helixhorned
198ac24152
drawing functions and key access for m32-script; misc. fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1497 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-16 22:24:24 +00:00
helixhorned
3be58d63d0
indirect constants for m32-script alongside with other changes
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git-svn-id: https://svn.eduke32.com/eduke32@1496 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-14 22:11:37 +00:00
helixhorned
174dbe472e
fixes compilation error.
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git-svn-id: https://svn.eduke32.com/eduke32@1495 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-14 14:02:08 +00:00
helixhorned
31432fa3d9
test file for m32-script
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git-svn-id: https://svn.eduke32.com/eduke32@1494 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-12 23:13:02 +00:00
helixhorned
ea0e088da5
Initial checkin of m32-script.
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git-svn-id: https://svn.eduke32.com/eduke32@1493 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-12 23:03:15 +00:00
terminx
fe6e27e819
Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1492 1a8010ca-5511-0410-912e-c29ae57300e0
2009-09-09 07:19:14 +00:00
helixhorned
4e4e2f16d8
4x bigger max. zoom in 2d mode at Gambini's request
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git-svn-id: https://svn.eduke32.com/eduke32@1491 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-31 13:43:13 +00:00
terminx
a9c8d071a6
Couple weeks worth of random bs changes
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git-svn-id: https://svn.eduke32.com/eduke32@1490 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-28 23:08:00 +00:00
plagman
fe7f09105c
Don't request alpha bits for the first FBO. It'll prevent the FBO from getting complete when running 16-bits.
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git-svn-id: https://svn.eduke32.com/eduke32@1489 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-12 17:43:17 +00:00
terminx
dbd9e63d00
Fix a couple of minor issues
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git-svn-id: https://svn.eduke32.com/eduke32@1488 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-09 05:32:17 +00:00
terminx
0358aee38e
git-svn-id: https://svn.eduke32.com/eduke32@1487 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-06 10:12:13 +00:00
helixhorned
b2e2ba8868
make mapster slightly less cpu-hungry under linux. Also a (temporary?) fix for a crash
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git-svn-id: https://svn.eduke32.com/eduke32@1486 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-05 22:37:48 +00:00
helixhorned
53418727e9
little debugging helper for linux
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git-svn-id: https://svn.eduke32.com/eduke32@1485 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-03 22:15:53 +00:00
helixhorned
a43f31e46c
m32: "ported" searchwall determination when aiming at floor or ceiling to polymost
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git-svn-id: https://svn.eduke32.com/eduke32@1484 1a8010ca-5511-0410-912e-c29ae57300e0
2009-08-02 20:20:26 +00:00
helixhorned
03d92eb1d1
m32 aim: fixes a bug with polymer overwalls
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git-svn-id: https://svn.eduke32.com/eduke32@1483 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 20:44:28 +00:00
helixhorned
0da3edba58
model handling for new m32 aim; adapted gradients in astub.c
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git-svn-id: https://svn.eduke32.com/eduke32@1482 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 14:00:52 +00:00
terminx
3964ca6766
fixes... mostly sound fuckery
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git-svn-id: https://svn.eduke32.com/eduke32@1481 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-31 11:45:29 +00:00
helixhorned
a188f1600e
fix of bug reported by DanM
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git-svn-id: https://svn.eduke32.com/eduke32@1480 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-30 18:44:09 +00:00
terminx
e5d6d9694f
git-svn-id: https://svn.eduke32.com/eduke32@1479 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-29 21:56:56 +00:00
terminx
b04b42be23
sound with MSVC works again
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git-svn-id: https://svn.eduke32.com/eduke32@1478 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-29 20:26:03 +00:00
terminx
2ffda08128
fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1477 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-29 10:33:56 +00:00
terminx
690d4c9c73
git-svn-id: https://svn.eduke32.com/eduke32@1476 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-29 01:26:28 +00:00
terminx
796919268c
Fix support for .def defined highres music replacements
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git-svn-id: https://svn.eduke32.com/eduke32@1475 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 08:28:58 +00:00
terminx
c9c02c2773
git-svn-id: https://svn.eduke32.com/eduke32@1474 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 08:10:26 +00:00
terminx
71cc476cb8
bring back MIDI support for linux plus a few bug fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1473 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-28 06:32:58 +00:00
terminx
505d3475ce
Hack MIDI back in for win32
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MSVC still broken
git-svn-id: https://svn.eduke32.com/eduke32@1472 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 10:46:42 +00:00
terminx
4f10a9e477
Initial working commit of JonoF's audiolib re-port... I think
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git-svn-id: https://svn.eduke32.com/eduke32@1471 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:47:50 +00:00
terminx
039f004fb4
git-svn-id: https://svn.eduke32.com/eduke32@1470 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:45:14 +00:00
terminx
f80a415898
this commit is also broken
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git-svn-id: https://svn.eduke32.com/eduke32@1469 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:34:05 +00:00
terminx
68e35cb442
this commit is broken
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git-svn-id: https://svn.eduke32.com/eduke32@1468 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-27 05:33:12 +00:00
helixhorned
633322506a
adapted mapster32 sounds to higher angle/volume resolutions (see rev. 1465)
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git-svn-id: https://svn.eduke32.com/eduke32@1467 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-26 19:01:39 +00:00
helixhorned
da8e401298
mapster32: more logical "bottom walls swapped"-bit handling; misc. cleanups
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git-svn-id: https://svn.eduke32.com/eduke32@1466 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-25 20:16:22 +00:00
terminx
98a359f3e1
Clean out tree... misc changes
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git-svn-id: https://svn.eduke32.com/eduke32@1465 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-24 02:31:34 +00:00
helixhorned
ce3d64d971
new m32 aiming: changed the way distance is determined, so it also handles parallaxed sectors.
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git-svn-id: https://svn.eduke32.com/eduke32@1464 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-20 22:01:44 +00:00
helixhorned
8f0da12b76
new mapster aiming now handles planar sprites
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git-svn-id: https://svn.eduke32.com/eduke32@1463 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-18 20:37:20 +00:00
helixhorned
c25ee18b98
new mapster mouse aiming: now handles masked walls, fixed searchwall determination when aiming at ceiling/floor
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git-svn-id: https://svn.eduke32.com/eduke32@1462 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-17 21:47:04 +00:00
terminx
f0f56a6738
Added ifactorsound & stopactorsound, fixed qsprintf issues, removed dead unfinished fmod support code, fiddled with structure packing and data sizes to increase the max concurrent playbacks of the same sound from 4 to 8, fixed several sound bugs where when one player's jetpack or scuba sounds stopped in multiplayer, everyone's hitched, increased max sound voices to 96 (was 32)
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git-svn-id: https://svn.eduke32.com/eduke32@1461 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-15 01:26:38 +00:00
plagman
e3a2e0a066
Untested code to propagate more SE changes to polymer lights at DTs request. Priority isn't propagated yet.
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git-svn-id: https://svn.eduke32.com/eduke32@1460 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-13 22:30:13 +00:00
terminx
20a251d155
git-svn-id: https://svn.eduke32.com/eduke32@1459 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-13 06:55:00 +00:00
terminx
3504c0bf97
Misc minor changes
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git-svn-id: https://svn.eduke32.com/eduke32@1458 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 23:41:16 +00:00
terminx
1538f39289
fix building with MSVC after Helixhorned's commit
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fix FastLZ mipmap corruption issue
fix Polymer MSVC warnings
rewrote qsprintf to take up to 32 parameters, either quotes or gamevars
added qstrncat to concatenate n characters of one quote to another
exposed internal sectorofwall() function to CON
changed CON parser to count ( ) ; and , as whitespace so people can make their code more readable
added ACTIVATOR and ACTIVATORLOCKED support to SE49 and SE50
added SPRITE_USEACTIVATOR flag to allow actor execution based on whether a sector is "locked" or not
rearranged a few structures for faster array lookups
fixed EVENT_HOLSTER
git-svn-id: https://svn.eduke32.com/eduke32@1457 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-12 01:55:34 +00:00
helixhorned
a3c0bee4a3
Improved mouse aiming for Mapster32 (not yet in action)
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git-svn-id: https://svn.eduke32.com/eduke32@1456 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-11 22:20:15 +00:00
terminx
402221cad3
Replace LibLZF with FastLZ ( http://www.fastlz.org/lzf.htm )
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git-svn-id: https://svn.eduke32.com/eduke32@1455 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 03:54:18 +00:00
terminx
3aaab4b63d
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
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git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-09 02:29:48 +00:00
terminx
623ea7b303
Fixes APLAYER alignment with fake sprite on ROR water
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git-svn-id: https://svn.eduke32.com/eduke32@1453 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-07 03:00:23 +00:00
terminx
ad0179da42
Fixes a couple of gameplay bugs introduced with ROR, fixes a MSVC compile issue with the newer version of kplib.c and updates nedmalloc with changes from the latest version in their svn
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git-svn-id: https://svn.eduke32.com/eduke32@1452 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-07 00:42:06 +00:00
terminx
9190ee2139
Fixes a crash when loading a savegame w/ saved map states in it after restarting EDuke32
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git-svn-id: https://svn.eduke32.com/eduke32@1451 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-05 03:15:35 +00:00
terminx
8d930bf35d
ROR support... mostly working but obviously not finished yet
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git-svn-id: https://svn.eduke32.com/eduke32@1450 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-04 09:28:21 +00:00
helixhorned
28e5528417
safety check when copying sectors; a suggestion to bypass a strange bug
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git-svn-id: https://svn.eduke32.com/eduke32@1449 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-03 13:01:52 +00:00
terminx
f2aa52ac07
Formatting
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git-svn-id: https://svn.eduke32.com/eduke32@1448 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-29 19:07:32 +00:00
terminx
ad3b34c49b
More undo fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1447 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 23:47:38 +00:00
plagman
5cdc55591b
Adds r_pr_ati_nodepthoffset and the proper detection code to winlayer and sdlayer to make polymer run properly on R520-class Radeon chips. A bug needs to be filed to AMD.
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git-svn-id: https://svn.eduke32.com/eduke32@1446 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:16:11 +00:00
plagman
9556762493
Changes r_pr_atiworkaround to r_pr_ati_fboworkaround and ports the detection code to SDLayer.
