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https://github.com/ZDoom/raze-gles.git
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git-svn-id: https://svn.eduke32.com/eduke32@1029 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
7ff5a532c6
commit
127bc3fe91
7 changed files with 79 additions and 33 deletions
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@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual C++ Express 2005
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual C++ Express 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "eduke32", "eduke32.vcproj", "{8E7A6179-0B72-4073-8A4C-E8682D481DAE}"
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EndProject
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Global
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@ -1,11 +1,12 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Version="9.00"
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Name="eduke32"
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ProjectGUID="{8E7A6179-0B72-4073-8A4C-E8682D481DAE}"
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RootNamespace="eduke32"
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Keyword="MakeFileProj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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@ -241,10 +241,10 @@ void ExtLoadMap(const char *mapname)
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}
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*/
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// Presize Sprites
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for (j=0;j<MAXSPRITES;j++)
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for (j=numsprites;j>=0;j--)
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{
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if (tilesizx[sprite[j].picnum]==0 || tilesizy[sprite[j].picnum]==0)
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sprite[j].picnum=0;
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/* if (tilesizx[sprite[j].picnum]==0 || tilesizy[sprite[j].picnum]==0)
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sprite[j].picnum=0; */
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if (sprite[j].picnum>=20 && sprite[j].picnum<=59)
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{
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@ -404,7 +404,7 @@ void CONFIG_MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scanco
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boundkeys[ii[k]].cmd[0] = 0;
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tempbuf[0] = 0;
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for (i=0;i<NUMGAMEFUNCTIONS;i++)
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for (i=NUMGAMEFUNCTIONS-1;i>=0;i--)
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{
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if (ud.config.KeyboardKeys[i][0] == ii[k] || ud.config.KeyboardKeys[i][1] == ii[k])
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{
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@ -594,6 +594,7 @@ int32 CONFIG_ReadSetup(void)
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int32 dummy, i = 0;
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char commmacro[] = "CommbatMacro# ";
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extern int32 CommandWeaponChoice;
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char tempbuf[1024];
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CONTROL_ClearAssignments();
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CONFIG_SetDefaults();
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@ -863,6 +864,7 @@ void CONFIG_WriteBinds(void) // save binds and aliases to disk
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int i;
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FILE *fp;
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char *ptr = Bstrdup(setupfilename);
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char tempbuf[128];
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Bsprintf(tempbuf,"%s_binds.cfg",strtok(ptr,"."));
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fp = fopen(tempbuf, "wt");
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@ -901,6 +903,7 @@ void CONFIG_WriteBinds(void) // save binds and aliases to disk
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void CONFIG_WriteSetup(void)
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{
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int32 dummy;
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char tempbuf[1024];
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if (!ud.config.setupread) return;
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@ -790,6 +790,7 @@ enum events {
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EVENT_DISPLAYMENUREST,
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EVENT_DISPLAYLOADINGSCREEN,
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EVENT_ANIMATESPRITES,
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MAXEVENTS
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};
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enum sysstrs {
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@ -4643,10 +4643,10 @@ int EGS(int whatsect,int s_x,int s_y,int s_z,int s_pn,int s_s,int s_xr,int s_yr,
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ResetActorGameVars(i);
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hittype[i].flags = 0;
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if (apScriptGameEvent[EVENT_EGS])
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{
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int pl=findplayer(&sprite[i],&p);
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if (apScriptGameEvent[EVENT_EGS])
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OnEvent(EVENT_EGS,i, pl, p);
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OnEvent(EVENT_EGS,i, pl, p);
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}
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return(i);
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@ -6363,8 +6363,16 @@ int spawn(int j, int pn)
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}
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if (j == -1)
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{
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Bsprintf(tempbuf,"Found lonely Sector Effector (lotag 0) at (%d,%d)\n",sp->x,sp->y);
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gameexit(tempbuf);
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// Bsprintf(tempbuf,"Found lonely Sector Effector (lotag 0) at (%d,%d)\n",sp->x,sp->y);
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// gameexit(tempbuf);
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OSD_Printf(OSD_ERROR "Found lonely Sector Effector (lotag 0) at (%d,%d)\n",sp->x,sp->y);
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changespritestat(i,1);
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if (apScriptGameEvent[EVENT_SPAWN])
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{
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int pl=findplayer(&sprite[i],&p);
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OnEvent(EVENT_SPAWN,i, pl, p);
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}
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return i;
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}
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sp->owner = j;
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}
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@ -6576,10 +6584,10 @@ int spawn(int j, int pn)
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break;
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}
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if (apScriptGameEvent[EVENT_SPAWN])
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{
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int pl=findplayer(&sprite[i],&p);
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if (apScriptGameEvent[EVENT_SPAWN])
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OnEvent(EVENT_SPAWN,i, pl, p);
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OnEvent(EVENT_SPAWN,i, pl, p);
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}
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return i;
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@ -7437,7 +7445,7 @@ PALONLY:
