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https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
More undo fixes
git-svn-id: https://svn.eduke32.com/eduke32@1447 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
5cdc55591b
commit
ad3b34c49b
1 changed files with 94 additions and 83 deletions
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@ -210,71 +210,80 @@ void create_map_snapshot(void)
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tempcrc = crc32once((uint8_t *)§or[0],sizeof(sectortype) * numsectors);
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if (mapstate->prev && mapstate->prev->sectcrc == tempcrc)
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if (numsectors)
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{
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mapstate->sectors = mapstate->prev->sectors;
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mapstate->sectsiz = mapstate->prev->sectsiz;
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mapstate->sectcrc = tempcrc;
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/* OSD_Printf("found a match between undo sectors\n"); */
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}
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else
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{
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mapstate->sectors = (sectortype *)Bcalloc(1, sizeof(sectortype) * numsectors);
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mapstate->sectsiz = j = lzf_compress(§or[0], sizeof(sectortype) * numsectors,
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&mapstate->sectors[0], sizeof(sectortype) * numsectors);
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mapstate->sectors = (sectortype *)Brealloc(mapstate->sectors, j);
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mapstate->sectcrc = tempcrc;
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}
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tempcrc = crc32once((uint8_t *)&wall[0],sizeof(walltype) * numwalls);
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if (mapstate->prev && mapstate->prev->wallcrc == tempcrc)
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{
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mapstate->walls = mapstate->prev->walls;
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mapstate->wallsiz = mapstate->prev->wallsiz;
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mapstate->wallcrc = tempcrc;
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/* OSD_Printf("found a match between undo walls\n"); */
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}
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else
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{
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mapstate->walls = (walltype *)Bcalloc(1, sizeof(walltype) * numwalls);
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mapstate->wallsiz = j = lzf_compress(&wall[0], sizeof(walltype) * numwalls,
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&mapstate->walls[0], sizeof(walltype) * numwalls);
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mapstate->walls = (walltype *)Brealloc(mapstate->walls, j);
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mapstate->wallcrc = tempcrc;
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}
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tempcrc = crc32once((uint8_t *)&sprite[0],sizeof(spritetype) * MAXSPRITES);
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if (mapstate->prev && mapstate->prev->spritecrc == tempcrc)
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{
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mapstate->sprites = mapstate->prev->sprites;
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mapstate->spritesiz = mapstate->prev->spritesiz;
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mapstate->spritecrc = tempcrc;
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/*OSD_Printf("found a match between undo sprites\n");*/
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}
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else
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{
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int32_t i = 0;
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spritetype *spri, *tspri = (spritetype *)Bcalloc(1, sizeof(spritetype) * numsprites);
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mapstate->sprites = (spritetype *)Bcalloc(1, sizeof(spritetype) * numsprites);
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spri = &tspri[0];
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for (j=0; j<MAXSPRITES && i < numsprites; j++)
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if (mapstate->prev && mapstate->prev->sectcrc == tempcrc)
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{
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if (sprite[j].statnum != MAXSTATUS)
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mapstate->sectors = mapstate->prev->sectors;
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mapstate->sectsiz = mapstate->prev->sectsiz;
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mapstate->sectcrc = tempcrc;
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/* OSD_Printf("found a match between undo sectors\n"); */
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}
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else
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{
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mapstate->sectors = (sectortype *)Bcalloc(1, sizeof(sectortype) * numsectors);
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mapstate->sectsiz = j = lzf_compress(§or[0], sizeof(sectortype) * numsectors,
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&mapstate->sectors[0], sizeof(sectortype) * numsectors);
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mapstate->sectors = (sectortype *)Brealloc(mapstate->sectors, j);
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mapstate->sectcrc = tempcrc;
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}
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if (numwalls)
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{
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tempcrc = crc32once((uint8_t *)&wall[0],sizeof(walltype) * numwalls);
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if (mapstate->prev && mapstate->prev->wallcrc == tempcrc)
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{
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Bmemcpy(spri++,&sprite[j],sizeof(spritetype));
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i++;
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mapstate->walls = mapstate->prev->walls;
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mapstate->wallsiz = mapstate->prev->wallsiz;
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mapstate->wallcrc = tempcrc;
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/* OSD_Printf("found a match between undo walls\n"); */
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}
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else
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{
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mapstate->walls = (walltype *)Bcalloc(1, sizeof(walltype) * numwalls);
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mapstate->wallsiz = j = lzf_compress(&wall[0], sizeof(walltype) * numwalls,
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&mapstate->walls[0], sizeof(walltype) * numwalls);
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mapstate->walls = (walltype *)Brealloc(mapstate->walls, j);
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mapstate->wallcrc = tempcrc;
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}
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}
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if (numsprites)
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{
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tempcrc = crc32once((uint8_t *)&sprite[0],sizeof(spritetype) * MAXSPRITES);
