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git-svn-id: https://svn.eduke32.com/eduke32@1045 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 30 additions and 2 deletions
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@ -5590,20 +5590,48 @@ static int parse(void)
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Bstrcpy(fta_quotes[i],fta_quotes[j]);
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break;
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case CON_CHANGESPRITESTAT:
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if ((i<0 || i>=MAXSPRITES) && checkCON) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[g_tw],i);break;}
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if ((j<0 || j>=MAXSTATUS) && checkCON) {OSD_Printf(CON_ERROR "Invalid status %d\n",line_num,keyw[g_tw],j);break;}
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if ((i<0 || i>=MAXSPRITES) && checkCON)
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{
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OSD_Printf(CON_ERROR "Invalid sprite: %d\n",line_num,keyw[g_tw],i);
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break;
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}
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if ((j<0 || j>=MAXSTATUS) && checkCON)
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{
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OSD_Printf(CON_ERROR "Invalid statnum: %d\n",line_num,keyw[g_tw],j);
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break;
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}
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if (sprite[i].statnum == j) break;
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/* initialize actor pointers when changing to an actor statnum because they usually
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have garbage left over from being handled as a hard coded object */
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if ((j == 1 || j == 2) && actorscrptr[sprite[i].picnum])
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{
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T5 = *(actorscrptr[sprite[i].picnum]+1);
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T2 = *(actorscrptr[sprite[i].picnum]+2);
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sprite[i].hitag = *(actorscrptr[sprite[i].picnum]+3);
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hittype[i].lastvx = 0;
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hittype[i].lastvy = 0;
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hittype[i].timetosleep = 0;
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hittype[i].cgg = 0;
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hittype[i].movflag = 0;
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hittype[i].tempang = 0;
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hittype[i].dispicnum = 0;
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T1=T3=T4=T6=T7=T8=T9=0;
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hittype[i].flags = 0;
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}
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else
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{
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T2=T5=0;
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sprite[i].hitag = 0;
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hittype[i].lastvx = 0;
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hittype[i].lastvy = 0;
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hittype[i].timetosleep = 0;
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hittype[i].cgg = 0;
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hittype[i].movflag = 0;
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hittype[i].tempang = 0;
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hittype[i].dispicnum = 0;
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T1=T3=T4=T6=T7=T8=T9=0;
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hittype[i].flags = 0;
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}
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changespritestat(i,j);
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break;
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