mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
fab4638ca8
commit
2f86c2a20f
27 changed files with 220 additions and 190 deletions
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@ -74,7 +74,7 @@ OURCFLAGS=$(debug) -W -Wall -Wimplicit -Werror-implicit-function-declaration \
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-I$(INC) -I$(EINC) -I$(SRC)/jmact -I$(SRC)/jaudiolib -D_FORTIFY_SOURCE=2 \
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# -march=pentium3 -mtune=generic -mmmx -m3dnow -msse -mfpmath=sse
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OURCXXFLAGS=-fno-exceptions -fno-rtti
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LIBS=-lm
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LIBS=-lm # -lprofiler
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NASMFLAGS = -s
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EXESUFFIX=
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@ -495,7 +495,7 @@ MAX_RELEASE_CHECK_RATE default: 4095 unless not HAVE_MMAP
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#endif /* WIN32 */
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#define _WIN32_WINNT 0x403
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// #define _WIN32_WINNT 0x403
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#include <windows.h>
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#define HAVE_MMAP 1
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#define HAVE_MORECORE 0
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@ -277,6 +277,10 @@ typedef struct s_pranimatespritesinfo {
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int32_t x, y, a, smoothratio;
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} _pranimatespritesinfo;
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// MEMORY POOL
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#define POLYMER_POOL_SIZE 65572864
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extern nedpool* polymer_pool;
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// EXTERNAL FUNCTIONS
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int32_t polymer_init(void);
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void polymer_uninit(void);
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@ -1615,7 +1615,7 @@ static int32_t kpegrend(const char *kfilebuf, int32_t kfilength,
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ch = *kfileptr++; leng--;
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if (ch >= 16) { index = ch-12; }
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else { index = ch; }
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memcpy((void *)&hufnumatbit[index][1],(void *)kfileptr,16); kfileptr += 16;
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Bmemcpy((void *)&hufnumatbit[index][1],(void *)kfileptr,16); kfileptr += 16;
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leng -= 16;
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v = 0; hufcnt[index] = 0;
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@ -1624,7 +1624,7 @@ static int32_t kpegrend(const char *kfilebuf, int32_t kfilength,
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{
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hufmaxatbit[index][i] = v+hufnumatbit[index][i];
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hufvalatbit[index][i] = hufcnt[index]-v;
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memcpy((void *)&huftable[index][hufcnt[index]],(void *)kfileptr,(int32_t)hufnumatbit[index][i]);
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Bmemcpy((void *)&huftable[index][hufcnt[index]],(void *)kfileptr,(int32_t)hufnumatbit[index][i]);
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if (i <= 10)
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for (c=0; c<hufnumatbit[index][i]; c++)
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for (j=(1<<(10-i)); j>0; j--)
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@ -2040,7 +2040,7 @@ static int32_t kgifrend(const char *kfilebuf, int32_t kfilelength,
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for (i=lzcols-1; i>=0; i--) { suffix[i] = (uint8_t)(prefix[i] = i); }
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currstr = lzcols+2; numbits = startnumbits; numbitgoal = (lzcols<<1);
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blocklen = *ptr++;
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memcpy(filbuffer,ptr,blocklen); ptr += blocklen;
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Bmemcpy(filbuffer,ptr,blocklen); ptr += blocklen;
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bitcnt = 0;
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while (1)
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{
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@ -2051,7 +2051,7 @@ static int32_t kgifrend(const char *kfilebuf, int32_t kfilelength,
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*(int16_t *)filbuffer = *(int16_t *)&filbuffer[bitcnt>>3];
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i = blocklen-(bitcnt>>3);
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blocklen = (int32_t)*ptr++;
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memcpy(&filbuffer[i],ptr,blocklen); ptr += blocklen;
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Bmemcpy(&filbuffer[i],ptr,blocklen); ptr += blocklen;
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bitcnt &= 7; blocklen += i;
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}
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if (dat == lzcols)
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@ -2489,7 +2489,7 @@ static int32_t kddsrend(const char *buf, int32_t leng,
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for (y=0; y<ysiz; y++,j+=bpl,buf+=xx)
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{
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if ((uint32_t)(y+yoff) >= (uint32_t)ydim) continue;
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memcpy((void *)j,(void *)buf,xsiz);
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Bmemcpy((void *)j,(void *)buf,xsiz);
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}
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return(0);
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}
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@ -2995,7 +2995,7 @@ int32_t kzfindfile(char *filnam)
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if ((wildst[i] == '/') || (wildst[i] == '\\'))
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wildstpathleng = i+1;
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memcpy(filnam,wildst,wildstpathleng);
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Bmemcpy(filnam,wildst,wildstpathleng);
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#if defined(__DOS__)
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if (_dos_findfirst(wildst,_A_SUBDIR,&findata))
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@ -3036,7 +3036,7 @@ int32_t kzfindfile(char *filnam)
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if (srchstat == -2)
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while (1)
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{
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memcpy(filnam,wildst,wildstpathleng);
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Bmemcpy(filnam,wildst,wildstpathleng);
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#if defined(__DOS__)
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if (_dos_findnext(&findata))
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{ if (!kzhashbuf) return(0); srchstat = kzlastfnam; break; }
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@ -3101,7 +3101,7 @@ static void putbuf4zip(const char *buf, int32_t uncomp0, int32_t uncomp1)
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// &gzbufptr[kzfs.pos] ... &gzbufptr[kzfs.endpos];
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i0 = max(uncomp0,kzfs.pos);
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i1 = min(uncomp1,kzfs.endpos);
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if (i0 < i1) memcpy(&gzbufptr[i0],&buf[i0-uncomp0],i1-i0);
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if (i0 < i1) Bmemcpy(&gzbufptr[i0],&buf[i0-uncomp0],i1-i0);
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}
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//returns number of bytes copied
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@ -73,7 +73,7 @@ lzwcompbreak2b:
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lptr = (int32_t *)compbuf;
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if (((bitcnt+7)>>3) < ucompleng) { lptr[0] = LSWAPIB(numnodes); return((bitcnt+7)>>3); }
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memcpy(compbuf,ucompbuf,ucompleng); return(ucompleng);
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Bmemcpy(compbuf,ucompbuf,ucompleng); return(ucompleng);
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}
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int32_t lzwuncompress(char *compbuf, int32_t compleng, char *ucompbuf, int32_t ucompleng)
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@ -82,7 +82,7 @@ int32_t lzwuncompress(char *compbuf, int32_t compleng, char *ucompbuf, int32_t u
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char ch, *ucptr, *suffix;
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int32_t ucomp = (int32_t)ucompbuf;
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if (compleng >= ucompleng) { memcpy(ucompbuf,compbuf,ucompleng); return ucompleng; }
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if (compleng >= ucompleng) { Bmemcpy(ucompbuf,compbuf,ucompleng); return ucompleng; }
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totnodes = LSWAPIB(((int32_t *)compbuf)[0]); if (totnodes <= 0 || totnodes >= ucompleng+256) return 0;
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@ -49,7 +49,7 @@ typedef unsigned int UINT4;
