git-svn-id: https://svn.eduke32.com/eduke32@1186 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2008-12-16 01:09:13 +00:00
parent bfd5282986
commit 6b6d612daf
3 changed files with 3 additions and 3 deletions

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@ -44,7 +44,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <shellapi.h>
#endif
#define BUILDDATE " 20081214"
#define BUILDDATE " 20081215"
#define VERSION " 1.2.0devel"
static int floor_over_floor;

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@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//-------------------------------------------------------------------------
#include "duke3d.h"
const char *s_buildDate = "20081214";
const char *s_buildDate = "20081215";
char *MusicPtr = NULL;
int g_musicSize;

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@ -2055,7 +2055,7 @@ void P_FireWeapon(DukePlayer_t *p)
Gv_SetVar(g_iWeaponVarID,p->curr_weapon,p->i,snum);
Gv_SetVar(g_iWorksLikeVarID,aplWeaponWorksLike[p->curr_weapon][snum], p->i, snum);
OSD_Printf("doing %d %d %d\n",aplWeaponShoots[p->curr_weapon][snum],p->curr_weapon,snum);
// OSD_Printf("doing %d %d %d\n",aplWeaponShoots[p->curr_weapon][snum],p->curr_weapon,snum);
A_Shoot(p->i,aplWeaponShoots[p->curr_weapon][snum]);
for (i=1;i<aplWeaponShotsPerBurst[p->curr_weapon][snum];i++)
{