Merge branch 'nobotcamerareset' into 'next'

Don't call P_ResetCamera when spawning a bot

Closes #971

See merge request STJr/SRB2!1966
This commit is contained in:
sphere 2023-04-18 00:01:04 +00:00
commit 57b0dfcfac

View file

@ -2825,6 +2825,9 @@ void G_MovePlayerToSpawnOrStarpost(INT32 playernum)
R_ResetMobjInterpolationState(players[playernum].mo);
if (players[playernum].bot) // don't reset the camera for bots
return;
if (playernum == consoleplayer)
P_ResetCamera(&players[playernum], &camera);
else if (playernum == secondarydisplayplayer)