mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Merge branch 'emblem-drawing-hud' into 'next'
Various changes to emblem drawing (menu changes only) See merge request STJr/SRB2!1810
This commit is contained in:
commit
6709100997
1 changed files with 16 additions and 4 deletions
20
src/m_menu.c
20
src/m_menu.c
|
@ -4226,7 +4226,7 @@ static void M_CentreText(INT32 y, const char *string)
|
|||
//
|
||||
// used by pause & statistics to draw a row of emblems for a map
|
||||
//
|
||||
static void M_DrawMapEmblems(INT32 mapnum, INT32 x, INT32 y)
|
||||
static void M_DrawMapEmblems(INT32 mapnum, INT32 x, INT32 y, boolean norecordattack)
|
||||
{
|
||||
UINT8 lasttype = UINT8_MAX, curtype;
|
||||
emblem_t *emblem = M_GetLevelEmblems(mapnum);
|
||||
|
@ -4245,6 +4245,12 @@ static void M_DrawMapEmblems(INT32 mapnum, INT32 x, INT32 y)
|
|||
curtype = 0; break;
|
||||
}
|
||||
|
||||
if (norecordattack && (curtype == 1 || curtype == 2))
|
||||
{
|
||||
emblem = M_GetLevelEmblems(-1);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Shift over if emblem is of a different discipline
|
||||
if (lasttype != UINT8_MAX && lasttype != curtype)
|
||||
x -= 4;
|
||||
|
@ -4257,7 +4263,7 @@ static void M_DrawMapEmblems(INT32 mapnum, INT32 x, INT32 y)
|
|||
V_DrawSmallScaledPatch(x, y, 0, W_CachePatchName("NEEDIT", PU_PATCH));
|
||||
|
||||
emblem = M_GetLevelEmblems(-1);
|
||||
x -= 12;
|
||||
x -= 12+1;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4692,7 +4698,7 @@ static void M_DrawPauseMenu(void)
|
|||
M_DrawTextBox(27, 16, 32, 6);
|
||||
|
||||
// Draw any and all emblems at the top.
|
||||
M_DrawMapEmblems(gamemap, 272, 28);
|
||||
M_DrawMapEmblems(gamemap, 272, 28, true);
|
||||
|
||||
if (mapheaderinfo[gamemap-1]->actnum != 0)
|
||||
V_DrawString(40, 28, V_YELLOWMAP, va("%s %d", mapheaderinfo[gamemap-1]->lvlttl, mapheaderinfo[gamemap-1]->actnum));
|
||||
|
@ -9658,7 +9664,7 @@ static void M_DrawStatsMaps(int location)
|
|||
}
|
||||
|
||||
mnum = statsMapList[i];
|
||||
M_DrawMapEmblems(mnum+1, 292, y);
|
||||
M_DrawMapEmblems(mnum+1, 292, y, false);
|
||||
|
||||
if (mapheaderinfo[mnum]->actnum != 0)
|
||||
V_DrawString(20, y, V_YELLOWMAP|V_ALLOWLOWERCASE, va("%s %d", mapheaderinfo[mnum]->lvlttl, mapheaderinfo[mnum]->actnum));
|
||||
|
@ -10018,6 +10024,9 @@ void M_DrawTimeAttackMenu(void)
|
|||
em = M_GetLevelEmblems(-1);
|
||||
}
|
||||
|
||||
// Draw in-level emblems.
|
||||
M_DrawMapEmblems(cv_nextmap.value, 288, 28, true);
|
||||
|
||||
if (!mainrecords[cv_nextmap.value-1] || !mainrecords[cv_nextmap.value-1]->score)
|
||||
sprintf(beststr, "(none)");
|
||||
else
|
||||
|
@ -10298,6 +10307,9 @@ void M_DrawNightsAttackMenu(void)
|
|||
skipThisOne:
|
||||
em = M_GetLevelEmblems(-1);
|
||||
}
|
||||
|
||||
// Draw in-level emblems.
|
||||
M_DrawMapEmblems(cv_nextmap.value, 288, 28, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue