|
|
|
@ -1675,6 +1675,9 @@ void G_DrawTilePalSmall(int x, int y, int tilenum, int shade, int orientation, i
|
|
|
|
|
rotatesprite((orientation&256)?x:(x<<16),(orientation&256)?y:(y<<16),32768L,a,tilenum,shade,p,2|orientation,windowx1,windowy1,windowx2,windowy2);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#define POLYMOSTTRANS (1)
|
|
|
|
|
#define POLYMOSTTRANS2 (1|32)
|
|
|
|
|
|
|
|
|
|
static void G_DrawInvNum(int x,int y,char num1,char ha,char sbits)
|
|
|
|
|
{
|
|
|
|
|
char dabuf[80] = {0};
|
|
|
|
@ -1685,11 +1688,11 @@ static void G_DrawInvNum(int x,int y,char num1,char ha,char sbits)
|
|
|
|
|
Bsprintf(dabuf,"%d",num1);
|
|
|
|
|
if (num1 > 99)
|
|
|
|
|
{
|
|
|
|
|
if (shd && althud_shadows)
|
|
|
|
|
if (shd && getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
{
|
|
|
|
|
rotatesprite(sbarx(x-4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[2]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x-4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[2]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
}
|
|
|
|
|
rotatesprite(sbarx(x-4),sbary(y),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,0,sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x),sbary(y),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,0,sbits,0,0,xdim-1,ydim-1);
|
|
|
|
@ -1698,10 +1701,10 @@ static void G_DrawInvNum(int x,int y,char num1,char ha,char sbits)
|
|
|
|
|
}
|
|
|
|
|
if (num1 > 9)
|
|
|
|
|
{
|
|
|
|
|
if (shd && althud_shadows)
|
|
|
|
|
if (shd && getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
{
|
|
|
|
|
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,1|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(x+4+1),sbary(y+1),sbarsc(65536L),0,THREEBYFIVE+dabuf[1]-'0',ha,4,POLYMOSTTRANS|sbits,0,0,xdim-1,ydim-1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
rotatesprite(sbarx(x),sbary(y),sbarsc(65536L),0,THREEBYFIVE+dabuf[0]-'0',ha,0,sbits,0,0,xdim-1,ydim-1);
|
|
|
|
@ -1954,8 +1957,8 @@ static void G_DrawAltDigiNum(int x,int y,int n,char s,char cs)
|
|
|
|
|
for (k=0;k<i;k++)
|
|
|
|
|
{
|
|
|
|
|
p = althud_numbertile+*(b+k)-'0';
|
|
|
|
|
if (shd && althud_shadows)
|
|
|
|
|
rotatesprite(sbarxr(c+j-1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|1|32,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (shd && getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
rotatesprite(sbarxr(c+j-1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarxr(c+j),sbary(y),sbarsc(65536L),0,p,s,althud_numberpal,cs,0,0,xdim-1,ydim-1);
|
|
|
|
|
j -= tilesizx[p]+1;
|
|
|
|
|
}
|
|
|
|
@ -1965,8 +1968,8 @@ static void G_DrawAltDigiNum(int x,int y,int n,char s,char cs)
|
|
|
|
|
for (k=0;k<i;k++)
|
|
|
|
|
{
|
|
|
|
|
p = althud_numbertile+*(b+k)-'0';
|
|
|
|
|
if (shd && althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(c+j+1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|1|32,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (shd && getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(c+j+1),sbary(y+1),sbarsc(65536L),0,p,s,4,cs|POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(c+j),sbary(y),sbarsc(65536L),0,p,s,althud_numberpal,cs,0,0,xdim-1,ydim-1);
