Disable exit sectors in non-NiGHTS special stages because they interfere with the pits

This commit is contained in:
MascaraSnake 2022-12-27 16:49:52 +01:00
parent 29b9fec85d
commit 937127e987

View file

@ -4579,6 +4579,9 @@ static void P_ProcessExitSector(player_t *player, mtag_t sectag)
if (player->bot)
return;
if (G_IsSpecialStage(gamemap) && !(maptol & TOL_NIGHTS))
return;
// Exit (for FOF exits; others are handled in P_PlayerThink in p_user.c)
P_DoPlayerFinish(player);