.. |
android
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
blua
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
dummy
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
hardware
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Invert OpenGL rollangle for papersprites to match software renderer behaviour
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2023-01-26 15:29:35 +11:00 |
locale
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make a few messages more helpful
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2021-05-24 00:00:01 -05:00 |
Makefile.d
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
sdl
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
win32
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Merge branch 'win32-dpi-awareness' into 'next'
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2022-10-18 18:48:09 -04:00 |
.gitignore
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am_map.c
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2022
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2022-03-03 20:24:46 +01:00 |
am_map.h
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2022
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2022-03-03 20:24:46 +01:00 |
Android.mk
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|
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apng.c
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2022
|
2022-03-03 20:24:46 +01:00 |
apng.h
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2022
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2022-03-03 20:24:46 +01:00 |
asm_defs.inc
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2022
|
2022-03-03 20:24:46 +01:00 |
b_bot.c
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fix flickering flight indicator
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2023-01-06 18:41:35 -06:00 |
b_bot.h
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2022
|
2022-03-03 20:24:46 +01:00 |
byteptr.h
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MSVC project file works again! Supports Visual Studio 2022.
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2022-12-31 19:35:07 -05:00 |
CMakeLists.txt
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Merge GitHub PR #514 into next
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2023-02-08 21:15:04 -06:00 |
command.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
command.h
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2022
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2022-03-03 20:24:46 +01:00 |
comptime.c
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|
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config.h.in
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cmake: Remove asset hashing, CMAKE_ASSETS_DIR
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2022-11-05 23:56:43 -05:00 |
console.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
console.h
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2022
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2022-03-03 20:24:46 +01:00 |
d_clisrv.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
d_clisrv.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
d_event.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
d_main.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
d_main.h
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Add smooth level platter under interpolation, renderdeltatics
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2022-04-26 20:31:38 -05:00 |
d_net.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
d_net.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
d_netcmd.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
d_netcmd.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
d_netfil.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
d_netfil.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
d_player.h
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Merge branch 'master' into next
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2022-11-11 22:03:58 -05:00 |
d_think.h
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2022
|
2022-03-03 20:24:46 +01:00 |
d_ticcmd.h
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2022
|
2022-03-03 20:24:46 +01:00 |
deh_lua.c
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Merge branch 'udmf-sector-fields' into udmf-full
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2022-04-20 21:01:52 +02:00 |
deh_lua.h
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2022
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2022-03-03 20:24:46 +01:00 |
deh_soc.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
deh_soc.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
deh_tables.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
deh_tables.h
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Merge branch 'udmf-more-linedef-types' into udmf-sector-fields
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2022-04-20 21:01:16 +02:00 |
dehacked.c
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2022
|
2022-03-03 20:24:46 +01:00 |
dehacked.h
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2022
|
2022-03-03 20:24:46 +01:00 |
doomdata.h
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Merge branch 'udmf-sector-fields' into udmf-full
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2022-04-20 21:01:52 +02:00 |
doomdef.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
doomstat.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
doomtype.h
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MSVC project file works again! Supports Visual Studio 2022.
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2022-12-31 19:35:07 -05:00 |
endian.h
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2022
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2022-03-03 20:24:46 +01:00 |
f_finale.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
f_finale.h
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2022
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2022-03-03 20:24:46 +01:00 |
f_wipe.c
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Refactor timing code even more
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2022-05-01 00:32:46 -05:00 |
fastcmp.h
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|
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filesrch.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
filesrch.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
g_demo.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
g_demo.h
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2022
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2022-03-03 20:24:46 +01:00 |
g_game.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
g_game.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
g_input.c
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Change gamepad defaults for 2.2.11