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static void MD4Transform(UINT4 [4], unsigned char [64]);
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static void Encode(unsigned char *, UINT4 *, unsigned int);
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static void Decode(UINT4 *, unsigned char *, unsigned int);
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#define MD4_memcpy memcpy
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#define MD4_memcpy Bmemcpy
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#define MD4_memset memset
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static unsigned char PADDING[64] =
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@ -312,7 +312,7 @@ int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *
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map = (mdanim_t*)calloc(1,sizeof(mdanim_t));
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if (!map) return(-4);
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memcpy(map, &ma, sizeof(ma));
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Bmemcpy(map, &ma, sizeof(ma));
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map->next = m->animations;
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m->animations = map;
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@ -2356,10 +2356,10 @@ static void addquad(int32_t x0, int32_t y0, int32_t z0, int32_t x1, int32_t y1,
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//Extend borders vertically
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for (yy=0; yy<VOXBORDWIDTH; yy++)
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{
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memcpy(&gvox->mytex[(shp[z].y+yy)*gvox->mytexx+shp[z].x],
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Bmemcpy(&gvox->mytex[(shp[z].y+yy)*gvox->mytexx+shp[z].x],
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&gvox->mytex[(shp[z].y+VOXBORDWIDTH)*gvox->mytexx+shp[z].x],
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(x+(VOXBORDWIDTH<<1))<<2);
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memcpy(&gvox->mytex[(shp[z].y+y+yy+VOXBORDWIDTH)*gvox->mytexx+shp[z].x],
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Bmemcpy(&gvox->mytex[(shp[z].y+y+yy+VOXBORDWIDTH)*gvox->mytexx+shp[z].x],
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&gvox->mytex[(shp[z].y+y-1+VOXBORDWIDTH)*gvox->mytexx+shp[z].x],
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(x+(VOXBORDWIDTH<<1))<<2);
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}
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@ -2877,7 +2877,7 @@ int32_t voxdraw(voxmodel_t *m, spritetype *tspr)
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//------------
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//transform to Build coords
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memcpy(omat,mat,sizeof(omat));
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Bmemcpy(omat,mat,sizeof(omat));
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f = 1.f/64.f;
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g = m0.x*f; mat[0] *= g; mat[1] *= g; mat[2] *= g;
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g = m0.y*f; mat[4] = omat[8]*g; mat[5] = omat[9]*g; mat[6] = omat[10]*g;
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@ -289,10 +289,10 @@ int32_t netread(int32_t *other, char *dabuf, int32_t bufsiz) //0:no packets in
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#if (SIMLAG > 1)
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i = simlagcnt[*other]%(SIMLAG+1);
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*(int16_t *)&simlagfif[*other][i][0] = bufsiz; memcpy(&simlagfif[*other][i][2],dabuf,bufsiz);
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*(int16_t *)&simlagfif[*other][i][0] = bufsiz; Bmemcpy(&simlagfif[*other][i][2],dabuf,bufsiz);
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simlagcnt[*other]++; if (simlagcnt[*other] < SIMLAG+1) return(0);
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i = simlagcnt[*other]%(SIMLAG+1);
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bufsiz = *(int16_t *)&simlagfif[*other][i][0]; memcpy(dabuf,&simlagfif[*other][i][2],bufsiz);
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bufsiz = *(int16_t *)&simlagfif[*other][i][0]; Bmemcpy(dabuf,&simlagfif[*other][i][2],bufsiz);
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#endif
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return(1);
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@ -641,7 +641,7 @@ void mmulti_dosendpackets(int32_t other) //Host to send intially, client to sen
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*(uint16_t *)&pakbuf[k] = (uint16_t)j; k += 2;
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*(int32_t *)&pakbuf[k] = i; k += 4;
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memcpy(&pakbuf[k],&pakmem[opak[other][i&(FIFSIZ-1)]+2],j); k += j;
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Bmemcpy(&pakbuf[k],&pakmem[opak[other][i&(FIFSIZ-1)]+2],j); k += j;
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}
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*(uint16_t *)&pakbuf[k] = 0; k += 2;
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*(uint16_t *)&pakbuf[0] = (uint16_t)k;
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@ -664,7 +664,7 @@ void mmulti_sendpacket(int32_t other, char *bufptr, int32_t messleng)
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if (pakmemi+messleng+2 > (int32_t)sizeof(pakmem)) pakmemi = 1;
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opak[other][ocnt1[other]&(FIFSIZ-1)] = pakmemi;
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*(int16_t *)&pakmem[pakmemi] = messleng;
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memcpy(&pakmem[pakmemi+2],bufptr,messleng); pakmemi += messleng+2;
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Bmemcpy(&pakmem[pakmemi+2],bufptr,messleng); pakmemi += messleng+2;
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ocnt1[other]++;
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//printf("Send: "); for(i=0;i<messleng;i++) printf("%02x ",bufptr[i]); printf("\n");
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@ -793,7 +793,7 @@ int32_t mmulti_getpacket(int32_t *retother, char *bufptr)
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if (pakmemi+messleng+2 > (int32_t)sizeof(pakmem)) pakmemi = 1;
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ipak[other][j&(FIFSIZ-1)] = pakmemi;
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*(int16_t *)&pakmem[pakmemi] = messleng;
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memcpy(&pakmem[pakmemi+2],&pakbuf[k],messleng); pakmemi += messleng+2;
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Bmemcpy(&pakmem[pakmemi+2],&pakbuf[k],messleng); pakmemi += messleng+2;
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}
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k += messleng;
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messleng = (int32_t)(*(uint16_t *)&pakbuf[k]); k += 2;
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@ -811,7 +811,7 @@ int32_t mmulti_getpacket(int32_t *retother, char *bufptr)
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j = ipak[i][icnt0[i]&(FIFSIZ-1)];
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if (j)
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{
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messleng = *(int16_t *)&pakmem[j]; memcpy(bufptr,&pakmem[j+2],messleng);
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messleng = *(int16_t *)&pakmem[j]; Bmemcpy(bufptr,&pakmem[j+2],messleng);
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*retother = i; ipak[i][icnt0[i]&(FIFSIZ-1)] = 0; icnt0[i]++;
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//printf("Recv: "); for(i=0;i<messleng;i++) printf("%02x ",bufptr[i]); printf("\n");
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@ -433,7 +433,7 @@ int32_t mmulti_getpacket(int32_t *other, char *bufptr)
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/* 2ND half of good double-packet */
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inlastpacket = 0;
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*other = lastpacketfrom;
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memcpy(bufptr,lastpacket,lastpacketleng);
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Bmemcpy(bufptr,lastpacket,lastpacketleng);
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return(lastpacketleng);
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}
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@ -499,7 +499,7 @@ int32_t mmulti_getpacket(int32_t *other, char *bufptr)
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#endif
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messleng = ((int32_t)gcom->buffer[3]) + (((int32_t)gcom->buffer[4])<<8);
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lastpacketleng = gcom->numbytes-7-messleng;
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memcpy(bufptr,&gcom->buffer[messleng+5],lastpacketleng);
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Bmemcpy(bufptr,&gcom->buffer[messleng+5],lastpacketleng);
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incnt[*other]++;
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return(lastpacketleng);
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}
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@ -520,7 +520,7 @@ int32_t mmulti_getpacket(int32_t *other, char *bufptr)
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messleng = gcom->numbytes-5;
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memcpy(bufptr,&gcom->buffer[3],messleng);
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Bmemcpy(bufptr,&gcom->buffer[3],messleng);
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incnt[*other]++;
