mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
b38cbec5c8
commit
8bbe48c219
13 changed files with 885 additions and 859 deletions
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@ -728,19 +728,14 @@ void polymost_glinit()
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"MUL result.color, fragment.color, texsample;\n"
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"END\n";
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#if 1
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if (!Bstrcmp(glinfo.vendor, "ATI Technologies Inc."))
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{
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initprintf("polymost_glinit(): ATI detected, GL_FOG_HINT = GL_DONT_CARE\n");
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bglHint(GL_FOG_HINT,GL_DONT_CARE);
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}
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else
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if (!Bstrcmp(glinfo.vendor, "NVIDIA Corporation"))
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{
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bglHint(GL_FOG_HINT,GL_NICEST);
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}
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#else
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bglHint(GL_FOG_HINT,GL_DONT_CARE);
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#endif
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else
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{
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bglHint(GL_FOG_HINT,GL_DONT_CARE);
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}
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bglFogi(GL_FOG_MODE,GL_EXP2);
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bglFogf(GL_FOG_DENSITY,1.0); //must be > 0, default is 1
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@ -3264,9 +3264,6 @@ static int SetupOpenGL(int width, int height, int bitspp)
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int err = 0;
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glinfo.vendor = (char *)bglGetString(GL_VENDOR);
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glinfo.renderer = (char *)bglGetString(GL_RENDERER);
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glinfo.version = (char *)bglGetString(GL_VERSION);
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glinfo.extensions = (char *)bglGetString(GL_EXTENSIONS);
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// GL driver blacklist
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if (!forcegl)
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@ -3274,11 +3271,13 @@ static int SetupOpenGL(int width, int height, int bitspp)
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if (!Bstrcmp(glinfo.vendor,"Microsoft Corporation")) err = 1;
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else if (!Bstrcmp(glinfo.vendor,"SiS")) err = 1;
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else if (!Bstrcmp(glinfo.vendor,"3Dfx Interactive Inc.")) err = 1;
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else if (!Bstrcmp(glinfo.vendor,"Intel")) err = 1;
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if (err)
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{
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OSD_Printf("Unsupported OpenGL driver. GL modes will be unavailable.\n");
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ReleaseOpenGL();
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unloadgldriver();
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nogl = 1;
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modeschecked = 0;
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getvalidmodes();
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@ -3286,6 +3285,10 @@ static int SetupOpenGL(int width, int height, int bitspp)
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}
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}
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glinfo.renderer = (char *)bglGetString(GL_RENDERER);
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glinfo.version = (char *)bglGetString(GL_VERSION);
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glinfo.extensions = (char *)bglGetString(GL_EXTENSIONS);
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glinfo.maxanisotropy = 1.0;
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glinfo.bgra = 0;
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glinfo.texcompr = 0;
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BIN
polymer/eduke32/rsrc/game2.psd
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BIN
polymer/eduke32/rsrc/game2.psd
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Binary file not shown.