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2023-01-27 16:49:53 +01:00 |
g_input.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
g_state.h
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2022
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2022-03-03 20:24:46 +01:00 |
http-mserv.c
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Update http-mserv.c
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2023-01-20 19:00:50 +00:00 |
hu_stuff.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
hu_stuff.h
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2022
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2022-03-03 20:24:46 +01:00 |
i_addrinfo.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
i_addrinfo.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
i_joy.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
i_net.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
i_sound.h
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2022
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2022-03-03 20:24:46 +01:00 |
i_system.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
i_tcp.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
i_tcp.h
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
i_threads.h
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2022
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2022-03-03 20:24:46 +01:00 |
i_time.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
i_time.h
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Refactor timing code even more
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2022-05-01 00:32:46 -05:00 |
i_video.h
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Lots of FPS stuff
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2022-04-26 20:56:32 -05:00 |
info.c
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Make some fixes for Metal Sonic's boss fight
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2022-12-23 22:19:09 -05:00 |
info.h
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Merge branch 'udmf-executor-triggers' into udmf-thing-types
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2022-04-20 20:59:55 +02:00 |
keys.h
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2022
|
2022-03-03 20:24:46 +01:00 |
libdivide.h
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Clarify license file mention in libdivide.h
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2020-11-07 00:19:43 +02:00 |
lua_baselib.c
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Merge branch 'thingonspecial3dfloor' into 'next'
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2023-01-28 06:32:42 +00:00 |
lua_blockmaplib.c
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2022
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2022-03-03 20:24:46 +01:00 |
lua_consolelib.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
lua_hook.h
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Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
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2023-01-26 19:26:24 -06:00 |
lua_hooklib.c
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Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
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2023-01-26 19:26:24 -06:00 |
lua_hud.h
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Add Lua HUD drawlists
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2022-04-30 01:55:10 -05:00 |
lua_hudlib.c
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Cleanup whitespace changes from master branch
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2022-11-11 20:31:41 -05:00 |
lua_hudlib_drawlist.c
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Add Lua HUD drawlists
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2022-04-30 01:55:10 -05:00 |
lua_hudlib_drawlist.h
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Cleanup whitespace changes from master branch
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2022-11-11 20:31:41 -05:00 |
lua_infolib.c
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2022
|
2022-03-03 20:24:46 +01:00 |
lua_inputlib.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
lua_libs.h
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Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
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2023-01-26 19:26:24 -06:00 |
lua_maplib.c
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Use the correct bustflags constant
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2022-07-31 13:24:45 +02:00 |
lua_mathlib.c
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2022
|
2022-03-03 20:24:46 +01:00 |
lua_mobjlib.c
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Reset interp scale when Lua sets .scale
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2022-04-28 18:36:10 -05:00 |
lua_playerlib.c
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2022
|
2022-03-03 20:24:46 +01:00 |
lua_polyobjlib.c
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Merge branch 'udmf-scrollers' into udmf-polyobjects
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2022-04-19 22:17:28 +02:00 |
lua_script.c
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Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
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2023-01-26 19:26:24 -06:00 |
lua_script.h
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Revert "Merge branch 'gamepad-refactor-lua-features' into 'next'"
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2023-01-26 19:26:24 -06:00 |
lua_skinlib.c
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2022
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2022-03-03 20:24:46 +01:00 |
lua_taglib.c
|
2022
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2022-03-03 20:24:46 +01:00 |
lua_thinkerlib.c
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2022
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2022-03-03 20:24:46 +01:00 |
lzf.c
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|
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lzf.h
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|
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m_aatree.c
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2022
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2022-03-03 20:24:46 +01:00 |
m_aatree.h
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2022
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2022-03-03 20:24:46 +01:00 |
m_anigif.c
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Refactor timing code even more
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2022-05-01 00:32:46 -05:00 |
m_anigif.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_argv.c
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2022
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2022-03-03 20:24:46 +01:00 |