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return(messleng);
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@ -535,8 +535,8 @@ int32_t mmulti_getpacket(int32_t *other, char *bufptr)
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lastpacketleng = gcom->numbytes-7-messleng;
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inlastpacket = 1; lastpacketfrom = *other;
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memcpy(bufptr,&gcom->buffer[5],messleng);
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memcpy(lastpacket,&gcom->buffer[messleng+5],lastpacketleng);
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Bmemcpy(bufptr,&gcom->buffer[5],messleng);
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Bmemcpy(lastpacket,&gcom->buffer[messleng+5],lastpacketleng);
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incnt[*other] += 2;
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return(messleng);
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@ -340,7 +340,7 @@ static void _internal_drawosdstr(int32_t x, int32_t y, char *ch, int32_t len, in
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UNREFERENCED_PARAMETER(pal);
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if (len>1023) len=1023;
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memcpy(st,ch,len);
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Bmemcpy(st,ch,len);
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st[len]=0;
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if (white<0)
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@ -751,7 +751,7 @@ static void OSD_HistoryPrev(void)
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if (osdhistorypos >= osdhistorysize-1) return;
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osdhistorypos++;
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memcpy(osdeditbuf, osdhistorybuf[osdhistorypos], EDITLENGTH+1);
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Bmemcpy(osdeditbuf, osdhistorybuf[osdhistorypos], EDITLENGTH+1);
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osdeditlen = osdeditcursor = 0;
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while (osdeditbuf[osdeditcursor]) osdeditlen++, osdeditcursor++;
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if (osdeditcursor<osdeditwinstart)
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@ -783,7 +783,7 @@ static void OSD_HistoryNext(void)
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}
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osdhistorypos--;
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memcpy(osdeditbuf, osdhistorybuf[osdhistorypos], EDITLENGTH+1);
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Bmemcpy(osdeditbuf, osdhistorybuf[osdhistorypos], EDITLENGTH+1);
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osdeditlen = osdeditcursor = 0;
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while (osdeditbuf[osdeditcursor]) osdeditlen++, osdeditcursor++;
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if (osdeditcursor<osdeditwinstart)
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@ -1244,12 +1244,12 @@ void OSD_ResizeDisplay(int32_t w, int32_t h)
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memset(newtext, 32, TEXTSIZE);
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for (i=j-1; i>=0; i--)
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{
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memcpy(newtext+newcols*i, osdtext+osdcols*i, k);
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memcpy(newfmt+newcols*i, osdfmt+osdcols*i, k);
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Bmemcpy(newtext+newcols*i, osdtext+osdcols*i, k);
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Bmemcpy(newfmt+newcols*i, osdfmt+osdcols*i, k);
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}
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memcpy(osdtext, newtext, TEXTSIZE);
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memcpy(osdfmt, newfmt, TEXTSIZE);
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Bmemcpy(osdtext, newtext, TEXTSIZE);
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Bmemcpy(osdfmt, newfmt, TEXTSIZE);
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osdcols = newcols;
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osdmaxlines = newmaxlines;
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osdmaxrows = getrowheight(h)-2;
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@ -29,6 +29,8 @@ float pr_specularpower = 15.0f;
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float pr_specularfactor = 1.0f;
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int32_t pr_atiworkaround = 0;
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int32_t r_pr_maxlightpasses = 5; // value of the cvar (not live value), used to detect changes
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GLenum mapvbousage = GL_STREAM_DRAW_ARB;
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GLenum modelvbousage = GL_STATIC_DRAW_ARB;
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@ -564,6 +566,9 @@ int8_t curskyshade;
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_pranimatespritesinfo asi;
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// MEMORY POOL
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nedpool* polymer_pool = NULL;
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// EXTERNAL FUNCTIONS
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int32_t polymer_init(void)
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{
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@ -571,6 +576,8 @@ int32_t polymer_init(void)
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if (pr_verbosity >= 1) OSD_Printf("Initializing Polymer subsystem...\n");
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polymer_pool = nedcreatepool(POLYMER_POOL_SIZE, 0);
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Bmemset(&prsectors[0], 0, sizeof(prsectors[0]) * MAXSECTORS);
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Bmemset(&prwalls[0], 0, sizeof(prwalls[0]) * MAXWALLS);
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@ -587,7 +594,7 @@ int32_t polymer_init(void)
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skyboxdatavbo = 0;
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if (spriteplane.buffer == NULL) {
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spriteplane.buffer = Bcalloc(4, sizeof(GLfloat) * 5);
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spriteplane.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
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spriteplane.vertcount = 4;
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}
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||||
|
@ -622,6 +629,7 @@ int32_t polymer_init(void)
|
|||
void polymer_uninit(void)
|
||||
{
|
||||
polymer_freeboard();
|
||||
neddestroypool(polymer_pool);
|
||||
}
|
||||
|
||||
void polymer_glinit(void)
|
||||
|
@ -780,19 +788,19 @@ void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t da
|
|||
dacursectnum = cursectnum;
|
||||
|
||||
// unflag all sectors
|
||||
i = 0;
|
||||
while (i < numsectors)
|
||||
i = numsectors-1;
|
||||
while (i >= 0)
|
||||
{
|
||||
prsectors[i]->controlstate = 0;
|
||||
prsectors[i]->wallsproffset = 0.0f;
|
||||
prsectors[i]->floorsproffset = 0.0f;
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
i = 0;
|
||||
while (i < numwalls)
|
||||
i = numwalls-1;
|
||||
while (i >= 0)
|
||||
{
|
||||
prwalls[i]->controlstate = 0;
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
|
||||
getzsofslope(dacursectnum, daposx, daposy, &cursectceilz, &cursectflorz);
|
||||
|
@ -802,21 +810,21 @@ void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t da
|
|||
(daposz > cursectflorz) ||
|
||||
(daposz < cursectceilz))
|
||||
{
|
||||
i = 0;
|
||||
while (i < numsectors)
|
||||
i = numsectors-1;
|
||||
while (i >= 0)
|
||||
{
|
||||
polymer_updatesector(i);
|
||||
polymer_drawsector(i);
|
||||
polymer_scansprites(i, tsprite, &spritesortcnt);
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
|
||||
i = 0;
|
||||
while (i < numwalls)
|
||||
i = numwalls-1;
|
||||
while (i >= 0)
|
||||
{
|
||||
polymer_updatewall(i);
|
||||
polymer_drawwall(sectorofwall(i), i);
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
viewangle = daang;
|
||||
enddrawing();
|
||||
|
@ -1119,18 +1127,12 @@ int16_t polymer_addlight(_prlight* light)
|
|||
{
|
||||
int16_t lighti;
|
||||
|
||||
if (!pr_lighting)
|
||||
if (lightcount >= PR_MAXLIGHTS || light->priority > pr_maxlightpriority || !pr_lighting)
|
||||
return (-1);
|
||||
|
||||
if ((light->sector == -1) || (light->sector >= numsectors))
|
||||
return (-1);
|
||||
|
||||
if (lightcount >= PR_MAXLIGHTS)
|
||||
return (-1);
|
||||
|
||||
if (light->priority > pr_maxlightpriority)
|
||||
return (-1);
|
||||
|
||||
lighti = 0;
|
||||
while ((lighti < PR_MAXLIGHTS) && (prlights[lighti].flags.active)) {
|
||||
lighti++;
|
||||
|
@ -1139,7 +1141,7 @@ int16_t polymer_addlight(_prlight* light)
|
|||
if (lighti == PR_MAXLIGHTS)
|
||||
return (-1);
|
||||
|
||||
memcpy(&prlights[lighti], light, sizeof(_prlight));
|
||||
Bmemcpy(&prlights[lighti], light, sizeof(_prlight));
|
||||
|
||||
if (light->radius)
|
||||
polymer_processspotlight(&prlights[lighti]);
|
||||
|
@ -1169,6 +1171,18 @@ void polymer_deletelight(int16_t lighti)
|
|||
lightcount--;
|
||||
}
|
||||
|
||||
void polymer_invalidatelights(void)
|
||||
{
|
||||
int32_t i = PR_MAXLIGHTS-1;
|
||||
|
||||
do
|
||||
{
|
||||
if (prlights[i].flags.active)
|
||||
prlights[i].flags.invalidate = 1;
|
||||
}
|
||||
while (i--);
|
||||
}
|
||||
|
||||
// CORE
|
||||
static void polymer_displayrooms(int16_t dacursectnum)
|
||||
{
|
||||
|
@ -1229,7 +1243,7 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
|
||||
doquery = 0;
|
||||
|
||||
i = 0;
|
||||
i = sec->wallnum-1;
|
||||
do
|
||||
{
|
||||
// this is a couple of fps faster for me... does it mess anything up?
