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Fix for issue #933 - special stage tokens should divert player until after the special stage with a custom exit map
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@ -4161,7 +4161,7 @@ static void G_DoCompleted(void)
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{
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token--;
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if (!nextmapoverride)
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// if (!nextmapoverride) // Having a token should pull the player into the special stage before going to the overridden map (Issue #933)
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for (i = 0; i < 7; i++)
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if (!(emeralds & (1<<i)))
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{
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