m_argv.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_bbox.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_bbox.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_cheat.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
m_cheat.h
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Merge branch 'udmf-sector-fields' into udmf-full
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2022-04-20 21:01:52 +02:00 |
m_cond.c
|
2022
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2022-03-03 20:24:46 +01:00 |
m_cond.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_dllist.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_easing.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_easing.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_fixed.c
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replaced old TVector and TMatrix code
|
2022-10-01 15:40:45 -04:00 |
m_fixed.h
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replaced old TVector and TMatrix code
|
2022-10-01 15:40:45 -04:00 |
m_menu.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
m_menu.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
m_misc.c
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Merge branch 'uncappedrevengeance' into next
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2022-11-08 21:13:50 -06:00 |
m_misc.h
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replaced old TVector and TMatrix code
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2022-10-01 15:40:45 -04:00 |
m_perfstats.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
m_perfstats.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_queue.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_queue.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_random.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_random.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
m_swap.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
Makefile
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
md5.c
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|
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md5.h
|
|
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mserv.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
mserv.h
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Revert "Merge branch 'netcode-refactor' into merging"
|
2023-01-15 17:57:23 +00:00 |
p5prof.h
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|
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p_ceilng.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
p_enemy.c
|
Prevent A_LobShot from dividing by 0
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2023-01-13 17:10:50 +01:00 |
p_floor.c
|
EV_DoFloor: Set dummy tag correctly for chained linedef executing
|
2022-12-27 10:54:24 +01:00 |
p_inter.c
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
p_lights.c
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Revert "Merge branch 'netcode-refactor' into merging"
|
2023-01-15 17:57:23 +00:00 |
p_local.h
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
p_map.c
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Merge branch 'pterabyte-tweaks' into 'next'
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2022-11-13 23:40:56 +00:00 |
p_maputl.c
|
Add Lua backwards compatibility for FOF flags
|
2022-07-31 12:04:42 +02:00 |
p_maputl.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
p_mobj.c
|
Fix precip interpolation
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2023-01-25 21:09:50 -06:00 |
p_mobj.h
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Merge public next into uncappedrevengeance
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2022-05-03 14:45:14 -05:00 |
p_polyobj.c
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Cleanup whitespace changes from master branch
|
2022-11-11 20:31:41 -05:00 |
p_polyobj.h
|
Fix PolyObject visibility/tangibility constants
|
2022-11-25 18:03:58 +01:00 |
p_pspr.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
p_saveg.c
|
Fix use after free bug
|
2023-01-01 12:31:12 -06:00 |
p_saveg.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
p_setup.c
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-Only print deprecated map effect warnings once on map load
|
2023-02-19 07:27:16 +01:00 |
p_setup.h
|
Merge branch 'udmf-sector-fields' into udmf-full
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2022-04-20 21:01:52 +02:00 |
p_sight.c
|
Add Lua backwards compatibility for FOF flags
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2022-07-31 12:04:42 +02:00 |
p_slopes.c
|
Dynamic slope vertices: Allow untagged vertices which don't move
|
2022-11-24 22:20:54 +01:00 |
p_slopes.h
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Merge branch 'udmf-thing-types' into udmf-more-linedef-types
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2022-04-20 21:00:44 +02:00 |
p_spec.c
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-Only print deprecated map effect warnings once on map load
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2023-02-19 07:27:16 +01:00 |
p_spec.h
|
Re-add P_ThingOnSpecial3DFloor for Lua backwards compatibility
|
2023-01-01 11:31:44 +01:00 |
p_telept.c
|
Revert "P_InitAngle, to fix angle interpolation on spawning objects"
|
2022-04-26 20:56:34 -05:00 |
p_tick.c
|
Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
p_tick.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
p_user.c
|
Merge branch 'revert-gamepads' into 'next'
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2023-01-27 13:53:45 +00:00 |
r_bsp.c
|
Fix HOMs in large rooms
|
2022-12-27 20:31:55 +01:00 |
r_bsp.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_data.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_data.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_defs.h
|
Fix maps with more than 65535 segs not working correctly
|
2022-12-27 20:29:15 +01:00 |
r_draw.c
|
Add PO2 flat cases for sizes smaller than 32x32
|
2022-11-16 01:40:54 +00:00 |
r_draw.h
|
Add PO2 flat cases for sizes smaller than 32x32
|
2022-11-16 01:40:54 +00:00 |
r_draw8.c
|
Add PO2 flat cases for sizes smaller than 32x32
|
2022-11-16 01:40:54 +00:00 |
r_draw8_npo2.c
|
Add PO2 flat cases for sizes smaller than 32x32
|
2022-11-16 01:40:54 +00:00 |
r_draw16.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_fps.c
|
Fix use-after-frees around mobjs
|
2022-11-12 17:04:25 -06:00 |
r_fps.h
|
Add per-split player view resets
|
2022-05-05 20:11:37 -05:00 |
r_local.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_main.c
|
MSVC project file works again! Supports Visual Studio 2022.
|
2022-12-31 19:35:07 -05:00 |
r_main.h
|
Add Lua HUD drawlists
|
2022-04-30 01:55:10 -05:00 |
r_patch.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_patch.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_patchrotation.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_patchrotation.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_picformats.c
|
MSVC project file works again! Supports Visual Studio 2022.