|
|
|
|
|
j += tilesizx[p]+1;
|
|
|
|
|
}
|
|
|
|
@ -2124,8 +2127,8 @@ static void G_DrawStatusBar(int snum)
|
|
|
|
|
|
|
|
|
|
// rotatesprite(sbarx(5+1),sbary(200-25+1),sbarsc(49152L),0,SIXPAK,0,4,10+16+1+32,0,0,xdim-1,ydim-1);
|
|
|
|
|
// rotatesprite(sbarx(5),sbary(200-25),sbarsc(49152L),0,SIXPAK,0,0,10+16,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(2+1),sbary(200-21+1),sbarsc(49152L),0,COLA,0,4,10+16+1+32,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(2+1),sbary(200-21+1),sbarsc(49152L),0,COLA,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(2),sbary(200-21),sbarsc(49152L),0,COLA,0,0,10+16,0,0,xdim-1,ydim-1);
|
|
|
|
|
|
|
|
|
|
if (sprite[p->i].pal == 1 && p->last_extra < 2)
|
|
|
|
@ -2138,17 +2141,17 @@ static void G_DrawStatusBar(int snum)
|
|
|
|
|
G_DrawAltDigiNum(40,-(200-22),p->last_extra,s,10+16);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(62+1),sbary(200-25+1),sbarsc(49152L),0,SHIELD,0,4,10+16+1+32,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(62+1),sbary(200-25+1),sbarsc(49152L),0,SHIELD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(62),sbary(200-25),sbarsc(49152L),0,SHIELD,0,0,10+16,0,0,xdim-1,ydim-1);
|
|
|
|
|
|
|
|
|
|
G_DrawAltDigiNum(105,-(200-22),p->shield_amount,-16,10+16);
|
|
|
|
|
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
{
|
|
|
|
|
if (p->got_access&1) rotatesprite(sbarxr(39-1),sbary(200-43+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+32+1,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (p->got_access&4) rotatesprite(sbarxr(34-1),sbary(200-41+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+32+1,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (p->got_access&2) rotatesprite(sbarxr(29-1),sbary(200-39+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+32+1,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (p->got_access&1) rotatesprite(sbarxr(39-1),sbary(200-43+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (p->got_access&4) rotatesprite(sbarxr(34-1),sbary(200-41+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (p->got_access&2) rotatesprite(sbarxr(29-1),sbary(200-39+1),sbarsc(32768),0,ACCESSCARD,0,4,10+16+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (p->got_access&1) rotatesprite(sbarxr(39),sbary(200-43),sbarsc(32768),0,ACCESSCARD,0,0,10+16,0,0,xdim-1,ydim-1);
|
|
|
|
@ -2157,8 +2160,8 @@ static void G_DrawStatusBar(int snum)
|
|
|
|
|
|
|
|
|
|
i = 32768;
|
|
|
|
|
if (p->curr_weapon == PISTOL_WEAPON) i = 16384;
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
rotatesprite(sbarxr(57-1),sbary(200-15+1),sbarsc(i),0,ammo_sprites[p->curr_weapon],0,4,2+1+32,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