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if (j < 0) return;
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if (display_mirror) tsprite[j].statnum = TSPR_MIRROR;
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if (spriteext[tsprite[j].owner].flags & SPREXT_TSPRACCESS && tsprite[j].owner < MAXSPRITES && tsprite[j].owner > 0)
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if (tsprite[j].owner > 0 && tsprite[j].owner < MAXSPRITES && spriteext[tsprite[j].owner].flags & SPREXT_TSPRACCESS)
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{
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OnEvent(EVENT_ANIMATESPRITES,tsprite[j].owner, myconnectindex, -1);
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spriteext[tsprite[j].owner].tspr = NULL;
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@ -1072,8 +1072,14 @@ static int increasescriptsize(int size)
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}
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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g_ScriptSize = size;
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initprintf("Increasing script buffer size to %d bytes...\n",g_ScriptSize * sizeof(intptr_t));
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if (size <= g_ScriptSize)
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initprintf("Shrinking bytecode buffer, final size: %d*%d bytes\n",g_ScriptSize, sizeof(intptr_t));
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else
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{
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g_ScriptSize = size;
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initprintf("Increasing bytecode buffer to %d*%d bytes...\n",g_ScriptSize, sizeof(intptr_t));
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}
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newscript = (intptr_t *)Brealloc(script, g_ScriptSize * sizeof(intptr_t));
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if (newscript == NULL)
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error++;
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return 1;
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}
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Bmemset(&newscript[osize],0,(size-osize) * sizeof(intptr_t));
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bitptr = (char *)Brealloc(bitptr, g_ScriptSize * sizeof(char));
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if (size > osize)
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{
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Bmemset(&newscript[osize],0,(size-osize) * sizeof(intptr_t));
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Bmemset(&bitptr[osize],0,size-osize);
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}
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script = newscript;
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scriptptr = (intptr_t *)(script+oscriptptr);
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bitptr = (char *)Brealloc(bitptr, g_ScriptSize * sizeof(char));
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Bmemset(&bitptr[osize],0,size-osize);
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// initprintf("script: %d, bitptr: %d\n",script,bitptr);
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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}
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}
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for (i=g_ScriptSize-(size-osize)-1;i>=0;i--)
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if (scriptptrs[i])
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{
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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script[i] = j;
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}
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if (size > osize)
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{
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for (i=g_ScriptSize-(size-osize)-1;i>=0;i--)
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if (scriptptrs[i])
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{
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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script[i] = j;
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}
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}
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else
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{
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for (i=g_ScriptSize-1;i>=0;i--)
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if (scriptptrs[i])
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{
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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script[i] = j;
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}
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}
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for (i=MAXTILES-1;i>=0;i--)
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{
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}
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if ((unsigned)(scriptptr-script) > (unsigned)(g_ScriptSize-32))
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return increasescriptsize(g_ScriptSize+16384);
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return increasescriptsize(g_ScriptSize<<1);
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return 0;
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}
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@ -5618,20 +5642,29 @@ void loadefs(const char *filenam)
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int j=0, k=0;
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total_lines += line_number;
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while ((g_ScriptSize-1024) > (scriptptr-script))
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g_ScriptSize -= 1024;
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increasescriptsize(g_ScriptSize);
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initprintf("Compiled code size: %ld*%d bytes, version %s\n",(unsigned)(scriptptr-script),sizeof(intptr_t),(g_ScriptVersion == 14?"1.4+":"1.3D"));
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initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((MAXSECTORS * sizeof(sectortype)/sizeof(int)),(MAXSPRITES * sizeof(spritetype)/(1<<6))),iGameVarCount,MAXGAMEVARS);
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for (i=MAXQUOTES-1;i>=0;i--)
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if (fta_quotes[i])
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j++;
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initprintf("%ld/%d quotes, %d quote redefinitions\n",j,MAXQUOTES,redefined_quote_count);
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j = 0;
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for (i=MAXGAMEEVENTS-1;i>=0;i--)
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{
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if (apScriptGameEvent[i])
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j++;
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}
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for (i=MAXTILES-1;i>=0;i--)
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{
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if (actorscrptr[i])
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k++;
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}
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initprintf("Compiled code size: %ld bytes, version %s\n",(unsigned)(scriptptr-script) * sizeof(intptr_t),(g_ScriptVersion == 14?"1.4+":"1.3D"));
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initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((MAXSECTORS * sizeof(sectortype)/sizeof(int)),(MAXSPRITES * sizeof(spritetype)/(1<<6))),iGameVarCount,MAXGAMEVARS);
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initprintf("%ld event definitions, %ld defined actors\n",j,k);
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initprintf("%ld/%d event definitions, %ld defined actors\n",j,MAXEVENTS,k);
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for (i=127;i>=0;i--)
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if (fta_quotes[i] == NULL)
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