump ability, so that directionchar works properly
See merge request STJr/SRB2!1429
2022-12-31 09:39:06 +00:00
MascaraSnake
193a592d46
Merge branch 'dyn-alloc-action-name' into 'next'
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Dynamically allocate space for a state's action field
See merge request STJr/SRB2!1478
2022-12-31 09:35:15 +00:00
sphere
e401f77524
Merge branch 'extend-ip-textbox' into 'next'
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Extend the length of the Connect via IP textbox.
See merge request STJr/SRB2!1410
2022-12-31 09:06:28 +00:00
sphere
e301268af7
Merge branch 'nodepthset' into 'next'
...
Don't force bit depth to 8-bit when setting default video mode
See merge request STJr/SRB2!1733
2022-12-31 09:01:27 +00:00
MascaraSnake
eac31dbac0
Merge branch 'metal-sonic-fixes' into 'next'
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Metal Sonic boss fight fixes
Closes #93 and #931
See merge request STJr/SRB2!1896
2022-12-31 08:55:05 +00:00
MascaraSnake
ca039ad49b
Merge branch 'node-shit' into 'next'
...
Fix a few rendering errors
See merge request STJr/SRB2!1901
2022-12-31 08:52:36 +00:00
LJ Sonic
05d232c029
Delete netcode
...
Just kidding, I just deleted NONET
2022-12-30 15:07:57 +01:00
LJ Sonic
e519f306fb
Ignore duplicate PT_CLIENTJOIN packets
2022-12-30 14:03:32 +01:00
LJ Sonic
6ae44fe91d
Rename ConnectionRefused to be more descriptive
2022-12-30 14:01:37 +01:00
LJ Sonic
c9dc44c2f6
Cleanup HandleConnect
2022-12-30 14:01:03 +01:00
LJ Sonic
d561b5a0bf
Remove broken joinnextround console variable
2022-12-30 13:10:01 +01:00
MascaraSnake
6bbb032581
UDMF: Use string values for the sector "triggerer" field
2022-12-30 11:19:29 +01:00
MascaraSnake
0a0da81007
Fix typo
2022-12-30 07:52:19 +01:00
LJ Sonic
388505db62
Remove unneeded numplayerswaiting field
2022-12-30 02:46:59 +01:00
LJ Sonic
f27de6c324
Remove useless condition
2022-12-30 01:48:26 +01:00
LJ Sonic
ba91520eab
Remove useless return value for SV_AddWaitingPlayers
2022-12-30 00:24:06 +01:00
LJ Sonic
36613d58e9
Cleanup sphere redistribution
2022-12-29 22:30:26 +01:00
LJ Sonic
6806fbce45
Fix sphere redistribution
2022-12-29 22:16:08 +01:00
LJ Sonic
dc39957539
Move sphere redistribution to its own function
2022-12-29 21:28:53 +01:00
LJ Sonic
2b2797ec66
Move player-node unlinking to a function
2022-12-29 20:48:17 +01:00
LJ Sonic
dc716d9ece
Cleanup ResetNode
2022-12-29 20:45:56 +01:00
LJ Sonic
e6e9eef0e2
Merge node arrays into a structure
2022-12-29 15:52:45 +01:00
LJ Sonic
262ed6b7f3
Split packet handling switch into functions
2022-12-29 10:23:12 +01:00
LJ Sonic
33c76453e1
Remove snake_ prefix
2022-12-28 18:50:00 +01:00
LJ Sonic
ffbe140af5
Move snake minigame to its own files
2022-12-28 16:12:05 +01:00
LJ Sonic
d03ef0a441
Fix HOMs in large rooms
...
Credits go to Lactozilla
2022-12-27 20:31:55 +01:00
LJ Sonic
c8e579618a
Fix maps with more than 65535 segs not working correctly
...
This renders the "quadrant hack" and ZenNode largely useless
2022-12-27 20:29:15 +01:00
LJ Sonic
58e5473c9e
Fix integer overflow with diagonal node splits
...
Fixes random invisible walls and possibly more errors
2022-12-27 20:26:38 +01:00
MascaraSnake
937127e987
Disable exit sectors in non-NiGHTS special stages because they interfere with the pits
2022-12-27 16:49:52 +01:00
spherallic
d7606fd85a
{
2022-12-27 13:48:42 +01:00
spherallic
f5ede24775
Fix gamepad being unable to skip tutorial prompt
2022-12-27 11:44:56 +01:00
MascaraSnake
3b9ed3e802
EV_DoFloor: Set dummy tag correctly for chained linedef executing
2022-12-27 10:54:24 +01:00
MIDIManNoah
98d544b459
Make some fixes for Metal Sonic's boss fight
2022-12-23 22:19:09 -05:00
spherallic
f3988231d4
Convert old joy## constants
2022-12-22 14:40:35 +01:00
spherallic
1964869c69
Remove redundant control axes & cleanup
2022-12-22 01:40:33 +01:00
spherallic
b772c3a00d
Remove "controls per key" option
2022-12-22 00:02:30 +01:00
spherallic
7abdab09bd
Check double usage per-player, remove 2.1 code
2022-12-21 23:51:24 +01:00
Lamibe
c1b85b212d
Increased maxsend to 200MB
2022-12-19 10:38:17 +01:00
spherallic
a85876d0c2
Change gamepad defaults again, post-refactor
2022-12-16 01:25:54 +01:00
Eidolon
003ee55ccd
http-mserv: add SRB2-specific user agent string
2022-12-13 11:44:27 -06:00
Eidolon
ba2a4f06d4
Merge branch 'next' into public_next
2022-12-10 22:04:41 -06:00
Eidolon
30df486dac
Update zones.pk3 hash for pre3 (oops)
2022-12-10 15:32:06 -06:00
Eidolon
fdb6f2aff9
sdl: I can't believe it's more version-guards
2022-12-10 02:47:53 -06:00
Eidolon
df28ffd72e
sdl: Yet more SDL rumble version-guards
2022-12-10 02:42:14 -06:00
Eidolon
f5f224136b
sdl: Version-guard rumble and extended buttons
2022-12-10 02:34:33 -06:00
Eidolon
ec58b1504d
sdl: SDL version-guard controller type and hidapi
2022-12-10 02:19:05 -06:00
Eidolon
9e191d0748
Bump SRB2VERSION and MODVERSION for 2.2.11 pre3
2022-12-08 21:27:24 -06:00
Eidolon
4c72154d4f
Merge remote-tracking branch 'local-SRB2/next' into public_next
2022-12-08 21:26:28 -06:00
Eidolon
6428d6fc61
Fix axis inversion and camera look inversion
2022-12-08 21:25:10 -06:00
Eidolon
7d8e8e20b7
Merge branch 'gamepad-refactor-lua-rumble' into 'next'
...