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@ -243,8 +243,8 @@ void ExtLoadMap(const char *mapname)
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// Presize Sprites
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for (j=numsprites;j>=0;j--)
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{
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/* if (tilesizx[sprite[j].picnum]==0 || tilesizy[sprite[j].picnum]==0)
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sprite[j].picnum=0; */
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/* if (tilesizx[sprite[j].picnum]==0 || tilesizy[sprite[j].picnum]==0)
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sprite[j].picnum=0; */
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if (sprite[j].picnum>=20 && sprite[j].picnum<=59)
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{
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@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//-------------------------------------------------------------------------
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// this is checked against http://eduke32.com/VERSION
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#define BUILDDATE " 20080826"
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#define BUILDDATE " 20080827"
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#define APPNAME "EDuke32"
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#define VERSION " 1.5.0devel"
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#define HEAD2 APPNAME VERSION BUILDDATE
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@ -205,8 +205,6 @@ extern int minitext_(int x,int y,const char *t,int s,int p,int sb);
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#define gametext(x,y,t,s,dabits) gametext_z(0,STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)
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#define gametextpal(x,y,t,s,p) gametext_z(0,STARTALPHANUM, x,y,t,s,p,26,0, 0, xdim-1, ydim-1, 65536)
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#define mgametext(x,y,t,s,dabits) gametext_z(2,STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)
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#define mgametextpal(x,y,t,s,p) gametext_z(2,STARTALPHANUM, x,y,t,s,p,26,0, 0, xdim-1, ydim-1, 65536)
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extern void setupdynamictostatic();
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extern void processnames(const char *szLabel, int lValue);
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@ -120,7 +120,7 @@ extern int lastvisinc;
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int g_Shareware = 0;
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int g_GameType = 0;
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#define MAXUSERQUOTES 4
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#define MAXUSERQUOTES 6
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static int quotebot, quotebotgoal;
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static int user_quote_time[MAXUSERQUOTES];
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static char user_quote[MAXUSERQUOTES][178];
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@ -366,7 +366,7 @@ int gametext_z(int small, int starttile, int x,int y,const char *t,int s,int p,i
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y+=(y-oy)<<16;
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ox=x;oy=y;
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}
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rotatesprite(x<<shift,(y<<shift)+((small&4)?ud.config.ScreenHeight<<15:0),z,0,ac,s,p,(small&1)?(8|16):(2|orientation),x1,y1,x2,y2);
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rotatesprite(x<<shift,(y<<shift),z,0,ac,s,p,(small&1)?(8|16|(orientation&1)|(orientation&32)):(2|orientation),x1,y1,x2,y2);
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if ((*t >= '0' && *t <= '9'))
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x += (8)*z/65536;
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@ -411,9 +411,9 @@ int gametextlen(int x,const char *t)
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static inline int mpgametext(int y,const char *t,int s,int dabits)
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{
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if (xdim >= 640 && ydim >= 480)
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return(gametext_z(5,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536));
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return(gametext_z(0,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536));
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if (xdim < 640 || ydim < 480)
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return(gametext_z(0,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536));
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return(gametext_z(1,STARTALPHANUM, 5,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536));
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}
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int minitext_(int x,int y,const char *t,int s,int p,int sb)
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@ -2625,30 +2625,55 @@ static void ShowCoordinates(int snum)
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static void operatefta(void)
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{