rotatesprite(sbarxr(57-1),sbary(200-15+1),sbarsc(i),0,ammo_sprites[p->curr_weapon],0,4,2+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarxr(57),sbary(200-15),sbarsc(i),0,ammo_sprites[p->curr_weapon],0,0,2,0,0,xdim-1,ydim-1);
|
|
|
|
|
|
|
|
|
|
if (p->curr_weapon == HANDREMOTE_WEAPON) i = HANDBOMB_WEAPON;
|
|
|
|
@ -2200,13 +2203,13 @@ static void G_DrawStatusBar(int snum)
|
|
|
|
|
}
|
|
|
|
|
if (i >= 0)
|
|
|
|
|
{
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(231-o+1),sbary(200-21-2+1),sbarsc(65536L),0,i,0,4,10+16+permbit+1+32,0,0,xdim-1,ydim-1);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
rotatesprite(sbarx(231-o+1),sbary(200-21-2+1),sbarsc(65536L),0,i,0,4,10+16+permbit+POLYMOSTTRANS2,0,0,xdim-1,ydim-1);
|
|
|
|
|
rotatesprite(sbarx(231-o),sbary(200-21-2),sbarsc(65536L),0,i,0,0,10+16+permbit,0,0,xdim-1,ydim-1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
minitext(292-30-o+1,190-3+1,"%",4,1+10+16+permbit + 256);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
minitext(292-30-o+1,190-3+1,"%",4,POLYMOSTTRANS+10+16+permbit + 256);
|
|
|
|
|
minitext(292-30-o,190-3,"%",6,10+16+permbit + 256);
|
|
|
|
|
|
|
|
|
|
j = 0x80000000;
|
|
|
|
@ -2240,20 +2243,20 @@ static void G_DrawStatusBar(int snum)
|
|
|
|
|
G_DrawInvNum(-(284-30-o),200-6-3,(char)i,0,10+permbit);
|
|
|
|
|
if (j > 0)
|
|
|
|
|
{
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
minitext(288-30-o+1,180-3+1,"ON",4,1+10+16+permbit + 256);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
minitext(288-30-o+1,180-3+1,"ON",4,POLYMOSTTRANS+10+16+permbit + 256);
|
|
|
|
|
minitext(288-30-o,180-3,"ON",0,10+16+permbit + 256);
|
|
|
|
|
}
|
|
|
|
|
else if ((unsigned int)j != 0x80000000)
|
|
|
|
|
{
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
minitext(284-30-o+1,180-3+1,"OFF",4,1+10+16+permbit + 256);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
minitext(284-30-o+1,180-3+1,"OFF",4,POLYMOSTTRANS+10+16+permbit + 256);
|
|
|
|
|
minitext(284-30-o,180-3,"OFF",2,10+16+permbit + 256);
|
|
|
|
|
}
|
|
|
|
|
if (p->inven_icon >= 6)
|
|
|
|
|
{
|
|
|
|
|
if (althud_shadows)
|
|
|
|
|
minitext(284-35-o+1,180-3+1,"AUTO",4,1+10+16+permbit + 256);
|
|
|
|
|
if (getrendermode() >= 3 && althud_shadows)
|
|
|
|
|
minitext(284-35-o+1,180-3+1,"AUTO",4,POLYMOSTTRANS+10+16+permbit + 256);
|
|
|
|
|
minitext(284-35-o,180-3,"AUTO",2,10+16+permbit + 256);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -8831,61 +8834,71 @@ FAKE_F3:
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void comlinehelp(void)
|
|
|
|
|
static void G_ShowParameterHelp(void)
|
|
|
|
|
{
|
|
|
|
|
char *s = "Usage: eduke32 [FILES] [OPTIONS]\n"
|
|
|
|
|
char *s = "Usage: eduke32 [files] [options]\n"
|
|
|
|
|
"Example: eduke32 -q4 -a -m -tx -map nukeland.map\n\n"
|
|
|
|
|
"FILES\n"
|
|
|
|
|
"can be *.grp, *.zip, *.con, *.def\n"
|
|
|
|
|
""
|
|
|
|
|
"OPTIONS\n"
|
|
|
|
|
"-NUM\t\tLoad and run a game from slot NUM (0-9)\n"
|
|
|
|
|
"Files can be *.grp/zip/con/def\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"-#\t\tLoad and run a game from slot # (0-9)\n"