Add haptic functions for Lua scripting
See merge request STJr/SRB2!1872
2022-12-09 02:17:17 +00:00
Eidolon
7f1cafcd3d
Merge branch 'gamepad-refactor-lua-features' into 'next'
...
Add gamepad library and hooks for Lua scripting
See merge request STJr/SRB2!1871
2022-12-09 02:17:03 +00:00
Eidolon
696e2ab909
Merge branch 'gamepad-refactor' into next
...
Some hacks from the snake minigame patch have been removed as they are
no longer needed.
See STJr/SRB2!1870
# Conflicts:
# src/g_game.c
# src/g_input.c
2022-12-08 20:00:41 -06:00
Eidolon
d98d59494f
Add missing level-load view reset from RR
2022-12-08 18:21:37 -06:00
sphere
b9c677e537
Merge branch 'triggerafterxcalls' into 'next'
...
Fix callcount typo
Closes #922
See merge request STJr/SRB2!1890
2022-12-08 12:25:03 +00:00
spherallic
d0a91646ef
Allow setting hoop pitch/yaw in degrees (binary)
2022-12-07 12:34:35 +01:00
Eidolon
df131ef131
Bump SRB2VERSION and MODVERSION for 2.2.11 pre2
2022-12-06 18:43:59 -06:00
Eidolon
aac04b818c
Merge branch '22-safe-addfolder' into 'public_next'
...
Path security checks for addfile, addfolder and exec
See merge request STJr/SRB2Internal!633
2022-12-07 00:43:31 +00:00
Eidolon
5cb13f9d1c
Bump SRB2VERSION and MODVERSION for 2.2.11 pre1
2022-12-06 18:39:32 -06:00
Eidolon
cf699f23f9
Merge branch 'next' into public_next
2022-12-06 18:39:06 -06:00
Eidolon
9a7d15761d
Merge branch '22-exec-files-only' into 'public_next'
...
Fix exec crashing with out of memory if opening a directory
See merge request STJr/SRB2Internal!634
2022-12-06 08:42:04 +00:00
Eidolon
6d44eb8016
Revert previous RemoveMobjInterpolator move
...
Matching Ring Racers. Previous move was actually a mistake on the Kart
port. Done so there is never a condition where the interpolator isn't
removed.
2022-12-05 17:22:01 -06:00
Eidolon
5bb7a527a1
Remove mobj interp. on early-free in P_RemoveMobj
...
Fixes a crash that occurred frequently in special stages/NiGHTS.
2022-12-04 22:25:23 -06:00
MascaraSnake
2cc7fe2bf0
Fix callcount typo
2022-12-04 09:14:55 +01:00
sphere
153def463f
Merge branch 'fix-downloadsnakeconcent' into 'next'
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[Snake Controller Fix] fix NONET builds
See merge request STJr/SRB2!1888
2022-11-29 12:07:57 +00:00
sphere
2e3253592a
Merge branch 'polyvisiblefix' into 'next'
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Fix PolyObject visibility/tangibility constants
See merge request STJr/SRB2!1886
2022-11-29 11:28:57 +00:00
sphere
cef1cc3fdc
Merge branch 'dynslope-fix' into 'next'
...
Dynamic slope vertices: Allow untagged vertices which don't move
Closes #917
See merge request STJr/SRB2!1885
2022-11-29 11:28:55 +00:00
Zwip-Zwap Zapony
4e303ec59d
better ifdef
2022-11-26 20:46:25 +00:00
ashifolfi
9cec9fbe97
fix NONET builds
2022-11-26 15:34:32 -05:00
LJ Sonic
c025c3408b
Merge branch 'reverse-viewpoint-switch' into 'next'
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Better viewpoint switching
See merge request STJr/SRB2!1875
2022-11-26 15:17:56 +00:00
LJ Sonic
5a38bbbbf5
Merge branch 'fix-downloadsnakeconcent' into 'next'
...
Fix Download Consent/Snake minigame not having controller support
Closes #836 and #835
See merge request STJr/SRB2!1883
2022-11-26 15:14:35 +00:00
Ace Lite
da9786b593
exposed floorlightsec, ceilinglightsec variables.
2022-11-25 23:16:11 +00:00
Ace Lite
656f7f94ac
hw_main.c ceiling_y/xoffs renamed
2022-11-25 23:06:22 +00:00
Ace Lite
c5daa248d1
r_fps.c ceiling_y/xoffs renamed
2022-11-25 23:06:07 +00:00
Ace Lite
3217984f55
c-side offset/angle variable renamed
2022-11-25 23:01:27 +00:00
Ace Lite
9d4a3b91c3
change names of Lua variables for last time.
2022-11-25 22:27:41 +00:00
LJ Sonic
ddc708ac87
Remove shift+F12 shortcut
...