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int i, j = 200-45, k, l;
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int i, j, k, l;
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if (ud.screen_size < 1) j = 200-8;
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k = 1;
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if (GTFLAGS(GAMETYPE_FLAG_FRAGBAR) && ud.screen_size > 0 && ud.multimode > 1)
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{
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j = 0;
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k += 8;
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for (i=connecthead;i>=0;i=connectpoint2[i])
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if (i > j) j = i;
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if (j >= 4 && j <= 8) k += 8;
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else if (j > 8 && j <= 12) k += 16;
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else if (j > 12) k += 24;
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}
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if (g_player[screenpeek].ps->fta > 1 && (g_player[screenpeek].ps->ftq < 115 || g_player[screenpeek].ps->ftq > 117))
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{
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if (g_player[screenpeek].ps->fta > 3)
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k += 7;
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else k += g_player[screenpeek].ps->fta<<1; /*if (g_player[screenpeek].ps->fta > 2)
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k += 3;
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else k += 1; */
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}
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if (xdim >= 640 && ydim >= 480)
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k = scale(k,ydim,200);
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j = k;
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quotebot = min(quotebot,j);
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quotebotgoal = min(quotebotgoal,j);
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if (g_player[myconnectindex].ps->gm&MODE_TYPE) j -= 8;
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// if (g_player[myconnectindex].ps->gm&MODE_TYPE) j -= 8;
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quotebotgoal = j;
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j = quotebot;
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for (i=0;i<MAXUSERQUOTES;i++)
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for (i=MAXUSERQUOTES-1;i>=0;i--)
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{
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if (user_quote_time[i] <= 0) break;
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if (user_quote_time[i] <= 0) continue;
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k = user_quote_time[i];
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if (k > 4) { mpgametext(j,user_quote[i],0,2+8+16); j += 8; }
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else if (k > 2) { mpgametext(j,user_quote[i],0,2+8+16+1); j += k<<1; }
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else { mpgametext(j,user_quote[i],0,2+8+16+1+32); j += k<<1; }
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l = gametextlen(USERQUOTE_LEFTOFFSET,stripcolorcodes(user_quote[i],tempbuf));
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while (l > (ud.config.ScreenWidth - USERQUOTE_RIGHTOFFSET))
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{
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l -= (ud.config.ScreenWidth-USERQUOTE_RIGHTOFFSET);
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j -= 8;
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if (k > 4) j += 8;
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else j += k<<1;
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}
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if (k > 4)
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mpgametext(j,user_quote[i],0,2+8+16);
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else if (k > 2) mpgametext(j,user_quote[i],0,2+8+16+1);
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else mpgametext(j,user_quote[i],0,2+8+16+1+32);
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j -= 8;
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}
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if ((klabs(quotebotgoal-quotebot) <= 16) && (ud.screen_size <= 8))
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@ -2665,7 +2690,12 @@ static void operatefta(void)
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}
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k = 0;
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if (GTFLAGS(GAMETYPE_FLAG_FRAGBAR) && ud.screen_size > 0 && ud.multimode > 1)
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if (g_player[screenpeek].ps->ftq == 115 || g_player[screenpeek].ps->ftq == 116 || g_player[screenpeek].ps->ftq == 117)
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{
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k = 140;//quotebot-8-4;
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}
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else if (GTFLAGS(GAMETYPE_FLAG_FRAGBAR) && ud.screen_size > 0 && ud.multimode > 1)
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{
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j = 0;