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git-svn-id: https://svn.eduke32.com/eduke32@1445 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:03:50 +00:00
terminx
f061313bef
Mapster undo fixes and some other relatively minor stuff... SPRITE_NOLIGHT flag to kill built in lights from CONs
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git-svn-id: https://svn.eduke32.com/eduke32@1444 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 20:23:12 +00:00
terminx
6f6f0900c8
Fix multiplayer switches casting light in single player
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git-svn-id: https://svn.eduke32.com/eduke32@1443 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-27 08:20:09 +00:00
qbix79
234e54d5b1
Restore old __int64 typedef. Restore former 64 bit fixes. Add a new one.
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git-svn-id: https://svn.eduke32.com/eduke32@1442 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-26 17:06:09 +00:00
qbix79
f38c6ceea7
Keep maxbins in sync with max threaded cache. Fixes memory corruption and out of bounds access
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git-svn-id: https://svn.eduke32.com/eduke32@1441 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-26 17:04:46 +00:00
terminx
3d0c34863d
Generic non-descript commit message
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git-svn-id: https://svn.eduke32.com/eduke32@1440 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-24 08:20:10 +00:00
terminx
5fcbdf3dd1
Fix r1438 crash on win32
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git-svn-id: https://svn.eduke32.com/eduke32@1439 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-22 20:48:56 +00:00
qbix79
072527fff5
Fix building on my pc
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git-svn-id: https://svn.eduke32.com/eduke32@1438 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-22 09:52:30 +00:00
terminx
a1c1f36994
Disable -unstable command line parameter, because I never liked it anyway. :p
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git-svn-id: https://svn.eduke32.com/eduke32@1437 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-19 06:28:11 +00:00
terminx
64f4c975c2
CON stuff
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git-svn-id: https://svn.eduke32.com/eduke32@1436 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-19 01:10:10 +00:00
terminx
cc58eafd29
Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
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git-svn-id: https://svn.eduke32.com/eduke32@1435 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-18 05:57:10 +00:00
terminx
dea9f18232
Mostly just Mapster fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1434 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-16 22:11:13 +00:00
plagman
fb5811855d
Adds cstat 8192 for sprites that do not cast shadows and documents it in build.h.
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git-svn-id: https://svn.eduke32.com/eduke32@1433 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-14 13:35:19 +00:00
plagman
0f01a72fae
Sanitizes cstat 16384 and documents it in build.h.
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git-svn-id: https://svn.eduke32.com/eduke32@1432 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-14 13:02:10 +00:00
terminx
aee30d9a58
I hate accidentally committing test code
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git-svn-id: https://svn.eduke32.com/eduke32@1431 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:09:09 +00:00
terminx
47a9332a16
More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1430 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:06:45 +00:00
plagman
980534075a
Use polymer_invalidatelights().
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git-svn-id: https://svn.eduke32.com/eduke32@1429 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-10 11:12:56 +00:00
plagman
8982670fbc
Sanitizes prsector and prwall flags, fixes a mempool crash when exiting the game before the engine gets initialized, and adds polymer_texinvalidate() to fix water/nightvision global palette change. SwissCM is still an asshole.
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git-svn-id: https://svn.eduke32.com/eduke32@1428 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 09:32:23 +00:00
terminx
9cf34f9d4f
Damn cat
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git-svn-id: https://svn.eduke32.com/eduke32@1427 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 08:31:38 +00:00
terminx
7c1950f9d2
Fix building on linux
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git-svn-id: https://svn.eduke32.com/eduke32@1426 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:43:10 +00:00
terminx
2f86c2a20f
Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
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git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:19:58 +00:00
terminx
fab4638ca8
nedmalloc, from http://www.nedprod.com/programs/portable/nedmalloc/
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greatly speeds up memory allocations
git-svn-id: https://svn.eduke32.com/eduke32@1424 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 02:12:35 +00:00
terminx
9973478a9d
Fix rendmode != 4 SE light crashes
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git-svn-id: https://svn.eduke32.com/eduke32@1423 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-08 00:31:53 +00:00
plagman
4e635849e1
Fixes y-flipping on the bottom side of some doors (see E1L3 security doors). Also, fuck you SwissCM.
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git-svn-id: https://svn.eduke32.com/eduke32@1422 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-08 00:29:29 +00:00
plagman
4a6bc850c0
Fixes full-screen tinting effects to bypass the material cache and apply instantly.
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git-svn-id: https://svn.eduke32.com/eduke32@1421 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 23:35:11 +00:00
plagman
4f18c11c27
Don't loop against MAXLIGHTS when invalidating or removing a light from a plane.
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git-svn-id: https://svn.eduke32.com/eduke32@1420 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 21:23:26 +00:00
plagman
6a7fe88d68
This adds a fast light culling test for non-sloped floors and ceilings (TerminX suggested that change).
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git-svn-id: https://svn.eduke32.com/eduke32@1419 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 20:27:45 +00:00
plagman
e8cbecf935
This adds support for animated, palettized and shaded skies.
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git-svn-id: https://svn.eduke32.com/eduke32@1418 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 18:38:13 +00:00
plagman
9cd0c6e6a0
Re-hooks pr_lighting.
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git-svn-id: https://svn.eduke32.com/eduke32@1417 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 13:17:55 +00:00
plagman
f30fdef695
Don't go through multiple lighting passes when rendering the shadow maps.
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git-svn-id: https://svn.eduke32.com/eduke32@1416 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 13:07:04 +00:00
plagman
2482b74012
Formatting fix.
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git-svn-id: https://svn.eduke32.com/eduke32@1415 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:58:40 +00:00
plagman
1bf169aefe
Don't try to add polymer lights if not running polymer. This prevents polymost/classic from crashing.
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git-svn-id: https://svn.eduke32.com/eduke32@1414 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:57:46 +00:00
plagman
a8cd07d692
Fixes light culling.
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git-svn-id: https://svn.eduke32.com/eduke32@1413 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:51:00 +00:00
terminx
aca5dc80e3
git-svn-id: https://svn.eduke32.com/eduke32@1412 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 07:36:15 +00:00
terminx
92372d50d6
Misc minor changes
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git-svn-id: https://svn.eduke32.com/eduke32@1411 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 06:23:33 +00:00
terminx
6c3ed1ec9c
More light crap
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git-svn-id: https://svn.eduke32.com/eduke32@1410 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 03:13:55 +00:00
terminx
0744452216
More light stuff... most gameland lights should be working again now
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git-svn-id: https://svn.eduke32.com/eduke32@1409 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 22:30:53 +00:00
plagman
0688522507
Adds r_pr_shadowfiltering and r_pr_atiworkaround cvars.
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git-svn-id: https://svn.eduke32.com/eduke32@1408 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 16:00:48 +00:00
plagman
f46e3b44f4
Using memcpy with clearly overlapping blocks is sad.
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git-svn-id: https://svn.eduke32.com/eduke32@1407 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 14:22:17 +00:00
plagman
2186154dac
Avoid a square root in the point light GPU program by comparing squared lengths. This changes the lighting model a bit since the attenuation calculation is based against these lengths.
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git-svn-id: https://svn.eduke32.com/eduke32@1406 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:48:52 +00:00
plagman
b112e1d3c3
Re-implements the old light priority system, removes applylights() and optimizes the light invalidation code.
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git-svn-id: https://svn.eduke32.com/eduke32@1405 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:40:15 +00:00
plagman
dbb84c7ee8
Reverts the priority change and removes applylights.
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git-svn-id: https://svn.eduke32.com/eduke32@1404 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:12:29 +00:00
plagman
721177ce18
Fix the build on Linux.
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git-svn-id: https://svn.eduke32.com/eduke32@1403 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 11:17:10 +00:00
terminx
d4bca26bd9
Light stuff
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git-svn-id: https://svn.eduke32.com/eduke32@1402 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 10:20:00 +00:00
terminx
c3b41ce1cf
git-svn-id: https://svn.eduke32.com/eduke32@1401 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 21:10:42 +00:00
terminx
0a1eef74a3
Fix VS manifest error
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git-svn-id: https://svn.eduke32.com/eduke32@1400 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:34:40 +00:00
terminx
af5128bcdd
MSVC fixes + clean out tree
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git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:09:13 +00:00
plagman
2547739ff4
This prevents shadows from flooding the OSD and killing performance.
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git-svn-id: https://svn.eduke32.com/eduke32@1398 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-01 21:11:26 +00:00
plagman
a23c9c23ba
This overhauls the light culling/management code. Note: this renders the current gameland dynamic light code useless, to it'll have to be ported before they're back. Please don't complain on the forums.
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git-svn-id: https://svn.eduke32.com/eduke32@1397 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-01 20:55:36 +00:00
helixhorned
52aff6e8d9
minor stuff
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git-svn-id: https://svn.eduke32.com/eduke32@1396 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 22:06:18 +00:00
plagman
930689d468
More corrupt map checks.
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git-svn-id: https://svn.eduke32.com/eduke32@1395 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 18:16:14 +00:00
plagman
2997d1e0f5
Light pathing tweak.
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git-svn-id: https://svn.eduke32.com/eduke32@1394 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 18:10:09 +00:00
terminx
4e5bde3a79
git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-28 02:55:46 +00:00
helixhorned
d897eca725
fancy gradient at a few more places; minor corrections
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git-svn-id: https://svn.eduke32.com/eduke32@1392 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-25 21:47:08 +00:00
helixhorned
d4641adc03
mapster32: fix when rotating sprite; fancy gradient in sprite search
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git-svn-id: https://svn.eduke32.com/eduke32@1391 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-24 22:18:40 +00:00
terminx
8474211c95
Misc small fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1390 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-22 23:49:25 +00:00
plagman
82211327e8
Work around ATI driver bug (that's there since Cat 8.10 according to the intertubes).
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git-svn-id: https://svn.eduke32.com/eduke32@1389 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-20 22:30:18 +00:00
plagman
515451e45f
Speed up polymer_init a little.
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git-svn-id: https://svn.eduke32.com/eduke32@1388 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-17 21:55:50 +00:00
plagman
5eae5cdc50
Moves editorselect and clearmapdata to non-external function categories, makes them static and prototypes them in the header.