This would conflict if your shift key is bound to a control =((
2022-11-25 22:40:28 +01:00
sphere
0218f9c2fa
Merge branch 'fix-suspicious-statue' into 'next'
...
Fix suspicious statue still being tangible for ~40 tics after spawning lance-a-bot
Closes #856
See merge request STJr/SRB2!1882
2022-11-25 19:51:15 +00:00
MascaraSnake
4de3ed0ab1
Fix PolyObject visibility/tangibility constants
2022-11-25 18:03:58 +01:00
MascaraSnake
1e6150e7fe
Dynamic slope vertices: Allow untagged vertices which don't move
2022-11-24 22:20:54 +01:00
spherallic
ba1bad7a96
Merge branch 'next' into fullscreen-toggle
2022-11-24 21:41:06 +01:00
Ace Lite
27c6afb80b
Yikes. how did I miss "_" on every single variable
2022-11-24 18:51:53 +00:00
LJ Sonic
28dba7f3c1
Add a separate control for switching to the previous viewpoint
2022-11-23 18:44:58 +01:00
Ace Lite
e789bf1fb2
Fix for consistency
...
just *angle for *_angle
2022-11-23 17:29:44 +00:00
ashifolfi
29aad5b7d5
WOW ITS A GOOD THING I DIDNT FORGET THIS HUH?
2022-11-23 12:27:01 -05:00
ashifolfi
8f5f5c1e22
hack and a half but joystick works now
2022-11-23 12:23:51 -05:00
Ace Lite
34cc1d1cc4
Exposed floor/ceiling pic x/y offsets to Lua.
2022-11-23 17:09:54 +00:00
ashi
1fb6adf390
change |=
to &=
2022-11-23 16:22:52 +00:00
ashifolfi
741b1f415d
very cool of vscode to not save when I told it to
2022-11-23 11:18:33 -05:00
LJ Sonic
7454235882
Merge branch 'mapmusname-fix' into 'next'
...
Fix mapmusname not overwriting Lua-provided strings (resolves #880 )
Closes #880
See merge request STJr/SRB2!1803
2022-11-23 09:40:43 +00:00
James R
5411d522e5
r_bbox.c: use size_t to access column array
2022-11-22 18:13:40 -08:00
James R
8430dfa063
Fix copyright year in r_bbox.c
2022-11-22 18:13:40 -08:00
toaster
f7fa9fcc19
Fix compilation issue with nested defines for r_opengl.c UnSetShader
2022-11-22 18:13:40 -08:00
James R
7855bae8a1
Remove R_ThingVisibleWithinDist
...
It's no longer used!
2022-11-22 18:13:40 -08:00
James R
bfaf2bc6f3
OpenGL hitbox renderer
...
I apologize for that vertex array.
2022-11-22 18:13:38 -08:00
James R
5b53017a09
r_opengl: add PF_WireFrame and SHADER_NONE
...
Draw lines instead of tris and disable shader entirely.
2022-11-22 18:12:49 -08:00
James R
7527fdbb56
Remedy some quirky rendering of hitboxes if your viewpoint is too close
...
It's not correct but it's better than before.
2022-11-22 18:12:49 -08:00
James R
99653de134
Do not render viewmobj or skybox viewpoint hitbox
...
If you are a spectator (or in first person), the hitbox
exists right ontop of you and hitboxes don't render
correctly if they are too close to the viewpoint.
2022-11-22 18:12:49 -08:00
James R
694804cd96
Refactor hitbox renderer to project vissprites
...
Properly accounts for portals (skyboxes).
2022-11-22 18:12:49 -08:00
James R
356bdb25a1
Add a hitbox renderer to Software mode
...
renderhitbox
- Tangible - collision activating objects, minus rings
- All - every object
- Intangible - the opposite of Tangible, also no rings
- Rings - rings
2022-11-22 18:12:49 -08:00
Radicalicious
31520a1a5d
Revert usage warning to an error
2022-11-22 16:21:13 +00:00
ashifolfi
7e2dee8796
attempt to get joystick support in snake
2022-11-20 20:17:13 -05:00
ashifolfi
d7b96df07b
fix controller not working in download consent menu
2022-11-20 19:00:36 -05:00
ashifolfi
33b5f76045
fix controllers not working in snake game
2022-11-20 18:56:16 -05:00
ashifolfi
aa8410c612
fix statue being tangible for ~40 tics post burst mobj spawn
2022-11-20 18:46:41 -05:00
ashifolfi
47e981d2a8
actually check the right type in lua
2022-11-20 16:07:14 -05:00
ashifolfi
1b14dff0e9
add comments + better checktexturename if statement
2022-11-20 16:06:47 -05:00
ashifolfi
e48f7d1538
actually use correct names in the header
2022-11-20 16:06:43 -05:00
ashifolfi
3a2834e781
add R_TextureNameForNum and expose to lua
2022-11-20 15:25:53 -05:00
Zwip-Zwap Zapony
396db189e7
Draw the input prompt while the console is moving
2022-11-20 11:51:40 +01:00
Zwip-Zwap Zapony
435e1f6e7e
Make con_height adjustable on the fly
2022-11-20 11:50:57 +01:00
Zwip-Zwap Zapony
256d9b5fdb
Uncap console opening/closing animation
2022-11-20 11:50:01 +01:00
Zwip-Zwap Zapony
969dc4813a
Allow cosmetic add-ons mid-save
2022-11-19 19:57:08 +01:00
Sally Coolatta
5103253e0b
Allow unlockable executors again
2022-11-16 11:14:33 -05:00
Sally Coolatta
d3ff5342dd
Minor adjustments
2022-11-16 11:14:32 -05:00
Sally Coolatta
947dbda045
Use savemoddata for ultimate file check
2022-11-16 11:14:32 -05:00
Sally Coolatta
f082acbbdb
Don't allow Record Attack in cheated games
2022-11-16 11:14:31 -05:00
Sally Coolatta
a22fa1c455
Compromise on cheats setting modified game
...
