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Don't allow a gamedata named the same as the default time attack folder
That'd be kinda scary!
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1 changed files with 3 additions and 1 deletions
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@ -2901,7 +2901,9 @@ static boolean GoodDataFileName(const char *s)
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p = s + strlen(s) - strlen(tail);
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if (p <= s) return false; // too short
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if (!fasticmp(p, tail)) return false; // doesn't end in .dat
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if (fasticmp(s, "gamedata.dat")) return false;
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if (fasticmp(s, "gamedata.dat")) return false; // Don't overwrite default gamedata
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if (fasticmp(s, "main.dat")) return false; // Don't overwrite default time attack replays
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return true;
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}
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