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k = 8;
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@ -2677,18 +2707,10 @@ static void operatefta(void)
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else if (j > 12) k += 24;
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}
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if (g_player[screenpeek].ps->ftq == 115 || g_player[screenpeek].ps->ftq == 116 || g_player[screenpeek].ps->ftq == 117)
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{
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k = quotebot-8-4;
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}
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j = g_player[screenpeek].ps->fta;
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if (j > 4)
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gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16);
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else
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if (j > 2) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16+1);
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else
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gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16+1+32);
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if (j > 4) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16);
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else if (j > 2) gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16+1);
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else gametext(320>>1,k,fta_quotes[g_player[screenpeek].ps->ftq],0,2+8+16+1+32);
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}
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void FTA(int q, player_struct *p)
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@ -2905,7 +2927,7 @@ static int strget_(int small,int x,int y,char *t,int dalen,int c)
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{
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if (g_player[myconnectindex].ps->gm&MODE_TYPE)
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x = mpgametext(y,t,c,2+8+16);
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else x = mgametext(x,y,t,c,2+8+16);
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else x = gametext(x,y,t,c,2+8+16);
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}
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c = 4-(sintable[(totalclock<<4)&2047]>>11);
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@ -2916,7 +2938,7 @@ static int strget_(int small,int x,int y,char *t,int dalen,int c)
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y += 8;
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}
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rotatesprite((x+((small&1)?4:8))<<16,((y+((small&1)?0:4))<<16)+((small&1)?ud.config.ScreenHeight<<15:0),32768,0,SPINNINGNUKEICON+((totalclock>>3)%7),c,0,(small&1)?(8|16):2+8,0,0,xdim-1,ydim-1);
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rotatesprite((x+((small&1)?4:8))<<16,((y+((small&1)?0:4))<<16),32768,0,SPINNINGNUKEICON+((totalclock>>3)%7),c,0,(small&1)?(8|16):2+8,0,0,xdim-1,ydim-1);
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return (0);
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}
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@ -2925,16 +2947,11 @@ inline int strget(int x,int y,char *t,int dalen,int c)
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return(strget_(0,x,y,t,dalen,c));
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}
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inline int strgetsm(int x,int y,char *t,int dalen,int c)
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{
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return(strget_(1,x,y,t,dalen,c));
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}
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inline int mpstrget(int x,int y,char *t,int dalen,int c)
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{
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if (xdim >= 640 && ydim >= 480)
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return(strgetsm(x,y,t,dalen,c));
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return(strget(x,y,t,dalen,c));
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if (xdim < 640 || ydim < 480)
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return(strget_(0,x,y,t,dalen,c));
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return(strget_(1,x,y,t,dalen,c));
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}
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static void typemode(void)
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@ -3071,13 +3088,20 @@ static void typemode(void)
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}
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else
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{
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if (ud.screen_size > 0) j = 200-45;
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if (ud.screen_size > 1) j = 200-45;
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else j = 200-8;
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if (xdim >= 640 && ydim >= 480)
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j = scale(j,ydim,200);
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hitstate = mpstrget(320>>1,j,typebuf,120,1);
