sdl: I can't believe it's more version-guards

This commit is contained in:
Eidolon 2022-12-10 02:47:53 -06:00
parent df28ffd72e
commit fdb6f2aff9

View file

@ -103,6 +103,7 @@ INT32 I_NumGamepads(void)
#define USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2 0x4001
#define USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA 0x4002
#if SDL_VERSION_ATLEAST(2,0,6)
static boolean IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id)
{
if (vendor_id == USB_VENDOR_MICROSOFT) {
@ -141,6 +142,7 @@ static boolean IsJoystickXboxSeriesXS(Uint16 vendor_id, Uint16 product_id)
return false;
}
#endif
// Opens a controller device
static boolean Controller_OpenDevice(UINT8 which, INT32 devindex)
@ -885,6 +887,7 @@ boolean I_SetGamepadSmallMotorFreq(UINT8 which, fixed_t freq)
void I_SetGamepadRumblePaused(UINT8 which, boolean pause)
{
#if SDL_VERSION_ATLEAST(2,0,9)
if (!I_RumbleSupported() || which >= NUM_GAMEPADS)
return;
@ -915,6 +918,11 @@ void I_SetGamepadRumblePaused(UINT8 which, boolean pause)
}
controller->info->rumble.paused = pause;
#else
(void)which;
(void)pause;
return;
#endif
}
boolean I_GetGamepadRumbleSupported(UINT8 which)