Instead of modifying the game, cheats now set a separate "cheats were used in this session" variable, which returns some of the old behavior.
HOWEVER, cheats will STILL allow spawning / collecting emblems & unlocking unlockables. Cheats will purely prevent saving progress. (It was always frustrating that devmode would make debugging unlockable features harder...)
Lastly, the function to set no-saving was exposed to Lua (`G_SetUsedCheats(silent)`). Just thought it'd be useful for large-scale gamedata-using mods that want to add their own cheat commands.
2022-11-16 11:14:31 -05:00
Sally Coolatta
4a520e63c6
Don't allow a gamedata named the same as the default time attack folder
...
That'd be kinda scary!
2022-11-16 11:14:30 -05:00
Sally Coolatta
bcfe0da8fc
Use old modded behavior when loading old files, instead of ignoring
...
Let's not pretend script-kiddie edited old files are now perfectly A-OK :p
2022-11-16 11:14:30 -05:00
Sally Coolatta
1b43cdddd5
Allow saving in modified games.
2022-11-16 11:14:29 -05:00
LJ Sonic
98d2dc4b71
No longer spam the console with viewpoint switching notices
2022-11-16 10:21:59 +01:00
LJ Sonic
d34d90b78b
Enable reverse-iterating through viewpoints with shift+F12
2022-11-16 10:21:39 +01:00
LJ Sonic
aba5b953b2
Move viewpoint switching to its own function
2022-11-16 10:11:39 +01:00
Eidolon
e6780f2bee
Merge branch 'comptime-no-fail' into 'master'
...
Minor comptime refactoring.
See merge request STJr/SRB2!1776
(cherry picked from commit dc02339cc9
)
9bfc82a1
Prevent comptime.* from failing compilation
a614865d
Make comptime.sh conform to POSIX and less redundant, among other improvements
b7711b2b
Pass argument list directly to functions that use them; quote arguments when used.
2022-11-15 21:48:47 -05:00
Jaime Ita Passos
4a19294ca8
Merge these two loops together in Controller_GetFromID
2022-11-15 23:45:14 -03:00
Eidolon
dc02339cc9
Merge branch 'comptime-no-fail' into 'master'
...
Minor comptime refactoring.
See merge request STJr/SRB2!1776
2022-11-16 02:38:04 +00:00
Jaime Ita Passos
14065fb23f
Properly make padrumble and padrumble2 CV_OnOff toggles
2022-11-15 23:37:57 -03:00
Jaime Ita Passos
3e088e4e78
Use displayplayer instead of consoleplayer in G_GetInputPlayer
2022-11-15 23:36:32 -03:00
Eidolon
84bc03d24e
Merge branch 'po2-32x32-fix' into 'next'
...
Add PO2 flat cases for sizes smaller than 32x32 (resolves #624 )
Closes #624
See merge request STJr/SRB2!1873
2022-11-16 01:40:54 +00:00
Lactozilla
86a052537e
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
Eidolon
8109514b73
Merge branch 'fix-udmf-boss3' into 'next'
...
Use udmf mt arg 4 for pinch phase LE in boss 3
Closes #910
See merge request STJr/SRB2!1869
2022-11-15 10:00:07 +00:00
Lactozilla
4558cc1c1f
Fix HWR_SplitWall and sloped midtextures
...
- Fix bugs with HWR_SplitWall and sloped midtextures
- Clean up HWR_ProcessSeg and HWR_SplitWall
- Determine if the midtexture is visible earlier
- Ensure opaque midtextures always use PF_Masked
2022-11-15 09:55:59 +00:00
Jaime Ita Passos
f0c3de6976
Add gamepad library and hooks for Lua scripting
2022-11-14 02:18:24 -03:00
Jaime Ita Passos
0516350bb4
Add haptic functions for Lua scripting
2022-11-14 01:52:20 -03:00
Jaime Ita Passos
46f7fa406f
Refactor gamepad code
...
Implements the SDL Game Controller API, haptics, and axis bindings.
2022-11-14 00:37:08 -03:00
Eidolon
47ed0567b1
Use udmf mt arg 4 for pinch phase LE in boss 3
2022-11-13 21:28:36 -06:00
Eidolon
c582d73e4c
Merge branch 'slowball' into 'next'
...
Make CA_SLOWFALL Account for Scale
See merge request STJr/SRB2!1806
2022-11-14 02:23:39 +00:00
Eidolon
e0477a86b9
Merge branch 'multi-linkdraw' into 'next'
...
Improve multiple MF2_LINKDRAW objects in Software
See merge request STJr/SRB2!1843
2022-11-13 23:47:52 +00:00
Eidolon
c5527f9470
Merge branch 'pterabyte-tweaks' into 'next'
...
Fix Pterabyte spawns (+ behavior tweaks)
See merge request STJr/SRB2!1839
2022-11-13 23:40:56 +00:00
Eidolon
eac8a54a55
Merge branch 'uncap-water-ripples' into 'next'
...
Uncapped Water Ripples
See merge request STJr/SRB2!1868
2022-11-13 23:29:10 +00:00
Eidolon
b93ae5a144
Merge branch 'fix-addfolder' into 'next'
...
Fixed folder mods
Closes #889
See merge request STJr/SRB2!1820
2022-11-13 23:21:19 +00:00
Eidolon
90489de517
Merge branch 'slope-fog-fix' into 'next'
...