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if (hitstate == 1)
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{
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KB_ClearKeyDown(sc_Enter);
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if (Bstrlen(typebuf) == 0)
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{
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g_player[myconnectindex].ps->gm &= ~(MODE_TYPE|MODE_SENDTOWHOM);
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return;
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}
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if (ud.automsg)
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{
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if (SHIFTS_IS_PRESSED) sendmessagecommand = -1;
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@ -3780,11 +3804,6 @@ void displayrest(int smoothratio)
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if (ud.pause_on==1 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
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menutext(160,100,0,0,"GAME PAUSED");
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if (g_player[myconnectindex].ps->gm&MODE_TYPE)
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typemode();
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else
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menus();
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if (ud.coords)
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ShowCoordinates(screenpeek);
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@ -3844,6 +3863,12 @@ void displayrest(int smoothratio)
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else Bsprintf(tempbuf,"S:^15%d/%d", g_player[myconnectindex].ps->secret_rooms,g_player[myconnectindex].ps->max_secret_rooms);
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gametext_z(9,STARTALPHANUM, j,scale(200-i,ud.config.ScreenHeight,200)-7,tempbuf,0,10,26,0, 0, xdim-1, ydim-1, 65536);
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}
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if (g_player[myconnectindex].ps->gm&MODE_TYPE)
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typemode();
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else
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menus();
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if (tintf > 0 || dotint) palto(tintr,tintg,tintb,tintf|128);
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}
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@ -5682,46 +5682,46 @@ void loadefs(const char *filenam)
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{
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const char *ppdeathstrings[] =
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{
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"^2%s ^2WAS KICKED TO THE CURB BY %s",
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"^2%s ^2WAS PICKED OFF BY %s",
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"^2%s ^2TOOK %s^2'S SHOT TO THE FACE",
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"^2%s ^2DANCED THE CHAINGUN CHA-CHA WITH %s",
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"^2%s ^2TRIED TO MAKE A BONG OUT OF %s^2'S ROCKET",
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"^2%s ^2EXPLODED. BLAME %s^2!",
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"^2%s ^2BECAME ONE WITH THE GUM ON %s^2'S SHOE",
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"^2%s ^2WAS TOO COOL FOR %s",
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"^2%s ^2EXPANDED HIS HORIZONS WITH HELP FROM %s",
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"^2%s ^2THINKS %s ^2SHOULD CHECK HIS GLASSES",
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"^2%s ^2was kicked to the curb by %s",
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"^2%s ^2was picked off by %s",
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"^2%s ^2took %s^2's shot to the face",
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"^2%s ^did the chaingun cha-cha for %s",
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"^2%s ^2tried to make a bong out of %s^2's rocket",
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"^2%s ^2exploded. Blame %s^2!",
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"^2%s ^2became one with the gum on %s^2's shoe",
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"^2%s ^2was too cool for %s",
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"^2%s^2's ego was inflated by %s",
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"^2%s ^2thinks %s ^2should check his glasses",
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"^2%s ^2TOOK %s^2'S BOOT TO THE HEAD",
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"^2%s ^2FELL VICTIM TO %s^2's MAGIC AUTOAIMING PISTOL",
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"^2%s ^2WAS CHASED OFF OF %s^2'S PORCH",
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"^2%s ^2COULDN'T DANCE FAST ENOUGH FOR %s",
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"^2%s ^2TRIED TO OUTRUN %s^2'S ROCKET",
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"^2%s ^2FOUND %s^2'S HIDDEN WEAPONS OF MASS DESTRUCTION",
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"^2%s ^2WAS JUST TRYING TO HELP %s ^2TIE HIS SHOELACES",
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"^2%s^2's IGLOO WAS WRECKED BY %s",
|
||||
"^2%s ^2BECAME A STICKY FILM ON %s^2'S BOOTS",