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if (mapstate->prev && mapstate->prev->spritecrc == tempcrc)
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{
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mapstate->sprites = mapstate->prev->sprites;
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mapstate->spritesiz = mapstate->prev->spritesiz;
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mapstate->spritecrc = tempcrc;
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/*OSD_Printf("found a match between undo sprites\n");*/
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}
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else
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{
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int32_t i = 0;
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spritetype *spri, *tspri = (spritetype *)Bcalloc(1, sizeof(spritetype) * numsprites);
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mapstate->sprites = (spritetype *)Bcalloc(1, sizeof(spritetype) * numsprites);
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spri = &tspri[0];
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for (j=0; j<MAXSPRITES && i < numsprites; j++)
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{
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if (sprite[j].statnum != MAXSTATUS)
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{
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Bmemcpy(spri++,&sprite[j],sizeof(spritetype));
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i++;
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}
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}
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mapstate->spritesiz = j = lzf_compress(&tspri[0], sizeof(spritetype) * numsprites,
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&mapstate->sprites[0], sizeof(spritetype) * numsprites);
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mapstate->sprites = (spritetype *)Brealloc(mapstate->sprites, j);
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mapstate->spritecrc = tempcrc;
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Bfree(tspri);
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}
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}
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mapstate->spritesiz = j = lzf_compress(&tspri[0], sizeof(spritetype) * numsprites,
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&mapstate->sprites[0], sizeof(spritetype) * numsprites);
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mapstate->sprites = (spritetype *)Brealloc(mapstate->sprites, j);
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mapstate->spritecrc = tempcrc;
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Bfree(tspri);
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}
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}
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@ -282,33 +291,28 @@ void map_undoredo_free(void)
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{
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if (mapstate)
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{
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if (mapstate->next != NULL)
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while (mapstate->next)
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mapstate = mapstate->next;
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while (mapstate->prev)
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{
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mapundo_t *next = mapstate->next;
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while (next->next)
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next = next->next;
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while (next->prev)
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{
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next = next->prev;
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if (next->next->sectors && (next->next->sectors != next->sectors)) Bfree(next->next->sectors);
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if (next->next->walls && (next->next->walls != next->walls)) Bfree(next->next->walls);
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if (next->next->sprites && (next->next->sprites != next->sprites)) Bfree(next->next->sprites);
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if (next->next == mapstate)
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mapstate = NULL;
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Bfree(next->next);
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next->next = NULL;
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}
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mapundo_t *state = mapstate->prev;
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if (mapstate->sectors && (mapstate->sectcrc != mapstate->prev->sectcrc)) Bfree(mapstate->sectors);
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if (mapstate->walls && (mapstate->wallcrc != mapstate->prev->wallcrc)) Bfree(mapstate->walls);
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if (mapstate->sprites && (mapstate->spritecrc != mapstate->prev->spritecrc)) Bfree(mapstate->sprites);
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Bfree(mapstate);
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mapstate = state;
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}
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if (mapstate)
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Bfree(mapstate);
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if (mapstate->sectors) Bfree(mapstate->sectors);
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if (mapstate->walls) Bfree(mapstate->walls);
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if (mapstate->sprites) Bfree(mapstate->sprites);
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Bfree(mapstate);
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mapstate = NULL;
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}
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map_revision = 1;
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}
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int32_t map_undoredo(int32_t dir)
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@ -343,9 +347,16 @@ int32_t map_undoredo(int32_t dir)
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clearbuf(&show2dsprite[0],(int32_t)((MAXSPRITES+3)>>5),0L);
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clearbuf(&show2dwall[0],(int32_t)((MAXWALLS+3)>>5),0L);
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lzf_decompress(&mapstate->sectors[0], mapstate->sectsiz, §or[0], sizeof(sectortype) * numsectors);
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lzf_decompress(&mapstate->walls[0], mapstate->wallsiz, &wall[0], sizeof(walltype) * numwalls);
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lzf_decompress(&mapstate->sprites[0], mapstate->spritesiz, &sprite[0], sizeof(spritetype) * numsprites);
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if (mapstate->numsectors)
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{
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lzf_decompress(&mapstate->sectors[0], mapstate->sectsiz, §or[0], sizeof(sectortype) * numsectors);
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if (mapstate->numwalls)
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lzf_decompress(&mapstate->walls[0], mapstate->wallsiz, &wall[0], sizeof(walltype) * numwalls);
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if (mapstate->numsprites)
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lzf_decompress(&mapstate->sprites[0], mapstate->spritesiz, &sprite[0], sizeof(spritetype) * numsprites);
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}
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updatenumsprites();
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