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git-svn-id: https://svn.eduke32.com/eduke32@1387 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-17 16:12:53 +00:00
terminx
5209d30f13
Missed one
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git-svn-id: https://svn.eduke32.com/eduke32@1386 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 22:32:23 +00:00
terminx
bc4d262216
Fixes most polymer memory leaks
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git-svn-id: https://svn.eduke32.com/eduke32@1385 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 22:26:40 +00:00
terminx
6285f8b2e2
Misc crap
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git-svn-id: https://svn.eduke32.com/eduke32@1384 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 04:07:09 +00:00
plagman
747a242b80
Unbreak specular maps (were broken because of mirror unbreaking).
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git-svn-id: https://svn.eduke32.com/eduke32@1383 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 01:33:04 +00:00
plagman
b1f358de6f
Unbreak mirrors.
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git-svn-id: https://svn.eduke32.com/eduke32@1382 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 01:28:42 +00:00
plagman
854c72263c
More tweaks to the specular lighting model.
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git-svn-id: https://svn.eduke32.com/eduke32@1381 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 00:50:30 +00:00
plagman
396256b6e0
Tweak the lighting model so that specular highlights ignore the diffuse map value when a specular map is defined.
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git-svn-id: https://svn.eduke32.com/eduke32@1380 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-15 14:23:08 +00:00
qbix79
77703ce68a
Fix a warning. Nobody seems to use this field though?
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git-svn-id: https://svn.eduke32.com/eduke32@1379 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-14 12:35:13 +00:00
qbix79
c8fcae3be4
Improve saving on 64 bit linux. DukePlus seems to save/load for me now. No changes for HUBmaps though.
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git-svn-id: https://svn.eduke32.com/eduke32@1378 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-13 10:40:42 +00:00
plagman
a5f8978a9f
Spotlightmaps.
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git-svn-id: https://svn.eduke32.com/eduke32@1377 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-12 20:08:38 +00:00
plagman
1b948be858
Corrects polymost rotation offset scale (didn't match build units before) and a bug in the polymer offset code (bug 2783065).
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git-svn-id: https://svn.eduke32.com/eduke32@1376 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-10 19:19:25 +00:00
plagman
77e873b476
Adds pitch/roll script rotation for mdsprites (bug 2783065).
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git-svn-id: https://svn.eduke32.com/eduke32@1375 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-10 17:51:00 +00:00
plagman
3cd91a1832
Parallax the parallax skies (bug 2783074).
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git-svn-id: https://svn.eduke32.com/eduke32@1374 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-09 11:04:10 +00:00
plagman
72721c1663
Mirror skies (bug 2783066).
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git-svn-id: https://svn.eduke32.com/eduke32@1373 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-09 10:42:57 +00:00
helixhorned
ca81a4e40b
mapster32: fixes crash in linux
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git-svn-id: https://svn.eduke32.com/eduke32@1372 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 23:13:12 +00:00
plagman
0f95655e27
Fixes floor-aligned sprite and flipping/1-way interaction (bug 2783071).
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git-svn-id: https://svn.eduke32.com/eduke32@1371 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 19:15:14 +00:00
terminx
87c2ab5cc6
bleh
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git-svn-id: https://svn.eduke32.com/eduke32@1370 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 18:26:10 +00:00
plagman
3b5cf1310a
Fixes floor-aligned sprites being affected by the real center cstat bit (bug #2783389 ).
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git-svn-id: https://svn.eduke32.com/eduke32@1369 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 18:04:02 +00:00
qbix79
5aeddd2aa1
Fastcall is not 64 bit.
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git-svn-id: https://svn.eduke32.com/eduke32@1368 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 18:55:33 +00:00
qbix79
f568146387
Fix memory addresses being either 32 or 64 bit
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git-svn-id: https://svn.eduke32.com/eduke32@1367 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 18:50:53 +00:00
plagman
02edf9a0e4
Fix the build with POLYMOST=0.
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git-svn-id: https://svn.eduke32.com/eduke32@1366 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:05:33 +00:00
plagman
d097ebc8e3
Fix the build with USE_OPENGL=0 and/or POLYMER=0.
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git-svn-id: https://svn.eduke32.com/eduke32@1365 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:00:49 +00:00
terminx
ec159726a0
Mapster fixes and a new 8x8 pixel font I've been playing around with
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git-svn-id: https://svn.eduke32.com/eduke32@1364 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-06 23:58:53 +00:00
terminx
e47b890189
undo improvements
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git-svn-id: https://svn.eduke32.com/eduke32@1363 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 21:25:06 +00:00
terminx
024edae792
Use LZF for undo/redo snapshots
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git-svn-id: https://svn.eduke32.com/eduke32@1362 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 20:01:23 +00:00
terminx
f3d93e8406
Undo/redo support for Mapster32 and some other minor changes
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git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 16:21:33 +00:00
terminx
c585380de6
Mapster fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1360 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 19:28:57 +00:00
terminx
0ee75ced2a
Widescreen-friendly Mapster32 2D mode
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git-svn-id: https://svn.eduke32.com/eduke32@1359 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 06:35:27 +00:00
terminx
f3fbf8d9a3
Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
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git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 21:09:44 +00:00
terminx
493d621eb0
More cvar shit
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git-svn-id: https://svn.eduke32.com/eduke32@1357 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 01:07:08 +00:00
terminx
d11e8789e3
git-svn-id: https://svn.eduke32.com/eduke32@1356 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 20:20:57 +00:00
terminx
30a649c86f
Some more cvar stuff
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git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 19:43:51 +00:00
terminx
c222341417
Clean up polymost vars
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git-svn-id: https://svn.eduke32.com/eduke32@1354 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 07:47:10 +00:00
terminx
152d3f8813
Fix CVAR_MULTI flag
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git-svn-id: https://svn.eduke32.com/eduke32@1353 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 06:27:09 +00:00
terminx
e11dbd7428
Unify cvar handling between the engine and game sides of things
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git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 06:20:07 +00:00
terminx
3938de1f22
test versions of new startup dialog images
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git-svn-id: https://svn.eduke32.com/eduke32@1351 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 00:51:03 +00:00
terminx
ec0a8f2033
Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
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git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-28 22:56:43 +00:00
terminx
096b5dda42
Light SE changes... helixhorned's idea
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git-svn-id: https://svn.eduke32.com/eduke32@1349 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-28 05:31:32 +00:00
helixhorned
c6ed542a98
various input enhancements for mapster32
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git-svn-id: https://svn.eduke32.com/eduke32@1348 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 20:51:00 +00:00
plagman
5a090e84bc
Couple of fixes for corrupt maps.
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git-svn-id: https://svn.eduke32.com/eduke32@1347 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 17:47:08 +00:00
terminx
7c036eb073
Remove jmact/types.h in favor of standardized inttypes.h stuff
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git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 05:57:42 +00:00
terminx
d419b6e0c9
test commit
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git-svn-id: https://svn.eduke32.com/eduke32@1345 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 21:12:30 +00:00
terminx
9dc32d2ded
git-svn-id: https://svn.eduke32.com/eduke32@1344 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 06:04:13 +00:00
terminx
26ca7e7fc0
Sprite cstat 16384: invisible w/ shadows
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this also adds shadows for the player when in first person
git-svn-id: https://svn.eduke32.com/eduke32@1343 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 04:02:39 +00:00
terminx
2752e9d500
git-svn-id: https://svn.eduke32.com/eduke32@1342 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 03:29:28 +00:00
terminx
b7b016383f
Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
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git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 02:53:50 +00:00
terminx
9462a17ae7
git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 21:08:48 +00:00
terminx
4d240d1bea
git-svn-id: https://svn.eduke32.com/eduke32@1339 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 17:44:55 +00:00
terminx
dbb24affe9
git-svn-id: https://svn.eduke32.com/eduke32@1338 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 09:30:10 +00:00
terminx
3449ba8bef
Revision 1337: fixes the crash on exit with polymer on win32
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that's pretty l33t, right?
git-svn-id: https://svn.eduke32.com/eduke32@1337 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 09:09:41 +00:00
terminx
dba312e61b
git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 07:09:24 +00:00
plagman
e48c4c2c87
Really fix concave relative slopes.
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git-svn-id: https://svn.eduke32.com/eduke32@1335 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 18:00:51 +00:00
plagman
9241ab974a
Don't step over the bounds of the plane buffer in buffertoplane (now computeplane).
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git-svn-id: https://svn.eduke32.com/eduke32@1334 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 17:23:07 +00:00
plagman
711db577ab
Fixes a texturing bug with a combination of relative texturing and concave sectors.
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git-svn-id: https://svn.eduke32.com/eduke32@1333 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 17:03:18 +00:00
plagman
ed7157f1e5
Reverts part of 1331 and misc. fixes.
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git-svn-id: https://svn.eduke32.com/eduke32@1332 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-19 09:49:27 +00:00
terminx
779eda41da
git-svn-id: https://svn.eduke32.com/eduke32@1331 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-17 18:34:55 +00:00
terminx
45897cf581
Fixes a stupid mistake I made and changes mem* calls to Bmem* for consistency with the rest of the codebase
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git-svn-id: https://svn.eduke32.com/eduke32@1330 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:49:29 +00:00
terminx
b1704e8407
Nothing important
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git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:41:24 +00:00
plagman
6dba1ba1ed
Few fixes for the visibility checks.
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git-svn-id: https://svn.eduke32.com/eduke32@1328 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:31:19 +00:00
terminx
1889e9151b
git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-15 05:58:38 +00:00
terminx
b459bdd1cd
git-svn-id: https://svn.eduke32.com/eduke32@1326 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 23:34:48 +00:00
terminx
80e2ec8edf
git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 22:55:32 +00:00
plagman
5b3524d621
Message log cleanup for GPU program compilation and removed a GL error.
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git-svn-id: https://svn.eduke32.com/eduke32@1324 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 13:58:38 +00:00
plagman
2ac7c2dc1e
ATI fixes. (sigh)
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git-svn-id: https://svn.eduke32.com/eduke32@1323 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 12:37:44 +00:00
plagman
b006c85790
Update the TODO list and fix the light leaking fix.
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git-svn-id: https://svn.eduke32.com/eduke32@1322 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 08:39:13 +00:00
terminx
3a085b0980
git-svn-id: https://svn.eduke32.com/eduke32@1321 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 07:39:11 +00:00
plagman
14108f3be9
Don't parse closed sectors.
