..
android
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
blua
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
dummy
Merge branch 'uncappedrevengeance' into next
2022-11-08 21:13:50 -06:00
hardware
Merge branch 'po2-32x32-fix' into 'next'
2022-11-16 01:40:54 +00:00
locale
make a few messages more helpful
2021-05-24 00:00:01 -05:00
Makefile.d
Merge branch 'uncappedrevengeance' into next
2022-11-08 21:13:50 -06:00
sdl
Merge these two loops together in Controller_GetFromID
2022-11-15 23:45:14 -03:00
win32
Merge branch 'win32-dpi-awareness' into 'next'
2022-10-18 18:48:09 -04:00
.gitignore
am_map.c
2022
2022-03-03 20:24:46 +01:00
am_map.h
2022
2022-03-03 20:24:46 +01:00
Android.mk
apng.c
2022
2022-03-03 20:24:46 +01:00
apng.h
2022
2022-03-03 20:24:46 +01:00
asm_defs.inc
2022
2022-03-03 20:24:46 +01:00
b_bot.c
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
b_bot.h
2022
2022-03-03 20:24:46 +01:00
byteptr.h
2022
2022-03-03 20:24:46 +01:00
CMakeLists.txt
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
command.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
command.h
2022
2022-03-03 20:24:46 +01:00
comptime.c
config.h.in
cmake: Remove asset hashing, CMAKE_ASSETS_DIR
2022-11-05 23:56:43 -05:00
console.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
console.h
2022
2022-03-03 20:24:46 +01:00
d_clisrv.c
Merge branch 'gamepad-refactor' into next
2022-12-08 20:00:41 -06:00
d_clisrv.h
Don't interpolate during net lag
2022-05-17 19:57:31 -05:00
d_event.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
d_main.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
d_main.h
Add smooth level platter under interpolation, renderdeltatics
2022-04-26 20:31:38 -05:00
d_net.c
Refactor timing code even more
2022-05-01 00:32:46 -05:00
d_net.h
2022
2022-03-03 20:24:46 +01:00
d_netcmd.c
Properly make padrumble and padrumble2 CV_OnOff toggles
2022-11-15 23:37:57 -03:00
d_netcmd.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
d_netfil.c
Completely refactor timing system
2022-04-30 16:33:23 -05:00
d_netfil.h
2022
2022-03-03 20:24:46 +01:00
d_player.h
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
d_think.h
2022
2022-03-03 20:24:46 +01:00
d_ticcmd.h
2022
2022-03-03 20:24:46 +01:00
deh_lua.c
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
deh_lua.h
2022
2022-03-03 20:24:46 +01:00
deh_soc.c
Merge branch 'readhuditem-parse-fix' into 'next'
2022-09-28 21:04:44 +00:00
deh_soc.h
2022
2022-03-03 20:24:46 +01:00
deh_tables.c
Merge branch 'gamepad-refactor' into next
2022-12-08 20:00:41 -06:00
deh_tables.h
Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
2022-04-20 21:01:16 +02:00
dehacked.c
2022
2022-03-03 20:24:46 +01:00
dehacked.h
2022
2022-03-03 20:24:46 +01:00
doomdata.h
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
doomdef.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
doomstat.h
2022
2022-03-03 20:24:46 +01:00
doomtype.h
Merge branch 'dummy-revival' into 'next'
2022-10-13 19:00:04 -04:00
endian.h
2022
2022-03-03 20:24:46 +01:00
f_finale.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
f_finale.h
2022
2022-03-03 20:24:46 +01:00
f_wipe.c
Refactor timing code even more
2022-05-01 00:32:46 -05:00
fastcmp.h
filesrch.c
Merge branch 'fix-addfolder' into 'next'
2022-11-13 23:21:19 +00:00
filesrch.h
Raise addon limit
2021-12-02 22:50:44 +00:00
g_demo.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
g_demo.h
2022
2022-03-03 20:24:46 +01:00
g_game.c
Merge branch 'gamepad-refactor' into next