|
||||
|
@ -1241,12 +1255,12 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
if (wall[sec->wallptr + i].nextsector == -1)
|
||||
doquery = 1;
|
||||
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
while (i < sec->wallnum);
|
||||
while (i >= 0);
|
||||
|
||||
i = 0;
|
||||
while (i < sec->wallnum)
|
||||
i = sec->wallnum-1;
|
||||
while (i >= 0)
|
||||
{
|
||||
if ((wall[sec->wallptr + i].nextsector != -1) &&
|
||||
(wallvisible(globalposx, globalposy, sec->wallptr + i)) &&
|
||||
|
@ -1264,7 +1278,7 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
if ((w->mask.buffer[(0 * 5) + 1] >= w->mask.buffer[(3 * 5) + 1]) &&
|
||||
(w->mask.buffer[(1 * 5) + 1] >= w->mask.buffer[(2 * 5) + 1]))
|
||||
{
|
||||
i++;
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
@ -1333,10 +1347,10 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
}
|
||||
}
|
||||
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
|
||||
i = 0;
|
||||
i = sec->wallnum-1;
|
||||
do
|
||||
{
|
||||
if ((queryid[sec->wallptr + i]) &&
|
||||
|
@ -1362,9 +1376,9 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
}
|
||||
}
|
||||
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
while (i < sec->wallnum);
|
||||
while (i >= 0);
|
||||
|
||||
front++;
|
||||
}
|
||||
|
@ -1391,8 +1405,8 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
// front++;
|
||||
// }
|
||||
|
||||
i = 0;
|
||||
while (i < mirrorcount)
|
||||
i = mirrorcount-1;
|
||||
while (i >= 0)
|
||||
{
|
||||
bglBindFramebufferEXT(GL_FRAMEBUFFER_EXT, prrts[0].fbo);
|
||||
bglPushAttrib(GL_VIEWPORT_BIT);
|
||||
|
@ -1469,7 +1483,7 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
polymer_drawplane(mirrorlist[i].plane);
|
||||
mirrorlist[i].plane->material.mirrormap = 0;
|
||||
|
||||
i++;
|
||||
i--;
|
||||
}
|
||||
|
||||
spritesortcnt = localspritesortcnt;
|
||||
|
@ -1495,7 +1509,6 @@ static void polymer_displayrooms(int16_t dacursectnum)
|
|||
drawmasks();
|
||||
bglEnable(GL_CULL_FACE);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1646,17 +1659,17 @@ static void polymer_freeboard(void)
|
|||
{
|
||||
if (prsectors[i])
|
||||
{
|
||||
if (prsectors[i]->verts) Bfree(prsectors[i]->verts);
|
||||
if (prsectors[i]->floor.buffer) Bfree(prsectors[i]->floor.buffer);
|
||||
if (prsectors[i]->ceil.buffer) Bfree(prsectors[i]->ceil.buffer);
|
||||
if (prsectors[i]->floor.indices) Bfree(prsectors[i]->floor.indices);
|
||||
if (prsectors[i]->ceil.indices) Bfree(prsectors[i]->ceil.indices);
|
||||
if (prsectors[i]->verts) nedpfree(polymer_pool, prsectors[i]->verts);
|
||||
if (prsectors[i]->floor.buffer) nedpfree(polymer_pool, prsectors[i]->floor.buffer);
|
||||
if (prsectors[i]->ceil.buffer) nedpfree(polymer_pool, prsectors[i]->ceil.buffer);
|
||||
if (prsectors[i]->floor.indices) nedpfree(polymer_pool, prsectors[i]->floor.indices);
|
||||
if (prsectors[i]->ceil.indices) nedpfree(polymer_pool, prsectors[i]->ceil.indices);
|
||||
if (prsectors[i]->ceil.vbo) bglDeleteBuffersARB(1, &prsectors[i]->ceil.vbo);
|
||||
if (prsectors[i]->ceil.ivbo) bglDeleteBuffersARB(1, &prsectors[i]->ceil.ivbo);
|
||||
if (prsectors[i]->floor.vbo) bglDeleteBuffersARB(1, &prsectors[i]->floor.vbo);
|
||||
if (prsectors[i]->floor.ivbo) bglDeleteBuffersARB(1, &prsectors[i]->floor.ivbo);
|
||||
|
||||
Bfree(prsectors[i]);
|
||||
nedpfree(polymer_pool, prsectors[i]);
|
||||
prsectors[i] = NULL;
|
||||
}
|
||||
|
||||
|
@ -1668,16 +1681,16 @@ static void polymer_freeboard(void)
|
|||
{
|
||||
if (prwalls[i])
|
||||
{
|
||||
if (prwalls[i]->bigportal) Bfree(prwalls[i]->bigportal);
|
||||
if (prwalls[i]->mask.buffer) Bfree(prwalls[i]->mask.buffer);
|
||||
if (prwalls[i]->cap) Bfree(prwalls[i]->cap);
|
||||
if (prwalls[i]->wall.buffer) Bfree(prwalls[i]->wall.buffer);
|
||||
if (prwalls[i]->bigportal) nedpfree(polymer_pool, prwalls[i]->bigportal);
|
||||
if (prwalls[i]->mask.buffer) nedpfree(polymer_pool, prwalls[i]->mask.buffer);
|
||||
if (prwalls[i]->cap) nedpfree(polymer_pool, prwalls[i]->cap);
|
||||
if (prwalls[i]->wall.buffer) nedpfree(polymer_pool, prwalls[i]->wall.buffer);
|
||||
if (prwalls[i]->wall.vbo) bglDeleteBuffersARB(1, &prwalls[i]->wall.vbo);
|
||||
if (prwalls[i]->over.vbo) bglDeleteBuffersARB(1, &prwalls[i]->over.vbo);
|
||||
if (prwalls[i]->mask.vbo) bglDeleteBuffersARB(1, &prwalls[i]->mask.vbo);
|
||||
if (prwalls[i]->stuffvbo) bglDeleteBuffersARB(1, &prwalls[i]->stuffvbo);
|
||||
|
||||
Bfree(prwalls[i]);
|
||||
nedpfree(polymer_pool, prwalls[i]);
|
||||
prwalls[i] = NULL;
|
||||
}
|
||||
|
||||
|
@ -1795,17 +1808,17 @@ static int32_t polymer_initsector(int16_t sectnum)
|
|||
if (pr_verbosity >= 2) OSD_Printf("PR : Initalizing sector %i...\n", sectnum);
|
||||
|
||||
sec = §or[sectnum];
|
||||
s = Bcalloc(1, sizeof(_prsector));
|
||||
s = nedpcalloc(polymer_pool, 1, sizeof(_prsector));
|
||||
if (s == NULL)
|
||||
{
|
||||
if (pr_verbosity >= 1) OSD_Printf("PR : Cannot initialize sector %i : Bmalloc failed.\n", sectnum);
|
||||
return (0);
|
||||
}
|
||||
|
||||
s->verts = Bcalloc(sec->wallnum, sizeof(GLdouble) * 3);
|
||||
s->floor.buffer = Bcalloc(sec->wallnum, sizeof(GLfloat) * 5);
|
||||
s->verts = nedpcalloc(polymer_pool, sec->wallnum, sizeof(GLdouble) * 3);
|
||||
s->floor.buffer = nedpcalloc(polymer_pool, sec->wallnum, sizeof(GLfloat) * 5);
|
||||
s->floor.vertcount = sec->wallnum;
|
||||
s->ceil.buffer = Bcalloc(sec->wallnum, sizeof(GLfloat) * 5);
|
||||
s->ceil.buffer = nedpcalloc(polymer_pool, sec->wallnum, sizeof(GLfloat) * 5);
|
||||
s->ceil.vertcount = sec->wallnum;
|
||||
if ((s->verts == NULL) || (s->floor.buffer == NULL) || (s->ceil.buffer == NULL))
|
||||
{
|
||||
|
@ -2107,8 +2120,8 @@ void PR_CALLBACK polymer_tessvertex(void* vertex, void* sector)
|
|||
{
|
||||
if (pr_verbosity >= 2) OSD_Printf("PR : Indice overflow, extending the indices list... !\n");
|
||||
s->indicescount++;
|
||||
s->floor.indices = Brealloc(s->floor.indices, s->indicescount * sizeof(GLushort));
|
||||
s->ceil.indices = Brealloc(s->ceil.indices, s->indicescount * sizeof(GLushort));
|
||||
s->floor.indices = nedprealloc(polymer_pool, s->floor.indices, s->indicescount * sizeof(GLushort));
|
||||
s->ceil.indices = nedprealloc(polymer_pool, s->ceil.indices, s->indicescount * sizeof(GLushort));
|
||||
}
|
||||
s->ceil.indices[s->curindice] = (intptr_t)vertex;
|
||||
s->curindice++;
|
||||
|
@ -2132,8 +2145,8 @@ static int32_t polymer_buildfloor(int16_t sectnum)
|
|||
if (s->floor.indices == NULL)
