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Remove R_ThingVisibleWithinDist
It's no longer used!
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2 changed files with 0 additions and 15 deletions
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@ -3325,17 +3325,6 @@ boolean R_ThingWithinDist (mobj_t *thing,
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return true;
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}
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// For OpenGL, TODO: REMOVE!!
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boolean R_ThingVisibleWithinDist (mobj_t *thing,
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fixed_t limit_dist,
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fixed_t hoop_limit_dist)
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{
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if (! R_ThingVisible(thing))
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return false;
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return R_ThingWithinDist(thing, limit_dist, hoop_limit_dist);
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}
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/* Check if precipitation may be drawn from our current view. */
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boolean R_PrecipThingVisible (precipmobj_t *precipthing,
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fixed_t limit_dist)
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@ -75,10 +75,6 @@ boolean R_ThingWithinDist (mobj_t *thing,
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fixed_t draw_dist,
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fixed_t nights_draw_dist);
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boolean R_ThingVisibleWithinDist (mobj_t *thing,
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fixed_t draw_dist,
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fixed_t nights_draw_dist);
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boolean R_PrecipThingVisible (precipmobj_t *precipthing,
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fixed_t precip_draw_dist);
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