2022-12-08 20:00:41 -06:00
g_game.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
g_input.c
Merge branch 'gamepad-refactor' into next
2022-12-08 20:00:41 -06:00
g_input.h
Merge branch 'gamepad-refactor' into next
2022-12-08 20:00:41 -06:00
g_state.h
2022
2022-03-03 20:24:46 +01:00
http-mserv.c
2022
2022-03-03 20:24:46 +01:00
hu_stuff.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
hu_stuff.h
2022
2022-03-03 20:24:46 +01:00
i_addrinfo.c
2022
2022-03-03 20:24:46 +01:00
i_addrinfo.h
2022
2022-03-03 20:24:46 +01:00
i_gamepad.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
i_net.h
2022
2022-03-03 20:24:46 +01:00
i_sound.h
2022
2022-03-03 20:24:46 +01:00
i_system.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
i_tcp.c
2022
2022-03-03 20:24:46 +01:00
i_tcp.h
2022
2022-03-03 20:24:46 +01:00
i_threads.h
2022
2022-03-03 20:24:46 +01:00
i_time.c
Tweaks for kart v1 MR comments
2022-05-21 12:36:21 -05:00
i_time.h
Refactor timing code even more
2022-05-01 00:32:46 -05:00
i_video.h
Lots of FPS stuff
2022-04-26 20:56:32 -05:00
info.c
Merge public next into uncappedrevengeance
2022-05-03 14:45:14 -05:00
info.h
Merge branch 'udmf-executor-triggers' into udmf-thing-types
2022-04-20 20:59:55 +02:00
keys.h
2022
2022-03-03 20:24:46 +01:00
libdivide.h
Clarify license file mention in libdivide.h
2020-11-07 00:19:43 +02:00
lua_baselib.c
Merge branch 'gravityflipping' into 'next'
2022-11-12 23:33:07 +00:00
lua_blockmaplib.c
2022
2022-03-03 20:24:46 +01:00
lua_consolelib.c
Plug up some holes with lib_cvRegisterVar
2022-10-03 16:04:38 -04:00
lua_hook.h
Add Lua HUD drawlists
2022-04-30 01:55:10 -05:00
lua_hooklib.c
Add Lua HUD drawlists
2022-04-30 01:55:10 -05:00
lua_hud.h
Add Lua HUD drawlists
2022-04-30 01:55:10 -05:00
lua_hudlib.c
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
lua_hudlib_drawlist.c
Add Lua HUD drawlists
2022-04-30 01:55:10 -05:00
lua_hudlib_drawlist.h
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
lua_infolib.c
2022
2022-03-03 20:24:46 +01:00
lua_inputlib.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
lua_libs.h
2022
2022-03-03 20:24:46 +01:00
lua_maplib.c
Use the correct bustflags constant
2022-07-31 13:24:45 +02:00
lua_mathlib.c
2022
2022-03-03 20:24:46 +01:00
lua_mobjlib.c
Reset interp scale when Lua sets .scale
2022-04-28 18:36:10 -05:00
lua_playerlib.c
2022
2022-03-03 20:24:46 +01:00
lua_polyobjlib.c
Merge branch 'udmf-scrollers' into udmf-polyobjects
2022-04-19 22:17:28 +02:00
lua_script.c
Merge branch 'mapmusname-fix' into 'next'
2022-11-23 09:40:43 +00:00
lua_script.h
2022
2022-03-03 20:24:46 +01:00
lua_skinlib.c
2022
2022-03-03 20:24:46 +01:00
lua_taglib.c
2022
2022-03-03 20:24:46 +01:00
lua_thinkerlib.c
2022
2022-03-03 20:24:46 +01:00
lzf.c
lzf.h
m_aatree.c
2022
2022-03-03 20:24:46 +01:00
m_aatree.h
2022
2022-03-03 20:24:46 +01:00
m_anigif.c
Refactor timing code even more
2022-05-01 00:32:46 -05:00
m_anigif.h
2022
2022-03-03 20:24:46 +01:00
m_argv.c
2022
2022-03-03 20:24:46 +01:00
m_argv.h
2022
2022-03-03 20:24:46 +01:00
m_bbox.c
2022
2022-03-03 20:24:46 +01:00
m_bbox.h
2022
2022-03-03 20:24:46 +01:00
m_cheat.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
m_cheat.h
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
m_cond.c
2022
2022-03-03 20:24:46 +01:00
m_cond.h
2022
2022-03-03 20:24:46 +01:00
m_dllist.h
2022
2022-03-03 20:24:46 +01:00
m_easing.c
2022
2022-03-03 20:24:46 +01:00
m_easing.h
2022
2022-03-03 20:24:46 +01:00
m_fixed.c
replaced old TVector and TMatrix code