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git-svn-id: https://svn.eduke32.com/eduke32@1320 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 07:38:45 +00:00
terminx
cc701a3908
git-svn-id: https://svn.eduke32.com/eduke32@1319 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 07:15:08 +00:00
plagman
dfd2a379b1
Don't propagate light through sealed portals.
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git-svn-id: https://svn.eduke32.com/eduke32@1318 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 07:01:55 +00:00
terminx
8cd5bb68d0
git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-14 04:20:37 +00:00
terminx
3d7a6a3572
git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-13 06:53:03 +00:00
terminx
22a7ec1b3b
git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-13 06:01:50 +00:00
plagman
f1f13f5eb6
Fix for E3L4 (and possible others) corrupt sectors.
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git-svn-id: https://svn.eduke32.com/eduke32@1314 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 22:27:49 +00:00
plagman
6d5571f320
Couple of cleanups.
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git-svn-id: https://svn.eduke32.com/eduke32@1313 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 22:23:47 +00:00
terminx
ec71eebecb
git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 21:52:49 +00:00
plagman
39b1908be8
Sanitize wall computation code a bit and fixes a problem with crossing slopes (E1L3 vertical security doors and E2L4 starting door).
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git-svn-id: https://svn.eduke32.com/eduke32@1311 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 19:26:02 +00:00
plagman
b47ad2bde2
Works around a precision bug that would cause the sloped floor in the E1L1 bathroom vent to have a wrong normal matrix.
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git-svn-id: https://svn.eduke32.com/eduke32@1310 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:37:35 +00:00
plagman
9152cf3b40
Fix detail mapping on ATI cards.
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git-svn-id: https://svn.eduke32.com/eduke32@1309 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:29:50 +00:00
plagman
c920872753
Store staticlights in savegames.
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git-svn-id: https://svn.eduke32.com/eduke32@1308 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:22:24 +00:00
plagman
26a9a58af3
Adds a bunch of cvars to tweak polymer.
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git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:14:18 +00:00
plagman
82153bd763
Clean up a bit of dead code.
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git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:39:54 +00:00
plagman
b7449a87b9
Light priority system.
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git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:28:20 +00:00
plagman
567c0bdd86
Per-frame lights cleanup.
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git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:51:43 +00:00
plagman
80670cac29
Game-tic lights and recon car headlights.
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git-svn-id: https://svn.eduke32.com/eduke32@1303 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:02:36 +00:00
plagman
6477b236b2
Minshade and maxshade parameters for dynamic lighthacks.
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git-svn-id: https://svn.eduke32.com/eduke32@1302 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 12:32:50 +00:00
plagman
35691be969
Fixes models after modeswitches on Windows and removes warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@1301 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 10:46:31 +00:00
plagman
b73cc663eb
Correctly invalidate the GPU programs and skybox VBO on modeswitches.
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git-svn-id: https://svn.eduke32.com/eduke32@1300 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 09:57:25 +00:00
helixhorned
e58081645e
(Relative) grid lock for Shift-LMB sprite positioning in 3d mode
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git-svn-id: https://svn.eduke32.com/eduke32@1299 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-11 20:25:11 +00:00
plagman
652262626a
Polymost-like shading.
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git-svn-id: https://svn.eduke32.com/eduke32@1298 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-11 18:01:39 +00:00
terminx
09c883e700
git-svn-id: https://svn.eduke32.com/eduke32@1297 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-08 00:02:44 +00:00
helixhorned
ba394b0bcf
added some mapster32 config vars; fixed mapster32 crash in linux; DEBUGANYWAY for Makefiles
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git-svn-id: https://svn.eduke32.com/eduke32@1296 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-07 18:56:22 +00:00
plagman
e9821ccb35
That looks more correct.
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git-svn-id: https://svn.eduke32.com/eduke32@1295 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-02 17:49:10 +00:00
plagman
2994614501
Reduce near-clipping range and fixes a bug with one-way walls that are also map limits.
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git-svn-id: https://svn.eduke32.com/eduke32@1294 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-02 17:17:24 +00:00
plagman
68cad843f6
Adds pr_maxlightpasses cvar.
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git-svn-id: https://svn.eduke32.com/eduke32@1293 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:52:15 +00:00
plagman
82605aa44c
Don't prepare shadows of lights that aren't in view.
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git-svn-id: https://svn.eduke32.com/eduke32@1292 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:34:11 +00:00
plagman
8181b1141d
Fixes the bug where the renderer would get in "external view" mode on slopes.
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git-svn-id: https://svn.eduke32.com/eduke32@1291 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:11:01 +00:00
plagman
a4c5af4d37
Fixes shadow bug.
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git-svn-id: https://svn.eduke32.com/eduke32@1290 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 17:58:22 +00:00
terminx
9c03ef1101
git-svn-id: https://svn.eduke32.com/eduke32@1289 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 17:57:51 +00:00
plagman
6209446b1f
Lighthacks.
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git-svn-id: https://svn.eduke32.com/eduke32@1288 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-31 23:23:06 +00:00
plagman
13033e9c29
Fix mirrors and model animation.
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git-svn-id: https://svn.eduke32.com/eduke32@1287 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 21:08:52 +00:00
plagman
74a9338243
E1L2 door fix.
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git-svn-id: https://svn.eduke32.com/eduke32@1286 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 19:31:24 +00:00
plagman
3d6b06e958
pr_specularoverride and less retarded default values for the parallax overrides.
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git-svn-id: https://svn.eduke32.com/eduke32@1285 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 17:14:41 +00:00
plagman
9b4dae022d
4-step Iterative parallax mapping, parallaxscale and parallaxbias DEF tokens for normal maps, support for floating-point cvars, pr_overrideparallax cvar to fine-tune the scale and bias settings.
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git-svn-id: https://svn.eduke32.com/eduke32@1284 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 15:16:33 +00:00
plagman
73149ef78b
Faster normal mapping.
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git-svn-id: https://svn.eduke32.com/eduke32@1283 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 18:25:30 +00:00
plagman
13243ffeae
Tie mirror map reflections to specular map texels.
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git-svn-id: https://svn.eduke32.com/eduke32@1282 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 16:50:46 +00:00
plagman
33d75c0cc7
Specular maps (pal 101).
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git-svn-id: https://svn.eduke32.com/eduke32@1281 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 16:14:10 +00:00
plagman
fe8775cb21
Sanitize texture coordinate usage in the GPU program. That allows normal and glow maps to benefit from the diffuse map scale.
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git-svn-id: https://svn.eduke32.com/eduke32@1280 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 15:54:25 +00:00
plagman
83fc79300e
Adds specpower and specfactor tokens for model skins.
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git-svn-id: https://svn.eduke32.com/eduke32@1279 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 15:19:44 +00:00
plagman
50af4984ad
Adds specpower and specfactor definition tokens for textures.
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git-svn-id: https://svn.eduke32.com/eduke32@1278 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 12:14:37 +00:00
plagman
df26ab3c7d
Sanitize terminology a bit.
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git-svn-id: https://svn.eduke32.com/eduke32@1277 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 11:43:16 +00:00
plagman
2742f17290
Proper savegame loading and vidmode switching from the menu.
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git-svn-id: https://svn.eduke32.com/eduke32@1276 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 11:20:05 +00:00
terminx
8f1ae6bacc
git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 21:54:55 +00:00
plagman
6e13967287
Hack to avoid horizontal shadow maps.
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git-svn-id: https://svn.eduke32.com/eduke32@1274 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 13:46:40 +00:00
plagman
0cd0afa945
Cast light on models and self-shadowing.
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git-svn-id: https://svn.eduke32.com/eduke32@1273 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 12:56:42 +00:00
plagman
1d2a7c2982
Don't mirror stuff when drawing the shadow maps and don't cast shadows on models for now.
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git-svn-id: https://svn.eduke32.com/eduke32@1272 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 11:39:10 +00:00
plagman
5a843f0fd1
Sprite and model shadows.
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Also fixes a bug with shadows and mirrors.
git-svn-id: https://svn.eduke32.com/eduke32@1271 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-27 10:39:18 +00:00
plagman
f285ad903c
Fix blinkiness.
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git-svn-id: https://svn.eduke32.com/eduke32@1270 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 17:45:12 +00:00
plagman
88c7967d02
Shadow fix.
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git-svn-id: https://svn.eduke32.com/eduke32@1269 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 16:41:06 +00:00
plagman
ed3198b65f
Shadows.
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git-svn-id: https://svn.eduke32.com/eduke32@1268 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-26 16:32:00 +00:00
plagman
b2e3b85e6d
Spotlight frustum caculation and culling.
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git-svn-id: https://svn.eduke32.com/eduke32@1267 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 21:14:51 +00:00
plagman
bd69a9a286
Spotlights.
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git-svn-id: https://svn.eduke32.com/eduke32@1266 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 19:48:27 +00:00
plagman
53bbdc9cd7
Optimize lighting model a bit.
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git-svn-id: https://svn.eduke32.com/eduke32@1265 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 13:23:35 +00:00
plagman
a4070de923
Corrects E1L7 rotating lava bug and minor indentation quirk.
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git-svn-id: https://svn.eduke32.com/eduke32@1264 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 16:25:20 +00:00
plagman
6e2bac1c92
Little multi-light optimization.
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git-svn-id: https://svn.eduke32.com/eduke32@1263 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 10:24:33 +00:00
plagman
a11513c907
Fixes a problem where mirrors and masked walls wouldn't display under certain circumstances.
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git-svn-id: https://svn.eduke32.com/eduke32@1262 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 10:09:53 +00:00
plagman
8a2916c2cc
Fixes a texture bug.
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git-svn-id: https://svn.eduke32.com/eduke32@1261 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 09:37:30 +00:00
helixhorned
63a823abfe
mapster32: fix crash in commandline parsing
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git-svn-id: https://svn.eduke32.com/eduke32@1260 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 00:02:55 +00:00
helixhorned
e5928081f5
yet another fix for mapster32 sound
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git-svn-id: https://svn.eduke32.com/eduke32@1259 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 23:39:37 +00:00
helixhorned
59e2177364
Mapster32 sound: fixes bug when sound definitions are located in more than one con file.
