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https://git.do.srb2.org/STJr/SRB2.git
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Remove broken joinnextround console variable
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parent
388505db62
commit
d561b5a0bf
3 changed files with 1 additions and 8 deletions
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@ -2925,7 +2925,6 @@ static CV_PossibleValue_t netticbuffer_cons_t[] = {{0, "MIN"}, {3, "MAX"}, {0, N
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consvar_t cv_netticbuffer = CVAR_INIT ("netticbuffer", "1", CV_SAVE, netticbuffer_cons_t, NULL);
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consvar_t cv_allownewplayer = CVAR_INIT ("allowjoin", "On", CV_SAVE|CV_NETVAR, CV_OnOff, NULL);
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consvar_t cv_joinnextround = CVAR_INIT ("joinnextround", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL); /// \todo not done
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static CV_PossibleValue_t maxplayers_cons_t[] = {{2, "MIN"}, {32, "MAX"}, {0, NULL}};
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consvar_t cv_maxplayers = CVAR_INIT ("maxplayers", "8", CV_SAVE|CV_NETVAR, maxplayers_cons_t, NULL);
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static CV_PossibleValue_t joindelay_cons_t[] = {{1, "MIN"}, {3600, "MAX"}, {0, "Off"}, {0, NULL}};
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@ -3532,17 +3531,13 @@ static void HandleConnect(SINT8 node)
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// client authorised to join
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if (!netnodes[node].ingame)
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{
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gamestate_t backupstate = gamestate;
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#ifndef NONET
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newnode = true;
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#endif
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SV_AddNode(node);
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if (cv_joinnextround.value && gameaction == ga_nothing)
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G_SetGamestate(GS_WAITINGPLAYERS);
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if (!SV_SendServerConfig(node))
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{
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G_SetGamestate(backupstate);
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/// \note Shouldn't SV_SendRefuse be called before ResetNode?
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ResetNode(node);
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SV_SendRefuse(node, M_GetText("Server couldn't send info, please try again"));
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@ -3551,7 +3546,6 @@ static void HandleConnect(SINT8 node)
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}
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//if (gamestate != GS_LEVEL) // GS_INTERMISSION, etc?
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// SV_SendPlayerConfigs(node); // send bare minimum player info
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G_SetGamestate(backupstate);
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DEBFILE("new node joined\n");
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}
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#ifndef NONET
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@ -394,7 +394,7 @@ extern UINT32 realpingtable[MAXPLAYERS];
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extern UINT32 playerpingtable[MAXPLAYERS];
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extern tic_t servermaxping;
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extern consvar_t cv_netticbuffer, cv_allownewplayer, cv_joinnextround, cv_maxplayers, cv_joindelay, cv_rejointimeout;
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extern consvar_t cv_netticbuffer, cv_allownewplayer, cv_maxplayers, cv_joindelay, cv_rejointimeout;
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extern consvar_t cv_resynchattempts, cv_blamecfail;
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extern consvar_t cv_maxsend, cv_noticedownload, cv_downloadspeed;
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@ -630,7 +630,6 @@ void D_RegisterServerCommands(void)
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CV_RegisterVar(&cv_downloadspeed);
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#ifndef NONET
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CV_RegisterVar(&cv_allownewplayer);
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CV_RegisterVar(&cv_joinnextround);
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CV_RegisterVar(&cv_showjoinaddress);
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CV_RegisterVar(&cv_blamecfail);
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#endif
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