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uncapped: Update closed captions only on new tics
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1 changed files with 2 additions and 1 deletions
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@ -881,7 +881,8 @@ void D_SRB2Loop(void)
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// consoleplayer -> displayplayers (hear sounds from viewpoint)
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S_UpdateSounds(); // move positional sounds
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S_UpdateClosedCaptions();
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if (realtics > 0 || singletics)
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S_UpdateClosedCaptions();
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#ifdef HW3SOUND
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HW3S_EndFrameUpdate();
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