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git-svn-id: https://svn.eduke32.com/eduke32@1258 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 19:38:29 +00:00
helixhorned
8151a49817
small fix in GenSearchSprite()
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git-svn-id: https://svn.eduke32.com/eduke32@1257 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 16:31:08 +00:00
helixhorned
ae1e1a257e
minor commandline arg additions/fixes
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git-svn-id: https://svn.eduke32.com/eduke32@1256 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 15:36:59 +00:00
plagman
b5c4b521f7
Render targets, FBO mirrors with normal displacement, fix for masked walls with animated walls, various cleanups.
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git-svn-id: https://svn.eduke32.com/eduke32@1255 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 14:18:20 +00:00
terminx
8d372e5b66
git-svn-id: https://svn.eduke32.com/eduke32@1254 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 05:17:20 +00:00
helixhorned
aea8713c1c
consistency for sound in 3d-mode mapster
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git-svn-id: https://svn.eduke32.com/eduke32@1253 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-18 21:05:26 +00:00
plagman
68866d606e
Do a depth only pass before actual rendering and only occlusion check for map boundary sectors.
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git-svn-id: https://svn.eduke32.com/eduke32@1252 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-18 15:05:58 +00:00
helixhorned
8d1da3e070
Ambience sound for 3d-mode mapster. Some consistency problems remain.
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git-svn-id: https://svn.eduke32.com/eduke32@1251 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-17 21:57:30 +00:00
helixhorned
38458d1a54
minor changes
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git-svn-id: https://svn.eduke32.com/eduke32@1250 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 23:14:37 +00:00
helixhorned
280ca97639
Sorting for the sound console in Mapster32
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git-svn-id: https://svn.eduke32.com/eduke32@1249 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 22:58:47 +00:00
terminx
1e5bac7ef4
git-svn-id: https://svn.eduke32.com/eduke32@1248 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 15:18:01 +00:00
helixhorned
8aa2923529
sound support for mapster32. right now a sound console.
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git-svn-id: https://svn.eduke32.com/eduke32@1247 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-15 22:58:20 +00:00
qbix79
287f173551
Fix crash when reseting to default values
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git-svn-id: https://svn.eduke32.com/eduke32@1246 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-15 16:02:57 +00:00
terminx
fb8ccf22af
git-svn-id: https://svn.eduke32.com/eduke32@1245 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-14 02:55:39 +00:00
plagman
f982323443
Bump mapping (hardcoded to palette 100 for now, will do the defs glue later to make it more convenient to package the source for public releases).
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TODO: use the inverse TBN on a world-space light vector instead of transforming every fragment interpolated normal into eye-space with the TBN * the view matrix.
git-svn-id: https://svn.eduke32.com/eduke32@1244 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-13 15:18:46 +00:00
plagman
62d3116325
Reorganize point light GPU program a bit.
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git-svn-id: https://svn.eduke32.com/eduke32@1243 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-12 21:20:01 +00:00
plagman
8bdb217ca1
Multi-pass shading and correct a light culling bug.
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git-svn-id: https://svn.eduke32.com/eduke32@1242 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-12 13:51:30 +00:00
plagman
09ef2dae34
Calculate inverse TBN matrix for planes.
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git-svn-id: https://svn.eduke32.com/eduke32@1241 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-11 13:23:05 +00:00
plagman
e158a9e71c
Basic model bounding sphere light culling and corrected the bounding sphere calculation algorithm. Note that light still leaks to models/sprites on overlapping sectors, but not on the sectors themselves.
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git-svn-id: https://svn.eduke32.com/eduke32@1240 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 17:49:34 +00:00
plagman
512bb9a5ab
MD3 normals.
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git-svn-id: https://svn.eduke32.com/eduke32@1239 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 14:30:34 +00:00
plagman
9995cc46c2
Repack model geometry as floats (preliminary work for model normals).
...
git-svn-id: https://svn.eduke32.com/eduke32@1238 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 12:08:33 +00:00
plagman
dec9c2cbac
Model bounding box and sphere computation.
...
git-svn-id: https://svn.eduke32.com/eduke32@1237 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-10 09:26:25 +00:00
qbix79
4daa93c453
fastcall works only on i386. (not on 64 bit)
...
git-svn-id: https://svn.eduke32.com/eduke32@1236 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-09 15:53:19 +00:00
plagman
e41322dd47
Sprite lighting.
...
git-svn-id: https://svn.eduke32.com/eduke32@1235 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 22:59:54 +00:00
plagman
7d7a705af9
Work around a precision bug that would cause colinear wall vectors to only be "almost" colinear, causing the cross product to be wrongly validated and resulting in bogus normal vectors for some surfaces.
...
git-svn-id: https://svn.eduke32.com/eduke32@1234 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 21:07:40 +00:00
plagman
ad1091b2df
Light culling and proper diffuse material.
...
git-svn-id: https://svn.eduke32.com/eduke32@1233 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-08 20:38:51 +00:00
plagman
3da52aede8
Update TODO list to current state of things.
...
git-svn-id: https://svn.eduke32.com/eduke32@1232 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-03 21:12:17 +00:00
plagman
7f28f6a9bd
Remove unused array weighing an assload of bytes in the .bss segment.
...
git-svn-id: https://svn.eduke32.com/eduke32@1231 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-03 14:01:14 +00:00
terminx
39607e84b1
nothing special
...
git-svn-id: https://svn.eduke32.com/eduke32@1230 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-28 07:44:54 +00:00
terminx
151189efab
new version of astyle
...
git-svn-id: https://svn.eduke32.com/eduke32@1229 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 16:47:54 +00:00
terminx
4ff6023244
git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 09:39:19 +00:00
plagman
dec76c4907
Glue code between internal light source management and the game.
...
git-svn-id: https://svn.eduke32.com/eduke32@1227 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-14 14:31:58 +00:00
plagman
6fe53806c7
Fixes a crash when disabling high-res texture replacements.
...
git-svn-id: https://svn.eduke32.com/eduke32@1226 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 13:10:01 +00:00
plagman
ee105f1883
Proper hightile sprite calculation (fixes HRP explosion size).
...
git-svn-id: https://svn.eduke32.com/eduke32@1225 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 13:05:56 +00:00
plagman
46aa3d439a
Propagate build/polymost locals so that polymost_dorotatesprite can correctly draw HUD models on top of polymer.
...
git-svn-id: https://svn.eduke32.com/eduke32@1224 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 12:30:08 +00:00
plagman
6f945cdb58
Correct calculation of vertical aiming angle.
...
git-svn-id: https://svn.eduke32.com/eduke32@1223 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-13 12:16:21 +00:00
plagman
dba29b0fbe
Shader Model 3 "compatibility" for multilights. The light count will be arbitrarily limited and performance will be suboptimal, but it should work.
...
git-svn-id: https://svn.eduke32.com/eduke32@1222 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-05 08:56:59 +00:00
terminx
768f3ad6d6
git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-02 01:49:14 +00:00
terminx
8f0b228f1a
clean out tree
...
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-31 00:02:14 +00:00
plagman
03b6403312
Very tentative attempt at backwards-compatible multi-lights.
...
git-svn-id: https://svn.eduke32.com/eduke32@1219 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-23 10:59:18 +00:00
terminx
c7d54527ca
git-svn-id: https://svn.eduke32.com/eduke32@1218 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-21 22:43:44 +00:00
terminx
f3e66dddcb
git-svn-id: https://svn.eduke32.com/eduke32@1217 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-19 06:41:28 +00:00
terminx
13f108ddd5
git-svn-id: https://svn.eduke32.com/eduke32@1216 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-19 00:58:39 +00:00
terminx
a56ab804a8
git-svn-id: https://svn.eduke32.com/eduke32@1215 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-18 07:32:35 +00:00
terminx
7b9448d868
git-svn-id: https://svn.eduke32.com/eduke32@1214 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 07:24:15 +00:00
terminx
7e54f9a756
this isn't done yet
...
git-svn-id: https://svn.eduke32.com/eduke32@1213 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 06:11:25 +00:00
plagman
91c6cf8f7a
Multiple light sources and repair the indentation fuckup caused by the transition to normalized integer types.
...
git-svn-id: https://svn.eduke32.com/eduke32@1212 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 05:03:12 +00:00
plagman
d1b9aa4c5c
I'm about to change the core lighting code pretty deeply and I'll be happy to have this revision as a working backup after I screw everything up.
...
git-svn-id: https://svn.eduke32.com/eduke32@1211 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-14 14:13:51 +00:00
terminx
0ae4eac11e
git-svn-id: https://svn.eduke32.com/eduke32@1210 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-14 10:40:30 +00:00
terminx
3fa676fde8
git-svn-id: https://svn.eduke32.com/eduke32@1209 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-14 00:49:26 +00:00
terminx
18896fd0cd
git-svn-id: https://svn.eduke32.com/eduke32@1208 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-13 12:23:18 +00:00
terminx
16084e989e
git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-13 04:40:56 +00:00
terminx
9095a4911d
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-10 07:38:50 +00:00
terminx
d6914ed108
ass rape
...
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx
b53c959919
git-svn-id: https://svn.eduke32.com/eduke32@1204 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-07 14:05:13 +00:00
terminx
1cc73560f2
git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-06 06:59:18 +00:00
terminx
94d1fc6bfe
git-svn-id: https://svn.eduke32.com/eduke32@1202 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-06 00:00:11 +00:00
terminx
68ab9ebeaa
git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-05 14:43:12 +00:00
terminx
0614f0b64c
I bet this breaks something
...