|
||||
{
|
||||
s->indicescount = (sec->wallnum - 2) * 3;
|
||||
s->floor.indices = Bcalloc(s->indicescount, sizeof(GLushort));
|
||||
s->ceil.indices = Bcalloc(s->indicescount, sizeof(GLushort));
|
||||
s->floor.indices = nedpcalloc(polymer_pool, s->indicescount, sizeof(GLushort));
|
||||
s->ceil.indices = nedpcalloc(polymer_pool, s->indicescount, sizeof(GLushort));
|
||||
}
|
||||
|
||||
s->curindice = 0;
|
||||
|
@ -2209,7 +2222,7 @@ static int32_t polymer_initwall(int16_t wallnum)
|
|||
|
||||
if (pr_verbosity >= 2) OSD_Printf("PR : Initalizing wall %i...\n", wallnum);
|
||||
|
||||
w = Bcalloc(1, sizeof(_prwall));
|
||||
w = nedpcalloc(polymer_pool, 1, sizeof(_prwall));
|
||||
if (w == NULL)
|
||||
{
|
||||
if (pr_verbosity >= 1) OSD_Printf("PR : Cannot initialize wall %i : Bmalloc failed.\n", wallnum);
|
||||
|
@ -2217,13 +2230,13 @@ static int32_t polymer_initwall(int16_t wallnum)
|
|||
}
|
||||
|
||||
if (w->mask.buffer == NULL) {
|
||||
w->mask.buffer = Bcalloc(4, sizeof(GLfloat) * 5);
|
||||
w->mask.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
|
||||
w->mask.vertcount = 4;
|
||||
}
|
||||
if (w->bigportal == NULL)
|
||||
w->bigportal = Bcalloc(4, sizeof(GLfloat) * 5);
|
||||
w->bigportal = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
|
||||
if (w->cap == NULL)
|
||||
w->cap = Bcalloc(4, sizeof(GLfloat) * 3);
|
||||
w->cap = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 3);
|
||||
|
||||
bglGenBuffersARB(1, &w->wall.vbo);
|
||||
bglGenBuffersARB(1, &w->over.vbo);
|
||||
|
@ -2294,7 +2307,7 @@ static void polymer_updatewall(int16_t wallnum)
|
|||
}
|
||||
|
||||
if (w->wall.buffer == NULL) {
|
||||
w->wall.buffer = Bcalloc(4, sizeof(GLfloat) * 5);
|
||||
w->wall.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
|
||||
w->wall.vertcount = 4;
|
||||
}
|
||||
|
||||
|
@ -2508,7 +2521,7 @@ static void polymer_updatewall(int16_t wallnum)
|
|||
if ((overwall) || (wal->cstat & 16) || (wal->cstat & 32))
|
||||
{
|
||||
if (w->over.buffer == NULL) {
|
||||
w->over.buffer = Bcalloc(4, sizeof(GLfloat) * 5);
|
||||
w->over.buffer = nedpmalloc(polymer_pool, 4 * sizeof(GLfloat) * 5);
|
||||
w->over.vertcount = 4;
|
||||
}
|
||||
|
||||
|
@ -2868,20 +2881,15 @@ static inline void polymer_transformpoint(float* inpos, float* pos, float* matr
|
|||
|
||||
static inline void polymer_pokesector(int16_t sectnum)
|
||||
{
|
||||
sectortype *sec;
|
||||
_prsector *s;
|
||||
walltype *wal;
|
||||
int32_t i;
|
||||
|
||||
sec = §or[sectnum];
|
||||
s = prsectors[sectnum];
|
||||
wal = &wall[sec->wallptr];
|
||||
sectortype *sec = §or[sectnum];
|
||||
_prsector *s = prsectors[sectnum];
|
||||
walltype *wal = &wall[sec->wallptr];
|
||||
int32_t i = 0;
|
||||
|
||||
if (!s->controlstate)
|
||||
polymer_updatesector(sectnum);
|
||||
|
||||
i = 0;
|
||||
while (i < sec->wallnum)
|
||||
do
|
||||
{
|
||||
if ((wal->nextsector != -1) && (!prsectors[wal->nextsector]->controlstate))
|
||||
polymer_updatesector(wal->nextsector);
|
||||
|
@ -2891,6 +2899,7 @@ static inline void polymer_pokesector(int16_t sectnum)
|
|||
i++;
|
||||
wal = &wall[sec->wallptr + i];
|
||||
}
|
||||
while (i < sec->wallnum);
|
||||
}
|
||||
|
||||
static void polymer_extractfrustum(GLfloat* modelview, GLfloat* projection, float* frustum)
|
||||
|
@ -3517,9 +3526,9 @@ static void polymer_loadmodelvbos(md3model_t* m)
|
|||
int32_t i;
|
||||
md3surf_t *s;
|
||||
|
||||
m->indices = Bcalloc(m->head.numsurfs, sizeof(GLuint));
|
||||
m->texcoords = Bcalloc(m->head.numsurfs, sizeof(GLuint));
|
||||
m->geometry = Bcalloc(m->head.numsurfs, sizeof(GLuint));
|
||||
m->indices = nedpmalloc(polymer_pool, m->head.numsurfs * sizeof(GLuint));
|
||||
m->texcoords = nedpmalloc(polymer_pool, m->head.numsurfs * sizeof(GLuint));
|
||||
m->geometry = nedpmalloc(polymer_pool, m->head.numsurfs * sizeof(GLuint));
|
||||
|
||||
bglGenBuffersARB(m->head.numsurfs, m->indices);
|
||||
bglGenBuffersARB(m->head.numsurfs, m->texcoords);
|
||||
|
@ -4208,9 +4217,10 @@ static void polymer_removelight(int16_t lighti)
|
|||
polymer_deleteplanelight(prlights[lighti].planelist->plane, lighti);
|
||||
oldhead = prlights[lighti].planelist;
|
||||
prlights[lighti].planelist = prlights[lighti].planelist->n;
|
||||
Bfree(oldhead);
|
||||
nedpfree(polymer_pool, oldhead);
|
||||
}
|
||||
prlights[lighti].planecount = 0;
|
||||
prlights[lighti].planelist = NULL;
|
||||
}
|
||||
|
||||
static void polymer_updatelights(void)
|
||||
|
@ -4277,56 +4287,45 @@ static void polymer_resetlights(void)
|
|||
|
||||
static inline void polymer_resetplanelights(_prplane* plane)
|
||||
{
|
||||
Bmemset(&plane->lights[0], -1, sizeof(plane->lights[0]) * PR_MAXLIGHTS);
|
||||
Bmemset(&plane->lights[0], -1, sizeof(plane->lights[0]) * plane->lightcount);
|
||||
plane->lightcount = 0;
|
||||
}
|
||||
|
||||
static void polymer_addplanelight(_prplane* plane, int16_t lighti)
|
||||
{
|
||||
int16_t i;
|
||||
int32_t i = 0;
|
||||
_prplanelist* oldhead;
|
||||
|
||||
if (plane->lightcount == PR_MAXLIGHTS - 1)
|
||||
return;
|
||||
|
||||
i = 0;
|
||||
do
|
||||
if (plane->lightcount)
|
||||
{
|
||||
if ((plane->lights[i] != -1) && (prlights[plane->lights[i]].priority < prlights[lighti].priority))
|
||||
{
|
||||
while (i < plane->lightcount && prlights[plane->lights[i]].priority < prlights[lighti].priority)
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (plane->lights[i] != -1)
|
||||
memmove(&plane->lights[i+1], &plane->lights[i], sizeof(int16_t) * (PR_MAXLIGHTS - (i + 1)));
|
||||
|
||||
plane->lights[i] = lighti;
|
||||
plane->lightcount++;
|
||||
|
||||
oldhead = prlights[lighti].planelist;
|
||||
prlights[lighti].planelist = Bcalloc(sizeof(_prplanelist), 1);
|
||||
prlights[lighti].planelist->n = oldhead;
|
||||
|
||||
prlights[lighti].planelist->plane = plane;
|
||||
prlights[lighti].planecount++;
|
||||
return;
|
||||
memmove(&plane->lights[i+1], &plane->lights[i], sizeof(int16_t) * (plane->lightcount - i));
|
||||
}
|
||||
while (i < PR_MAXLIGHTS);
|
||||
|
||||
plane->lights[i] = lighti;
|
||||
plane->lightcount++;
|
||||
|
||||
oldhead = prlights[lighti].planelist;
|
||||
prlights[lighti].planelist = nedpmalloc(polymer_pool, sizeof(_prplanelist));
|
||||
prlights[lighti].planelist->n = oldhead;
|
||||
|
||||
prlights[lighti].planelist->plane = plane;
|
||||
prlights[lighti].planecount++;
|
||||
}
|
||||
|
||||
static inline void polymer_deleteplanelight(_prplane* plane, int16_t lighti)
|
||||
{
|
||||
