Prevent tmthing crash with P_SpawnParaloop in Lua

This commit is contained in:
spherallic 2023-05-07 17:33:12 +02:00
parent 62deaaadb4
commit ed46dd08a6

View file

@ -874,6 +874,7 @@ static int lib_pGetClosestAxis(lua_State *L)
static int lib_pSpawnParaloop(lua_State *L)
{
mobj_t *ptmthing = tmthing;
fixed_t x = luaL_checkfixed(L, 1);
fixed_t y = luaL_checkfixed(L, 2);
fixed_t z = luaL_checkfixed(L, 3);
@ -890,6 +891,7 @@ static int lib_pSpawnParaloop(lua_State *L)
if (nstate >= NUMSTATES)
return luaL_error(L, "state %d out of range (0 - %d)", nstate, NUMSTATES-1);
P_SpawnParaloop(x, y, z, radius, number, type, nstate, rotangle, spawncenter);
P_SetTarget(&tmthing, ptmthing);
return 0;
}