2022-10-01 15:40:45 -04:00
m_fixed.h
replaced old TVector and TMatrix code
2022-10-01 15:40:45 -04:00
m_menu.c
Merge branch 'gamepad-refactor' into next
2022-12-08 20:00:41 -06:00
m_menu.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
m_misc.c
Merge branch 'uncappedrevengeance' into next
2022-11-08 21:13:50 -06:00
m_misc.h
replaced old TVector and TMatrix code
2022-10-01 15:40:45 -04:00
m_perfstats.c
Refactor timing code even more
2022-05-01 00:32:46 -05:00
m_perfstats.h
2022
2022-03-03 20:24:46 +01:00
m_queue.c
2022
2022-03-03 20:24:46 +01:00
m_queue.h
2022
2022-03-03 20:24:46 +01:00
m_random.c
2022
2022-03-03 20:24:46 +01:00
m_random.h
2022
2022-03-03 20:24:46 +01:00
m_swap.h
2022
2022-03-03 20:24:46 +01:00
Makefile
Merge branch 'comptime-no-fail' into 'master'
2022-11-15 21:48:47 -05:00
md5.c
md5.h
mserv.c
2022
2022-03-03 20:24:46 +01:00
mserv.h
2022
2022-03-03 20:24:46 +01:00
p5prof.h
p_ceilng.c
Merge public next into uncappedrevengeance
2022-05-03 14:45:14 -05:00
p_enemy.c
change |=
to &=
2022-11-23 16:22:52 +00:00
p_floor.c
Merge branch 'bustablesoundz' into 'next'
2022-11-11 23:15:26 -06:00
p_haptic.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
p_haptic.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
p_inter.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
p_lights.c
Merge branch 'udmf-polyobjects' into udmf-lighting
2022-04-19 22:18:30 +02:00
p_local.h
Refactor gamepad code
2022-11-14 00:37:08 -03:00
p_map.c
Merge branch 'pterabyte-tweaks' into 'next'
2022-11-13 23:40:56 +00:00
p_maputl.c
Add Lua backwards compatibility for FOF flags
2022-07-31 12:04:42 +02:00
p_maputl.h
2022
2022-03-03 20:24:46 +01:00
p_mobj.c
Revert previous RemoveMobjInterpolator move
2022-12-05 17:22:01 -06:00
p_mobj.h
Merge public next into uncappedrevengeance
2022-05-03 14:45:14 -05:00
p_polyobj.c
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
p_polyobj.h
Fix PolyObject visibility/tangibility constants
2022-11-25 18:03:58 +01:00
p_pspr.h
2022
2022-03-03 20:24:46 +01:00
p_saveg.c
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
p_saveg.h
2022
2022-03-03 20:24:46 +01:00
p_setup.c
Add missing level-load view reset from RR
2022-12-08 18:21:37 -06:00
p_setup.h
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
p_sight.c
Add Lua backwards compatibility for FOF flags
2022-07-31 12:04:42 +02:00
p_slopes.c
Dynamic slope vertices: Allow untagged vertices which don't move
2022-11-24 22:20:54 +01:00
p_slopes.h
Merge branch 'udmf-thing-types' into udmf-more-linedef-types
2022-04-20 21:00:44 +02:00
p_spec.c
Fix callcount typo
2022-12-04 09:14:55 +01:00
p_spec.h
Merge branch 'next' into gravityflipping
2022-09-29 19:27:00 +02:00
p_telept.c
Revert "P_InitAngle, to fix angle interpolation on spawning objects"
2022-04-26 20:56:34 -05:00
p_tick.c
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
p_tick.h
2022
2022-03-03 20:24:46 +01:00
p_user.c
Refactor gamepad code
2022-11-14 00:37:08 -03:00
r_bsp.c
Merge branch 'uncappedrevengeance' into next
2022-11-08 21:13:50 -06:00
r_bsp.h
2022
2022-03-03 20:24:46 +01:00
r_data.c
2022
2022-03-03 20:24:46 +01:00
r_data.h
2022
2022-03-03 20:24:46 +01:00
r_defs.h
Merge branch 'next' into gravityflipping
2022-09-29 19:27:00 +02:00
r_draw.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_draw.h
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_draw8.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_draw8_npo2.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_draw16.c
2022
