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Bump SRB2VERSION and MODVERSION for 2.2.11 pre1
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1 changed files with 3 additions and 3 deletions
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#define SRB2VERSION "2.2.10"/* this must be the first line, for cmake !! */
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#define SRB2VERSION "2.2.11"/* this must be the first line, for cmake !! */
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// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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@ -9,7 +9,7 @@
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
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#define MODVERSION 51
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#define MODVERSION 52
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// Define this as a prerelease version suffix (pre#, RC#)
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// #define BETAVERSION "pre1"
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#define BETAVERSION "pre1"
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