|
2022-12-31 19:35:07 -05:00 |
r_picformats.h
|
Merge branch 'next' into fast-r-load-textures
|
2022-03-08 22:11:16 +01:00 |
r_plane.c
|
Add PO2 flat cases for sizes smaller than 32x32
|
2022-11-16 01:40:54 +00:00 |
r_plane.h
|
Add PO2 flat cases for sizes smaller than 32x32
|
2022-11-16 01:40:54 +00:00 |
r_portal.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_portal.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
r_segs.c
|
Revert "Merge branch 'netcode-refactor' into merging"
|
2023-01-15 17:57:23 +00:00 |
r_segs.h
|
2022
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2022-03-03 20:24:46 +01:00 |
r_skins.c
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Cleanup whitespace changes from SRB2_release_2.2.9
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2022-11-11 21:19:25 -05:00 |
r_skins.h
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2022
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2022-03-03 20:24:46 +01:00 |
r_sky.c
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2022
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2022-03-03 20:24:46 +01:00 |
r_sky.h
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2022
|
2022-03-03 20:24:46 +01:00 |
r_splats.c
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Add PO2 flat cases for sizes smaller than 32x32
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2022-11-16 01:40:54 +00:00 |
r_splats.h
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2022
|
2022-03-03 20:24:46 +01:00 |
r_state.h
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2022
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2022-03-03 20:24:46 +01:00 |
r_textures.c
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Add PO2 flat cases for sizes smaller than 32x32
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2022-11-16 01:40:54 +00:00 |
r_textures.h
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Add PO2 flat cases for sizes smaller than 32x32
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2022-11-16 01:40:54 +00:00 |
r_things.c
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Revert "Merge branch 'netcode-refactor' into merging"
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2023-01-15 17:57:23 +00:00 |
r_things.h
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Handle sorting against water FOFs properly
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2022-11-12 17:00:45 -05:00 |
s_sound.c
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Merge branch 'master' into next
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2022-11-11 22:03:58 -05:00 |
s_sound.h
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2022
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2022-03-03 20:24:46 +01:00 |
screen.c
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Adjust caption pop-in by tics instead of frames
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2023-01-25 21:09:50 -06:00 |
screen.h
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Add PO2 flat cases for sizes smaller than 32x32
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2022-11-16 01:40:54 +00:00 |
sounds.c
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Change "ding" sound's singularity.
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2022-03-13 22:05:17 +01:00 |
sounds.h
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2022
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2022-03-03 20:24:46 +01:00 |
Sourcefile
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Revert "Merge branch 'gamepad-refactor' into next"
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2023-01-26 19:26:28 -06:00 |
st_stuff.c
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Handle splitscreen lua hud lists separately
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2023-01-26 08:59:51 -06:00 |
st_stuff.h
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Put interpdebug stuff in perfstats instead
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2022-04-27 18:37:45 -05:00 |
strcasestr.c
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MSVC project file works again! Supports Visual Studio 2022.
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2022-12-31 19:35:07 -05:00 |
string.c
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2022
|
2022-03-03 20:24:46 +01:00 |
t_facon.c
|
|
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t_fsin.c
|
|
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t_ftan.c
|
|
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t_tan2a.c
|
|
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tables.c
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New Fixed Point Matrix functions
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2022-09-30 22:04:12 -04:00 |
tables.h
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New Fixed Point Matrix functions
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2022-09-30 22:04:12 -04:00 |
taglist.c
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Update triggertag on Tag_SectorFSet if in binary map and the sector has a trigger special
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2022-05-29 11:56:30 +02:00 |
taglist.h
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Merge branch 'udmf-sector-fields' into udmf-full
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2022-04-20 21:01:52 +02:00 |
tmap.nas
|
2022
|
2022-03-03 20:24:46 +01:00 |
tmap.s
|
2022
|
2022-03-03 20:24:46 +01:00 |
tmap_asm.s
|
2022
|
2022-03-03 20:24:46 +01:00 |
tmap_mmx.nas
|
2022
|
2022-03-03 20:24:46 +01:00 |
tmap_vc.nas
|
2022
|
2022-03-03 20:24:46 +01:00 |
v_video.c
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Add PO2 flat cases for sizes smaller than 32x32
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2022-11-16 01:40:54 +00:00 |
v_video.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
version.h
|
2.2.10
|
2022-03-06 20:22:22 +01:00 |
vid_copy.s
|
2022
|
2022-03-03 20:24:46 +01:00 |
w_wad.c
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Revert "Merge branch 'netcode-refactor' into merging"
|
2023-01-15 17:57:23 +00:00 |
w_wad.h
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Merge branch 'next' into fast-r-load-textures
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2022-03-08 22:11:16 +01:00 |
y_inter.c
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Revert "Merge branch 'netcode-refactor' into merging"
|
2023-01-15 17:57:23 +00:00 |
y_inter.h
|
2022
|
2022-03-03 20:24:46 +01:00 |
z_zone.c
|
2022
|
2022-03-03 20:24:46 +01:00 |
z_zone.h
|
2022
|
2022-03-03 20:24:46 +01:00 |