int16_t i;
|
||||
int32_t i = plane->lightcount-1;
|
||||
|
||||
i = plane->lightcount-1;
|
||||
while (i >= 0)
|
||||
{
|
||||
if (plane->lights[i] == lighti)
|
||||
{
|
||||
memmove(&plane->lights[i], &plane->lights[i+1], sizeof(int16_t) * (PR_MAXLIGHTS - (i + 1)));
|
||||
plane->lights[PR_MAXLIGHTS-1] = -1;
|
||||
|
||||
memmove(&plane->lights[i], &plane->lights[i+1], sizeof(int16_t) * (plane->lightcount - i));
|
||||
plane->lightcount--;
|
||||
return;
|
||||
}
|
||||
|
@ -4337,7 +4336,7 @@ static inline void polymer_deleteplanelight(_prplane* plane, int16_t lighti)
|
|||
static int32_t polymer_planeinlight(_prplane* plane, _prlight* light)
|
||||
{
|
||||
float lightpos[3];
|
||||
int i, j, k, l;
|
||||
int32_t i, j, k, l;
|
||||
|
||||
if (!plane->vertcount)
|
||||
return 0;
|
||||
|
@ -4375,9 +4374,8 @@ static int32_t polymer_planeinlight(_prplane* plane, _prlight* light)
|
|||
|
||||
static void polymer_invalidateplanelights(_prplane* plane)
|
||||
{
|
||||
int32_t i;
|
||||
int32_t i = 0;
|
||||
|
||||
i = 0;
|
||||
while (i < plane->lightcount)
|
||||
{
|
||||
if (plane && (plane->lights[i] != -1) && (prlights[plane->lights[i]].flags.active))
|
||||
|
@ -4390,12 +4388,9 @@ static void polymer_invalidateplanelights(_prplane* plane)
|
|||
static void polymer_invalidatesectorlights(int16_t sectnum)
|
||||
{
|
||||
int32_t i;
|
||||
_prsector *s;
|
||||
_prsector *s = prsectors[sectnum];
|
||||
_prwall *w;
|
||||
sectortype *sec;
|
||||
|
||||
s = prsectors[sectnum];
|
||||
sec = §or[sectnum];
|
||||
sectortype *sec = §or[sectnum];
|
||||
|
||||
if (!s)
|
||||
return;
|
||||
|
@ -4479,9 +4474,9 @@ static void polymer_processspotlight(_prlight* light)
|
|||
|
||||
static inline void polymer_culllight(int16_t lighti)
|
||||
{
|
||||
_prlight* light;
|
||||
int32_t front;
|
||||
int32_t back;
|
||||
_prlight* light = &prlights[lighti];
|
||||
int32_t front = 0;
|
||||
int32_t back = 1;
|
||||
int32_t i;
|
||||
int32_t j;
|
||||
int32_t zdiff;
|
||||
|
@ -4489,9 +4484,6 @@ static inline void polymer_culllight(int16_t lighti)
|
|||
_prwall *w;
|
||||
sectortype *sec;
|
||||
|
||||
light = &prlights[lighti];
|
||||
front = 0;
|
||||
back = 1;
|
||||
Bmemset(drawingstate, 0, sizeof(int16_t) * numsectors);
|
||||
drawingstate[light->sector] = 1;
|
||||
|
||||
|
@ -4676,7 +4668,7 @@ static void polymer_initrendertargets(int32_t count)
|
|||
{
|
||||
int32_t i;
|
||||
|
||||
prrts = Bcalloc(count, sizeof(_prrt));
|
||||
prrts = nedpcalloc(polymer_pool, count, sizeof(_prrt));
|
||||
|
||||
i = 0;
|
||||
while (i < count)
|
||||
|
|
|
@ -425,7 +425,7 @@ pthtyp * gltexcache(int32_t dapicnum, int32_t dapalnum, int32_t dameth)
|
|||
{
|
||||
if ((pth2->hicr) && (pth2->hicr->filename) && (Bstrcasecmp(pth2->hicr->filename, si->filename) == 0))
|
||||
{
|
||||
memcpy(pth, pth2, sizeof(pthtyp));
|
||||
Bmemcpy(pth, pth2, sizeof(pthtyp));
|
||||
pth->picnum = dapicnum;
|
||||
pth->flags = ((dameth&4)>>2) + 2 + ((drawingskybox>0)<<2);
|
||||
if (pth2->flags & 8) pth->flags |= 8; //hasalpha
|
||||
|
@ -1243,7 +1243,7 @@ int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dameth, pthtyp *pth,
|
|||
pth->picnum = dapic;
|
||||
pth->palnum = dapal;
|
||||
pth->effects = 0;
|
||||
pth->flags = ((dameth&4)>>2) | (hasalpha<<3) | (hasfullbright<<4);
|
||||
pth->flags = ((dameth&4)>>2) | (hasalpha<<3);
|
||||
pth->hicr = NULL;
|
||||
|
||||
if ((hasfullbright) && (!fullbrightloadingpass))
|
||||
|
@ -1252,6 +1252,7 @@ int32_t gloadtile_art(int32_t dapic, int32_t dapal, int32_t dameth, pthtyp *pth,
|
|||
fullbrightloadingpass = 1;
|
||||
pth->ofb = (pthtyp *)calloc(1,sizeof(pthtyp));
|
||||
if (!pth->ofb) return 1;
|
||||
pth->flags |= (hasfullbright<<4);
|
||||
if (gloadtile_art(dapic, dapal, dameth, pth->ofb, 1)) return 1;
|
||||
|
||||
fullbrightloadingpass = 0;
|
||||
|
@ -1739,10 +1740,10 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
|
|||
{
|
||||
int32_t *lptr = (int32_t *)pic;
|
||||
for (y=0; y<tsizy; y++,lptr+=xsiz)
|
||||
memcpy(&lptr[tsizx],lptr,(xsiz-tsizx)<<2);
|
||||
Bmemcpy(&lptr[tsizx],lptr,(xsiz-tsizx)<<2);
|
||||
}
|
||||
if (ysiz > tsizy) //Copy top to bottom
|
||||
memcpy(&pic[xsiz*tsizy],pic,(ysiz-tsizy)*xsiz<<2);
|
||||
Bmemcpy(&pic[xsiz*tsizy],pic,(ysiz-tsizy)*xsiz<<2);
|
||||
}
|
||||
if (!glinfo.bgra)
|
||||
{
|
||||
|
@ -5929,6 +5930,17 @@ static int32_t osdcmd_cvar_set_polymost(const osdfuncparm_t *parm)
|
|||
gltexturemode(parm);
|
||||
return r;
|
||||
}
|
||||
#ifdef POLYMER
|
||||
else if (!Bstrcasecmp(parm->name, "r_pr_maxlightpasses"))
|
||||
{
|
||||
if (pr_maxlightpasses != r_pr_maxlightpasses)
|
||||
{
|
||||
|
||||
}
|
||||
pr_maxlightpasses = r_pr_maxlightpasses;
|
||||
return r;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
return r;
|
||||
|
@ -5981,7 +5993,7 @@ void polymost_initosdfuncs(void)
|
|||
{ "r_pr_shadowcount", "r_pr_shadowcount: maximal amount of shadow emitting lights on screen - you need to restart the renderer for it to take effect", (void*)&pr_shadowcount, CVAR_INT, 0, 0, 64 },
|
||||
{ "r_pr_shadowdetail", "r_pr_shadowdetail: sets the shadow map resolution - you need to restart the renderer for it to take effect", (void*)&pr_shadowdetail, CVAR_INT, 0, 0, 5 },
|
||||
{ "r_pr_shadowfiltering", "r_pr_shadowfiltering: enable/disable shadow edges filtering - you need to restart the renderer for it to take effect", (void*)&pr_shadowfiltering, CVAR_BOOL, 0, 0, 1 },
|
||||
{ "r_pr_maxlightpasses", "r_pr_maxlightpasses: the maximal amount of lights a single object can by affected by", (void*)&pr_maxlightpasses, CVAR_INT, 0, 0, 512 },
|
||||
{ "r_pr_maxlightpasses", "r_pr_maxlightpasses: the maximal amount of lights a single object can by affected by", (void*)&r_pr_maxlightpasses, CVAR_INT|CVAR_FUNCPTR, 0, 0, PR_MAXLIGHTS },
|
||||
{ "r_pr_maxlightpriority", "r_pr_maxlightpriority: lowering that value removes less meaningful lights from the scene", (void*)&pr_maxlightpriority, CVAR_INT, 0, 0, PR_MAXLIGHTPRIORITY },
|
||||
{ "r_pr_fov", "r_pr_fov: sets the field of vision in build angle", (void*)&pr_fov, CVAR_INT, 0, 0, 1023},
|
||||
{ "r_pr_billboardingmode", "r_pr_billboardingmode: face sprite display method. 0: classic mode; 1: polymost mode", (void*)&pr_billboardingmode, CVAR_INT, 0, 0, 1 },
|
||||
|
|
|
@ -318,7 +318,7 @@ scriptfile *scriptfile_fromstring(char *string)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
memcpy(tx, string, flen);
|
||||
Bmemcpy(tx, string, flen);