|
|
|
|
|
"-a\t\tUse fake player AI (fake multiplayer only)\n"
|
|
|
|
|
"-cNUM\t\tUse MP mode NUM, 1 = DukeMatch(spawn), 2 = Coop, 3 = Dukematch(no spawn)\n"
|
|
|
|
|
"-cfg FILE\tUse configuration file FILE\n"
|
|
|
|
|
"-dFILE\t\tStart to play demo FILE\n"
|
|
|
|
|
/* "-fNUM\t\tSend fewer packets in multiplayer (1, 2, 4) (deprecated)\n" */
|
|
|
|
|
"-game_dir DIR\tSee -j\n"
|
|
|
|
|
"-gFILE, -grp FILE\tUse extra group file FILE\n"
|
|
|
|
|
"-gamegrp FILE\tUse FILE as a default GRP\n"
|
|
|
|
|
"-nam\t\tRun in Nam-compatible mode\n"
|
|
|
|
|
"-ww2gi\t\tRun in ww2gi-compatible mode\n"
|
|
|
|
|
"-hFILE\t\tUse definitions file FILE\n"
|
|
|
|
|
"-iNUM\t\tUse networking mode NUM (1/0) (multiplayer only) (default == 1)\n"
|
|
|
|
|
"-jDIR\t\tAdds DIR to the file path stack\n"
|
|
|
|
|
"-lNUM\t\tWarp to level NUM (1-11), see -v\n"
|
|
|
|
|
"-c#\t\tUse MP mode #, 1 = Dukematch, 2 = Coop, 3 = Dukematch(no spawn)\n"
|
|
|
|
|
"-cfg [file.cfg]\tUse an alternate configuration file\n"
|
|
|
|
|
"-d[file.dmo]\tPlay a demo\n"
|
|
|
|
|
"-g[file.grp]\tUse an extra group file\n"
|
|
|
|
|
"-nam/-ww2gi\tRun in NAM or WW2GI-compatible mode\n"
|
|
|
|
|
"-h[file.def]\tUse an alternate def\n"
|
|
|
|
|
"-j[dir]\t\tAdds a directory to EDuke32's search list\n"
|
|
|
|
|
"-l#\t\tWarp to level #, see -v\n"
|
|
|
|
|
"-m\t\tDisable monsters\n"
|
|
|
|
|
"-map FILE\tUse user map FILE\n"
|
|
|
|
|
"-name NAME\tUse NAME as multiplayer name\n"
|
|
|
|
|
"-nD\t\tDump default gamevars to gamevars.txt\n"
|
|
|
|
|
"-net PARAMETERS\tEnable network play (see documentation for parameters)\n"
|
|
|
|
|
"-nm\t\tDisable music\n"
|
|
|
|
|
"-ns\t\tDisable sound\n"
|
|
|
|
|
"-qNUM\t\tUse NUM players for fake multiplayer (2-8)\n"
|
|
|
|
|
"-map [file.map]\tLoads a map\n"
|
|
|
|
|
"-net\t\tEnable multiplayer (see documentation)\n"
|
|
|
|
|
"-ns/-nm\t\tDisable sound or music\n"
|
|
|
|
|
"-r\t\tRecord demo\n"
|
|
|
|
|
"-rmnet FILE\tUse FILE for network play configuration (see documentation)\n"
|
|
|
|
|
"-keepaddr\n"
|
|
|
|
|
"-stun\n"
|
|
|
|
|
"-w\t\tShow coordinates"
|
|
|
|
|
"-noautoload\tDo not use the autoload directory\n"
|
|
|
|
|
"-nologo\t\tSkip the logo anim\n"
|
|
|
|
|
"-cachesize SIZE\tUse SIZE Kb for cache\n"
|
|
|
|
|
"-sNUM\t\tUse skill level NUM (1-4)\n"
|
|
|
|
|
"-noautoload\tDisable loading content from autoload\n"
|
|
|
|
|
"-s#\t\tSet skill level (1-4)\n"
|
|
|
|
|
#if defined RENDERTYPEWIN || (defined RENDERTYPESDL && !defined __APPLE__ && defined HAVE_GTK2)
|
|
|
|
|
"-setup\t\tDisplays the configuration dialog\n"
|
|
|
|
|
|
|
|
|
|
"-nosetup\t\t\n"
|
|
|
|
|
"-setup/nosetup\tEnables/disables startup window\n"
|
|
|
|
|
#endif
|
|
|
|
|
"-tNUM\t\tUse respawn mode NUM, 1 = Monsters, 2 = Items, 3 = Inventory, x = All\n"
|
|
|
|
|
"-t#\t\tSet respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All\n"
|
|
|
|
|
"-u#########\tUser's favorite weapon order (default: 3425689071)\n"
|
|