Fix slope planes not being able to render fog (fixes #664 )
Closes #664
See merge request STJr/SRB2!1637
2022-11-13 20:17:07 +00:00
Zwip-Zwap Zapony
59399e9fcf
Uncap water ripples
2022-11-13 16:15:15 +01:00
Eidolon
6709100997
Merge branch 'emblem-drawing-hud' into 'next'
...
Various changes to emblem drawing (menu changes only)
See merge request STJr/SRB2!1810
2022-11-12 23:37:22 +00:00
Eidolon
9a88c9ea47
Merge branch 'gravityflipping' into 'next'
...
Gravity flip bugfixes & additions
Closes #378 , #661 , and #430
See merge request STJr/SRB2!1808
2022-11-12 23:33:07 +00:00
Eidolon
d6640391e4
Merge branch 'very-lethal-lava-land' into 'next'
...
Only interpolate shadowcasters if they exist
Closes #899
See merge request STJr/SRB2!1864
2022-11-12 23:23:26 +00:00
Eidolon
3ff6c210db
Merge branch 'fix-removed-mobj-interp-crash' into 'next'
...
Remove mobj interpolator only after thinker
See merge request STJr/SRB2!1863
2022-11-12 23:23:06 +00:00
X.organic
b03ef98753
Fix use-after-frees around mobjs
...
# Conflicts:
# src/k_kart.c
# src/p_enemy.c
# src/p_mobj.c
# src/p_saveg.c
# src/p_tick.c
2022-11-12 17:04:25 -06:00
Eidolon
b2fa9e4bd7
Don't sleep w/ fpscap 0 and vsync enabled
2022-11-12 17:18:04 -05:00
Sally Coolatta
fa10530d37
Handle sorting against water FOFs properly
2022-11-12 17:00:45 -05:00
Sally Coolatta
ee9ebe6c54
Improve LINKDRAW with multiple objects
...
Multiple objects with MF2_LINKDRAW will get sorted between each other, instead of purely done with dispoffset.
2022-11-12 17:00:45 -05:00
Eidolon
e32b8a41e5
Only interpolate shadowcasters if they exist
2022-11-12 15:14:04 -06:00
Eidolon
88667400ee
Merge branch 'fix-splat-interp' into 'next'
...
Fix splat interp and sprite angle
See merge request STJr/SRB2!1858
2022-11-12 21:05:44 +00:00
Eidolon
3bdfa3b9f4
Remove mobj interpolator only after thinker
2022-11-12 14:59:31 -06:00
Eidolon
147b3c925e
Ensure st_time does not exceed 2.0
2022-11-12 11:45:10 -06:00
Eidolon
e59684b1a2
Merge branch 'bustablesoundz' into 'next'
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Start bustable FOF sounds at the correct height
Closes #846
See merge request STJr/SRB2!1818
2022-11-11 23:15:26 -06:00
Eidolon
2aa9a92e7e
Merge branch 'nodoublecrumble' into 'next'
...
Prevent floating crumbling platforms from being triggered twice
Closes #797 and #594
See merge request STJr/SRB2!1817
2022-11-11 23:13:16 -06:00
Eidolon
24ab858684
Merge branch 'fix-negative-lives-crash' into 'next'
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Fix a crash when scrolling away from a save file with a negative lives count.
See merge request STJr/SRB2!1822
2022-11-11 23:11:44 -06:00
Eidolon
c489b8e2fe
Merge branch 'udmf-splat-cut' into 'next'
...
Cut inner walls of splat FOFs
Closes #891
See merge request STJr/SRB2!1829
2022-11-11 23:03:08 -06:00
Eidolon
f3830b2934
Merge branch 'pandoras-letter' into 'next'
...
Fix hidden 100% completion reward actually being obtained at 50% completion
See merge request STJr/SRB2!1842
2022-11-11 23:00:24 -06:00
ashifolfi
60ab28c1ab
improved down arrow check + t->b/b->t looping
2022-11-11 22:57:17 -06:00
ashifolfi
4c08daa01f
remove down arrow at bottom of addon list
2022-11-11 22:57:17 -06:00
ashifolfi
e12db019d6
fix addon menu down arrow always being visible
2022-11-11 22:57:17 -06:00
Alam Ed Arias
f5e1d9722f
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
Alam Ed Arias
c008dc4d1f
Merge branch 'master' into 'master'
...
Fix Typo
See merge request STJr/SRB2!1860
2022-11-12 02:49:43 +00:00
Alam Ed Arias
9b4d6a2109
Fix Typo
2022-11-11 21:46:28 -05:00
Alam Ed Arias
bd2bfe462c
Merge branch 'master' into 'master'
...
Cleanup whitespaces and ignore build folders
See merge request STJr/SRB2!1859
2022-11-12 02:35:53 +00:00
Alam Ed Arias
e1fd0dfca3
Cleanup whitespace changes from SRB2_release_2.1.23
2022-11-11 21:19:29 -05:00
Alam Ed Arias
4e1976839b
Cleanup whitespace changes from SRB2_release_2.1.25
2022-11-11 21:19:28 -05:00
Alam Ed Arias
46186d7632
Cleanup whitespace changes from SRB2_release_2.2.2
2022-11-11 21:19:26 -05:00
Alam Ed Arias
7e0fa2d34c
Cleanup whitespace changes from SRB2_release_2.2.9
2022-11-11 21:19:25 -05:00
Alam Arias
1b5dd687d2
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
Alam Arias
ae112a3728
Update hu_stuff.c
...
Fix NONET build
2022-11-11 20:21:30 -05:00
James R
04855a85dc
Use angle between viewz and mobj z to determine splat sprite angle
2022-11-11 17:35:31 -06:00
James R
877d5450d5
Use interpolated mobj x/y/z/angle for splats
...