|
||||
tx[flen] = tx[flen+1] = 0;
|
||||
|
||||
scriptfile_preparse(sf,tx,flen);
|
||||
|
|
|
@ -395,7 +395,7 @@ int32_t startwin_puts(const char *buf)
|
|||
}
|
||||
q = p;
|
||||
while (*q && *q != '\n') q++;
|
||||
memcpy(workbuf, p, q-p);
|
||||
Bmemcpy(workbuf, p, q-p);
|
||||
if (*q == '\n')
|
||||
{
|
||||
if (!q[1])
|
||||
|
|
|
@ -1235,7 +1235,7 @@ static BOOL CALLBACK InitDirectInput_enum(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRe
|
|||
|
||||
UNREFERENCED_PARAMETER(pvRef);
|
||||
|
||||
#define COPYGUID(d,s) memcpy(&d,&s,sizeof(GUID))
|
||||
#define COPYGUID(d,s) Bmemcpy(&d,&s,sizeof(GUID))
|
||||
|
||||
switch (lpddi->dwDevType&0xff)
|
||||
{
|
||||
|
|
|
@ -132,6 +132,10 @@
|
|||
RelativePath=".\build\include\lzwnew.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\include\malloc.c.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\include\md4.h"
|
||||
>
|
||||
|
@ -152,6 +156,10 @@
|
|||
RelativePath=".\build\include\mmultimsgs.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\include\nedmalloc.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\include\osd.h"
|
||||
>
|
||||
|
@ -296,6 +304,10 @@
|
|||
RelativePath=".\build\src\mdsprite.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\src\memcpy.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\src\mmulti.c"
|
||||
>
|
||||
|
@ -308,6 +320,10 @@
|
|||
RelativePath=".\build\src\mmulti_unstable.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\src\nedmalloc.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\build\src\osd.c"
|
||||
>
|
||||
|
|
|
@ -616,7 +616,9 @@ inline void G_AddGameLight(int32_t radius, int32_t srcsprite, int32_t zoffset, i
|
|||
}
|
||||
|
||||
s->z -= zoffset;
|
||||
|
||||
if (range > ActorExtra[srcsprite].lightmaxrange ||
|
||||
priority != ActorExtra[srcsprite].lightptr->priority ||
|
||||
Bmemcmp(&sprite[srcsprite], ActorExtra[srcsprite].lightptr, sizeof(int32_t) * 3))
|
||||
{
|
||||
if (range > ActorExtra[srcsprite].lightmaxrange)
|
||||
|
@ -627,6 +629,7 @@ inline void G_AddGameLight(int32_t radius, int32_t srcsprite, int32_t zoffset, i
|
|||
ActorExtra[srcsprite].lightptr->flags.invalidate = 1;
|
||||
}
|
||||
|
||||
ActorExtra[srcsprite].lightptr->priority = priority;
|
||||
ActorExtra[srcsprite].lightptr->range = range;
|
||||
ActorExtra[srcsprite].lightptr->color[0] = color&255;
|
||||
ActorExtra[srcsprite].lightptr->color[1] = (color>>8)&255;
|
||||
|
@ -697,7 +700,8 @@ static void G_MoveZombieActors(void)
|
|||
break;
|
||||
|
||||
case EXPLOSION2__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 4096, 255+(95<<8),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), LIGHTRAD, 255+(95<<8),
|
||||
s->yrepeat > 32 ? PR_LIGHT_PRIO_HIGH_GAME : PR_LIGHT_PRIO_LOW_GAME);
|
||||
break;
|
||||
case FORCERIPPLE__STATIC:
|
||||
// case TRANSPORTERSTAR__STATIC:
|
||||
|
@ -2809,15 +2813,15 @@ static void G_MoveWeapons(void)
|
|||
switch (DynamicTileMap[s->picnum])
|
||||
{
|
||||
case FREEZEBLAST__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 2048, 128+(128<<8)+(255<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), LIGHTRAD<<2, 128+(128<<8)+(255<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
break;
|
||||
|
||||
case COOLEXPLOSION1__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 4096, 128+(0<<8)+(255<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), LIGHTRAD<<2, 128+(0<<8)+(255<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
break;
|
||||
|
||||
case SHRINKSPARK__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 2048, 128+(255<<8)+(128<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), LIGHTRAD, 128+(255<<8)+(128<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
break;
|
||||
case FIRELASER__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 64 * s->yrepeat, 255+(95<<8),PR_LIGHT_PRIO_LOW_GAME);
|
||||
|
@ -3469,7 +3473,7 @@ static void G_MoveActors(void)
|
|||
switch (DynamicTileMap[switchpicnum])
|
||||
{
|
||||
case ATOMICHEALTH__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 2048, 128+(128<<8)+(255<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), LIGHTRAD, 128+(128<<8)+(255<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
break;
|
||||
|
||||
case FIRE__STATIC:
|
||||
|
@ -5238,15 +5242,16 @@ static void G_MoveMisc(void) // STATNUM 5
|
|||
|
||||
case EXPLOSION2__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1),
|
||||
(512 * s->yrepeat) / (ActorExtra[i].temp_data[2]+1), 255+(95<<8),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
LIGHTRAD, 255+(95<<8),
|
||||
s->yrepeat > 32 ? PR_LIGHT_PRIO_HIGH_GAME : PR_LIGHT_PRIO_LOW_GAME);
|
||||
break;
|
||||
case FORCERIPPLE__STATIC:
|
||||
// case TRANSPORTERSTAR__STATIC:
|
||||
case TRANSPORTERBEAM__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 2048, 80+(80<<8)+(255<<16),PR_LIGHT_PRIO_LOW_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), LIGHTRAD, 80+(80<<8)+(255<<16),PR_LIGHT_PRIO_LOW_GAME);
|
||||
break;
|
||||
case SHRINKEREXPLOSION__STATIC:
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 2048, 128+(255<<8)+(128<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), LIGHTRAD, 128+(255<<8)+(128<<16),PR_LIGHT_PRIO_HIGH_GAME);
|
||||
break;
|
||||
}
|
||||
if (!actorscrptr[sprite[i].picnum])
|
||||
|
@ -7975,7 +7980,7 @@ void G_MoveWorld(void)
|
|||
spritetype *s = &sprite[i];
|
||||
int32_t x, y;
|
||||
|
||||
if (!inside(s->x+((sintable[(s->ang+512)&2047])>>9), s->y+((sintable[(s->ang)&2047])>>9), s->sectnum))
|
||||
if (s->cstat & 32768 || !inside(s->x+((sintable[(s->ang+512)&2047])>>9), s->y+((sintable[(s->ang)&2047])>>9), s->sectnum))
|
||||
break;
|
||||
|
||||
x = ((sintable[(s->ang+512)&2047])>>7);
|
||||
|
@ -7984,7 +7989,7 @@ void G_MoveWorld(void)
|
|||
s->x += x;
|
||||
s->y += y;
|
||||
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 1024, 48+(255<<8)+(48<<16),PR_LIGHT_PRIO_LOW_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 1024, 48+(255<<8)+(48<<16),PR_LIGHT_PRIO_LOW);
|
||||
s->x -= x;
|
||||
s->y -= y;
|
||||
}
|
||||
|
@ -8011,7 +8016,7 @@ void G_MoveWorld(void)
|
|||
spritetype *s = &sprite[i];
|
||||
int32_t x, y;
|
||||
|
||||
if (!inside(s->x+((sintable[(s->ang+512)&2047])>>9), s->y+((sintable[(s->ang)&2047])>>9), s->sectnum))
|
||||
if (s->cstat & 32768 || !inside(s->x+((sintable[(s->ang+512)&2047])>>9), s->y+((sintable[(s->ang)&2047])>>9), s->sectnum))
|
||||
break;
|
||||
|
||||
x = ((sintable[(s->ang+512)&2047])>>7);