2022-03-03 20:24:46 +01:00
r_fps.c
Fix use-after-frees around mobjs
2022-11-12 17:04:25 -06:00
r_fps.h
Add per-split player view resets
2022-05-05 20:11:37 -05:00
r_local.h
2022
2022-03-03 20:24:46 +01:00
r_main.c
uncapped: Reset cam interpolation on P_ResetCamera
2022-10-09 16:40:52 -05:00
r_main.h
Add Lua HUD drawlists
2022-04-30 01:55:10 -05:00
r_patch.c
2022
2022-03-03 20:24:46 +01:00
r_patch.h
2022
2022-03-03 20:24:46 +01:00
r_patchrotation.c
2022
2022-03-03 20:24:46 +01:00
r_patchrotation.h
2022
2022-03-03 20:24:46 +01:00
r_picformats.c
2022
2022-03-03 20:24:46 +01:00
r_picformats.h
Merge branch 'next' into fast-r-load-textures
2022-03-08 22:11:16 +01:00
r_plane.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_plane.h
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_portal.c
2022
2022-03-03 20:24:46 +01:00
r_portal.h
2022
2022-03-03 20:24:46 +01:00
r_segs.c
Add Lua backwards compatibility for FOF flags
2022-07-31 12:04:42 +02:00
r_segs.h
2022
2022-03-03 20:24:46 +01:00
r_skins.c
Cleanup whitespace changes from SRB2_release_2.2.9
2022-11-11 21:19:25 -05:00
r_skins.h
2022
2022-03-03 20:24:46 +01:00
r_sky.c
2022
2022-03-03 20:24:46 +01:00
r_sky.h
2022
2022-03-03 20:24:46 +01:00
r_splats.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_splats.h
2022
2022-03-03 20:24:46 +01:00
r_state.h
2022
2022-03-03 20:24:46 +01:00
r_textures.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_textures.h
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
r_things.c
Handle sorting against water FOFs properly
2022-11-12 17:00:45 -05:00
r_things.h
Handle sorting against water FOFs properly
2022-11-12 17:00:45 -05:00
s_sound.c
Merge branch 'master' into next
2022-11-11 22:03:58 -05:00
s_sound.h
2022
2022-03-03 20:24:46 +01:00
screen.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
screen.h
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
sounds.c
Change "ding" sound's singularity.
2022-03-13 22:05:17 +01:00
sounds.h
2022
2022-03-03 20:24:46 +01:00
Sourcefile
Refactor gamepad code
2022-11-14 00:37:08 -03:00
st_stuff.c
Clear and draw all game hud hook calls to 1 list
2022-10-28 23:04:05 -05:00
st_stuff.h
Put interpdebug stuff in perfstats instead
2022-04-27 18:37:45 -05:00
strcasestr.c
2022
2022-03-03 20:24:46 +01:00
string.c
2022
2022-03-03 20:24:46 +01:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
New Fixed Point Matrix functions
2022-09-30 22:04:12 -04:00
tables.h
New Fixed Point Matrix functions
2022-09-30 22:04:12 -04:00
taglist.c
Update triggertag on Tag_SectorFSet if in binary map and the sector has a trigger special
2022-05-29 11:56:30 +02:00
taglist.h
Merge branch 'udmf-sector-fields' into udmf-full
2022-04-20 21:01:52 +02:00
tmap.nas
2022
2022-03-03 20:24:46 +01:00
tmap.s
2022
2022-03-03 20:24:46 +01:00
tmap_asm.s
2022
2022-03-03 20:24:46 +01:00
tmap_mmx.nas
2022
2022-03-03 20:24:46 +01:00
tmap_vc.nas
2022
2022-03-03 20:24:46 +01:00
v_video.c
Add PO2 flat cases for sizes smaller than 32x32
2022-11-16 01:40:54 +00:00
v_video.h
2022
2022-03-03 20:24:46 +01:00
version.h
2.2.10
2022-03-06 20:22:22 +01:00
vid_copy.s
2022
2022-03-03 20:24:46 +01:00
w_wad.c
Merge branch 'uncappedrevengeance' into next
2022-11-08 21:13:50 -06:00
w_wad.h
Merge branch 'next' into fast-r-load-textures
2022-03-08 22:11:16 +01:00
y_inter.c
Cleanup whitespace changes from master branch
2022-11-11 20:31:41 -05:00
y_inter.h
2022
2022-03-03 20:24:46 +01:00
z_zone.c
2022
2022-03-03 20:24:46 +01:00
z_zone.h
2022
2022-03-03 20:24:46 +01:00