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Don't check time attack emblems in multiplayer
(Maybe some day...)
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1 changed files with 2 additions and 1 deletions
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@ -3869,7 +3869,8 @@ static void G_UpdateVisited(gamedata_t *data, boolean silent)
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if (silent)
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{
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M_CheckLevelEmblems(data);
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if (modeattacking)
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M_CheckLevelEmblems(data);
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}
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else
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{
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