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx
a3ed643794
git-svn-id: https://svn.eduke32.com/eduke32@1199 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-03 22:47:16 +00:00
terminx
475d582283
git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-02 01:03:41 +00:00
terminx
ac7607a8bb
git-svn-id: https://svn.eduke32.com/eduke32@1197 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-31 09:07:49 +00:00
terminx
695829d357
git-svn-id: https://svn.eduke32.com/eduke32@1196 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-30 03:41:21 +00:00
terminx
e56fc49d8e
git-svn-id: https://svn.eduke32.com/eduke32@1195 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-28 23:27:24 +00:00
terminx
380ad7f536
git-svn-id: https://svn.eduke32.com/eduke32@1194 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-25 12:56:25 +00:00
terminx
90ff26bdc1
git-svn-id: https://svn.eduke32.com/eduke32@1193 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-25 09:43:00 +00:00
terminx
93ab84eaa3
git-svn-id: https://svn.eduke32.com/eduke32@1192 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-24 23:19:22 +00:00
terminx
ab5db367f1
git-svn-id: https://svn.eduke32.com/eduke32@1191 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-24 09:56:35 +00:00
terminx
a8451444ef
git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-23 23:27:53 +00:00
terminx
663cbc37a5
git-svn-id: https://svn.eduke32.com/eduke32@1189 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-21 22:46:55 +00:00
terminx
da8e368104
git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-19 00:53:54 +00:00
terminx
45761cb6bc
git-svn-id: https://svn.eduke32.com/eduke32@1187 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-17 01:59:36 +00:00
terminx
6b6d612daf
git-svn-id: https://svn.eduke32.com/eduke32@1186 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-16 01:09:13 +00:00
terminx
bfd5282986
Fix the shrinker problem for real this time
...
git-svn-id: https://svn.eduke32.com/eduke32@1185 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 13:56:30 +00:00
terminx
4516eb5ec8
git-svn-id: https://svn.eduke32.com/eduke32@1184 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 10:29:42 +00:00
terminx
5b08f05476
git-svn-id: https://svn.eduke32.com/eduke32@1183 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 08:38:16 +00:00
terminx
2563deb562
This fixes the bug with the shrinker in savegames
...
git-svn-id: https://svn.eduke32.com/eduke32@1182 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-14 22:11:07 +00:00
terminx
cd920963e3
git-svn-id: https://svn.eduke32.com/eduke32@1181 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 21:01:33 +00:00
terminx
660f01cf46
git-svn-id: https://svn.eduke32.com/eduke32@1180 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 08:02:22 +00:00
terminx
ac36ad3943
git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-13 07:23:13 +00:00
terminx
8ec01d5ea2
git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-10 11:36:53 +00:00
terminx
6f514cf91e
git-svn-id: https://svn.eduke32.com/eduke32@1177 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-08 02:04:20 +00:00
terminx
fbb3f390d0
git-svn-id: https://svn.eduke32.com/eduke32@1176 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-04 00:31:16 +00:00
qbix79
2e18686daa
Fix warnings and compilation (and possible crashes on 64 bit due to wrong protyping messing up the stack).
...
git-svn-id: https://svn.eduke32.com/eduke32@1175 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-03 11:07:01 +00:00
qbix79
5f7dfc27b7
Fix warning and correct line ends.
...
git-svn-id: https://svn.eduke32.com/eduke32@1174 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-03 11:05:16 +00:00
terminx
c94b4d63cb
separate objects for polymost.c/mdsprite.c/hightile.c and friends
...
git-svn-id: https://svn.eduke32.com/eduke32@1173 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-02 10:44:39 +00:00
terminx
b2274e1968
git-svn-id: https://svn.eduke32.com/eduke32@1172 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-01 13:44:46 +00:00
terminx
1aed7f53f8
git-svn-id: https://svn.eduke32.com/eduke32@1171 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-01 10:44:18 +00:00
plagman
f062dafaed
Light my fire.
...
git-svn-id: https://svn.eduke32.com/eduke32@1170 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-29 20:16:19 +00:00
plagman
0c869a2254
Fullbright/glow material bit.
...
git-svn-id: https://svn.eduke32.com/eduke32@1169 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 23:00:57 +00:00
plagman
b50b229c1d
Detail map material bit.
...
git-svn-id: https://svn.eduke32.com/eduke32@1168 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 22:26:46 +00:00
plagman
f0c5278293
Added model animation interpolation in the material system.
...
git-svn-id: https://svn.eduke32.com/eduke32@1167 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-27 16:19:24 +00:00
terminx
0cf8a909d4
git-svn-id: https://svn.eduke32.com/eduke32@1166 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 22:51:56 +00:00
plagman
2ac3fe6312
Extends materials to mdsprites and also fixes a bug where mdsprites got the wrong pal.
...
git-svn-id: https://svn.eduke32.com/eduke32@1165 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 19:31:26 +00:00
plagman
b60ee26a25
Moved sprite flipping in the material code and implemented polymost texture scaling.
...
git-svn-id: https://svn.eduke32.com/eduke32@1164 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 17:24:08 +00:00
plagman
e884cef8df
Factor the material code that's all over the place.
...
git-svn-id: https://svn.eduke32.com/eduke32@1163 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 14:22:07 +00:00
plagman
b8c7125222
Diffuse map bit and _prprograminfo for storing possible uniform and attributes locations.
...
git-svn-id: https://svn.eduke32.com/eduke32@1162 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 08:37:14 +00:00
terminx
3faee810e5
git-svn-id: https://svn.eduke32.com/eduke32@1161 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 08:14:23 +00:00
plagman
31c1db57d7
Remove C99-style initializers from the polymer program bits.
...
git-svn-id: https://svn.eduke32.com/eduke32@1160 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 07:48:24 +00:00
terminx
a562568daf
git-svn-id: https://svn.eduke32.com/eduke32@1159 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-26 02:43:47 +00:00
terminx
52cf05a012
git-svn-id: https://svn.eduke32.com/eduke32@1158 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 15:43:36 +00:00
terminx
7e15a10908
git-svn-id: https://svn.eduke32.com/eduke32@1157 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 15:23:48 +00:00
terminx
9b7c2b2c4e
hashes for texcache
...
git-svn-id: https://svn.eduke32.com/eduke32@1156 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 14:35:33 +00:00
terminx
cc73a2d7c6
new texcache stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@1155 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 13:06:36 +00:00
plagman
0f385d3021
Material/program validation and diffuse modulation bit.
...
git-svn-id: https://svn.eduke32.com/eduke32@1154 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 11:32:49 +00:00
plagman
bd98e3676b
In a material world...
...
git-svn-id: https://svn.eduke32.com/eduke32@1153 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 10:42:22 +00:00
plagman
08923413f2
Polymer GPU program management stuff.
...
git-svn-id: https://svn.eduke32.com/eduke32@1152 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 09:07:38 +00:00
terminx
c95e53c2d0
git-svn-id: https://svn.eduke32.com/eduke32@1151 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-24 11:31:05 +00:00
terminx
26a97cb6b7
git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-24 09:22:07 +00:00
terminx
f2a2b491d6
git-svn-id: https://svn.eduke32.com/eduke32@1149 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-23 03:09:34 +00:00
terminx
0b858c5ef3
git-svn-id: https://svn.eduke32.com/eduke32@1148 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-22 11:42:22 +00:00
terminx
052767a29d
git-svn-id: https://svn.eduke32.com/eduke32@1147 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-22 06:53:45 +00:00
terminx
df2af2fc33
git-svn-id: https://svn.eduke32.com/eduke32@1146 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-22 06:46:27 +00:00
terminx
632320e1fd
git-svn-id: https://svn.eduke32.com/eduke32@1145 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-22 02:59:25 +00:00
terminx
a34a4901a9
git-svn-id: https://svn.eduke32.com/eduke32@1144 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-21 12:14:05 +00:00
terminx
4910928877
source code rape
...
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx
f169d5584f
git-svn-id: https://svn.eduke32.com/eduke32@1142 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-17 01:15:16 +00:00
terminx
5d194eebfb
Some networking updates from the SW source
...
git-svn-id: https://svn.eduke32.com/eduke32@1141 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-17 00:38:26 +00:00
plagman
ebe4165204
glbuild support for ARB_vertex_shader
...
git-svn-id: https://svn.eduke32.com/eduke32@1140 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-16 22:56:55 +00:00
plagman
fa6d8548aa
Added glbuild support for ARB_shader_objects and fixed ARB_occlusion_query.
...
git-svn-id: https://svn.eduke32.com/eduke32@1139 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-16 21:46:11 +00:00
terminx
467a72226a
git-svn-id: https://svn.eduke32.com/eduke32@1138 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-16 00:48:02 +00:00
terminx
a8533b9468
git-svn-id: https://svn.eduke32.com/eduke32@1137 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-15 05:18:07 +00:00
terminx
a0b49f13e4
git-svn-id: https://svn.eduke32.com/eduke32@1136 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-14 19:55:48 +00:00
terminx
4f029a0097
git-svn-id: https://svn.eduke32.com/eduke32@1135 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-14 12:05:44 +00:00
terminx
2413c7027e
git-svn-id: https://svn.eduke32.com/eduke32@1134 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-14 11:16:44 +00:00
terminx
1636f68c0d
git-svn-id: https://svn.eduke32.com/eduke32@1133 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-14 11:04:22 +00:00
terminx
d79f544c22
Support for JFDuke style network play setup with the duke3d_w32 networking code
...
git-svn-id: https://svn.eduke32.com/eduke32@1132 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-14 08:22:57 +00:00
terminx
d632500b7d
git-svn-id: https://svn.eduke32.com/eduke32@1131 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-13 13:58:53 +00:00
terminx
95ea7c8146
Master/slave code
...
git-svn-id: https://svn.eduke32.com/eduke32@1130 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-13 11:45:34 +00:00
terminx
622ab399d5
git-svn-id: https://svn.eduke32.com/eduke32@1129 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-12 22:28:02 +00:00
terminx
3456c1e909
git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-12 04:16:41 +00:00
terminx
5469140ff7
git-svn-id: https://svn.eduke32.com/eduke32@1127 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 14:58:02 +00:00
terminx
7aa2930514
git-svn-id: https://svn.eduke32.com/eduke32@1126 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 14:48:59 +00:00
terminx
5be3b76e85
git-svn-id: https://svn.eduke32.com/eduke32@1125 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 13:45:12 +00:00
terminx
54128e127c
Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)
...
git-svn-id: https://svn.eduke32.com/eduke32@1124 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 13:24:05 +00:00
helixhorned
e500410b5d
Mapster32: don't ask for confirmation when joining a sector with itself
...