# Conflicts:
# src/hardware/hw_main.c
# src/r_things.c
2022-11-11 17:35:27 -06:00
Eidolon
7f913b5ace
Merge branch 'registervar-sanity' into 'next'
...
Plug up some holes with lib_cvRegisterVar
Closes #441
See merge request STJr/SRB2!1823
2022-11-10 15:21:29 +00:00
Eidolon
0f406b8b8d
Merge branch 'udmf-fof-brightness' into 'next'
...
HWR transparent FoF plane brightness
See merge request STJr/SRB2!1857
2022-11-10 15:05:49 +00:00
Monster Iestyn
6a6d92a824
Update credits
2022-11-10 14:08:11 +00:00
Eidolon
07665ae502
hwr: Use UDMF FOF_SPLAT for splat flats and walls
2022-11-09 17:40:43 -06:00
Eidolon
0f2fe5983e
hwr: Use lightlevel on transparent planes
2022-11-09 17:31:49 -06:00
Eidolon
12c2ddb115
Merge branch 'uncappedrevengeance' into next
...
Uncapped
See merge request STJr/SRB2!1856
# Conflicts:
# src/dummy/i_system.c
# src/win32/win_sys.c
2022-11-08 21:13:50 -06:00
Eidolon
3597957af1
Merge branch 'cmake-zlib-internalized' into 'next'
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cmake: build zlib manually in internal build
See merge request STJr/SRB2!1856
2022-11-09 02:30:35 +00:00
Eidolon
4037d04994
cmake: copy build shared internal libs to bin/
2022-11-08 19:21:21 -06:00
Eidolon
6d1a3bfce0
Reset camera when moving player to spawn/starpost
2022-11-08 18:48:50 -06:00
James R
dc1beb8e5b
Fix buffer overflow when pasting into chat
2022-11-07 22:35:18 -06:00
Eidolon
62b142f136
Uncap room list ellipsis animation
2022-11-07 20:08:33 -06:00
Eidolon
3c5855b64a
Uncap sound test
2022-11-07 19:48:42 -06:00
Eidolon
4a580558f0
Tweak showfps alignment
2022-11-07 18:50:23 -06:00
toaster
0cd3629d00
Explicit pointer cast for R_InterpolatePrecipMobjState
2022-11-07 18:17:45 -06:00
Eidolon
5f6c56cf36
Use precip interp if gl sprite is for precip
2022-11-07 18:17:45 -06:00
Eidolon
64e063d4dc
cmake: Port misc options from Makefiles
...
- DEBUGMODE
- MOBJCONSISTANCY
- PACKETDROP
- ZDEBUG
- PROFILEMODE (likely moot, dunno how profiling with cmake works
though)
2022-11-06 14:03:02 -06:00
Eidolon
00179e44ed
Merge branch 'cmake-warning-config' into 'next'
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cmake: Port warning configuration from make
See merge request STJr/SRB2!1844
2022-11-06 16:12:22 +00:00
Eidolon
106d115c3e
cmake: Port warning configuration from make
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Adds SRB2_CONFIG_ERRORMODE to replace ERRORMODE too.
2022-11-06 10:11:51 -06:00
Eidolon
0b4ceeb73b
Merge branch 'scroller-fix' into 'next'
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Add_Scroller: Don't call IsSector3DBlock if affectee is a side
Closes #898
See merge request STJr/SRB2!1852
2022-11-06 16:08:22 +00:00
Eidolon
e23be4eaed
Merge branch 'spindash-platform-fix' into 'next'
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Fix typo in rising FOF binary-to-UDMF conversion
See merge request STJr/SRB2!1853
2022-11-06 16:05:46 +00:00
MascaraSnake
812e154638
Fix typo in rising FOF binary-to-UDMF conversion
2022-11-06 07:52:54 +01:00
MascaraSnake
a5a7b20d95
Add_Scroller: Don't call IsSector3DBlock if affectee is a side
2022-11-06 07:48:05 +01:00
Eidolon
90b4f8720e
cmake: Remove asset hashing, CMAKE_ASSETS_DIR
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Simplifies build setup for cmake.
2022-11-05 23:56:43 -05:00
Monster Iestyn
b637df4ce0
removed a name from credits by request
2022-11-05 17:00:51 -05:00
Monster Iestyn
67fb09ec0d
removed a name from credits by request
2022-11-05 21:20:53 +00:00
Eidolon
ce5c41d7eb
Merge branch 'the-one-cmake' into 'next'
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Overhaul cmake build
See merge request STJr/SRB2!1832
(cherry picked from commit 4337205fa8
)
# Conflicts:
# src/sdl/CMakeLists.txt
2022-11-05 03:09:38 -05:00
Eidolon
a015be2a54
cmake: Build all deps and static link
2022-11-05 00:12:09 -05:00
Eidolon
9277870fa2
Merge branch 'cmake-develop-flag' into 'next'
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cmake: Add SRB2_CONFIG_DEV_BUILD
See merge request STJr/SRB2!1837
(cherry picked from commit 896a7609a7
)
518cb0b3
cmake: Add SRB2_CONFIG_DEV_BUILD
2022-11-04 23:11:49 -04:00
Eidolon
896a7609a7
Merge branch 'cmake-develop-flag' into 'next'
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cmake: Add SRB2_CONFIG_DEV_BUILD
See merge request STJr/SRB2!1837
2022-11-05 03:11:36 +00:00
katsy
a10b824e0d
pandora's box is condition 28, not 27
2022-11-01 14:59:10 -05:00
Eidolon
f7bc03ad61
Use interp position in GL billboarding
2022-10-30 23:14:11 -05:00
Eidolon
af753b5268
Only call SetupFrame in T-1 hack with player->mo
2022-10-30 21:06:50 -05:00
Eidolon
fdd6550669
Only run view update hack in no-render mode
2022-10-30 21:05:59 -05:00
Eidolon
46603d607e
Clear and draw all game hud hook calls to 1 list
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Fixes splitscreen issues with lua hud hooks
2022-10-28 23:04:05 -05:00
Eidolon
8fa553a1d0
Ensure view interpolates between T-1 to T
2022-10-28 23:04:05 -05:00
sphere
ea329c93f7
Merge branch 'kill-TMatrix' into 'next'
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Kill old TMatrix and TVector code
See merge request STJr/SRB2!1821
2022-10-28 09:13:40 +00:00
sphere
fa4394b3ad
Merge branch 'udmf-conveyor-flip' into 'next'
