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Move emblem float option to args[1], since args[0] is already occupied for NiGHTS emblems
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parent
707860815b
commit
d58dad7f98
3 changed files with 8 additions and 3 deletions
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@ -4546,7 +4546,7 @@ udmf
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sprite = "EMBMA0";
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width = 16;
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height = 30;
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arg0
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arg1
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{
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title = "Float?";
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type = 11;
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@ -11849,7 +11849,6 @@ fixed_t P_GetMapThingSpawnHeight(const mobjtype_t mobjtype, const mapthing_t* mt
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case MT_EMERHUNT:
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case MT_EMERALDSPAWN:
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case MT_TOKEN:
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case MT_EMBLEM:
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case MT_RING:
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case MT_REDTEAMRING:
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case MT_BLUETEAMRING:
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@ -11861,6 +11860,10 @@ fixed_t P_GetMapThingSpawnHeight(const mobjtype_t mobjtype, const mapthing_t* mt
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offset += mthing->args[0] ? 0 : 24*FRACUNIT;
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break;
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case MT_EMBLEM:
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offset += mthing->args[1] ? 0 : 24 * FRACUNIT;
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break;
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// Remaining objects.
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default:
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if (P_WeaponOrPanel(mobjtype))
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@ -6288,7 +6288,6 @@ static void P_ConvertBinaryThingTypes(void)
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case 312: //Emerald token
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case 320: //Emerald hunt location
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case 321: //Match chaos emerald spawn
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case 322: //Emblem
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case 330: //Bounce ring panel
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case 331: //Rail ring panel
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case 332: //Automatic ring panel
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@ -6301,6 +6300,9 @@ static void P_ConvertBinaryThingTypes(void)
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case 1800: //Coin
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mapthings[i].args[0] = !(mapthings[i].options & MTF_AMBUSH);
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break;
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case 322: //Emblem
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mapthings[i].args[1] = !(mapthings[i].options & MTF_AMBUSH);
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break;
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case 409: //Extra life monitor
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mapthings[i].args[2] = !(mapthings[i].options & (MTF_AMBUSH|MTF_OBJECTSPECIAL));
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break;
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