mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Merge branch 'issue704' into 'next'
Fixes issue #704 and #618 Closes #618 and #704 See merge request STJr/SRB2!1912
This commit is contained in:
commit
62deaaadb4
1 changed files with 14 additions and 1 deletions
15
src/p_map.c
15
src/p_map.c
|
@ -420,7 +420,20 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
|
|||
P_SetPlayerMobjState(object, S_PLAY_ROLL);
|
||||
}
|
||||
else
|
||||
pflags = object->player->pflags & (PF_STARTJUMP|PF_JUMPED|PF_NOJUMPDAMAGE|PF_SPINNING|PF_THOKKED|PF_BOUNCING); // I still need these.
|
||||
{
|
||||
boolean wasSpindashing = object->player->dashspeed > 0 && (object->player->charability2 == CA2_SPINDASH);
|
||||
|
||||
pflags = object->player->pflags & (PF_STARTJUMP | PF_JUMPED | PF_NOJUMPDAMAGE | PF_SPINNING | PF_THOKKED | PF_BOUNCING); // I still need these.
|
||||
|
||||
if (wasSpindashing) // Ensure we're in the rolling state, and not spindash.
|
||||
P_SetPlayerMobjState(object, S_PLAY_ROLL);
|
||||
|
||||
if (object->player->charability == CA_GLIDEANDCLIMB && object->player->skidtime && (pflags & PF_JUMPED))
|
||||
{
|
||||
object->player->skidtime = 0; // No skidding should be happening, either.
|
||||
pflags &= ~PF_JUMPED;
|
||||
}
|
||||
}
|
||||
secondjump = object->player->secondjump;
|
||||
washoming = object->player->homing;
|
||||
P_ResetPlayer(object->player);
|
||||
|
|
Loading…
Reference in a new issue