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Automatically apply flipspecial to upside-down FOF conveyor belts
See merge request STJr/SRB2!1827
2022-10-28 09:11:18 +00:00
sphere
fad7c429a5
Merge branch 'udmf-equation-slopes' into 'next'
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Fix equation slopes overflow
Closes #757
See merge request STJr/SRB2!1830
2022-10-28 09:11:10 +00:00
spherallic
57cf1f870d
Fix Pterabyte spawns, revert mashing requirement, increase grace period
2022-10-25 13:11:30 +02:00
Eidolon
518cb0b3fd
cmake: Add SRB2_CONFIG_DEV_BUILD
2022-10-24 18:39:52 -05:00
Alam Ed Arias
7631d0f521
Merge branch 'next' into kill-TMatrix
2022-10-23 00:33:20 -04:00
Eidolon
56e48f1f5f
make: Fix ifdef check from dummy target changes
2022-10-20 21:11:21 -05:00
Eidolon
deaa82aa7f
make: Fix ifdef check from dummy target changes
2022-10-20 21:10:21 -05:00
Eidolon
89a6d81f53
Merge branch 'win32-dpi-awareness' into 'next'
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win32: Add dpi aware manifest config
See merge request STJr/SRB2!1835
(cherry picked from commit e37918ebb0
)
bc44e792
win32: Add dpi aware manifest config
2022-10-18 18:48:09 -04:00
Eidolon
bc44e792eb
win32: Add dpi aware manifest config
2022-10-17 22:36:29 -05:00
James R
76879299f9
Restrict exec path to srb2 directories
2022-10-14 22:10:24 -07:00
James R
9761ab52d9
FIL_ReadFileTag: use fopenfile
...
Fixes exec, for example, crashing the game if given
a directory. Test: `exec .`
2022-10-14 21:57:14 -07:00
James R
3bd3369fdc
Add fopenfile, alternative to fopen that does not ever open directories
2022-10-14 21:56:01 -07:00
James R
b1a86b0b34
Disallow adding files with absolute path or traversing upward
...
(Except as part of srb2home, srb2path or addons_folder --
this lets addons menu work, primarily.)
- disallowed when using addfile or addfolder
- security check for xcmd receive
2022-10-14 20:41:45 -07:00
James R
373af01092
Add startswith and endswith, functions that compare the beginning or ending of a string
2022-10-14 20:41:45 -07:00
Eidolon
ef2b9551d2
Add missing .mk for dummy target
...
(cherry picked from commit d46c201332
)
2022-10-13 18:19:43 -05:00
Eidolon
d46c201332
Add missing .mk for dummy target
2022-10-13 18:18:18 -05:00
Eidolon
50ac745ed1
Merge branch 'dummy-revival' into 'next'
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Revive the dummy interface
See merge request STJr/SRB2!1831
(cherry picked from commit 3b8cb3982a
)
ba55947e
Make dummy compile again, if SDL is explicitly set to 0
2022-10-13 19:00:04 -04:00
Eidolon
3b8cb3982a
Merge branch 'dummy-revival' into 'next'
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Revive the dummy interface
See merge request STJr/SRB2!1831
2022-10-13 22:59:26 +00:00
katsy
2714ac44b4
reallow score chains from rolling
2022-10-12 20:38:29 -05:00
sphere
31a6b7b365
Merge branch 'improve-439-again' into 'next'
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Allow linedef action 439 to set different back-side textures (again)
See merge request STJr/SRB2!1812
2022-10-10 16:21:06 +00:00
MascaraSnake
a6a1b0a720
Refactor linedef type 439 a little
2022-10-10 07:39:34 +02:00
GoldenTails
ba55947ee6
Make dummy compile again, if SDL is explicitly set to 0
2022-10-10 00:30:23 -05:00
Eidolon
f43839ef8d
uncapped: Reset cam interpolation on P_ResetCamera
2022-10-09 16:40:52 -05:00
Eidolon
41f17495c4
uncapped: Update closed captions only on new tics
2022-10-09 15:29:28 -05:00
spherallic
81b1526c2c
Check the correct backside for textures, then go back to front textures.
2022-10-09 18:53:34 +02:00
MascaraSnake
049bfd7bd4
Minor code cleanup in P_ConvertBinaryLinedefTypes
2022-10-09 17:17:16 +02:00
MascaraSnake
496bd79f9b
Cut inner walls of splat FOFs
2022-10-09 16:56:25 +02:00
MascaraSnake
6ad18e5aec
Merge branch 'udmf-current-bugfix' into 'next'
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Don't require floor touch for currents in non-FOF sectors
Closes #893
See merge request STJr/SRB2!1826
2022-10-09 13:39:22 +00:00
MascaraSnake
bfaa8ca5c6
Merge branch 'wildcanyon' into 'next'
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Check for SF_CANBUSTWALLS, not glide&climb (resolves #892 )
Closes #892
See merge request STJr/SRB2!1825
2022-10-09 13:38:58 +00:00
MascaraSnake
979bc471ba
Conveyor belts: Only apply flipspecial if it's a 3D floor
2022-10-09 15:27:07 +02:00
MascaraSnake
2afea367cb
Apply flipspecial automatically to ceiling carry effects
2022-10-08 11:06:14 +02:00
spherallic
c92a371aa9
Clean up the start of P_CheckQuicksand
2022-10-08 10:58:09 +02:00
MascaraSnake
d2f2c71685
Don't require floor touch for currents in non-FOF sectors unless it's a horizontal currents in binary (because backwards compatibility)
2022-10-08 10:20:20 +02:00
katsy
79e8e10e07
check for canbustwalls, not glide&climb
2022-10-04 16:22:07 -05:00
spherallic
73e2d8d1bc
Fix CircleCI build error
2022-10-04 10:38:57 +02:00
SteelT
534b610a76
Plug up some holes with lib_cvRegisterVar
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* Error if a consvar is set to an empty string
* Error if a consvar is not given a defaultvalue
2022-10-03 16:04:38 -04:00
GoldenTails
3244d6586d
Fix a crash when scrolling away from a save file with a negative lives count.