git-svn-id: https://svn.eduke32.com/eduke32@1123 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-09 13:47:27 +00:00
terminx
81bbb7eab8
git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-09 11:09:42 +00:00
terminx
4efb91b376
git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-05 11:49:13 +00:00
terminx
b0ef9c1c2f
git-svn-id: https://svn.eduke32.com/eduke32@1120 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-31 10:08:51 +00:00
terminx
a5eb2ea255
Added filename based loading of mids and oggs for user map music and fixed some memory corruption which occurred in the CON compiler when it couldn't find a definition
...
git-svn-id: https://svn.eduke32.com/eduke32@1119 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-27 10:36:13 +00:00
hnt_ts
db38400dab
Reduce warnings
...
git-svn-id: https://svn.eduke32.com/eduke32@1118 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-25 11:21:50 +00:00
terminx
84c763f544
git-svn-id: https://svn.eduke32.com/eduke32@1117 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-25 03:20:41 +00:00
terminx
f070a571d9
git-svn-id: https://svn.eduke32.com/eduke32@1116 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-25 02:32:57 +00:00
terminx
1d98974693
git-svn-id: https://svn.eduke32.com/eduke32@1115 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-24 09:36:54 +00:00
terminx
ed4c9d6e01
git-svn-id: https://svn.eduke32.com/eduke32@1114 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-24 09:20:38 +00:00
terminx
1a7365826c
git-svn-id: https://svn.eduke32.com/eduke32@1113 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-24 01:33:53 +00:00
hnt_ts
059a4f3513
Sync console commands
...
git-svn-id: https://svn.eduke32.com/eduke32@1112 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-23 20:19:30 +00:00
terminx
4f79e3223c
git-svn-id: https://svn.eduke32.com/eduke32@1111 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-22 07:30:06 +00:00
terminx
60f1d42a94
git-svn-id: https://svn.eduke32.com/eduke32@1110 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-22 04:14:30 +00:00
terminx
21fef3e053
SDL 1.3 support... install SDL 1.3 to /usr/local or edit Makefile and build/Makefile.shared to point to your copy of sdl-config
...
git-svn-id: https://svn.eduke32.com/eduke32@1109 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 12:33:29 +00:00
terminx
dfdd9af1ca
git-svn-id: https://svn.eduke32.com/eduke32@1108 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 04:35:57 +00:00
terminx
a7da07bcdf
git-svn-id: https://svn.eduke32.com/eduke32@1107 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 04:00:00 +00:00
terminx
4074884ac2
git-svn-id: https://svn.eduke32.com/eduke32@1106 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 03:39:35 +00:00
terminx
d9867cfaaf
Moved build to a subdir underneath the eduke32 dir to avoid people trying to compile from the build src dir by mistake
...
git-svn-id: https://svn.eduke32.com/eduke32@1105 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-20 03:09:19 +00:00
helixhorned
938f0c4a5d
just another updatenumsprites() fix
...
git-svn-id: https://svn.eduke32.com/eduke32@1104 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-19 15:27:12 +00:00
terminx
60fb567427
git-svn-id: https://svn.eduke32.com/eduke32@1103 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-19 12:14:04 +00:00
terminx
91354444aa
git-svn-id: https://svn.eduke32.com/eduke32@1102 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-18 13:25:23 +00:00
terminx
6ae2e2d140
Misc shit
...
git-svn-id: https://svn.eduke32.com/eduke32@1101 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-18 12:37:26 +00:00
terminx
2a77b42672
git-svn-id: https://svn.eduke32.com/eduke32@1100 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-14 08:40:59 +00:00
terminx
60a4224533
Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read
...
git-svn-id: https://svn.eduke32.com/eduke32@1099 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-13 01:16:40 +00:00
helixhorned
09831cd150
Mapster32: fix in text tool; show unknown SE tags in 2d mode
...
git-svn-id: https://svn.eduke32.com/eduke32@1098 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-12 19:16:09 +00:00
terminx
c21b1deae2
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-11 11:50:02 +00:00
terminx
b93b724e20
git-svn-id: https://svn.eduke32.com/eduke32@1096 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-11 09:48:09 +00:00
terminx
efcd34c135
EDuke32: now with multiplayer text scaling hacks and nastiness
...
git-svn-id: https://svn.eduke32.com/eduke32@1095 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-11 09:20:04 +00:00
helixhorned
93841d4b3e
Mapster32: showheightindicators cvar, text tool improvements, drag selected sprites first after duplicating
...
git-svn-id: https://svn.eduke32.com/eduke32@1094 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-09 21:09:16 +00:00
terminx
56375ef662
git-svn-id: https://svn.eduke32.com/eduke32@1093 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-08 18:49:51 +00:00
terminx
205f62496b
git-svn-id: https://svn.eduke32.com/eduke32@1092 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-08 03:16:34 +00:00
terminx
255c10c8a7
git-svn-id: https://svn.eduke32.com/eduke32@1091 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-06 08:14:26 +00:00
terminx
ccafc41189
Weapon sprite scaling, still needs a rotatespritescaled CON command
...
git-svn-id: https://svn.eduke32.com/eduke32@1090 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-05 11:51:59 +00:00
terminx
8dc599fc28
git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-05 09:23:55 +00:00
terminx
d507a10397
git-svn-id: https://svn.eduke32.com/eduke32@1088 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-03 10:28:17 +00:00
terminx
0a4ff21a9d
git-svn-id: https://svn.eduke32.com/eduke32@1087 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-02 17:45:44 +00:00
terminx
328011fae4
Adds r_maxfps and some better error messages for cases where the user didn't even copy a grp into their EDuke32 dir
...
git-svn-id: https://svn.eduke32.com/eduke32@1086 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-01 04:38:14 +00:00
terminx
02e632b5e2
git-svn-id: https://svn.eduke32.com/eduke32@1085 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-30 17:27:23 +00:00
helixhorned
a7539c130f
Reverted sprite interpolation for SE31; minor additions to game.c
...
git-svn-id: https://svn.eduke32.com/eduke32@1084 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-30 13:08:57 +00:00
terminx
4437919385
git-svn-id: https://svn.eduke32.com/eduke32@1083 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-29 07:38:12 +00:00
terminx
16cd3c353d
Fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1082 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-29 02:12:53 +00:00
helixhorned
0f0572ee69
Game: fix sprite jittering for SE31. Editor: copy relevant commandline switches to testplay_addparam on startup.
...
git-svn-id: https://svn.eduke32.com/eduke32@1081 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-28 21:48:31 +00:00
terminx
ca8f8d21ae
git-svn-id: https://svn.eduke32.com/eduke32@1080 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-28 11:00:59 +00:00
terminx
2c172dcfb7
Fix building with gcc older than 4.3.2, other minor fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@1079 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-26 17:20:10 +00:00
helixhorned
8e8adb7e37
Fixes a bug where wall or floor sprites in elevator sectors would jitter vertically after the elevator had stopped.
...
git-svn-id: https://svn.eduke32.com/eduke32@1078 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-26 09:48:35 +00:00
terminx
103cc529d6
git-svn-id: https://svn.eduke32.com/eduke32@1077 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-26 04:45:36 +00:00
terminx
2057d2a9ff
git-svn-id: https://svn.eduke32.com/eduke32@1076 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-26 04:20:08 +00:00
helixhorned
a30229fcf2
Merged alpha.cfg with tiles.cfg parsing
...
git-svn-id: https://svn.eduke32.com/eduke32@1075 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-25 11:01:37 +00:00
terminx
44c3436075
git-svn-id: https://svn.eduke32.com/eduke32@1074 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-24 10:20:18 +00:00
helixhorned
a43fa91b64
Fixes infinite loops after having watched MP demo, this time correctly
...
git-svn-id: https://svn.eduke32.com/eduke32@1073 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-23 11:14:08 +00:00
terminx
e6d8451084
git-svn-id: https://svn.eduke32.com/eduke32@1072 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-22 07:53:59 +00:00
helixhorned
493c352669
Added more generic sprite search
...
git-svn-id: https://svn.eduke32.com/eduke32@1071 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-19 20:09:43 +00:00
terminx
83af636a5a
git-svn-id: https://svn.eduke32.com/eduke32@1070 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-17 22:58:25 +00:00
helixhorned
87f8eb2438
Quickplay: +Alt starts the map with real start positions
...
git-svn-id: https://svn.eduke32.com/eduke32@1069 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-16 15:32:59 +00:00
terminx
3776d580eb
Cleaning uncommitted changes out of tree
...
git-svn-id: https://svn.eduke32.com/eduke32@1068 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-15 02:47:02 +00:00
helixhorned
ca763dafad
Game: write numbered demo files, fix infinite loop after finished demo playback
...
git-svn-id: https://svn.eduke32.com/eduke32@1067 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-14 21:25:23 +00:00
helixhorned
746071a4f4
Text renderer: letters are now saved on a stack, misc. fixes. Quickplay: Added timeout so that user cannot create many eduke32 instances in a short time
...
git-svn-id: https://svn.eduke32.com/eduke32@1066 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-14 14:47:32 +00:00
helixhorned
88af77d484
Added quick map testing functionality (Windows only)
...
git-svn-id: https://svn.eduke32.com/eduke32@1065 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-12 13:41:18 +00:00
terminx
18f4481d86
Use bit packing for the bytecode pointer map
...
git-svn-id: https://svn.eduke32.com/eduke32@1064 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-12 02:07:44 +00:00
helixhorned
0b38803fb6
Text renderer: added parsing of alphabet definitions
...
git-svn-id: https://svn.eduke32.com/eduke32@1063 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-11 21:22:58 +00:00
terminx
60526dbb26
git-svn-id: https://svn.eduke32.com/eduke32@1062 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-11 09:24:45 +00:00
helixhorned
37d375a0ff
Text renderer: letter tweaks; offset control
...
git-svn-id: https://svn.eduke32.com/eduke32@1061 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-08 14:04:54 +00:00
hnt_ts
0c77f4a6f5
Adds logic CON commands:
...
ifvaror |
ifvarxor ^
ifvareither || (rename?)
git-svn-id: https://svn.eduke32.com/eduke32@1060 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-07 12:36:20 +00:00
hnt_ts
b664f7686e
Fixed possible crash
...
git-svn-id: https://svn.eduke32.com/eduke32@1059 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-06 09:11:35 +00:00
terminx
7da94e0041
Fixes some stuff
...
git-svn-id: https://svn.eduke32.com/eduke32@1058 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-06 06:22:31 +00:00
helixhorned
b881cc116c
Text renderer: removed unneccessary function bt2idx().