|
|
|
#if !defined(_WIN32)
|
|
|
|
|
"-usecwd\t\tRead game data and configuration file from working directory\n"
|
|
|
|
|
#endif
|
|
|
|
|
"-sloppycmd\t\tAllows EDuke to execute unsafe commands. (for compatibility only)\n"
|
|
|
|
|
"-vNUM\t\tWarp to volume NUM (1-4), see -l\n"
|
|
|
|
|
"-xFILE\t\tLoad CON script FILE (default EDUKE.CON/GAME.CON)\n"
|
|
|
|
|
"-zNUM,\n-condebug\tLine-by-line CON compilation debugging, NUM is verbosity\n"
|
|
|
|
|
"\n-?, -help, --help\tDisplay this help message and exit"
|
|
|
|
|
"-v#\t\tWarp to volume #, see -l\n"
|
|
|
|
|
"-x[game.con]\tLoad custom CON script\n"
|
|
|
|
|
"\n-?/--help\tDisplay this help message and exit\n"
|
|
|
|
|
"\nSee eduke32 -debughelp for debug parameters"
|
|
|
|
|
;
|
|
|
|
|
#if defined RENDERTYPEWIN
|
|
|
|
|
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
|
|
|
|
|
wm_msgbox(tempbuf,s);
|
|
|
|
|
#else
|
|
|
|
|
initprintf("%s\n",s);
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void G_ShowDebugHelp(void)
|
|
|
|
|
{
|
|
|
|
|
char *s = "Usage: eduke32 [files] [options]\n"
|
|
|
|
|
"\n"
|
|
|
|
|
"-fNUM\t\tSend fewer packets in multiplayer (1, 2, 4) (deprecated)\n"
|
|
|
|
|
"-game_dir [dir]\tDuke3d_w32 compatibility option, see -j\n"
|
|
|
|
|
"-gamegrp \tSelects which file to use as main grp\n"
|
|
|
|
|
"-i#\t\tUse networking mode (1/0)\n"
|
|
|
|
|
"-name [name]\tPlayer name in multiplay\n"
|
|
|
|
|
"-nD\t\tDump default gamevars to gamevars.txt\n"
|
|
|
|
|
"-q#\t\tFake multiplayer with (2-8) players\n"
|
|
|
|
|
"-rmnet\t\tUse network config file (OBSOLETE, see -net)\n"
|
|
|
|
|
#ifndef RANCID_NETWORKING
|
|
|
|
|
"-keepaddr\n"
|
|
|
|
|
#endif
|
|
|
|
|
"-stun\t\tUse UDP hole punching in multiplayer\n"
|
|
|
|
|
"-w\t\tShow coordinates\n"
|
|
|
|
|
"-nologo\t\tSkip the logo anim\n"
|
|
|
|
|
"-cachesize #\tSets cache size, in Kb\n"
|
|
|
|
|
"-unstable \tAllow EDuke32 to execute unsafe CON commands\n"
|
|
|
|
|
"-z#/-condebug\tEnable line-by-line CON compile debugging at level #\n"
|
|
|
|
|
;
|
|
|
|
|
#if defined RENDERTYPEWIN
|
|
|
|
|
Bsprintf(tempbuf,HEAD2 " %s",s_builddate);
|
|
|
|
@ -9490,10 +9503,14 @@ static void G_CheckCommandLine(int argc, const char **argv)
|
|
|
|
|
{
|
|
|
|
|
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"help") || !Bstrcasecmp(c+1,"-help"))
|
|
|
|
|
{
|
|
|
|
|
comlinehelp();
|
|
|
|
|
G_ShowParameterHelp();
|
|
|
|
|
exit(0);
|
|
|
|
|
}
|
|
|
|
|
if (!Bstrcasecmp(c+1,"?") || !Bstrcasecmp(c+1,"debughelp") || !Bstrcasecmp(c+1,"-debughelp"))
|
|
|
|
|
{
|
|
|
|
|
G_ShowDebugHelp();
|
|
|
|
|
exit(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!Bstrcasecmp(c+1,"grp") || !Bstrcasecmp(c+1,"g"))
|
|
|
|
|
{
|
|
|
|
|
if (argc > i+1)
|
|
|
|
@ -9837,7 +9854,7 @@ static void G_CheckCommandLine(int argc, const char **argv)
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
comlinehelp();
|
|
|
|
|
G_ShowParameterHelp();
|
|
|
|
|
exit(-1);
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|