Merge branch 'depth-buffer-24' into 'next'

Request 24-bit depth buffer from SDL

See merge request STJr/SRB2!1635
This commit is contained in:
sphere 2022-09-30 14:01:33 +00:00
commit e08ebac5c8

View file

@ -1633,6 +1633,11 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen)
#ifdef HWRENDER
if (vid.glstate == VID_GL_LIBRARY_LOADED)
flags |= SDL_WINDOW_OPENGL;
// Without a 24-bit depth buffer many visuals are ruined by z-fighting.
// Some GPU drivers may give us a 16-bit depth buffer since the
// default value for SDL_GL_DEPTH_SIZE is 16.
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
#endif
// Create a window