...
git-svn-id: https://svn.eduke32.com/eduke32@1057 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-05 23:23:26 +00:00
helixhorned
57de846b59
Added text-made-of-sprites renderer for 3d mode
...
git-svn-id: https://svn.eduke32.com/eduke32@1056 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-05 23:09:43 +00:00
terminx
898e6669ef
git-svn-id: https://svn.eduke32.com/eduke32@1055 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-04 23:11:48 +00:00
hnt_ts
cc5e27246c
Line numbers for gamevar error messages
...
git-svn-id: https://svn.eduke32.com/eduke32@1054 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 18:56:19 +00:00
terminx
33936fda74
git-svn-id: https://svn.eduke32.com/eduke32@1053 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 17:55:11 +00:00
terminx
33cb047a6c
git-svn-id: https://svn.eduke32.com/eduke32@1052 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 14:02:42 +00:00
terminx
535b8432f0
git-svn-id: https://svn.eduke32.com/eduke32@1051 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 13:23:34 +00:00
terminx
a5d9881709
Adds getnumberptr256() which lets us update the map in real time based on the number typed in
...
This is good for stuff like palettes, shades, sector visibility, et cetera where the user might want to see the results of a change before committing to it
git-svn-id: https://svn.eduke32.com/eduke32@1050 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 11:59:54 +00:00
terminx
cb84787775
Show sector/sectoreffector type in tag input fields
...
git-svn-id: https://svn.eduke32.com/eduke32@1049 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 10:47:19 +00:00
terminx
7b94cf4758
Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c
...
git-svn-id: https://svn.eduke32.com/eduke32@1048 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 04:20:46 +00:00
terminx
fbf25c7483
Show lengths in Mapster for walls being drawn or moved
...
git-svn-id: https://svn.eduke32.com/eduke32@1047 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-02 02:45:06 +00:00
terminx
166019082f
git-svn-id: https://svn.eduke32.com/eduke32@1046 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 21:59:53 +00:00
terminx
9d390c4b3b
git-svn-id: https://svn.eduke32.com/eduke32@1045 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 08:31:48 +00:00
terminx
ef3c5e6ad8
A bunch of random shit
...
git-svn-id: https://svn.eduke32.com/eduke32@1044 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 07:15:16 +00:00
terminx
882fbd6851
git-svn-id: https://svn.eduke32.com/eduke32@1043 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 23:15:11 +00:00
terminx
ffca366c8d
git-svn-id: https://svn.eduke32.com/eduke32@1042 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 15:04:16 +00:00
terminx
7e4b936033
git-svn-id: https://svn.eduke32.com/eduke32@1041 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 11:52:28 +00:00
terminx
824e9d5664
git-svn-id: https://svn.eduke32.com/eduke32@1040 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 11:35:35 +00:00
terminx
6640e6e284
Case insensitivity for structure members in CONs because they weren't case sensitive before for some reason
...
git-svn-id: https://svn.eduke32.com/eduke32@1039 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 07:22:10 +00:00
terminx
24be6aa091
git-svn-id: https://svn.eduke32.com/eduke32@1038 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 06:56:26 +00:00
terminx
8bbe48c219
git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 05:57:46 +00:00
terminx
b38cbec5c8
Better handling of bad GL drivers
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git-svn-id: https://svn.eduke32.com/eduke32@1036 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 19:50:34 +00:00
terminx
f814485606
git-svn-id: https://svn.eduke32.com/eduke32@1035 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 09:05:32 +00:00
terminx
f0032888fe
git-svn-id: https://svn.eduke32.com/eduke32@1034 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 08:39:45 +00:00
terminx
69dbba841c
git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 04:00:42 +00:00
terminx
951edcaa78
git-svn-id: https://svn.eduke32.com/eduke32@1032 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 23:48:00 +00:00
hnt_ts
8ce121a895
1. Small corrections to hash code.
...
2. Use hash for dynnames.
3. On crash EDuke32 throws info about CON code.
git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 20:25:49 +00:00
terminx
af0ad5fb0a
git-svn-id: https://svn.eduke32.com/eduke32@1030 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 10:43:24 +00:00
terminx
127bc3fe91
git-svn-id: https://svn.eduke32.com/eduke32@1029 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 10:27:18 +00:00
terminx
7ff5a532c6
Put texcache under mod_dir
...
git-svn-id: https://svn.eduke32.com/eduke32@1028 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 04:28:17 +00:00
terminx
6dbf04a6fe
git-svn-id: https://svn.eduke32.com/eduke32@1027 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:35:15 +00:00
terminx
8fddaf82a3
git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:33:25 +00:00
terminx
352ace8bbc
Move hash table code into engine and use hash table for OSD symbol lookup
...
git-svn-id: https://svn.eduke32.com/eduke32@1025 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:12:02 +00:00
terminx
25adc68899
Patch from hunter_rus to use hash tables for CON compiling
...
This was sent to me broken, but after some investigation it looks like the only problem was in CON_STATE. This should speed up CON compilation speed about 500%or so.
git-svn-id: https://svn.eduke32.com/eduke32@1024 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 00:49:12 +00:00
terminx
07b71b1139
git-svn-id: https://svn.eduke32.com/eduke32@1023 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 23:24:14 +00:00
terminx
1ba3e3aef2
git-svn-id: https://svn.eduke32.com/eduke32@1022 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 22:44:37 +00:00
terminx
bdb2f26c13
git-svn-id: https://svn.eduke32.com/eduke32@1021 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 19:09:17 +00:00
terminx
9e39f47e0e
git-svn-id: https://svn.eduke32.com/eduke32@1020 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 10:19:37 +00:00
terminx
d3c3b7f0e7
git-svn-id: https://svn.eduke32.com/eduke32@1019 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 09:29:03 +00:00
terminx
553658aa67
git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 09:01:17 +00:00
terminx
52bb6e84c9
git-svn-id: https://svn.eduke32.com/eduke32@1017 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 06:17:09 +00:00
terminx
57c3cea591
git-svn-id: https://svn.eduke32.com/eduke32@1016 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 06:06:04 +00:00
terminx
b58833d730
git-svn-id: https://svn.eduke32.com/eduke32@1015 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 05:39:28 +00:00
terminx
cf2f7927ea
Believe it or not, this actually consistently gave me a few fps in my test scenario
...
git-svn-id: https://svn.eduke32.com/eduke32@1014 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 04:55:57 +00:00
terminx
7082436267
git-svn-id: https://svn.eduke32.com/eduke32@1013 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 04:35:35 +00:00
terminx
f5a587e7c1
git-svn-id: https://svn.eduke32.com/eduke32@1012 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 03:19:40 +00:00
terminx
60cce1f206
This breaks members with LABEL_HASPARM2 on them so it's reverted
...
git-svn-id: https://svn.eduke32.com/eduke32@1011 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 00:22:36 +00:00
terminx
37bce2588f
git-svn-id: https://svn.eduke32.com/eduke32@1010 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 23:37:01 +00:00
hnt_ts
f75fd4cb31
http://forums.3drealms.com/vb/showpost.php?p=746876&postcount=26
...
Since EDuke32 can't display properly Chinese and Russian fonts, it will try to use English key names when possible.
git-svn-id: https://svn.eduke32.com/eduke32@1009 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 18:59:49 +00:00
hnt_ts
b7760a5674
Fixed OpenAL
...
git-svn-id: https://svn.eduke32.com/eduke32@1008 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 17:02:52 +00:00
hnt_ts
0e3ee1289d
1. EDuke32 didn't load ART files from the mod_dir. Fixed via the "root" string in "game.c".
...
2. Saving mod_dir to CFG is a bad idea IMHO so I commented it out. When I tried to load the standard game, EDuke32 would use the last used mod_dir.
3. Fixed tsprites.
4. EDSuke32 doesn't throw errors after 4096-th error. Resets the counter in ResetGameVars.
5. Restored 999 revision. Member names are changed. Extra members can be commented out.
6. Added an option(-sloppycmd) to allow execting of bad commands. This option should be renamed to something else.
git-svn-id: https://svn.eduke32.com/eduke32@1007 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 15:37:30 +00:00
terminx
292672fdc7
git-svn-id: https://svn.eduke32.com/eduke32@1006 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 10:34:59 +00:00
terminx
d229632433
git-svn-id: https://svn.eduke32.com/eduke32@1005 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 09:38:07 +00:00
terminx
9dbba623b8
New errors for when someone tries to use "define" to give something the same name as a gamevar
...
Some constantly used loops in the compiler have also been flipped around for faster execution. Seems to speed up CON compilation a little bit.
git-svn-id: https://svn.eduke32.com/eduke32@1004 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 07:32:15 +00:00
terminx
6829e5f403
Mapster32 user_profiles_enabled fix
...
git-svn-id: https://svn.eduke32.com/eduke32@1003 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 03:12:23 +00:00
terminx
dcc6d730a6
Revert commit 999 by hnt_ts
...
Access to the tspr's owner in EVENT_ANIMATESPRITES is through the THISACTOR variable. The extra members of the sprite struct aren't represented in the tsprite CON implementation because they aren't referenced when rendering the sprite.
git-svn-id: https://svn.eduke32.com/eduke32@1002 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 01:21:17 +00:00
terminx
045151bb13
Fixes (?) the issue with the player dying when falling into water sometimes. I don't know what the significance of this check is -- it looks like a typo.
...
git-svn-id: https://svn.eduke32.com/eduke32@1001 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 00:42:16 +00:00
terminx
37767e0caf
Fix sound system restart crash with high res music pack
...
git-svn-id: https://svn.eduke32.com/eduke32@1000 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 23:10:54 +00:00
hnt_ts
73a9dbc80e
1. Improved access to tsprites. It even didn't have access to the owner member that points at the real sprite.
...
2. I don't know why the filler member(of the sprite/sector structure) was renamed in CONs but now it can be addressed by his real name as well.
git-svn-id: https://svn.eduke32.com/eduke32@999 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 16:31:03 +00:00
terminx
4e50e2e24d
Mac fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@998 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 05:39:13 +00:00