|
||||
|
@ -8020,7 +8025,7 @@ void G_MoveWorld(void)
|
|||
s->x += x;
|
||||
s->y += y;
|
||||
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 1024, 255+(48<<8)+(48<<16),PR_LIGHT_PRIO_LOW_GAME);
|
||||
G_AddGameLight(0, i, ((s->yrepeat*tilesizy[s->picnum])<<1), 1024, 255+(48<<8)+(48<<16),PR_LIGHT_PRIO_LOW);
|
||||
s->x -= x;
|
||||
s->y -= y;
|
||||
}
|
||||
|
|
|
@ -1551,7 +1551,7 @@ static void ReadHelpFile(const char *name)
|
|||
if (tempbuf[charsread-2]==0x0d) tempbuf[charsread-2]=0;
|
||||
}
|
||||
|
||||
memcpy(hp->line[j], tempbuf, 80);
|
||||
Bmemcpy(hp->line[j], tempbuf, 80);
|
||||
|
||||
for (k=charsread; k<80; k++) hp->line[j][k]=0;
|
||||
|
||||
|
@ -1811,7 +1811,7 @@ static void IntegratedHelp()
|
|||
}
|
||||
ENDFOR1:
|
||||
if (pattern[0])
|
||||
memcpy(oldpattern, pattern, IHELP_PATLEN+1);
|
||||
Bmemcpy(oldpattern, pattern, IHELP_PATLEN+1);
|
||||
}
|
||||
}
|
||||
else // '1'-'0' on the upper row
|
||||
|
|
|
@ -5538,7 +5538,7 @@ int32_t A_Spawn(int32_t j, int32_t pn)
|
|||
break;
|
||||
|
||||
case EXPLOSION2__STATIC:
|
||||
G_AddGameLight(0, i, ((sp->yrepeat*tilesizy[sp->picnum])<<1), 8192, 255+(95<<8),PR_LIGHT_PRIO_MAX_GAME);
|
||||
G_AddGameLight(0, i, ((sp->yrepeat*tilesizy[sp->picnum])<<1), 8192, 255+(95<<8),sp->yrepeat > 32 ? PR_LIGHT_PRIO_MAX_GAME : PR_LIGHT_PRIO_LOW_GAME);
|
||||
case EXPLOSION2BOT__STATIC:
|
||||
case BURNING__STATIC:
|
||||
case BURNING2__STATIC:
|
||||
|
@ -7080,7 +7080,7 @@ void G_DoSpriteAnimations(int32_t x,int32_t y,int32_t a,int32_t smoothratio)
|
|||
{
|
||||
if (ud.showweapons && sprite[g_player[p].ps->i].extra > 0 && g_player[p].ps->curr_weapon > 0)
|
||||
{
|
||||
memcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));
|
||||
Bmemcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));
|
||||
|
||||
tsprite[spritesortcnt].statnum = TSPR_TEMP;
|
||||
|
||||
|
@ -7112,7 +7112,7 @@ void G_DoSpriteAnimations(int32_t x,int32_t y,int32_t a,int32_t smoothratio)
|
|||
|
||||
if (g_player[p].sync->extbits & (1<<7) && !ud.pause_on)
|
||||
{
|
||||
memcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));
|
||||
Bmemcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));
|
||||
|
||||
tsprite[spritesortcnt].statnum = TSPR_TEMP;
|
||||
|
||||
|
@ -7384,7 +7384,7 @@ PALONLY:
|
|||
if ((s->z-daz) < (8<<8))
|
||||
if (g_player[screenpeek].ps->posz < daz)
|
||||
{
|
||||
memcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));
|
||||
Bmemcpy((spritetype *)&tsprite[spritesortcnt],(spritetype *)t,sizeof(spritetype));
|
||||
|
||||
tsprite[spritesortcnt].statnum = TSPR_TEMP;
|
||||
|
||||
|
|
|
@ -720,7 +720,7 @@ convertdata:
|
|||
}
|
||||
else
|
||||
{
|
||||
memcpy(buf,data,br);
|
||||
Bmemcpy(buf,data,br);
|
||||
buf += br;
|
||||
data += br;
|
||||
}
|
||||
|
|
|
@ -141,7 +141,7 @@ static void mixer_callback(int32_t chan, void *stream, int32_t len, void *udata)
|
|||
fxptr = (Uint8 *)(&_DSL_BufferStart[MV_MixPage *
|
||||
_DSL_BufferSize]);
|
||||
|
||||
memcpy(stptr, fxptr+(_DSL_BufferSize-_DSL_remainder), copysize);
|
||||
Bmemcpy(stptr, fxptr+(_DSL_BufferSize-_DSL_remainder), copysize);
|
||||
|
||||
len -= copysize;
|
||||
_DSL_remainder -= copysize;
|
||||
|
@ -160,7 +160,7 @@ static void mixer_callback(int32_t chan, void *stream, int32_t len, void *udata)
|
|||
|
||||
copysize = min(len, _DSL_BufferSize);
|
||||
|
||||
memcpy(stptr, fxptr, copysize);
|
||||
Bmemcpy(stptr, fxptr, copysize);
|
||||
|
||||
len -= copysize;
|
||||
|
||||
|
|
|
@ -467,7 +467,7 @@ static DWORD WINAPI isr(LPVOID parm)
|
|||
0; })
|
||||
*/
|
||||
//copybuf(_DSOUND_MixBuffer + p * _DSOUND_BufferLength, lockptr, _DSOUND_BufferLength >> 2);
|
||||
memcpy(lockptr, _DSOUND_MixBuffer + p * _DSOUND_BufferLength, _DSOUND_BufferLength);
|
||||
Bmemcpy(lockptr, _DSOUND_MixBuffer + p * _DSOUND_BufferLength, _DSOUND_BufferLength);
|
||||
IDirectSoundBuffer_Unlock(lpDSBSecondary, lockptr, lockbytes, lockptr2, lockbytes2);
|
||||
}
|
||||
|
||||
|
|
|
@ -191,7 +191,7 @@ static void isr(void *userdata, char *stream, int32_t len)
|
|||
0; })
|
||||
*/
|
||||
//copybuf(_DSOUND_MixBuffer + p * _DSOUND_BufferLength, lockptr, _DSOUND_BufferLength >> 2);
|
||||
memcpy(lockptr, _DSOUND_MixBuffer + p * _DSOUND_BufferLength, _DSOUND_BufferLength);
|
||||
Bmemcpy(lockptr, _DSOUND_MixBuffer + p * _DSOUND_BufferLength, _DSOUND_BufferLength);
|
||||
IDirectSoundBuffer_Unlock(lpDSBSecondary, lockptr, lockbytes, lockptr2, lockbytes2);
|
||||
}
|
||||
|
||||
|
|
|
@ -614,8 +614,8 @@ void CONTROL_ApplyAxis(int32_t axis, ControlInfo *info, controldevice device)
|
|||
|
||||
void CONTROL_PollDevices(ControlInfo *info)
|
||||
{
|
||||
memcpy(CONTROL_LastMouseAxes, CONTROL_MouseAxes, sizeof(CONTROL_MouseAxes));
|
||||
memcpy(CONTROL_LastJoyAxes, CONTROL_JoyAxes, sizeof(CONTROL_JoyAxes));
|
||||
Bmemcpy(CONTROL_LastMouseAxes, CONTROL_MouseAxes, sizeof(CONTROL_MouseAxes));
|
||||
Bmemcpy(CONTROL_LastJoyAxes, CONTROL_JoyAxes, sizeof(CONTROL_JoyAxes));
|
||||
|
||||
memset(CONTROL_MouseAxes, 0, sizeof(CONTROL_MouseAxes));
|
||||
memset(CONTROL_JoyAxes, 0, sizeof(CONTROL_JoyAxes));
|
||||
|
@ -848,9 +848,10 @@ void CONTROL_ClearButton(int32_t whichbutton)
|
|||
CONTROL_Flags[whichbutton].cleared = TRUE;
|
||||
}
|
||||
|
||||
void CONTROL_ProcessBinds(void)
|
||||
inline void CONTROL_ProcessBinds(void)
|
||||
{
|
||||
if (!bindsenabled) return;
|
||||
if (!bindsenabled)
|
||||
return;
|
||||
|
||||
{
|
||||
int32_t i=MAXBOUNDKEYS-1;
|
||||
|
|
|
@ -1352,7 +1352,7 @@ static void resetpspritevars(char g)
|
|||
P_ResetStatus(0);
|
||||
|
||||
for (i=1; i<ud.multimode; i++)
|
||||
memcpy(g_player[i].ps,g_player[0].ps,sizeof(DukePlayer_t));
|
||||
Bmemcpy(g_player[i].ps,g_player[0].ps,sizeof(DukePlayer_t));
|
||||
|
||||
if (ud.recstat != 2)
|
||||
for (i=0; i<ud.multimode; i++)
|
||||
|
|
|
@ -650,7 +650,7 @@ int32_t startwin_puts(const char *buf)
|
|||
}
|
||||
q = p;
|
||||
while (*q && *q != '\n') q++;
|
||||
memcpy(workbuf, p, q-p);
|
||||
Bmemcpy(workbuf, p, q-p);
|
||||
if (*q == '\n')
|
||||
{
|
||||
if (!q[1])
|
||||
|
|
|
@ -120,7 +120,7 @@ int32_t G_GetVersionFromWebsite(char *buffer)
|
|||
recv(mysock, (char *)&tempbuf, sizeof(tempbuf), 0);
|
||||
closesocket(mysock);
|
||||
|
||||
memcpy(&otherbuf,&tempbuf,sizeof(otherbuf));
|
||||
Bmemcpy(&otherbuf,&tempbuf,sizeof(otherbuf));
|
||||
|
||||
strtok(otherbuf," ");
|
||||
if (atol(strtok(NULL," ")) == 200)
|
||||
|
|
Loading…
Reference in a new issue