2022-10-02 19:08:01 -05:00
Alam Ed Arias
f310d84766
replaced old TVector and TMatrix code
2022-10-01 15:40:45 -04:00
Lamibe
7785d66467
Fixed folder mods
2022-10-01 17:46:48 +02:00
Alam Ed Arias
d11fbe4504
New Fixed Point Matrix functions
2022-09-30 22:04:12 -04:00
SteelT
325675e277
Fix reading the value of stagefailed
2022-09-30 20:27:54 -04:00
spherallic
9da90cef8e
Merge branch 'next' into gravityflipping
2022-09-30 21:27:32 +02:00
sphere
e08ebac5c8
Merge branch 'depth-buffer-24' into 'next'
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Request 24-bit depth buffer from SDL
See merge request STJr/SRB2!1635
2022-09-30 14:01:33 +00:00
sphere
70161ff52e
Merge branch 'fancarry' into 'next'
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Add carry type to fans (with fixed merge conflicts)
See merge request STJr/SRB2!1809
2022-09-30 13:07:19 +00:00
Alam Ed Arias
e5518a1241
replace TMatrix with matrix_t
2022-09-30 00:27:10 -04:00
spherallic
bf466bfbd9
Fix P_InJumpFlipSector checking for outdated FOF flags
2022-09-29 19:32:53 +02:00
spherallic
f37d466343
Merge branch 'next' into gravityflipping
2022-09-29 19:27:00 +02:00
sphere
bc5c65306b
Merge branch 'table-len-metamethod' into 'next'
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Fix __len metamethod ignored on tables
See merge request STJr/SRB2!1328
2022-09-28 21:54:07 +00:00
sphere
21808e883b
Merge branch 'better-wad-search' into 'next'
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Clean up the WAD searching code a little.
See merge request STJr/SRB2!1678
2022-09-28 21:33:30 +00:00
sphere
27f2b04109
Merge branch 'readhuditem-parse-fix' into 'next'
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readhuditem parse fixes
Closes #887
See merge request STJr/SRB2!1816
2022-09-28 21:04:44 +00:00
sphere
a53d9b3788
Merge branch '457failuretagfix' into 'next'
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Fix action 457 (Track object angle) not triggering the 'failure' tag
Closes #883
See merge request STJr/SRB2!1814
2022-09-28 21:04:02 +00:00
sphere
ac7f983c8a
Merge branch 'exclusivescrollfix' into 'next'
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Fix 'exclusive' flag on plane scrollers being inverted
Closes #885
See merge request STJr/SRB2!1813
2022-09-28 21:03:56 +00:00
sphere
8da4eab173
Merge branch 'udmf-fof-flags' into 'next'
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Fix UDMF FOF flags
See merge request STJr/SRB2!1802
2022-09-28 21:03:44 +00:00
spherallic
2623649871
"That line shouldn't be there at all :v" -MascaraSnake
2022-09-28 22:57:34 +02:00
spherallic
78eae609cc
Start bustable FOF sounds at the correct height
2022-09-26 23:51:51 +02:00
spherallic
1cf5bdf82b
Prevent floating crumbling platforms from being triggered twice
2022-09-26 20:32:57 +02:00
spherallic
862fdaaa3d
Revert "prevent immediate re-flipping", streamline P_GetMobjGravity
2022-09-26 13:41:37 +02:00
SteelT
fe8be242d0
readhuditem parse fixes
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Fix readhuditem not parsing flags correctly
Fix unknown word warning erroneously describing the HUD item as a level header
2022-09-26 02:31:50 -04:00
spherallic
cc3d4acdcd
Fix AppVeyor build failure
2022-09-20 20:42:19 +02:00
spherallic
00ecddf3e9
Fix action 457 reading the failure tag from the wrong offset field
2022-09-18 12:55:17 +02:00
spherallic
5f62af05f1
Fix 'exclusive' flag on plane scrollers being inverted
2022-09-18 11:21:00 +02:00
spherallic
cd85240ec3
Add toggle for action 439 to use backside textures
2022-09-17 11:40:44 +02:00
spherallic
fe8485cc2f
Add flag to set wind/current/push/pull strength using X offset
2022-09-17 11:20:51 +02:00
spherallic
3da9fb636a
Add plane scroller features to binary map format:
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- Added actions for scrolling floor + ceiling simultaneously
- Added flag to use X offset for speed, instead of line length
2022-09-17 10:51:16 +02:00
sphere
cfdbc8f44a
Merge branch 'vissprite-color' into 'next'
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Allow objects with MF2_LINKDRAW to use their own color
See merge request STJr/SRB2!1576
2022-09-17 07:32:51 +00:00
spherallic
872a2001c8
Add new linedef executor trigger that checks gravity
2022-09-17 02:14:25 +02:00