|
||||
"^2%s ^2WISHES %s ^2HAD PRACTICED BEFORE PLAYING",
|
||||
"^2%s ^2took %s^2's boot to the head",
|
||||
"^2%s ^2underestimated %s^2's marksmanship",
|
||||
"^2%s ^2was chased off of %s^2's porch",
|
||||
"^2%s ^2couldn't dance fast enough for %s",
|
||||
"^2%s ^2tried to outrun %s^2's rocket",
|
||||
"^2%s ^2found %s^2's hidden weapons of mass destruction",
|
||||
"^2%s ^2was just trying to help %s ^2tie his shoelaces",
|
||||
"^2%s^2's igloo was wrecked by %s",
|
||||
"^2%s ^2became a sticky film on %s^2's boots",
|
||||
"^2%s ^2wishes %s ^2had practiced before playing",
|
||||
|
||||
"^2%s ^2WAS WALKED ALL OVER BY %s",
|
||||
"^2%s ^2WAS PICKED OFF BY %s",
|
||||
"^2%s ^2SUCKED %s^2'S SHOTGUN",
|
||||
"^2%s ^2ENDED UP WITH A FEW NEW HOLES FROM %s^2'S CHAINGUN",
|
||||
"^2%s ^2WAS TURNED INTO %s^2 BRAND CHUNKY SALSA",
|
||||
"^2%s ^2FOUND A PRESENT FROM %s",
|
||||
"^2%s ^2WAS SCATHED BY %s^2'S SHRINK RAY",
|
||||
"^2%s ^2WENT TO PIECES. %s^2, HOW COULD YOU?",
|
||||
"^2%s ^2EXPANDED HIS HORIZONS WITH HELP FROM %s",
|
||||
"^2%s ^2WANTS TO KNOW WHY %s ^2IS EVEN PLAYING COOP",
|
||||
"^2%s ^2was walked all over by %s",
|
||||
"^2%s ^2was picked off by %s",
|
||||
"^2%s ^2sucked %s^2's shotgun",
|
||||
"^2%s ^2was ventilated by %s",
|
||||
"^2%s ^2was turned into %s^2 brand chunky salsa",
|
||||
"^2%s ^2found a present from %s",
|
||||
"^2%s ^2was scathed by %s^2's shrink ray",
|
||||
"^2%s ^2went to pieces. %s^2, how could you?",
|
||||
"^2%s ^2expanded his horizons with help from %s",
|
||||
"^2%s ^wonders if %s ^2even knows what \"cooperative\" means",
|
||||
};
|
||||
|
||||
const char *podeathstrings[] =
|
||||
{
|
||||
"^2%s ^2KILLED HIMSELF. WHAT A TOOL!",
|
||||
"^2%s ^2TRIED TO LEAVE",
|
||||
"^2%s ^2GOT FRAGGED BY A MONSTER. IT WAS PROBABLY A LIZTROOP.",
|
||||
"^2%s ^2SWITCHED TO TEAM %d"
|
||||
"^2%s ^2killed himself. What a tool!",
|
||||
"^2%s ^2tried to leave",
|
||||
"^2%s ^2got fragged by a monster. It was probably a liztroop.",
|
||||
"^2%s ^2switched to team %d"
|
||||
};
|
||||
|
||||
for (i=(sizeof(ppdeathstrings)/sizeof(ppdeathstrings[0]))-1;i>=0;i--)
|
||||
|
|
|
@ -58,7 +58,7 @@ void scriptinfo()
|
|||
initprintf("\n%5d: %5d %s ",p-script,*p>>12,keyw[*p&0xFFF]);
|
||||
else
|
||||
initprintf(" %d",*p);
|
||||
}
|
||||
}
|
||||
initprintf("current actor: %d (%d)\n",g_i,g_sp->picnum);
|
||||
initprintf("line_num: %d, g_tw: %d\n",line_num,g_tw);
|
||||
}
|
||||
|
@ -8055,11 +8055,11 @@ static int parse(void)
|
|||
break;
|
||||
|
||||
default:
|
||||
/* OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
|
||||
"current opcode: %d, next five values: %d, %d, %d, %d, %d\ncurrent actor: %d (%d)\n",
|
||||
*(insptr-5),*(insptr-4),*(insptr-3),*(insptr-2),*(insptr-1),*insptr,*(insptr+1),
|
||||
*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5),g_i,g_sp->picnum);
|
||||
OSD_Printf("line_num: %d, g_tw: %d\n",line_num,g_tw);*/
|
||||
/* OSD_Printf("fatal error: default processing: previous five values: %d, %d, %d, %d, %d, "
|
||||
"current opcode: %d, next five values: %d, %d, %d, %d, %d\ncurrent actor: %d (%d)\n",
|
||||
*(insptr-5),*(insptr-4),*(insptr-3),*(insptr-2),*(insptr-1),*insptr,*(insptr+1),
|
||||
*(insptr+2),*(insptr+3),*(insptr+4),*(insptr+5),g_i,g_sp->picnum);
|
||||
OSD_Printf("line_num: %d, g_tw: %d\n",line_num,g_tw);*/
|
||||
scriptinfo();
|
||||
|
||||
gameexit("An error has occurred in the EDuke32 CON executor.\n\n"
|
||||
|
|
|
@ -54,6 +54,9 @@ extern int voting;
|
|||
|
||||
#define USERMAPENTRYLENGTH 25
|
||||
|
||||
#define mgametext(x,y,t,s,dabits) gametext_z(2,STARTALPHANUM, x,y,t,s,0,dabits,0, 0, xdim-1, ydim-1, 65536)
|
||||
#define mgametextpal(x,y,t,s,p) gametext_z(2,STARTALPHANUM, x,y,t,s,p,26,0, 0, xdim-1, ydim-1, 65536)
|
||||
|
||||
void cmenu(int cm)
|
||||
{
|
||||
current_menu = cm;
|
||||
|
@ -1855,23 +1858,25 @@ cheat_for_port_credits:
|
|||
" ",
|
||||
"Thanks to the following people for their contributions:",
|
||||
" ",
|
||||
"Adam Fazakerley",
|
||||
"Charlie Honig",
|
||||
"Ed Coolidge",
|
||||
"Hunter_rus",
|
||||
"James Bentler",
|
||||
"Javier Martinez",
|
||||
"Jeff Hart",
|
||||
"Jonathan Smith",
|
||||
"Jose del Castillo",
|
||||
"Lachlan McDonald",
|
||||
"Matthew Palmer",
|
||||
"Ozkan Sezer",
|
||||
"Peter Green",
|
||||
"Peter Veenstra",
|
||||
"Philipp Kutin",
|
||||
"Ryan Gordon",
|
||||
"Stephen Anthony",
|
||||
"Adam Fazakerley", // netcode stuff
|
||||
"Charlie Honig", // showview command
|
||||
"Dan Gaskill", // testing
|
||||
"Ed Coolidge", // Mapster32 improvements
|
||||
"Hunter_rus", // tons of shit
|
||||
"James Bentler", // Mapster32 improvements
|
||||
"Javier Martinez", // EDuke 2.1.1 stuff I think
|
||||
"Jeff Hart", // website graphics
|
||||
"Jonathan Smith", // testing
|
||||
"Jose del Castillo", // EDuke 2.1.1 stuff I think
|
||||
"Lachlan McDonald", // official EDuke32 icon
|
||||
"Marcus Herbert", // OSX compatibility work
|
||||
"Matthew Palmer", // testing and eduke32.com domain
|
||||
"Ozkan Sezer", // SDL/GTK version checking improvements
|
||||
"Peter Green", // dynamic remapping, custom gametypes
|
||||
"Peter Veenstra", // port to 64-bit
|
||||
"Philipp Kutin", // Mapster32 improvements
|
||||
"Ryan Gordon", // icculus.org Duke3D port sound code
|
||||
"Stephen Anthony", // early 64-bit porting work
|
||||
" ",
|
||||
"EDuke originally by Matt Saettler",
|
||||
" ",
|
||||
|
|
File diff suppressed because it is too large
Load diff
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Reference in a new issue